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مشاهدة النسخة كاملة : !! Lost Magic !! (تقرير )



dark spirit
07-07-2006, 06:40 PM
بسم الله الرحمن الرحيم



الاسم :Lost Magic
الناشر :Ubisoft
المطور:Tiato
الجهاز : NDS
النوع :Role - playing


هذه اللعبة لعبة سحر جميلة وبها واي فاي
:silly:

هذه اللعبة تعتمد تقريبا على اللمس يعني اذا ما كان عندك قلم ماتلعب x.x توجد معارك كثير في لوست ماجك ويوجد مراحل كثير

القصة

في بداية اللعبة اب البطل يهزم من الاشرار وجدته ويموت الاب وهو يحاول ان ينقذ الجدة ** طوال اللعبة

السحر

http://db.gamefaqs.com/portable/ds/file/lostmagic_rune.gif

صور من اللعبة (http://http://www.gamespot.com/ds/action/lostmagic/screenindex.html)
فيديو (http://http://www.gamespot.com/ds/action/lostmagic/media.html)

بعض التنانين :
===============================================================================
|Name | Level | HP | Attack | Defense | Speed | Mag Def | Special
===============================================================================
| Hydro Dragon | 50 | 3000 | 262 | 190 | 16 | 60 |Evade |
| Flare Dragon | 50 | 3000 | 330 | 190 | 16 | 60 |Attack |
| Gale Dragon | 50 | 3000 | 262 | 190 | 21 | 60 |Speed |
| Earth Dragon | 50 | 3000 | 262 | 250 | 15 | 60 |Defense|
| Shine Dragon | 50 | 3000 | 262 | 190 | 16 | 73 |MagDef |
| Shadow Dragon | 50 | 3000 | 262 | 190 | 16 | 60 |Acc |
===============================================================================
التنانين

-----------------------5.1 Neutral Monsters-----------------------------------
Battle Orkus (Orkus)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 3
HP: 900
Speed: 21
Attack: 112
Defense: 98
Resistance: 50
Units: 3
Attack style: Melee
Size: Small
A powered-up Orkus. Has high
attack but develops slowly.

Boxdog (Boxdog)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 3
HP: 500
Speed: 28
Attack: 120
Defense: 98
Resistance: 83
Units: 2
Attack style: Melee
Size: Small
A dog shaped like a box.
Sleeps most of the time.

Divider (Chimera)
Element: None
Movement type: Flying
Purifier: No
UP Usage: 6
HP: 1500
Speed: 25
Attack: 188
Defense: 114
Resistance: 85
Units: 2
Attack style: Melee
Size: large
A combinatio on many other
Monsters. Favors close combat.

Dogbox (Boxdog)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 3
HP: 500
Speed: 28
Attack: 120
Defense: 112
Resistance: 83
Units: 2
Attack style: Melee
Size: Small
A dog shaped like a box.
Might be a cursed princess.

Jetvern (Wyern)
Element: None
Movement type: Flying
Purifier: No
UP Usage: 5
HP: 1680
Speed: 26
Attack: 172
Defense: 117
Resistance: 76
Units: 2
Attack style: Melee
Size: Large
A further powered-up Wyvern.
No human can escape its jaws.

Killer Mush (Mush)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 3
HP: 800
Speed: 21
Attack: 132
Defense: 38
Resistance: 55
Units:3
Attack style: Melee
Size: Small
A violent fungus. Looks tasty but
it might eat you first.

Knight Orkus (Orkus)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 3
HP: 1400
Speed: 21
Attack: 201
Defense: 120
Resistance: 50
Units: 1
Attack style: Melee
Size: Small
A mighty knight, this Orkus has
high attack and defense.

Misty Mush (Mush)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 2
HP: 860
Speed: 19
Attack: 120
Defense: 30
Resistance: 50
Units: 3
Attack style: Melee
Size: Small
This mushroom will unleash a nasty
attack at close range.

Multipul (Chimera)
Element: None
Movement type: Flying
Purifier: No
UP Usage: 6
HP: 1460
Speed: 25
Attack: 172
Defense: 111
Resistance: 85
Units: 2
Attack style: Projectile
Size: Large
A combination of many other
monsters. Favors ranged combat.

Orkus (Orcus)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 2
HP: 700
Speed: 20
Attack: 105
Defense: 82
Resistance: 50
Units: 3
Attack style: Melee
Size: Small
Though has some intelligence,
uses it only to destroy.

Purple Cap (Cap)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 2
HP: 400
Speed: 23
Attack: 98
Defense: 75
Resistance: 81
Units: 3
Attack style: Projectile
Size: Small
A seed-throwing sprite wearing a
Cap dyed with grape juice.

Red Cap (Cap)
Element: None
Movement type: Ground
Purifier: Yes No
UP Usage: 3
HP: 760
Speed: 23
Attack: 111
Defense: 110
Resistance: 83
Units: 3
Attack style: Projectile
Size: Small
A cunning sprite wearing a cap
dyed with its victims' blood.

Scout Orkus (Orkus)
Element: None
Movement type: Ground
Purifier: Yes
UP Usage: 3
HP: 560
Speed: 38
Attack: 94
Defense: 93
Resistance: 50
Units: 3
Attack style: Melee
Size: Small
An Orkus modified for speed.
The weakest of the Orkus.

Wyvern (Wyvern)
Element: None
Movement type: Flying
Purifier: No
UP Usage: 4
HP: 1400
Speed: 25
Attack: 142
Defense: 105
Resistance: 70
Units: 2
Attack style: Melee
Size: large
A twisted Dragon, ruling the skies
with razor-sharp claws.

-----------------------5.2 Fire Monsters--------------------------------------
Dagon (Squid)
Element: Fire
Movement type: Ground
Purifier: No
UP Usage: 5
HP: 3240
Speed: 23
Attack: 153
Defense: 21
Resistance: 29
Units: 2
Attack style: Melee
Size: Medium-small
A monster that can swim in magma.
Tastes like shrimp.

Flare dragon (Dragon)
Element: Fire
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 3000
Speed: 16
Attack: 330
Defense: 190
Resistance: 60
Units: 1
Attack style: Projectile (e)(extra long)
Size: large
The ultimate monster.
Attack boosted by Fire Mana

Flare Hound (Hound)
Element: Fire
Movement type: Ground
Purifier: No
UP Usage: 4
HP: 1100
Speed: 26
Attack: 180
Defense: 93
Resistance: 70
Units: 3
Attack style: Melee
Size: Medium-small
A fast,violent hunter, force
increased by Fire Mana

Phoenix (Harpy)
Element: Fire
Movement type: Flying
Purifier: Yes
UP Usage: 5
HP: 900
Speed: 27
Attack: 142
Defense: 82
Resistance: 55
Units: 3
Attack style: Projectile
Size: Medium
A bird that lives at Blaze Lake.
Highly territorial.

Red Shog (Shog)
Element: Fire
Movement type: Ground
Purifier: No
UP Usage: 2
HP: 200
Speed: 20
Attack: 135
Defense: 186
Resistance: 88
Units: 3
Attack style: Melee
Size: Very small
A spongy monster with strong
magic, but weak against Water.

Ruby Golem (Golem)
Element: Fire
Movement type: Ground
Purifier: Yes
UP Usage: 4
HP: 1500
Speed: 19
Attack: 123
Defense: 98
Resistance: 40
Units: 3
Attack style: Melee
Size: Medium-large
Has higher attack but lower
defense than a regular Golem

Runemander (Salamander)
Element: Fire
Movement type: Ground
Purifier: No
UP Usage: 3
HP: 560
Speed: 23
Attack: 158
Defense: 75
Resistance: 84
Units: 3
Attack style: Projectile (e)
Size: Very small
A salamander infused by Fire
Runes. Lives in chimneys.

Salamander (Salamander)
Element: Fire
Movement type: Ground
Purifier: No
UP Usage: 2
HP: 400
Speed: 23
Attack: 128
Defense: 75
Resistance: 81
Units: 3
Attack style: Projectile (e)
Size: Very small
An elemental of Fire Mana
Turns all in its path to ash

-----------------------5.3 Wind Monsters--------------------------------------
Acrobat (Bat)
Element: Wind
Movement type: Flying
Purifier: No
UP Usage: 3
HP: 700
Speed: 24
Attack: 136
Defense: 80
Resistance: 50
Units: 3
Attack style: Melee
Size: Small
A crazy bat eager to kill.
Sucks away victem's blood.

Elpia (Harpy)
Element: Wind
Movement type: Flying
Purifier: No
UP Usage: 5
HP: 980
Speed: 29
Attack: 120
Defense: 93
Resistance: 50
Units: 3
Attack style: Projectile
Size: Medium
A monster with high endurance
against magic attacks. (Doesn't seem so high to me though)

Green Shog (Shog)
Element: Wind
Movement type: Ground
Purifier: No
UP Usage: 2
HP: 200
Speed: 25
Attack: 112
Defense: 186
Resistance: 88
Units: 3
Attack style: Melee
Size: Very small
A slimy monster with powerful
magic, but weak against Earth

Harpia (Harpy)
Element: Wind
Movement type: Flying
Purifier: No
UP Usage: 4
HP: 940
Speed: 27
Attack: 108
Defense: 22
Resistance: 29
Units: 3
Attack style: Projectile
Size: Medium
A monster with large wings.
Attacks all who like chicken.

Gale Dragon (Dragon)
Element: Wind
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 3000
Speed: 21
Attack: 262
Defense: 190
Resistance: 60
Units: 1
Attack style: Projectile (e)(extra long)
Size: large
The ultimate monster.
Wind Mana adds to its speed

Gale Hound (Hound)
Element: Wind
Movement type: Ground
Purifier: No
UP Usage: 4
HP: 1100
Speed: 31
Attack: 150
Defense: 90
Resistance: 70
Units: 3
Attack style: Melee
Size: Medium-small
A swift-moving, vicious hunter
fueled by Wind Mana.

Runefeed (Silfeed)
Element: Wind
Movement type: Flying
Purifier: Yes
UP Usage: 3
HP: 820
Speed: 33
Attack: 82
Defense: 68
Resistance: 84
Units: 3
Attack style: Melee (e)
Size: Small
A Silfeed infused by Wind Runes.
A whirlwind of danger.

Silfeed (Silfeed)
Element: Wind
Movement type: Flying
Purifier: Yes
UP Usage: 2
HP: 700
Speed: 31
Attack: 82
Defense: 60
Resistance: 81
Units: 3
Attack style: Melee (e)
Size: Small
An elemental of Wind Mana.
Attacks with blades of wind.

-----------------------5.4 Water Monsters-------------------------------------
Blue Shog (Shog)
Element: Water
Movement type: Ground
Purifier: No
UP Usage: 2
HP: 200
Speed: 20
Attack: 112
Defense: 186
Resistance: 88
Units: 3
Attack style: Melee
Size: Very small
A sticky monster with powerful
magic, but weak against Fire

Death Fish (Death Fish)
Element: Water
Movement type: Ground
Purifier: Yes
UP Usage: 4
HP: 1100
Speed: 22
Attack: 156
Defense: 68
Resistance: 40
Units: 3
Attack style: Melee
Size: Medium
A silent killer that can sense
blood from far away.

Death Fang (Death Fish)
Element: Water
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 1280
Speed: 22
Attack: 174
Defense: 82
Resistance: 40
Units: 3
Attack style: Melee
Size: Medium
Only the mightiest Death Fish can
take the name Death Fang!

Hydra (Squid)
Element: Water
Movement type: Ground
Purifier: No
UP Usage: 5
HP: 3200
Speed: 23
Attack: 132
Defense: 21
Resistance: 33
Units: 2
Attack style: Melee
Size: Medium-small
An ancient monster unseen for
centuries. Tastes like squid.

Hydro Dragon (Dragon)
Element: Water
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 3000
Speed: 16
Attack: 262
Defense: 190
Resistance: 60
Units: 1
Attack style: Projectile (e)(extra long)
Size: Large
The ultimate monster.
Water Mana adds to its evade.

Hydro Hound (Hound)
Element: Water
Movement type: Ground
Purifier: No
UP Usage: 4
HP: 1100
Speed: 26
Attack: 150
Defense: 93
Resistance: 70
Units: 3
Attack style: Melee
Size: Medium-Small
An elusive hunter, it dodges well
due to Water Mana.

