المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : اوكي



ACER
16-02-2005, 03:32 PM
راح احط حلول واسرار يوميا في الموضوع هذا للننتدو د س

ACER
16-02-2005, 03:53 PM
*****************************************************************************

Super Mario 64 DS FAQ/Walkthrough
For the Nintendo DS
Version 1.0 (Last Updated 12/8/2004)
By Devin Morgan

This file is Copyright (c)2004 Devin Morgan. All rights reserved.

*****************************************************************************

Table of Contents

1. What's New
2. Introduction
3. Story
4. Controls
5. Characters
6. Walkthrough
7. Castle Secret Stars
8. Items
9. The Rec Room
10. Key Rabbit Locations
11. Versus Mode
12. Secrets/Tips and Tricks
13. Credits
14. Copyright Notice
15. Contact (http://0-days.net/?go=contact) Information

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=
-= 1. What's New -=
-=-=-=-=-=-=-=-=-=-=

Version 1.0 (12/8/04): This guide is now fully complete, covering all 150
stars and all areas in the game!

Version 0.7 (12/4/04): As of now, this guide covers through Stage 12. Expect
the walkthrough to be (hopefully) finished by next update.

Version 0.5 (11/29/04): Walkthrough now covers through Dire, Dire Docks. The
Characters section has also been updated, to accomodate the 2 new playables
since the previous update.

Version 0.3 (11/27/04): Sorry for the delay in updates, but here's the latest
one so far. The walkthrough currently covers 100% of the first 6 stages. More
to come in the next few days.

Version 0.1 (11/22/04): The first version of this FAQ. Please understand that
I've only had this game as long as everyone else here, and real-life things
take precedence over this FAQ. I will try my best to get this done quickly
and efficiently, so please don't jump the gun on complaining to me about its
incompleteness! If you have information about collecting mini-game keys
though, I'd like to hear it.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-= 2. Introduction -=
-=-=-=-=-=-=-=-=-=-=-=

On November 21, the Nintendo DS was released in the US, and this game was one
of the launch titles. Super Mario 64 DS, despite the name, is not entirely a
port; there are plenty of new aspects to this one to make it worthwhile. For
example, through the course of the game you'll have 4 different characters to
control, each with their own unique strengths and weaknesses. Also, in
addition to the 15 worlds, which for the most part remain true to their
original counterparts, there are plenty of new side areas and such, giving a
total of 150 Power Stars to collect this time around! This game is well done,
especially on a portable such as this, and would be definitely worth your
purchase (if you can find it sometime in the next month or so, of course)!

*****************************************************************************

-=-=-=-=-=-=-=-=
-= 3. Story -=
-=-=-=-=-=-=-=-=

"Please come to the castle. I've baked a cake for you."

At the invitation of Princess Peach, Mario, accompanied by party crashers
Luigi and Wario, enter the Mushroom Castle.

But when the three don't come out of the castle for a long time, Yoshi
decides to check (http://go-all.com/?go=check) up on them.

Upon entering the castle, Yoshi discovers that no one is there. According to
Toad, Bowser has stolen the Power Stars guarding the castle and locked
Princess Peach into the walls and paintings. Maybe Mario and his friends have
been captured in the paintings, too!

Now it's up to Yoshi to rescue Princess Peach, Mario, Luigi, and Wario from
the castle's paintings and walls!

*****************************************************************************

-=-=-=-=-=-=-=-=-=
-= 4. Controls -=
-=-=-=-=-=-=-=-=-=

Basic Controls
--------------

Start: Begin/pause game, make selection on menu screens

Select: Make selection on menu screens (can also use stylus)

Control Pad: Walk around (hold Y to run), move cursor on menus, handstand
(when atop a pole or tree, hit Up)

A: Use character's main attack, talk to NPCs, check (http://0-days.net/?go=check) signs, pick up objects

B: Jump, swim, climb (hold while hanging, then move around)

Y: Run (hold while moving (http://000info.com/?go=moving))

X: Camera (http://go-all.com/?go=camera) zoom in/out, look around

L: Move camera (http://0-29.com/?go=camera) behind you

R: Squat down, ground pound (when in the air)

Touch Screen Functions: Rotate camera (http://get-data.net/?go=camera) (tap the boxes in the bottom corner)
Move character (slide the stylus around the screen)


Advanced Controls
-----------------

Combo Attack: Tap A repeatedly (non-Yoshi)

Double/Triple Jump: Tap B repeatedly (to perform a triple, run while tapping)

Backward Somersault: Hold R, press B

Side Somersault: Left/Right, then B or Y

Long Jump: While running, hold R and press B

Crawl: Hold R, then move around

Slide: While running, press A (non-Yoshi)

Slide Kick: While running, press R + A

Sweeping Kick: Hold R, press A

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=
-= 5. Characters -=
-=-=-=-=-=-=-=-=-=-=

=====
Yoshi
=====

The famed green dinosaur finally gets his chance to star in an adventure,
somewhat. You start the game as Yoshi, and he comes with all the moves you'd
expect of him. He has some drawbacks, such as being weaker than the others,
but the height of his flutter jump makes up for it!

Power: 0/3
Speed: 2/3
Jump: 3/3

Yoshi-Only Moves
----------------

A: Swallow enemy

B: Flutter jump (hold while in air)

R: Lay an egg (when enemy is in Yoshi's mouth; press A to toss egg)


Power Flower (http://000info.com/?go=flower) Ability
--------------------

Flamethrower: Yoshi's mouth will become engulfed with fire, enabling him to
breathe fire when A is pressed.


=====
Mario
=====

The legendary plumber from countless titles in the past is back yet again.
This time around, he's the one needing rescuing early on! He comes with all
the usual moves from SM64, such as the triple jump and combo attack. He did
lose some abilities though because of his friends helping out, but he also
gains new ones as well. Overall, Mario is your well-balanced character here
who can perform most tasks well; check (http://get-access.com/?go=check) out the other characters if you need
someone whose specialization can do the job better.

Power: 2/3
Speed: 2/3
Jump: 2/3


Mario-Only Moves
----------------

B: Wall kick (jump towards a wall; upon contact (http://get-certified.net/?go=contact), hit B)


Power Flower (http://get-certified.net/?go=flower) Ability
--------------------

Balloon Mario: You will become overinflated, and begin to float in the air.
Use the B button to ascend and move around with the D-pad.


=====
Luigi
=====

For years, the younger sibling of Mario was often overlooked and never given
the respect he deserves as a game character. Finally, Luigi has a starring
role (sort of) in Super Mario 64 DS. He is by far the best jumper of the
four, and moves the fastest on land/in water, which greatly helps in many
situations. Additionally, Luigi's copter ability simplifies several areas,
which may cause diehard players to consider him overpowered. Regardless,
Luigi is probably the top choice of the four heroes, and he deserves credit (http://get-faster.com/?go=credit).

Power: 1/3
Speed: 2/3
Jump: 3/3


Luigi-Only Moves
----------------

Flutter Jump: In the air after jumping, hold B

Copter Flying: Perform a backward somersault, and Luigi will copter spin in
the air, much like a helicopter

Water Walking: Hold Y and run onto the water surface to run across the top
for a limited time


Power Flower (http://0-2u.com/?go=flower) Ability
--------------------

Invisibility: Luigi will be able to walk through many objects, such as grated
cages and all enemies.


=====
Wario
=====

Perhaps the most unexpected character to play as in this game, Wario makes an
appearance in SM64DS. His strength exceeds the other three, but his mobility
takes a MAJOR hit because of it (you'll notice this especially when in the
water). That, and he runs oddly, almost like an ape. Anyway, there are plenty
of areas in the game that require Wario's brute force to complete it, so at
least he has some use in the game.

Power: 3/3
Speed: 1/3
Jump: 1/3


Wario-Only Moves
----------------

Spin Throw: Press A to grab the opponent, rotate the D-pad to spin, then A
again (this only works in multiplayer mode)


Power Flower (http://0-29.com/?go=flower) Ability
--------------------

Metal Wario: You will become fully metallic, and maintain all metallic
properties as well. Enemies cannot hurt Wario in this state, and
you will sink to the bottom of a body of water rather quickly,
allowing you to walk through strong currents and such.

*****************************************************************************

-=-=-=-=-=-=-=-=-=-=-=
-= 6. Walkthrough -=
-=-=-=-=-=-=-=-=-=-=-=

============
Introduction
============

This adventure begins out in the fields in front of the Mushroom Castle.
Mario, Luigi, and Wario run up to the castle and enter as the invitation
says. Only thing is, they don't come back out. The camera (http://000info.com/?go=camera) then shifts to
Yoshi, who is asleep outside. The cameraman will wake him up, which is when
he realizes everyone else is gone, and that he should go find what's up.

When you finally get control of Yoshi, start heading up to the castle's main
door. You'll find that a key is needed to enter. The cameraman will point out
a rabbit is holding the key, and to consult your map to find it. Chase it
down and press A to swallow the rabbit, collecting the key in the process.
Now you're ready, so run up to the castle and go inside.


===============
Mushroom Castle
===============

Inside, you can't really go anywhere else in the castle besides a couple of
the unmarked rooms. So, go up the steps to the left and enter the room with a
star on the door. Jump through the bomb painting and you'll emerge in the
first stage.

NOTE: The walkthrough will cover all the stars of a given world at once; you
may or may not be able to collect them all at this point in the game.
Thus, you can come back later on to retrieve stars you needed a
specific character or ability to obtain. Then after a given world's
walkthrough, I'll throw in relevant information for reaching other
areas you should be going towards (read on, you'll understand).


============================
Stage 1: Bob-omb Battlefield
============================

ACER
16-02-2005, 03:59 PM
===============

Goomboss Battle

===============



You'll have to get through this area and fight a boss in order to rescue

Mario. There are a couple stars to be had in this course as well, but our

main purpose now is to find the boss. From where you start, go down the slide

and continue going forward, jumping across a bunch of platforms that go up

and down. You'll eventually come to a pole you can climb up. Do that and once

you hit the top (climb to the tip to get a 1-Up), run up the wooden bridge

and defeat the Goombas on it. At the end, kill the plant by stomping on it,

then jump up a couple ledges to the boss hole. Run through the heart to fully

recover, then when you're ready, jump in.



To defeat the giant Goomboss, you'll notice that he has regular-sized Goombas

trailing behind him. Run in the same direction the boss is running, so that

you eventually turn up behind them. Then, swallow one of the Goombas and spit

it at Goomboss to cause damage. The boss will then turn red, send another set

of Goombas behind him, and start walking your way again. Run back the other

way to end up behind the boss, and repeat. Do this 3 times total, and you

will receive the key for Mario's door!



If you want the 8 Red Coins for this stage, here's a list of where to get

them:



1. Get to the center area where there is a yellow box. If you jump onto the

tilting platform in the middle, the red coin is above it.



2. Jump across the tree stump platforms that move up and down. On the last

one you'll find a piranha plant and a red coin.



3. Hang from the grating in the middle area and climb along under it to

collect some coins, including this one.



4. Ride the square platforms to an island away from the main course. Break

the black block there (the Goomba should have a Wario cap for you to use)

and you'll find this coin there.



5. Climb the pole to reach the upper area. Instead of going up the bridge,

turn around and run to the tip of the platform to get this.



6. In the back corner of the area, jump onto the stationary platform that

moves up and down. At the peak, jump straight up to reach the coin.



7. As Mario, hit the red box to make him into a balloon. Float to the top of

the tree stump to find this coin.



8. With Luigi, hit the red box and become invisible. Now, run around the path

to the tree stump by the red Bob-omb. Backflip to the upper ledge and walk

through the gate to reach this last coin.



Once you've secured these 8 red coins, the star will appear on a platform

nearby. Run over and grab it to clear this objective.





===============

Mushroom Castle

===============



Now that you have one of the keys, go back to the character switch room and

unlock Mario's door. Yoshi will go in and Mario will come out as a playable

character now! To get Yoshi back, simply go back into Mario's room.





==============

Big Boo Battle

==============



If you jumped into the painting on the third floor of the mansion in Stage 5,

you should end up here (see Star #5 of Big Boo's Haunt for exact details).

Anyway, this whole place is a maze which you have no map for (besides the

current room). There is only one path to the end, so if you enter the wrong

door on the way, you are sent back to the start. In the carousel room, go

east. Cross the bridge in the second room, then turn left and head northward.

Going into the third room, jump to the middle platform and continue into the

east room. Here, ride the platforms all around the room until you reach the

north door. In that final room, run across the long collapsing bridge and

ride the platforms upward. Then, drop into the hole to meet the boss.



In this mirror room, walk up to your reflection and it will turn into Luigi.

However, that's in the reflection, and at that point, Big Boo appears. Since

he is a ghost, you won't see a reflection on the mirror, so you'll have to

rely on your own reflection to find where he is and attack it from behind.

Keep on your toes and attack Big Boo from behind 3 times to win. Be careful

though since he does get faster with each attack you inflict on him. When

it's over, you will receive the key for unlocking Luigi's room!



If you return later, you can collect the 8 Red Coins. They can be found at

the following spots:



1. In the carousel room, check (http://000info.com/?go=check) the north platform for the first coin.



2. Going into the second room, run to the middle platform; you'll see the

coin at one of the corners.



3. Run across the collapsing bridge to the south ledge for this one.



4. In the third room, you'll find a coin on the east ledge.



5. This coin is high in the air in the northeast corner of this room. Triple

jump to reach it (you may have to drop into the hole and return to the

start of this area just to get it).



6. In the room with the moving (http://go-all.com/?go=moving) platforms, riding the first platform while

standing in the middle will net you this coin.



7. Ride the third platform to get this coin.



8. In the last room, simply break the black block to the right of where you

enter.



The star will appear in the final room when you get all 8 red coins.





===============

Mushroom Castle

===============



With the key you just won, go unlock Luigi's room. Now that you've rescued

two new characters, you're ready to go for Bowser the first time! If you

don't have 12 Stars by now, go get some more from the first 4 Stages. When

you're ready, go back to the main foyer and enter the big star door on the

left side. There, go down the hall and the portrait of Peach will turn into

Bowser. You will then fall into a trap door leading to Bowser's world.





========================

Bowser in the Dark World

========================



In here, make your way forward, past a flamethrower and across some moving (http://0-2u.com/?go=moving)

platforms. Take the side path, then go around and up the first hill. Jump

across some more platforms and continue across a bridge and another hill. At

the top of this pathway, jump across a couple platforms when they move in and

out. Go across some more moving (http://go-advertising.com/?go=moving) platforms, then jump across some tilting ones

as well. Jump off at the end and then go up to the base of a checkered hill.

Hit the switch to form steps going up that hill. Climb them to the top, then

go into the pipe to meet Bowser.



This first meeting with Bowser is relatively quick and simple. It's highly

recommended you came here as Mario, but if you went as Yoshi, it may take

slightly longer. If you're Mario, simply grab Bowser's tail and rotate the

directional pad to spin him around. Then, toss him at one of the spiked balls

along the outskirts of the arena to defeat him. If you're Yoshi however,

stand in front of Bowser until he spits fire, then after the fire clears,

pick up the Mario hat to transform. One hit will be all it takes to beat

Bowser this time around, and when you win, you receive the basement key!



If you wish to return here afterward for the Red Coins, here are their

locations:



1. Hit the switch in front of the flamethrower, then run back to the start.

Walk on the block jutting out to the side because of the switch, and grab

the coin.



2. Walk onto the block directly in front of the switch after you hit it (be

careful of the flames).



3. When you run up the hill with the sparks, you'll find the red coin behind

the third crystal formation.



4. At the top of the hill, drop onto the platform that moves in and out (the

back one) and grab this coin.



5. Ride the first set of rotating platforms after the previous one, and

you'll get this one.



6. On the ledge with the lone Goomba, walk along the narrow blue path to a

platform with many coins, including this Red Coin.



7. After the tilting platforms, walk onto the ledge to the side of them to

find this one.



8. Stand on one of the tilting platforms and backflip to the high ledges

above them. Then, run and jump across to the final coin.





===============

Mushroom Castle

===============



Now that you have a key, it would probably be a good idea to return to the

main room. This time you'll notice sunlight shining upon the sun design on

the floor. Stand in it as Mario and look up (use X) to enter the Wing Cap

stage.





==============

Wing Cap Stage

==============



Up in the air, you'll notice a line of coins in the air. Follow it all the

way around, flying through coin rings with 2 Red Coins inside each. Collect

all 8 Red Coins to make a Power Star appear on the bottom platform. Land

there and hit the red ? switch to make all the red blocks in the game solid

for now on. Not all of them will yield feathers, however. When you're done,

grab the star to exit. Please note that if you don't get all 8 red coins in

this first visit, you CAN return again by simply looking up while standing on

the sun emblem.





===============

Mushroom Castle

===============



Now that you have the Wing Cap, there are stars in the first few worlds you

can probably collect now. Also, since you have the basement key in your

possession, you have some new areas to check (http://get-data.net/?go=check) out. So, in the main foyer,

enter one of the wooden doors. You'll find a long hallway with a Boo floating

around, and behind you some stairs leading to the locked door. You can use

your key there if you want.



In the basement, you'll find another large star door; you need 30 Power Stars

to open it this time. Follow the path around the curve and into the next

room. In this familiar set of halls, you can branch out to a few new worlds.

The far north wall's painting of a fireball leads into Lethal Lava Land

(Stage 7). If you go left from there to a dead end, it will appear to be a

plain wall, but you can jump through this one to the Shifting Sand Land

(Stage 8).



There are 2 doors on the east side. The northeast door leads to an odd

looking pool of water, which leads into the Hazy Maze Cave (Stage 6). If you

go into the southeast door, dive into the water and swim to the other end of

the room. There you'll find 2 pillars; ground pound them to drain the room.

