AJ.M
18-09-2005, 04:23 PM
الخبر بتاريخ 17-9-2005
Kojima Shows Off MGS4
Part 4 to be last entry for both Kojima and character designer Shinkawa.
September 17, 2005 - We recall having heard something to this effect with previous entries in the series, but Hideo Kojima, producer/director of Metal Gear Solid 4, has stated that MGS4 will be his last game in the series. Art director Yoji Shinkawa will also leave the series after part 4, Kojima revealed during an event at Konami's Tokyo Game Show booth today.
The reason for the departure? "As a game designer, I want to make something new," Kojima stated.
Konami's TGS stage schedule is packed full of Metal Gear related events, but this particular event, titled "Mission 3 MG Saga on TGS" was of particular interest to those who've been with the series since the start. With Enterbrain's Hirokazu Hamamura at his side (Hamamura is in charge of all the Famitsu magazines -- he's pretty respected in the game development community), Kojima detailed the history of Metal Gear, starting with the first MSX2 Metal Gear game (released on 7/12/1987) and continuing on through Metal Gear Solid 4. He even shared a few personal pictures of himself.
Kojima had some interesting comments throughout the stage event. "I originally wanted to make movies and novels," he explained, "but nothing worked. I encountered the Famicom (Japanese version of the NES) when I was in a worried state." Continuing on to the NES version's sequel, Meta Gear 2 Solid Snake (released to Japan on 7/19/90), Kojima revealed that he originally didn't want to make a sequel. Good thing he did, as series character designer Yoji Shinkawa, also in attendance at the event, revealed that this sequel is what made him want to move into the game industry.
The dialogue continued into the modern day "Solid" incarnation of the series. "Through the creation of this game, we were able to form the basis for Kojima Productions," Kojima stated, revealing just what a turning point Metal Gear Solid was for him. This first PlayStation entry in the series, released to Japan on 9/8/1998, was originally started with a staff of just twenty people. Two PS2 sequels followed, leading up to the full unveiling of MGS4 earlier this week.
Jumping a bit further into the Metal Gear timeline, Kojima shared a chart detailing the organization of the Metal Gear saga. The chronology begins with MGS3: Snake Eater, followed by Metal Gear and Metal Gear 2, all three of which form the "Big Boss Trilogy." MGS, MGS2 Sons of Liberty and Metal Gear Solid 4 follow in that order, forming the Solid Trilogy. Metal Gear Ghost Babel, Metal Gear Acid and Metal Gear Acid 2 are side stories.
MGS4 seems to be generating the same level of excitement as MGS2 did when it first showed off the power of the PlayStation 2 back at E3 2000, so there's no sign of the series losing its appeal. If Kojima does move on after MGS4, we don't doubt that there will be an MGS5 some day, but perhaps it will have some competition from whatever new property Kojima turns his attention to. الرابط (http://ps3.ign.com/articles/651/651868p1.html)
وصراحه اعتقد انها كذبه ....... مثل ما قالوا على ان MGS 4 ماراح يكون فيها كوجيما:jap039:
وانا اعتقد ان كوجيما صرح كذا علشان يشبع غروره .... كيف يشبع غروره:jap045:
علشان الناس يراسلونه ويطلبون منه ان يعمل الجزء الخامس زي ماصار بالثالث والرابع:jap037:
على العموم ياليت تكون زي ما اتوقع
وشكرا
Kojima Shows Off MGS4
Part 4 to be last entry for both Kojima and character designer Shinkawa.
September 17, 2005 - We recall having heard something to this effect with previous entries in the series, but Hideo Kojima, producer/director of Metal Gear Solid 4, has stated that MGS4 will be his last game in the series. Art director Yoji Shinkawa will also leave the series after part 4, Kojima revealed during an event at Konami's Tokyo Game Show booth today.
The reason for the departure? "As a game designer, I want to make something new," Kojima stated.
Konami's TGS stage schedule is packed full of Metal Gear related events, but this particular event, titled "Mission 3 MG Saga on TGS" was of particular interest to those who've been with the series since the start. With Enterbrain's Hirokazu Hamamura at his side (Hamamura is in charge of all the Famitsu magazines -- he's pretty respected in the game development community), Kojima detailed the history of Metal Gear, starting with the first MSX2 Metal Gear game (released on 7/12/1987) and continuing on through Metal Gear Solid 4. He even shared a few personal pictures of himself.
Kojima had some interesting comments throughout the stage event. "I originally wanted to make movies and novels," he explained, "but nothing worked. I encountered the Famicom (Japanese version of the NES) when I was in a worried state." Continuing on to the NES version's sequel, Meta Gear 2 Solid Snake (released to Japan on 7/19/90), Kojima revealed that he originally didn't want to make a sequel. Good thing he did, as series character designer Yoji Shinkawa, also in attendance at the event, revealed that this sequel is what made him want to move into the game industry.
The dialogue continued into the modern day "Solid" incarnation of the series. "Through the creation of this game, we were able to form the basis for Kojima Productions," Kojima stated, revealing just what a turning point Metal Gear Solid was for him. This first PlayStation entry in the series, released to Japan on 9/8/1998, was originally started with a staff of just twenty people. Two PS2 sequels followed, leading up to the full unveiling of MGS4 earlier this week.
Jumping a bit further into the Metal Gear timeline, Kojima shared a chart detailing the organization of the Metal Gear saga. The chronology begins with MGS3: Snake Eater, followed by Metal Gear and Metal Gear 2, all three of which form the "Big Boss Trilogy." MGS, MGS2 Sons of Liberty and Metal Gear Solid 4 follow in that order, forming the Solid Trilogy. Metal Gear Ghost Babel, Metal Gear Acid and Metal Gear Acid 2 are side stories.
MGS4 seems to be generating the same level of excitement as MGS2 did when it first showed off the power of the PlayStation 2 back at E3 2000, so there's no sign of the series losing its appeal. If Kojima does move on after MGS4, we don't doubt that there will be an MGS5 some day, but perhaps it will have some competition from whatever new property Kojima turns his attention to. الرابط (http://ps3.ign.com/articles/651/651868p1.html)
وصراحه اعتقد انها كذبه ....... مثل ما قالوا على ان MGS 4 ماراح يكون فيها كوجيما:jap039:
وانا اعتقد ان كوجيما صرح كذا علشان يشبع غروره .... كيف يشبع غروره:jap045:
علشان الناس يراسلونه ويطلبون منه ان يعمل الجزء الخامس زي ماصار بالثالث والرابع:jap037:
على العموم ياليت تكون زي ما اتوقع
وشكرا