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مشاهدة النسخة كاملة : اصدار Game Maker 5.3



Shot
08-04-2004, 04:16 PM
تم اصدار النسخه الجديده من البرنامج الشهير جيم ميكر 5.3 للتحميل اضغط هنا (http://www.gamemaker.nl/download/gmaker.exe)

مواصفات النسخه الجديده ( اسف باللغه الانجليزيه ) :-

GAME MAKER 5.3 Changes
=======================

The following are some of the major changes in GAME MAKER
version 5.3 compared to version 5.2.

Incompatibilities
-----------------
The path mechanism has completely been redesigned. If your game
uses paths, please read the documentation about it carefully
before deciding to switch to version 5.3. (Or install version
5.3 in a different folder and use version 5.2 for your old
games.)

For the rest Game Maker 5.3 is fully compatible with
version 5.2 (except that maybe some corrected errors can
make that games work slightly different).

Paths
-----
The path mechanism has been completely redesigned. There is a
completely new path editor with many new options. In particular
it is possible to use a particular room image as background when
designing paths. In this way you can precisely align the path
with the room. There are a number of new actions dealing with
paths. Also there are additional functions for using, creating,
and manipulating paths in code.

Motion planning
---------------
The new version contains motion planning functionality to
let objects automatically avoid obstacles. There are action
to do this in a very easy way. Also there are advanced functions
to create grids and plan shortest paths on grids. (The functions
are only available in the registered version.)

Collision detection
-------------------
New collision detection functions were added. For example you
can ask whether a line segment intersects certain objects. This
can be use to determine whether e.g. a character is visible from
an enemy.

Drag-and-drop
-------------
You can now drag and drop image and sound files on Game Maker to
create sprites and sound resources.

Defining constants
------------------
You can now define constants. These can then be used in any
action or piece of code.

Function help
-------------
In the script editor you now see a list of all functions, variables
and constants. When you start typing one of them it will be highlighted.
This helps in using the correct names and arguments for functions.

Addition actions
----------------
There are new path actions and motion planning actions. Also
there is an action to create an instance with a movements (for
example a bullet shooting in a particular direction). Also there
is an action to play a movie file.

HTML help
---------
The help file has been redone in the modern Windows style. This makes
it easier to navigate and search.

Many smaller improvements
-------------------------
There are many other smaller improvements, in particular:
- Right clicking an action adds it to the event.
- Functions min(), max() and mean() can now take multiple arguments.
- Added functions to draw health bars and paths.
- In the object editor you can now directly edit the sprite.
- A large number of functions was added to deal with times and dates.
- Functions to set array variables by name were added.
- A number of functions were added to make and merge colors.
- In the script meny you can now get a list of all constants.
- Motion of entities has become smoother.
- Timing has been improved.
- Program checks for old temp files and folders and deletes them.

Bug corrections
---------------
A number of bugs have been corrected, in particular:
- Corrected a bug in the function instance_activate_region() that did
not work correctly when inside was true.
- Functions sprite_set_hue_partial and background_set_hue_partial are
now recognized in the maker.
- In sprite editor replaced the shortcut by Shift+Ctrl+P to avoid conflict
with colorize partial.
- The sign(x) function now returns 0 when the value is 0.
- When drawing tiles with an alpha value yscale now works correctly.
- When running a game in 320x240 mode forms like the option form now
remain the correct size.
- Corrected size statusbar boxes in script editor and room editor.
- Corrected a bug in function background_set_hue_partial().
- Action to set mouse cursor sprite now works correctly when
loading and saving the game.
- Corrected a bug that the compare variable action did not work
correct with strings.
- A number of confirmation boxes no longer have the wrong effect when
clicking the cross (e.g. clear a room).
- Corrected the checkmarks in the show menu in the room form.
- Opening a code action now always sets the cursor at the first position
and makes that line visible.
- When mouse is outside the view(s) but still a view is defined,
the mouse position is now reported with respect to the view.
- In script editor Ctrl-i and Shift Ctrl-i no longer sometimes take
extra line.
- Problem that some people cannot see all the action icons on the different
tabs in the object form should be solved.
- Corrected another off by one error in the size of the image in screen_save_part(),
sprite_create_from_screen(), sprite_add_from_screen(), background_create_from_screen()
- image_index and single_image are now floored rather than rounded, correcting some
small problems with slower than one speeds (but might lead to showing slightly
different subimages).
- Corrected the value of vk_anykey to 1, such that it works when assigning events.
- Corrected a bug in draw_sprite_part_alpha and draw_background_part_alpha.

snake_911
08-04-2004, 10:26 PM
مشكور .......

Shot
09-04-2004, 01:51 AM
العفو ......

rabe3ab
09-04-2004, 06:16 AM
شكرا لك وارجو التكرم واعطاءنا رقمها السري
ملاحظة:لقد جربت ارقام 5.1و5.2 ولم تنفع :05:

الجنرال المصرى
11-04-2004, 05:40 PM
الف الف شكر
انه بالفعل برنامج رائع
اتمنى للجميع الاستفاده

Shot
15-04-2004, 08:07 PM
اخوي Rabe3ab البرنامج توه نازل تبي السيريال النمبر انظر عليه على الاقل شهر