This will also drain the castle moat outside, which the door leads to. As for

the other wooden door in the first half of the room, that will lead to a one

way slide that will leave you off at the entrance to the basement. But since

you're down here in the basement, might as well check (http://0-2u.com/?go=check) out the new areas.





=======================

Stage 6: Hazy Maze Cave

=======================



Star 1: Swimming Beast in the Cavern

------------------------------------



In here, you'll first notice the split path. Take the left passage and long

jump over the gap, then enter the room. Follow the path across the bridges of

grating to the end, then run up the hill evading the boulders. In the next

room, ride the elevator down to the underground lake. Once there, follow the

dirt path as you defeat some Goombas, and you'll reach the lake. The swimming

beast is there as you can see, wearing a giant Wario hat. Swim out to the

creature and ground pound its back to make it lower its head. Take the hat

to become Wario, then swim to the central island. Punch the boulder to clear

it (only Wario can do this, mind you), and collect your first Power Star

here!





Star 2: Elevate for 8 Red Coins

-------------------------------



This time when you enter the course, head along the right path. Avoid the

fire being shot from the holes in the floor, especially at the end. In the

next room, slide down the pole to the ground, and hop up the steps to a high

ledge in the nearby corner. From here you'll be able to get the 8 red coins;

follow these directions to find them all:



1. Ride the arrow platform to the first red block; break it for a coin.



2. Head to the second red block and do the same for the second red coin.



3. Move to the platform in the back corner to find a lone coin sitting there.



4. Return to where the platform starts off, and ride it to the ledge with the

glass ball. Climb the purple pole and ride the next platform around. Break

the first block in your way to get the next coin.



5. Further along the track, you'll find a coin simply floating in the air.



6. The platform will ride under a ledge with a red coin on it; jump to reach

the coin then land on the platform as it passes underneath.



7. The next ledge you'll pass has 2 red coins on it; jump over to get them.



8. See #7.



Once you have all 8 red coins, the star will appear on the ground level. So,

drop down to collect it and you'll exit here.





Star 3: Metal-Head Wario Can Move

---------------------------------



As the name implies, you will need to become Wario for this. Not far from the

entrance, you should find a Goomba with the Wario hat; defeat it to get it.

Now, take the left path and long jump to the next room. Continue onward to

the elevator room, and ride down to the underground lake. You will find the

red box there; take the flower (http://get-access.com/?go=flower) inside to turn Wario into metal. Now, run down

the path and follow the left wall to the next ledge (you'll see it on the

side of the lake on your map). There is a floor switch underwater next to

that ledge you must step on; it will open the gate in front of the door.

Enter that room and long jump across the 2 pits (I recommend you do this

along the sides to avoid the spiders hopping out from the middle). At the far

end is your star; grab it to win this stage.





Star 4: Navigating the Toxic Maze

---------------------------------



Here, begin by taking the right path to the next room. Slide down the red

pole to the area below. Down there, enter the first room on the left side (it

leads into the purple maze room). Collect the coins in the room, then drop

down the hole and you'll be in the toxic maze itself. You gradually lose your

health if you stay in the haze, so run up to the nearby patch of land to stay

safe. There will be red boxes you can use to make Mario float over the haze,

if you wish. Either way, get across the maze to the exit that leads to the

hall where your star is (you'll see what I mean if you look at the map). It's

a high ledge, so you'll have to run through the haze and jump/float up to the

ledge. In that room, run up the hall and ride the elevator up to your star!

This is really easy, you just need to be able to navigate with your map.





Star 5: A-Maze-Ing Emergency Exit

---------------------------------



For this star, you basically follow the same exact directions you did for #4.

When you get to the toxic cave, make your way to the first patch of land.

Then, head to the left as if you're headed toward the exit leading to star #

4. You'll notice another door to the left of that exit; backflip to it, but

make sure you don't die from the haze. In that room, ride the elevator all

the way up, then go through the next door. Jump to the grating above and

climb along, grabbing the coins on the way. Follow it to the right where you

can claim your star.





Star 6: Watch for Rolling Rocks

-------------------------------



NOTE: You must be Wario in order to complete this objective.



Here, start by long jumping over the left gap to reach that room as before.

Walk along the pathways until you reach the ramp where the boulders roll down

into the center pit. As the boulders roll down, punch them as Wario to break

them instantly. You'll eventually knock a Power Star out of one of those

rocks, so grab it when it appears.

طبيب العاب
16-02-2005, 04:05 PM
مشكور اخوي لكن هذي الحلول كلها شايفها بموقع cheatccيعني انت الحين ما سويت شي نفس الحل بالانجليزي :biggrin: