khm140
27-01-2008, 07:52 PM
ارجوا الإفادة في عمل المصنع factory
مع العلم إني وصلت الكهرباء وأضفت المواد المطلوبة
ولكن تنتهي العملية فاشلة اش السبب
والدقائق التي تمشي مع المادة نفس الارقام
وهذه قائمة الوحوس المطلوبه مع المادة التي تخرج الوحش
/-----------------------------\1.* <QUARRY's TITLE> <Hunter PTs> [CODE for the FIND function] \-----------------------------/AREA : Planet/ Area: Sub-areaREQUIRED ITEM: Item needed to be used to summon the Quarry.DESC : The quarry's description, based on the contract.DIRECTIONS : Directions on how to find the Thinking Circles and the Quarry's locations.STRATEGY : Battle tips and strategy to defeat the Quarry. خالد /-----------------------------\1.* THE SCORCHING ALCHEMIST 20000P* [QRY001] \-----------------------------/AREA : Rosa/ SalginREQUIRED ITEM: NONEDESC : A giant beast recently spotted in the Guin System. Only rarely appears in Planet RosaDIRECTIONS : Steps already covered by the walkthroughSTRATEGY : Check out the main walkthrough regarding the strategies needed to defeat this beast. /-------- --------------\2.* THE TOMB GUARDIAN 8500P* [QRY002] \-----------------------/AREA : Vedan/ Myna: North Observation DeckREQUIRED ITEM: MIRROR UNITDESC : Attacks visitors to the monument honoring those that died during the construction of MynaDIRECTIONS : In the North Observation Deck, head down the stairs on your right. The Thinking Circle is just behind the Tombstone-like MonumentSTRATEGY : This battle shouldn't be a problem. Just use buff and weapon enhancing skills. You need to target its eye or head. Remember to block often since his attacks can damage everybody around him, not to mention that it has knockback. Just have a stock of Heal Potions and Resurrections and order the party to GO ALL OUT. I observed that he is somehow weak against lightning so feel free to use Jaster's FLASH SWORD. Fortunately, there is a transporter nearby if you need quick healing and a shop as well for resupplying. /-------- ------------\3.* THE CAVE BANDIT 18000P* [QRY003] \---------------------/AREA : Vedan/ Great Tablet HallREQUIRED ITEM: STELLA CRYSTALDESC : Rumored for years among miners, its actual existence was only confirmed recently.DIRECTIONS : In the large cavern where you fought Gale, there should be an opening leading to the Great Tablet Hall. Save at the transporter then check out the Thinking Circle.STRATEGY : This guy's main and most damaging attack is his "ground slam"; he jumps, rolls in mid-air and hits the ground with his weapon. This creates a shockwave and can knock you and allies down. This is blockable, however. If you have Jaster's Illusion Sword, use it. Try to target his head since it seems to be where he is most vulnerable. Don't bother firing projectile subweapons at him since he seems to be resistant to those attacks. His attack patterns are all predictable and his attacks can be anticipated. Make sure you block his attacks since it can really kill you if you are not careful. As always, order your party to GO ALL OUT, block his attacks, then attack. Just let your guys do their own. Remember to cast group buffs and weapon enhancing skills to pwn this enemy. /-------- -----------------\4.* THE STEEL SHIPWRIGHT 14500P* [QRY004] \--------------------------/AREA : Zerard/ Factory, 3A hallRequired Item: Cyclone Pump**DESC : A self styled shipbuilder that appears in the ship construction hall and feeds off destruction.DIRECTIONS : Make your way to the 3A hall, take the elevator up. The Thinking Circle is in the Ship, in the middle. You may need jump via the moving platforms.STRATEGY : At this level, you should be around Lvl 45+. No special strategy needed except that you just need to attack his head. Use Illusion Sword for greater damage. This is just a bonus battle anyway. (Drops Grandius - Deego)**Cyclone Pump can be purchased from Bivine, in the same location. You needto jump to the NE corner ledge. /-------- -----------------\5.* THE WAYWARD PHANTASM 12000P* [QRY005] \--------------------------/AREA : Rosa/ Sylvazard Desert, Ruins ZoneREQUIRED ITEM: Crystal StaffDESC : Named after the beast drwan on the ruin's mural. Link to ancient civilization unknown.DIRECTIONS : You will come across the Thinking Circle while navigating the ruins in the Sylvazard Desert, Rosa.STRATEGY : By the time you'll get the required item, you'll be far later in the game. (Probably late Ch11 or Early CH12), So no special strategy to win this battle. This is a give away battle, really. /-------- --------------------\6.* THE VORACIOUS WANDERER 10000P* [QRY006] \-----------------------------/AREA : Rose Nebula/ Ship DeckREQUIRED ITEM: PRIMEVAL MEATDESC : Galactic carnivores that fly in groups and eat all living things... Foraging in Rose Nebula?!DIRECTIONS : Leave any planet you are in, then travel to the Rose Nebula. Teleport to the Ship Deck. The Thinking Circle is located in the bow of the Dorgenark.STRATEGY : Called the "Hammerhead", this is a large Deviler similar to the ones that attacked your ship in Chapter 2. You can apply the same strategy you used before to defeat them. However, this beast has lesser agility compared to the Devilers, but he hits harder. So same thing, use buffs, weapon enhancements. Jaster's Illusion Sword or Flash Sword helps a lot here. Just remember to use your gun if the target goes out of sword range. Other than that, there should be no problems defeating this quarry. /-------------------------\7.