xenosaga
18-07-2003, 01:18 AM
Top 10 Selling Games for PS2 for June 2003 (Retail Sales $)
Title Publisher Projected $'s Projected Units
1 ENTER THE MATRIX Atari 27,343,020 $ 334,540
2 NBA STREET VOL 2 Electronic Arts 13,682,340 $ 274,452
3 T.CLANCY'S SPLINTER Ubi Soft 4,812,878 $ 98,692
4 TOMB RAIDER: ANGEL OF DARKNESS EIDOS 4,630,733 $ 93,120
5 GRAND THEFT AUTO:VICE Take-Two Interactive 3,201,154 $ 67,564
6 MIDNIGHT CLUB II Take-Two Interactive 4,630,733 $ 58,120
7 DEF JAM VENDETTA Electronic Arts 2,746,626 $ 55,200
8 .HACK: MUTATION Bandai 2,575,291 $ 51,690
9 DYNASTY W ARRIORS 4 Koei 2,281,203 $ 46,791
10 MVP BASEBALL 2003 Electronic Arts 2,184,827 $ 43,899
Source: NPD Funworld.
Top 10 Selling Games for Xbox for June 2003 (Retail Sales $)
Title Publisher Projected $'s Projected Units
1 ENTER THE MATRIX Atari 13,577,190 $ 278,226
2 WOLFENSTEIN :TIDES WAR Activision 6,680,793 $ 140,915
3 BRUTE FORCE Microsoft 6,432,212 $ 120,385
4 NBA STREET VOL 2 Electronic Arts 3,708,454 $ 74,424
5 HALO Microsoft 1,666,910 $ 33,848
6 MIDTOWN MADNESS 3 Microsoft 986,241 $ 50,415
7 HULK Vivendi Universal 903,301 $ 18,220
8 T.CLANCY'S SPLINTER Ubi Soft 776,513 $ 16,789
9 T.CLANCYS GHOST RECON Ubi Soft 766,480 $ 16,126
10 MOTO GP 2 THQ 642,261 $ 12,343
Source: NPD Funworld.
Top 10 Selling Games for GameCube for June 2003 (Retail Sales $)
Title Publisher Projected $'s Projected Units
1 ENTER THE MATRIX Atari 4,240,971 $ 85,584
2 ZELDA: THE WIND WAKER Nintendo 3,006,996 $ 76,676
3 NBA STREET VOL 2 Electronic Arts 1,426,252 $ 28,626
4 SUPER SMASH BRO MELEE Nintendo 868,762 $ 28,908
5 MARIO PARTY 4 Nintendo 794,771 $ 22,900
6 GBA PLAYER Nintendo 715,898 $ 13,780
7 T.CLANCY'S SPLINTER Ubi Soft 605,177 $ 12,174
8 WARIO WORLD Nintendo 577,168 $ 11,677
9 THE SIMS Electronic Arts 517,377 $ 10,749
10 ANIMAL CROSSING Nintendo 494,155 $ 9,915
Source: NPD Funworld.
Top 10 Selling Games for GBA for June 2003 (Retail Sales $)
Title Publisher Projected $'s Projected Units
1 POKEMON RUBY Nintendo 3,955,237 $ 118,493
2 POKEMON SAPPHIRE Nintendo 3,759,188 $ 112,114
3 YU-GI-OH! W ORLDWIDE Konam i 3,386,782 $ 94,313
4 GOLDEN SUN: LOST AGE Nintendo 1,904,165 $ 63,109
5 CASTLEVANIA: ARIA Konam i 1,616,451 $ 54,174
6 DISNEY'S F INDING NEMO THQ 1,488,447 $ 52,534
7 ZELDA: LINK TO PAST Nintendo 1,111,154 $ 36,137
8 SONIC ADVANCE 2 THQ 1,101,245 $ 36,837
9 KIRBY: N IGHTMARE Nintendo 964,931 $ 31,663
10 HAMTARO: HEARTBREAK Nintendo 915,192 $ 30,174
Source: NPD Funworld.
Top 10 Selling Games for Covered Companies for June 2003 (Retail Sales $)
Title Publisher Platform Projected $'s Projected Units
1 NBA STREET VOL 2 Electronic Arts PS2 13,682,340 $ 274,452
2 WOLFENSTEIN:TIDES WAR Activision XBX 6,680,793 $ 140,915
3 MIDNIGHT CLUB II Take-Two Interactive PS2 4,630,733 $ 93,120
4 NBA STREET VOL 2 Electronic Arts XBX 3,708,454 $ 74,424
5 GRAND THEFT AUTO:VICE Take-Two Interactive PS2 3,201,154 $ 67,564
6 BRUTE FORCE Microsoft XBX 2,866,030 $ 159,713
7 TOMB RAIDER: ANGEL OF DARKNESS Eidos PS2 2,746,626 $ 55,200
8 MVP BASEBALL 2003 Electronic Arts PS2 2,184,827 $ 43,899
9 DISNEY'S FINDING NEMO THQ PS2 1,577,636 $ 39,632
10 GRAND THEFT AUTO 3 Take-Two Interactive PS2 1,566,196 $ 79,021
Source: NPD Funworld.
June 2003 Market Share Rankings (Top 30 Companies)
Total 295,085,961 $
Company Projected $'s Market Share
1 ATARI 54,362,630 $ 18.4%
2 ELECTRONIC ARTS 44,501,080 $ 15.1%
3 NINTENDO OF AMERICA 26,408,150 $ 8.9%
4 ACTIVISION 20,390,670 $ 6.9%
5 MICROSOFT 19,697,630 $ 5.0%
6 SONY 15,059,060 $ 5.1%
7 KONAMI OF AMERICA 13,177,770 $ 4.5%
8 TAKE 2 INTERACTIVE 13,145,870 $ 4.5%
9 UBISOFT 12,207,170 $ 4.1%
10 MICROSOFT 11,697,630 $ 4.0%
11 VIVENDI UNIVERSAL 8,004,927 $ 2.7%
12 NAMCO 6,564,938 $ 2.2%
13 ACCLAIM ENTERTAINMENT 5,327,259 $ 1.8%
14 CAPCOM USA 5,293,307 $ 1.8%
15 SEGA OF AMERICA 4,803,111 $ 1.6%
16 MIDWAY 4,509,010 $ 1.5%
17 BANDAI AMERICA 4,476,987 $ 1.5%
18 MULTIPLE VIDEO GAME MANUFACTUR 2,882,803 $ 1.0%
19 SQUARE ENIX USA 2,877,490 $ 1.0%
20 KOEI 2,853,562 $ 1.0%
21 LUCASARTS ENTERTAINMENT 2,495,482 $ 0.8%
22 TDK MEDIACTIVE 1,706,664 $ 0.6%
23 EIDOS INTERACTIVE 1,471,327 $ 0.5%
24 BAM! ENTERTAINMENT 1,431,100 $ 0.5%
25 TECMO 1,086,321 $ 0.4%
26 MAJESCO 1,058,818 $ 0.4%
27 THE 3DO COMPANY 1,057,324 $ 0.4%
28 BETHESDA SOFTWORKS 912,076 $ 0.3%
29 CODEMASTERS USA 818,650 $ 0.3%
30 AGETEC 665,707 $ 0.2%
Source: NPD Funworld.
OVERVIEW
On Monday afternoon, NPD Funworld released its June 2003 (four-week period ending May 31) TRSTS sales data for U.S. console video game software sales. Total sales were $295 million, down 9% sequentially from April�?s $324 million, but up 20% compared to May 2002. The sequential decline was not unexpected, considering that April sales were unusually strong with many mega-hit games released. Year-to-date sales are $1,713 million compared with prior year-to-date of $1,554 million (a year-over-year increase of 10%).
Projected $'s (millions)
We had anticipated software sales of $395 million, so the overall sales figures met our expectations. We believe that the yearover- year increase was attributable to strong demand driven by the relatively strong release schedule in June 2003, compared to
last June. The sell-through in June 2003 was especially impressive given that the console manufacturers reduced prices only $20 (10%), compared to a reduction of $100 (33%) last June. The reduction last year resulted in a 31% sales increase over May 2001, so the comparison for June 2003 was a difficult one. We believe that industry sales figures will be highly correlated with the number of mega-hit titles released each month and remain confident that sales will continue to be strong into 2003, with the year ending up over 20% from 2002. June sales were driven by continuing sales of Nintendo�?s Pokemon Ruby (GBA) and Pokemon Sapphire (GBA), Electronic
Arts�? NBA Street Vol. 2 (PS2, Xbox, GC), Ubi Soft�?s Tom Clancy's Splinter Cell (PS2, Xbox, GC, GBA), and Take-Two�?s Midnight Club II (PS2). Top May releases included THQ�?s Finding Nemo (PS2, Xbox, GC, GBA, PC), Activision�?s Return to Castle Wolfenstein: Tides of War (Xbox), and Atari�?s Enter The Matrix (PS2, GC, Xbox, PC). Enter The Matrix sold a very strong 925,000 units and was the leading game sold for each of the three consoles. There were seven games selling more than 100,000 units apiece in May (this compares to our expectation of ten and 13 last month). The top 200 games (out of 3,000 games sold in May) captured 60% of unit sales and 75% of dollar sales, compared with 63% of unit sales and 71% of dollar sales in April, with the top 250 games capturing 78% of dollar sales. The top 10
captured 30% of dollar sales versus 23% last month.
Activision (ATVI�?Buy)
Releases during June: 5/6 Soldier Of Fortune: Double Hellix (Xbox),
JubeRetail Sales--$20 million
WMS Estimate--$26 million
Activision�?s market share increased sequentially from 5.1% last month to 6.9%, while its retail sales increased from $16 million to $20 million (compared with $33 million last May). We note that Activision has a difficult comparison to last June, when the
immensely successful Spider-Man: The Movie was in its second month of release on several platforms. The company�?s big June release, Return to Castle Wolfenstein, sold fewer units than we expected with 164,000 units sold (PS2, Xbox), compared to our
estimate of 200,000 units. X2 sold 114,000 units across all platforms (PS2, Xbox, GC, GBA) in its second month of release, a slight decline over the 132,000 units sold last month and in line with our expectations. Catalog sales were driven by other Tony Hawk titles and Spider-Man games. The shortfall to our $26 million estimate came primarily from a drop-off in catalog sales, with Tenchu 3 selling only 16,000 units in its third month of release.
Electronic Arts (ERTS�?Buy)
Releases during June: None.
May Retail Sales--$45 million
WMS Estimate--$65 million
Electronic Arts�? sales were lower than our forecast, and compare with $35 million last June, a 26% year-over-year increase. The company�?s market share decreased sequentially from 19.6% last month to 15.1%, while its retail sales decreased from $64
million to $45 million. The company�?s best-selling title was NBA Street Vol. 2 with 378,000 units (PS2, Xbox, GC) sold in its second month of release. MVP Baseball 2003 (PS2, Xbox) sold 53,000 units across all platforms. Madden, NBA Live, Harry Potter, James Bond 007, and Lord of the Rings also sold very well. The company�?s sales were well short of our forecast, with Def Jam Vendetta selling only 62,000 units in its second month of release, compared with 262,000 units last month. Catalog sales were also somewhat lower than we expected, with only 24 titles selling more than 10,000 units. We continue to believe
that Electronic Arts will generate sales well in excess of last year�?s levels and expect it to maintain its market share in 2003.
US Hardware Sell Through
128-bit hardware sales were down 12% year over year. Sony�?s PS2 unit sales in June were down 9% sequentially, and down 45% year over year with 261,127 sold in June. Microsoft�?s Xbox unit sales in June were up 38% sequentially and 46% year over year with 239,614 units sold in June. Nintendo GCN unit sales in June were up 16% with 147,408 during the month of June sequentially and 24% year over year. Nintendo GBA unit sales in June were up 16% with 317,662 in June sequentially, and up 30% year
over year.
This June 2003
-----------------------------
Platform Projected Units
PS2 261,127*
Xbox 239,614*
GC 149,408*
GBA 317,662*
NPD:أفكر:
جميع حقوق برمجة vBulletin محفوظة ©2025 ,لدى مؤسسة Jelsoft المحدودة.
جميع المواضيع و المشاركات المطروحة من الاعضاء لا تعبر بالضرورة عن رأي أصحاب شبكة المنتدى .