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مشاهدة النسخة كاملة : طلب بسيط وعاجل في splinter cell



max muslat
19-01-2004, 02:01 AM
:02:أرجو ممن لعب هذه اللعبة أن يقوم بشرح مرحلة مصفاة البترول ،وخصوصا بعد بدء مقطع الطائرات الحربية وبسرعة

Kasser
19-01-2004, 03:26 PM
حاول ان تبحث عن غرفة ( مطبخ ) وبتشوف رجلين واحد معاه شنطة والثاني على ماظن جندي ... لاتطلع قدامهم بس راقبهم ولما يطلعوا حاول ان تلاحق اللي عنده الشنطة او تقتله وتاخذ الشنطة :) Mission Over

kakashi sensei
26-01-2004, 06:31 AM
ممكن أعطيك الحل حقها الكامل
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[D. Oil Refinery]
***********************************************************************
Mission Overview: Trail the mercenary technician.
Mission difficulty rating: 4/10.
Now this mission is extremely easy (and short for that matter). The
only hard part is the first part where you have to navigate around the
Rig. Also, I have a good thing and a bad thing facing to tell you. The
good thing is that you don't have to hide a single body. The bad thing
is if you fall in the water, Mission Over (yes Sam cannot swim).

Always, you find yourself on a wooden platform just above the ocean,
and your also looking at the main part of the Oil Rig (our
destination). Start out by turning right and climbing the ladder to the
very top. Now face right and walk all the way until you reach the bared
wires. See those pipes at your left? Walk onto them and pass the bared
wires. Now walk on to the big pipe, or what I call the 'main pipe'.
Keep walking all the way down until you reach some more bared wires and
drop down to the right, which so happens to contain some more set of
pipes. Crouch, and walk to the end. Un-crouch, face left and jump back
onto the main pipe. Keep walking forward until you cannot no further.
Solution? Look right. See that pipe? That's where we have to be. Take a
few steps back, and run forward, making a sharp right turn and a leap
to that pipe. Shimmy over until you reach the main pipe just right
under your feet. Jump down onto it. Now crouch, and walk until you
reach, yet another set of bared wires.

Look right again. This time, there's a zip line. Walk back and find
where the Zip line begins (it should be over a platform you can stand
on), and jump up on it. BOOM! A huge section of the pipes should now
explode, causing Sam to let go of the Zip lines, but lucky he grabs
ahold of the platform in front. Pull yourself up, crouch down, and turn
left. Move under the main pipe, and turn right. Move a few steps
forward, and jump up onto a vertical pipe. Pull yourself up, and onto
the main pipe (just let go over it). Take just a few steps forward, and
you should come across a big section of the pipe missing. Jump down
INTO THE PIPE, and then crouch. Walk forward until the loading zone,
and checkpoint.

You find yourself in a small dark section. Walk over to the ladder,
climb it, open the trap door and watch the cut scene, of 2 guards
escorting the technician. Turn around, and wait 10 seconds for the
guards to pass. Walk all the way forward until reaching a walkway. Sam
can't pull himself up onto it since its too high so look left. See
those pipes? Take a few steps back and get on the left side of them.
Now left once more, and you should see a small pipe over the ocean.
Take a running start, and grab onto it. Pull your self up and face
left. Now, this may get a little tricky. Crouch down (so you have less
chances of falling), and keep waking all the way over to the walkway.
How do you do that? Simple, every intersection you come across, simply
take the right pipe and you should reach the walkway. When you do reach
the walkway, pull yourself up and crouch down.

There's a guard patrolling the walkway over you. Stayed crouched, equip
your gun, walk up the stairs, and do him in. Remember, you don't have
to hide his body. Walk a little further, and up a different set of
stairs. Walk the cutscene of 3 American warships (or F-18s is what I'll
call them) start a battle with the Oil Rig. Regardless of what Lombert
says, you have all the time in the world. Finish walking up the stairs,
and wait for the technician and guards to turn the corner, and all of a
sudden, boom. An F-18 hits a big section of the Oil Rig. Continue on.

Take the guard in front of you out, and turn the corner (to the left)
where the technician just did. Take a few steps, and turn right. Take a
few more steps and turn left. If your quick, you'll see a guard in
front of you - don't take him out, let him follow the technician. If
you're slow, you shouldn't see a guard. Either way, a checkpoint
occurs.

Creep around the corner, and wait for the technician and guards to
enter the room. Headshot the guard whose standing there, and kill the
other one whose patrolling just a little bit further ahead of your
first victim. Walk over to the first guard you killed, and you should
hear the guards wine about how your Oil Rig is broken. They decide to
take a different route since the first door is broken. Go into wall
mode the left side of the door they entered. After they pass you, wait
about five more seconds (don't go after them), and an explosion should
occur, locking the door they entered. No biggie. Now, go out of wall
mode, and enter that door. Take the left route all the way around to
enter the kitchen. Walk over to that locked door to find a health kit,
and exit back out to where you killed the second guard.

Around the corner should be a big fire. Stay on the left side, and run
through it (a checkpoint pops up just as you are). After you passed the
fire, looking over a little to the right. See that big box thingy? Jump
up onto it, and also a pipe over your head. Press B to bring Sam's legs
up and climb into the room through the window. Suddenly, something
occurs, a guard goes crazy would be my best guess. So anyways, bring
Sam into the room, drop his legs, take out your gun (still hanging on
the pipe), and go for a headshot. Somewhere in this room should also be
some ammo. Grab it, and follow the technician.

Run up the stairs for another cutscene of the F-18's taking out the
helicopter of where the technician should have ran to. Now he is really
screwed. Take out the guard in front of you, and look to your 2
o'clock. You should see a small building, under the helicopter-pad.
There's a health kit inside. Also, there should be another guard
shooting at you. He should be to your 9 o'clock of the base of the
stairs, on top of a platform. Take him out as well. Now continue
following the technician. He ran just left of that small building with
the health kit inside. So run left of that building and to your right
is a set of stairs. Go down them.

Wow, we've already been here (we came just up the stairs to your left.
Anyways, a guard lurks around the area. Waste all your bullets into him
(he'll be your last foe you meet in this level), and enter the building
to your 9 o'clock of the base of the stairs. Health kit if you need it
just behind the door. Now, there are 3 doors here - one where you
entered, and 2 more. Take the door that's left of the right door of
your right. Whoa, hard to understand? Just take the door furthest away
from you (the door that's left of that machine thingy in the middle of
the two). An explosion occurs, DON'T MOVE, or you WILL catch on fire.
Sam is still in good condition (if you remembered to use the health
kits). Open that door, and make a U-turn to the left. Run down this
ally, and turn left. There's an opened gate, and we've already been
here, twice!

The technician ran back to his boat. Simply take the stairs back down
to where we originally saw the first cutscene of the three F-18s.
Continue further on, down the stairs, down more stairs, to reach a
technician who got the heck scared out of him. Walk all the way behind
him, interrogate him a couple of times, and then KO him. Grab his
briefcase and we're all set. Just sit back and watch that well made
cutscene.

مع تحيات MHD