Evil Hunter
07-09-2007, 05:20 PM
السلام عليكم ورحمة الله وبركاته
GS: Now, you mentioned Madden. There was a bit of controversy recently surrounding how it ran at 60 FPS on the 360 and at 30 fps on the PlayStation 3...
PM: Yeah, yeah, yeah, yeah, yeah.
GS: The official explanation was that that the EA Sports developers hadn't had enough time with the PS3 dev kit. Do you foresee this problem going away with Madden 09?
PM: Well, I see it going away with NBA Live 08. I think that we had a little bit of a mea culpa, but we're getting up to speed on the platform. But that's in the past. And beginning with NBA, we're going to see PS3 titles from EA Sports running at 60 frames a second. So all of that'll be forgotten by the holiday.
GS: Do you think this is an example of the pitfalls of multiplatform development, how is EA Sports kind of overcoming that?
PM: You'll see it running at 60 frames on PS3. Once the consumer gets that in their hands, the Madden issue will become ancient history. I think you look at any development cycle, and when you've had the hardware as long as the studios have for 360 in relation to what they had for PS3, you've got this normal chronology of getting your hands on the hardware a year later. It's a little bit of a hangover from that. But that's behind us now. By the time we get to November and NBA Live ships--all gone.
بيتر موور يعد ان مشاكل الضعف الفريم ريت للPS3 سوف تكون شيئا من الماضي و هذا يدل ان المصممين madden لم يكونوا عندهم الخبرة اللازمة على الجهاز كما قال المصممين ...
المصدر :
GameSpot.com (http://www.gamespot.com/news/6178276.html)
شكرا بيتر موور لتصريحك الذي لصالح PS3 :09:
GS: Now, you mentioned Madden. There was a bit of controversy recently surrounding how it ran at 60 FPS on the 360 and at 30 fps on the PlayStation 3...
PM: Yeah, yeah, yeah, yeah, yeah.
GS: The official explanation was that that the EA Sports developers hadn't had enough time with the PS3 dev kit. Do you foresee this problem going away with Madden 09?
PM: Well, I see it going away with NBA Live 08. I think that we had a little bit of a mea culpa, but we're getting up to speed on the platform. But that's in the past. And beginning with NBA, we're going to see PS3 titles from EA Sports running at 60 frames a second. So all of that'll be forgotten by the holiday.
GS: Do you think this is an example of the pitfalls of multiplatform development, how is EA Sports kind of overcoming that?
PM: You'll see it running at 60 frames on PS3. Once the consumer gets that in their hands, the Madden issue will become ancient history. I think you look at any development cycle, and when you've had the hardware as long as the studios have for 360 in relation to what they had for PS3, you've got this normal chronology of getting your hands on the hardware a year later. It's a little bit of a hangover from that. But that's behind us now. By the time we get to November and NBA Live ships--all gone.
بيتر موور يعد ان مشاكل الضعف الفريم ريت للPS3 سوف تكون شيئا من الماضي و هذا يدل ان المصممين madden لم يكونوا عندهم الخبرة اللازمة على الجهاز كما قال المصممين ...
المصدر :
GameSpot.com (http://www.gamespot.com/news/6178276.html)
شكرا بيتر موور لتصريحك الذي لصالح PS3 :09: