scaryface
08-04-2007, 07:24 PM
السلام عليكم
استطاع فريق من شركة IBM ان يستعمل 3 اجهزة من البلاي ستيشن 3 ,حيث انهم تمكنوا من انتاج مجسمات اكثر تعقيدا ب 75 مرة من الالعاب الحالية
"
IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux. The iRT is totally scalable and only requires one Cell SPE to run. More PS3s = More SPEs = Higher client frame rates. All images are at least 720p 4x multi-sampled, with dynamic light sources, procedurally generated atmosphere, and dynamic shadows
الفيديو
oLte5f34ya8
المصدر (http://vgchartz.com/news/news.php?id=228)
استطاع فريق من شركة IBM ان يستعمل 3 اجهزة من البلاي ستيشن 3 ,حيث انهم تمكنوا من انتاج مجسمات اكثر تعقيدا ب 75 مرة من الالعاب الحالية
"
IBM Interactive Ray-tracer (iRT) using three Sony Playstation3s (PS3) to render a model that is 75x more complex then those used in today's games. Ray-tracing is the rendering technique used by the film industry and is considered to complex for today's game systems. The code was written using IBM Cell SDK 2.0 on Linux. The iRT is totally scalable and only requires one Cell SPE to run. More PS3s = More SPEs = Higher client frame rates. All images are at least 720p 4x multi-sampled, with dynamic light sources, procedurally generated atmosphere, and dynamic shadows
الفيديو
oLte5f34ya8
المصدر (http://vgchartz.com/news/news.php?id=228)