Burning Sky
31-01-2006, 08:33 AM
In an interview granted to the Japanese magazine Famitsu Xbox 360, Keiji Inafune de Capcom, which works in this moment on the last details of Dead Rising on Xbox 360, declares that the development of very awaited Resident Evil 5 yet truly did not begin.
The person in charge explains to the magazine that the developers of Resident Evil 5 currently work on graphics of the play and are more in an experimental phase. Keiji Inafune suggests thus that Resident Evil 5 will not leave so early
والأهم في الموضوع :biggthump >>>
Capcom must be completely satisfied with the result to be able to consider an exit comments on the person in charge. Keiji Inafune declares then that Capcom waits to see the evolution of the sales of Xbox 360 to consider new projects on this console
the development costs of a title next-gen being increasingly high, in particular on the level of human resources. Capcom currently has 4 plays next-gen under development and each team in load of a project counts at least around fifty of people, are approximately 200 employees for these 4 titles, which represents about half of the designers of the Japanese editor. Let us recall all the same that Keiji Inafune is also in load of Lost Planet: Extreme Condition, a new play of futuristic action with mechas on Xbox 360 whose exit is envisaged this year.
The person in charge explains to the magazine that the developers of Resident Evil 5 currently work on graphics of the play and are more in an experimental phase. Keiji Inafune suggests thus that Resident Evil 5 will not leave so early
والأهم في الموضوع :biggthump >>>
Capcom must be completely satisfied with the result to be able to consider an exit comments on the person in charge. Keiji Inafune declares then that Capcom waits to see the evolution of the sales of Xbox 360 to consider new projects on this console
the development costs of a title next-gen being increasingly high, in particular on the level of human resources. Capcom currently has 4 plays next-gen under development and each team in load of a project counts at least around fifty of people, are approximately 200 employees for these 4 titles, which represents about half of the designers of the Japanese editor. Let us recall all the same that Keiji Inafune is also in load of Lost Planet: Extreme Condition, a new play of futuristic action with mechas on Xbox 360 whose exit is envisaged this year.