Runedine (Undine)
Element: Water
Movement type: Ground
Purifier: Yes
UP Usage: 3
HP: 780
Speed: 21
Attack: 111
Defense: 98
Resistance: 84
Units: 3
Attack style: Melee (e)
Size: small
Water Runes have infused this
unsightly Undine.

Undine (Undine)
Element: Water
Movement type: Ground
Purifier: Yes
UP Usage: 2
HP: 640
Speed: 21
Attack: 102
Defense: 75
Resistance: 81
Units: 3
Attack style: Melee (e)
Size: Small
An elemental born of Water Mana.
Can hide in water.

-----------------------5.5 Earth Monsters-------------------------------------
Brown Shog (Shog)
Element: Earth
Movement type: Ground
Purifier: No
UP Usage: 2
HP: 200
Speed: 20
Attack: 112
Defense: 207
Resistance: 88
Units: 3
Attack style: Melee
Size: Very small
A vicious monster with strong
magic, but weak against Wind.

Earth Dragon (Dragon)
Element: Earth
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 3000
Speed: 16
Attack: 262
Defense: 250
Resistance: 60
Units: 1
Attack style: Projectile (e)(extra long)
Size: Large
The ultimate monster.
Defense increased by Earth Mana

Earth Hound (Hound)
Element: Earth
Movement type: Ground
Purifier: No
UP Usage: 4
HP: 1100
Speed: 26
Attack: 150
Defense: 108
Resistance: 70
Units: 3
Attack style: Melee
Size: Medium-small
A fast, violent hunter toughened
up by Earth Mana

Gnome (Gnome)
Element: Earth
Movement type: Ground
Purifier: Yes
UP Usage: 2
HP: 760
Speed: 20
Attack: 93
Defense: 94
Resistance: 81
Units: 3
Attack style: Projectile (e)
Size: Very small
An Earth elemental. Looks cute
enough but is very stubborn

Mud Golem (Golem)
Element: Earth
Movement type: Ground
Purifier: Yes
UP Usage: 4
HP: 1500
Speed: 18
Attack: 75
Defense: 165
Resistance: 86
Units: 3
Attack style: Melee
Size: Medium-large
A magic puppet made from mud.
Designed to shield Magicians.

Mush-Mushy (Mush)
Element: Earth
Movement type: Ground
Purifier: Yes
UP Usage: 2
HP: 730
Speed: 19
Attack: 108
Defense: 82
Resistance: 40
Units: 3
Attack style: Melee
Size: Small
A tough mushroom that grows
below the ground. Tastes great.

Rune Gnome (Gnome)
Element: Earth
Movement type: Ground
Purifier: Yes
UP Usage: 3
HP: 860
Speed: 20
Attack: 102
Defense: 108
Resistance: 84
Units: 3
Attack style: Projectile (e)
Size: Very Small
A Gnome infused by Earth Runes.
Jumps around a lot.

Stone Golem (Golem)
Element: Earth
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 1960
Speed: 17
Attack: 92
Defense: 172
Resistance: 96
Units: 3
Attack style: Melee
Size: Medium-large
A magic puppet made from rock.
Moves slowly, protects well.

-----------------------5.6 Light Monsters-------------------------------------
Cherubim (Cherub)
Element: Light
Movement type: Flying
Purifier: Yes
UP Usage: 3
HP: 560
Speed: 20
Attack: 104
Defense: 70
Resistance: 81
Units: 3
Attack style: Projectile (e)
Size: medium-small
A messenger of the Creator,
turned into a combat machine.

Day Walker (Walker)
Element: Light
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 1640
Speed: 29
Attack: 154
Defense: 98
Resistance: 83
Units: 2
Attack style: Melee
Size: Medium
A Dark Walker that has overcome
its weakness to Light.

Gigant (Talos)
Element: Light
Movement type: Ground
Purifier: No
UP Usage: 6
HP: 2000
Speed: 22
Attack: 188
Defense: 130
Resistance: 77
Units: 2
Attack style: Melee
Size: Large
The original Talos from whish all
others where copied. (Yes, it should say "were" but that's what's in the game)

Seraphim (Cherub)
Element: Light
Movement type: Flying
Purifier: Yes
UP Usage: 4
HP: 670
Speed: 20
Attack: 108
Defense: 81
Resistance: 73
Units: 3
Attack style: Projectile (e)
Size: Medium-small
More powerful than Cherubim with
attacks that never miss.

Shine Dragon (Dragon)
Element: Light
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 3000
Speed: 16
Attack: 262
Defense: 190
Resistance: 73
Units: 1
Attack style: Projectile (e)(extra long)
Size: Large
The ultimate monster.
Magic defense increased by Light

Shine Hound (Hound)
Element: Light
Movement type: Ground
Purifier: No
UP Usage: 4
HP: 1100
Speed: 26
Attack: 150
Defense: 93
Resistance: 84
Units: 3
Attack style: Melee
Size: Medium-small
A swift hunter with increased
magic defense by Light Mana.

Talos (Talos)
Element: Light
Movement type: Ground
Purifier: No
UP Usage: 5
HP: 1600
Speed: 19
Attack: 165
Defense: 130
Resistance: 77
Units: 2
Attack style: Melee
Size: large
Designed as a temple gaurd,
Faithful and strong.

Yellow Shog (Shog)
Element: Light
Movement type: Ground
Purifier: No
UP Usage: 2
HP: 200
Speed: 20
Attack: 112
Defense: 186
Resistance: 93
Units: 3
Attack style: Melee
Size: Very small
A Pliable monster with strong
magic, but weak against Dark

-----------------------5.7 Dark Monsters--------------------------------------
Bat (Bat)
Element: Dark
Movement type: Flying
Purifier: No
UP Usage: 2
HP: 600
Speed: 21
Attack: 98
Defense: 87
Resistance: 55
Units: 3
Attack style: Melee
Size: Small
A graveyard-dwelling bat.
Sucks victems' blood dry.

Black Shog (Shog)
Element: Dark
Movement type: Ground
Purifier: No
UP Usage: 2
HP: 200
Speed: 20
Attack: 112
Defense: 186
Resistance: 88
Units: 3
Attack style: Melee
Size: Very small
A gooey monster with strong
Magic, but weak against Light

Com-Bat (Bat)
Element: Dark
Movement type: Flying
Purifier: No
UP Usage: 3
HP: 960
Speed: 22
Attack: 130
Defense: 96
Resistance: 55
Units: 3
Attack style: Melee
Size: Small
A powerful fighting bat that can
defeat even large foes.

Dark Walker (Walker)
Element: Dark
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 1640
Speed: 29
Attack: 154
Defense: 108
Resistance: 60
Units: 2
Attack style: Melee
Size: Medium
The closest thing to a pure
monster, lives in darkness.

Ghost (Ghost)
Element: Dark
Movement type: Flying
Purifier: Yes
UP Usage: 2
HP: 710
Speed: 20
Attack: 117
Defense: 93
Resistance: 33
Units: 3
Attack style: Melee (e)
Size: Small
Physical attacks pass right
through it. Use magic!

Shadow Drgn. (Dragon)
Element: Dark
Movement type: Ground
Purifier: Yes
UP Usage: 5
HP: 3000
Speed: 16
Attack: 262
Defense: 190
Resistance: 60
Units: 1
Attack style: Projectile (e)(extra long)
Size: large
The ultimate monster. Accuracy is
increased by Dark Mana.

Shadow Hound (Hound)
Element: Dark
Movement type: Ground
Purifier: No
UP Usage: 4
HP: 1100
Speed: 26
Attack: 150
Defense: 93
Resistance: 70
Units: 3
Attack style: Melee
Size: Medium-small
A swift, vicious hunter made more
accurate by Dark Mana.

Wraith (Ghost)
Element: Dark
Movement type: Flying
Purifier: Yes
UP Usage: 3
HP: 830
Speed: 21
Attack: 123
Defense: 99
Resistance: 25
Units: 3
Attack style: Melee (e)
Size: Small
An even more manevolent ghost.
Seeks revenge for its deathهذه تقريبا جميع التنانين

OK

هذا كل شي !

سلام:silly:

Zero_IYAD
08-07-2006, 12:24 AM
يعطيك العافية

حاول تعتمد أكثر على نفسك في كتابة التقارير .

القص و اللصق من المواقع الأجنبية لا يؤدي الى أي تقدم .


شكرا =)