Zero_IYAD
25-12-2005, 05:49 PM
بسم الله الرحمن الرحيم
http://media.ign.com/thumb/133/1337990/mega-man-x-collection-20051212060439591_thumb.jpg (http://media.cube.ign.com/media/728/728341/img_3263477.html)
- معلومات جديدة عن لعبة MEGAMAN X Collection ...
التي ستصدر في تاريخ :
January 10, 2006
حيث تم توضيح الألعاب التي تحتويها اللعبة و الـBOSSes في اللعبة و نقاط ضعفهم : :)
Mega Man X: 1993, SNES
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053215293-000.jpghttp://media.ign.com/ign/image/pixy.gifAs far as side-scrollers go there simply isn't a better package than Mega Man X. Everyone and their mother knows that first level by heart. X1 took what was amazing about the previous Mega Man titles on the NES and capitalized, adding in all new moves, a brand new cast of enemies, and a red punk robot named Zero. If it wasn't for Mega Man X for SNES, GBA fans everywhere wouldn't have a reason to cover their systems in bubble wrap due to the sweet frustration of the Zero series.
Boss Roster:
Launch Octopus: Weak against Rolling Shield
Chill Penguin: Weak against Fire Wave
Spark Mandrill: Weak against Shotgun Ice
Storm Eagle: Weak against Chameleon Sting
Flame Mammoth: Weak against Storm Tornado
Armored Armadillo: Weak against Electric Spark
Boomer Kuwanger: Weak against Homing torpedo
Sting Chameleon: Weak against Boomerang Cutter
Mega Man X2: 1994, SNES
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053215950-000.jpghttp://media.ign.com/ign/image/pixy.gifContinuing on with the franchise, Capcom released Mega Man X2 a year later. With a new cast of characters and new upgrades for X himself, players again went on a quest to destroy evil in the name of robot-kind. Zero has been taken captive, and X must go on a quest to collect his three body pieces.
Boss Roster:
Wire Sponge: Weak against Sonic (http://cube.ign.com/articles/675/675694p1.html#) Slicer
Morph Moth: Weak against Speed Burner
Flame Stag: Weak against Bubble Splash
Magna Centipede: Weak against Silk Shot
Overdrive Ostrich: Weak against Crystal Hunter
Bubble Crab: Weak against Spin Wheel
Wheel Gator: Weak against Strike Chain
Crystal Snail: Weak against Magnet Mine
Mega Man X3: 1995, SNES and Playstation
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053214621-000.jpghttp://media.ign.com/ign/image/pixy.gifHaving collected the pieces of Zero in X2, the two of them now take on the evil Reploids along with their entourage of boss baddies. This was a huge milestone in the series, being the first game (http://cube.ign.com/articles/675/675694p1.html#) to have Zero as a playable character. This was also the final Mega Man in the X series for the SNES, and from here on out Playstation fans claimed ownership over the franchise.
Boss Roster:
Blast Hornet: Weak against Gravity Well
Blizzard Buffalo: Weak against Parastic Bomb
Gravity Beetle: Weak against Ray Splasher
Toxic Seahorse: Weak against Frost Shield
Volt Catfish: Weak against Tornado Fang
Crush Crawfish: Weak against Triad Thunder
Tunnel Rhino: Weak against Acid Burst
Neon Tiger: Weak against Spinning Blade
Mega Man X4: 1997, Playstation/Sega Saturn
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053213997-000.jpghttp://media.ign.com/ign/image/pixy.gifMega Man X4 marked the beginning of a new era. The franchise, now on the Playstation, could fully be realized with full 3D backdrop and classic 2D sprite art. The game proved to be very difficult, though it featured some of the best gameplay elements of the franchise. Both X and Zero were playable, and while X could defeat enemies and equip new Buster Cannons Zero gained special moves that could be pulled off using button combos.
Boss Roster:
Web Spider: Weak against Twin Slasher/Z-Saber
Cyber Peacock: Weak against Soul Body/Ryuenjin
Storm Owl: Weak against Aiming Laser/Rakuhouha
Magma Dragoon: Weak against Double Cyclone/Raijingeki
Jet Stingray: Weak against Frost Tower/Hyouretsuzan
Split Mushroom: Weak against Lightning Web/Raijingeki
Slash Beast: Weak against Ground Hunter/Z-Saber
Frost Walrus: Weak against Rising Fire/Ryuenjin
Mega Man X5: 2001, Playstation/Sega Saturn
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053212450-000.jpghttp://media.ign.com/ign/image/pixy.gifX5 marks an odd spin for the series, as the control and gameplay style of X4 is elaborated on to include a time-based challenge. While this isn't the first time multiple story lines were used to increase gameplay, it was a huge turning point for the Mega Man series, and a great inspiration for the Zero franchise we now know and love on GBA. Also as a strange side note, each Boss was named after a member of Guns N' Roses for the English version. Why? Who knows. Boredom perhaps…
Boss Roster:
Grizzly Slash: Weak against Spike Ball/Twin Dream
Squid Adler: Weak against Goo Shaver/Frost Splasher
Izzy Glow: Weak against Tri-Thunder/Electric Blade
Duff McWhalen: Weak against Crescent Shot/Crescent Sword
The Skiver: Weak against Dark Hold/Crescent Sword
Axle The Red: Weak against Ground Fire/Quake Blazer
Dark Dizzy: Weak against Firefly Laser/Crush Flasher
Mattrex: Weak against Wing Spiral/Wing Shredder
Mega Man X6: 2001, Playstation
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053213309-000.jpghttp://media.ign.com/ign/image/pixy.gif
While continuing the story was a priority for all previous Mega Man games (http://cube.ign.com/articles/675/675694p1.html#), this is where the true chaos began for fans. In Mega Man X6, the first of which without the aid of the series creator Keiji Inafune, the story branches from the Megaman Zero series for GBA, creating a contradiction in the story line. Since Keiji worked with the Zero team, it is believed that the GBA series contains the true story of the Mega Man myth, invalidating this entertaining yet inaccurate sixth title.
Boss Roster:
Yammark: Weak against Ray Arrow/Rekkoha
Rainy Turtloid: Weak against Ice Burst/Z-Saber
Shield Sheldon: Weak against Metal Anchor/Rakukojin
Blizzard Wolfang: Weak against Magma Blade/Shoenzan
Blaze Heatnix: Weak against Ground Dash/Sentsuizan
Infinity Mijinion: Weak against Guard Shell
Metal Shark Player: Weak against Meteor Rain/Ensuizan
Ground Scaravich: Weak against Yammar Option
يتبع ...
http://media.ign.com/thumb/133/1337990/mega-man-x-collection-20051212060439591_thumb.jpg (http://media.cube.ign.com/media/728/728341/img_3263477.html)
- معلومات جديدة عن لعبة MEGAMAN X Collection ...
التي ستصدر في تاريخ :
January 10, 2006
حيث تم توضيح الألعاب التي تحتويها اللعبة و الـBOSSes في اللعبة و نقاط ضعفهم : :)
Mega Man X: 1993, SNES
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053215293-000.jpghttp://media.ign.com/ign/image/pixy.gifAs far as side-scrollers go there simply isn't a better package than Mega Man X. Everyone and their mother knows that first level by heart. X1 took what was amazing about the previous Mega Man titles on the NES and capitalized, adding in all new moves, a brand new cast of enemies, and a red punk robot named Zero. If it wasn't for Mega Man X for SNES, GBA fans everywhere wouldn't have a reason to cover their systems in bubble wrap due to the sweet frustration of the Zero series.
Boss Roster:
Launch Octopus: Weak against Rolling Shield
Chill Penguin: Weak against Fire Wave
Spark Mandrill: Weak against Shotgun Ice
Storm Eagle: Weak against Chameleon Sting
Flame Mammoth: Weak against Storm Tornado
Armored Armadillo: Weak against Electric Spark
Boomer Kuwanger: Weak against Homing torpedo
Sting Chameleon: Weak against Boomerang Cutter
Mega Man X2: 1994, SNES
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053215950-000.jpghttp://media.ign.com/ign/image/pixy.gifContinuing on with the franchise, Capcom released Mega Man X2 a year later. With a new cast of characters and new upgrades for X himself, players again went on a quest to destroy evil in the name of robot-kind. Zero has been taken captive, and X must go on a quest to collect his three body pieces.
Boss Roster:
Wire Sponge: Weak against Sonic (http://cube.ign.com/articles/675/675694p1.html#) Slicer
Morph Moth: Weak against Speed Burner
Flame Stag: Weak against Bubble Splash
Magna Centipede: Weak against Silk Shot
Overdrive Ostrich: Weak against Crystal Hunter
Bubble Crab: Weak against Spin Wheel
Wheel Gator: Weak against Strike Chain
Crystal Snail: Weak against Magnet Mine
Mega Man X3: 1995, SNES and Playstation
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053214621-000.jpghttp://media.ign.com/ign/image/pixy.gifHaving collected the pieces of Zero in X2, the two of them now take on the evil Reploids along with their entourage of boss baddies. This was a huge milestone in the series, being the first game (http://cube.ign.com/articles/675/675694p1.html#) to have Zero as a playable character. This was also the final Mega Man in the X series for the SNES, and from here on out Playstation fans claimed ownership over the franchise.
Boss Roster:
Blast Hornet: Weak against Gravity Well
Blizzard Buffalo: Weak against Parastic Bomb
Gravity Beetle: Weak against Ray Splasher
Toxic Seahorse: Weak against Frost Shield
Volt Catfish: Weak against Tornado Fang
Crush Crawfish: Weak against Triad Thunder
Tunnel Rhino: Weak against Acid Burst
Neon Tiger: Weak against Spinning Blade
Mega Man X4: 1997, Playstation/Sega Saturn
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053213997-000.jpghttp://media.ign.com/ign/image/pixy.gifMega Man X4 marked the beginning of a new era. The franchise, now on the Playstation, could fully be realized with full 3D backdrop and classic 2D sprite art. The game proved to be very difficult, though it featured some of the best gameplay elements of the franchise. Both X and Zero were playable, and while X could defeat enemies and equip new Buster Cannons Zero gained special moves that could be pulled off using button combos.
Boss Roster:
Web Spider: Weak against Twin Slasher/Z-Saber
Cyber Peacock: Weak against Soul Body/Ryuenjin
Storm Owl: Weak against Aiming Laser/Rakuhouha
Magma Dragoon: Weak against Double Cyclone/Raijingeki
Jet Stingray: Weak against Frost Tower/Hyouretsuzan
Split Mushroom: Weak against Lightning Web/Raijingeki
Slash Beast: Weak against Ground Hunter/Z-Saber
Frost Walrus: Weak against Rising Fire/Ryuenjin
Mega Man X5: 2001, Playstation/Sega Saturn
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053212450-000.jpghttp://media.ign.com/ign/image/pixy.gifX5 marks an odd spin for the series, as the control and gameplay style of X4 is elaborated on to include a time-based challenge. While this isn't the first time multiple story lines were used to increase gameplay, it was a huge turning point for the Mega Man series, and a great inspiration for the Zero franchise we now know and love on GBA. Also as a strange side note, each Boss was named after a member of Guns N' Roses for the English version. Why? Who knows. Boredom perhaps…
Boss Roster:
Grizzly Slash: Weak against Spike Ball/Twin Dream
Squid Adler: Weak against Goo Shaver/Frost Splasher
Izzy Glow: Weak against Tri-Thunder/Electric Blade
Duff McWhalen: Weak against Crescent Shot/Crescent Sword
The Skiver: Weak against Dark Hold/Crescent Sword
Axle The Red: Weak against Ground Fire/Quake Blazer
Dark Dizzy: Weak against Firefly Laser/Crush Flasher
Mattrex: Weak against Wing Spiral/Wing Shredder
Mega Man X6: 2001, Playstation
http://media.ign.com/ign/image/pixy.gifhttp://cubemedia.ign.com/cube/image/article/675/675694/mega-man-x-collection-20051214053213309-000.jpghttp://media.ign.com/ign/image/pixy.gif
While continuing the story was a priority for all previous Mega Man games (http://cube.ign.com/articles/675/675694p1.html#), this is where the true chaos began for fans. In Mega Man X6, the first of which without the aid of the series creator Keiji Inafune, the story branches from the Megaman Zero series for GBA, creating a contradiction in the story line. Since Keiji worked with the Zero team, it is believed that the GBA series contains the true story of the Mega Man myth, invalidating this entertaining yet inaccurate sixth title.
Boss Roster:
Yammark: Weak against Ray Arrow/Rekkoha
Rainy Turtloid: Weak against Ice Burst/Z-Saber
Shield Sheldon: Weak against Metal Anchor/Rakukojin
Blizzard Wolfang: Weak against Magma Blade/Shoenzan
Blaze Heatnix: Weak against Ground Dash/Sentsuizan
Infinity Mijinion: Weak against Guard Shell
Metal Shark Player: Weak against Meteor Rain/Ensuizan
Ground Scaravich: Weak against Yammar Option
يتبع ...