SALM0RE
27-09-2007, 11:13 PM
صرح مصمم الألعاب المُفضل عندي الشهير ( كيجي انفانو ) في مقابلة مع موقع ( كوتاكو ) انه الجزء من Dead Rising لن يعلن عنه في السنة القادمة و صرح ايضا انه من الصعب العمل عليه لسببين :
الأول : لانه طاقم الفريق تفرقوا و كل منهم توجه الى عمل أخر
الثاني : لكي يعمل على لعبة يستهدف فيها السوق الغربي , عليه أولا ان يطلب الموافق من الأجهات المختصة في اليابان , و يقول انهم ماراح يوافقون لانه مبيعات العبة في اليابان كانت قليلة .
Ashcraft: So Dead Rising 2 won't be announced next year?
Inafune: Yeah. The original team has been split up and is working on different projects.
Ashcraft: And you are probably busy with your executive role at Capcom?
Inafune: I do really want to do Dead Rising 2. It's just still hard to get games for the Western market approved.
Ashcraft: But Dead Rising was a big hit abroad.
Inafune: It wasn't a big hit here in Japan.
Ashcraft: Why is it hard to still get Western geared games approved in Japan?
Inafune: You live here. You know how it is. That's why getting games for the Western market is still a challenge. So we need people like [Osaka-based Capcom producer] Ben Judd to bridge the gap between Japan and abroad. It's really hard for people like Ben, I'm sure.
Microsoft Japan boss Takahashi Sensui walks by, says a brief "hello." Sensui notices me, smiles and tells Inafune, "Watch out for this guy." Inafune laughs.
Ashcraft: Capcom has been cranking about a lot new IPs like Dead Rising, though — not just relying on sequels.
Inafune: And there are a lot more new titles coming. A lot more
ولله خسارة
الأول : لانه طاقم الفريق تفرقوا و كل منهم توجه الى عمل أخر
الثاني : لكي يعمل على لعبة يستهدف فيها السوق الغربي , عليه أولا ان يطلب الموافق من الأجهات المختصة في اليابان , و يقول انهم ماراح يوافقون لانه مبيعات العبة في اليابان كانت قليلة .
Ashcraft: So Dead Rising 2 won't be announced next year?
Inafune: Yeah. The original team has been split up and is working on different projects.
Ashcraft: And you are probably busy with your executive role at Capcom?
Inafune: I do really want to do Dead Rising 2. It's just still hard to get games for the Western market approved.
Ashcraft: But Dead Rising was a big hit abroad.
Inafune: It wasn't a big hit here in Japan.
Ashcraft: Why is it hard to still get Western geared games approved in Japan?
Inafune: You live here. You know how it is. That's why getting games for the Western market is still a challenge. So we need people like [Osaka-based Capcom producer] Ben Judd to bridge the gap between Japan and abroad. It's really hard for people like Ben, I'm sure.
Microsoft Japan boss Takahashi Sensui walks by, says a brief "hello." Sensui notices me, smiles and tells Inafune, "Watch out for this guy." Inafune laughs.
Ashcraft: Capcom has been cranking about a lot new IPs like Dead Rising, though — not just relying on sequels.
Inafune: And there are a lot more new titles coming. A lot more
ولله خسارة