* THE JUNGLE MASTER 45000P* [QRY007] \-------------------------/AREA : Juraika/ Path to the Ruins, PlazaREQUIRED ITEM: CURSED MASKDESC : A massively strong beast that has long been king of the jungle. Remarkable fighting ability.DIRECTIONS : Teleport to Path of the Ruins: End Point. You should find the Thinking Circle there. Just step on it then use the Cursed Mask.STRATEGY : This battle is not hard since this beast attacks only in the front. For the first few seconds of the battle, target its head. You wont be able to deal any damage to it unless you target the head. After enough damage has been dealt, a short scene takes place where the Rune on the boss's head breaks. Now this is where the fun begins. After breaking the Rune, you may now damage the beast in any direction. You can attack him from behind. Illusion Sword is very effective here. When he jumps, just block. Occasionally, he will jump to the edge of the battlefield. Get out of the way because he will perform a damaging charge attack. Just use your projectile subweapons when he is in this position. Overall, you shouldn't have any problems with this boss. /-----------------------------\8.* THE SHAPELESS ASSASSIN 13500P* [QRY008] \-----------------------------/AREA : Vedan/ Cancer King's Ruins Area 2REQUIRED ITEM: SMOKED RAINBOW NEWTDESC : 80% of the missing were apparently eaten by it. Thought to be a mutated insector.NOTE : Jupis' 3rd alternate costume will be rewarded after the battle.DIRECTIONS : Deep inside the ruins, in the small area (pass the hall where you battled the two-faced boss), you should find a cross shaped sewer or tunnel. The Thinking Circle is right on the middle.STRATEGY : This boss is a give away. His attacks are not that damaging, and his HP and defense are kinda low compared to the previous quarries you have fought. So, just apply the basic attack procedures here and this battle should be over in a few seconds. /------------------------------\9.* THE SIN-STEEPED DRIFTER 17500P* [QRY009] \------------------------------/AREA : Juraika/ Road to Barkaqua, Blind AlleyREQUIRED ITEM: MYRIAD BRANCHDESC : Often seen walking quietly in the jungle; but actually a brutal ill-tempered killer.DIRECTIONS : Teleport to the Creekside transporter (where the path splits into four directions) and take the eastern path. Go to the uphill path and circle around until you cross the tree bridge. This is the place where you fought one of the mimics earlier.STRATEGY : If you have finished the Leo King's ruins in Juraika first, then you should know that this quarry is similar to the Ancients in the ruins. If not, then just buff your party, enhance your weapons and target its head or face. Illusion Sword recommended. This battle is a giveaway. /-------------------------------\10.* The Rumored Lady-Hunter 16000P* [QRY010] \-------------------------------/AREA : Vedan/ Myna, Tunnels near the stationREQUIRED ITEM: MAGIC LIPSTICKDESC : A lecherous beast that prefer females of all types. Was almost caught by a female hunter.NOTE : Kisala's 3rd costume, Tribal Two-Piece is dropped by this beast.DIRECTIONS : Teleport to the South Myna Station then go inside the tunnel southwest. You should know that you're in the right area because there is a sign there saying that a beast is attacking women passing in that area. Switch to Lilika as your character then use the Magic Lipstick. (Kisala won't work.)STRATEGY : This beast is like a beefed-up version of the Gorra and Dark Kong enemies. His attack patterns are the same though they are a bit damaging. No worries about this one since its a giveaway battle. If you defeated the Shapeless Assassin before this primate, then you should notice the ease of battle. The quarry has low hp and defense. Just use party buffs and weapon enhancement skills to defeat him. /---------------------------\11.* THE TOWER PREDATOR 13000P* [QRY011] \---------------------------/AREA : Zerard/ Gladius Towers/ BridgeREQUIRED ITEM: PERFECT ELIXIRDESC : Many sightings at the tower's high connecting bridge. May be a long extinct type of mammoth.DIRECTIONS : Make your way to the last tower bridge leader to the Tower 1. The Thinking Circle is in the middle of the bridge. Its impossible to miss.STRATEGY : This enemy is like a bull-mammoth. Well, fortunately, it can only attack targets in front of it. Just apply the basic tactic discussed earlier. Buffs, enhance your weapons. One good way of defeating this boss easily is attack it from behind. Its horns are its main weapons but they don't do that much damage to consider it as threatening. Just keep on attacking and you should pwn this guy. /-------------------------\12.* THE TOWER MATADOR 9800P* [QRY012] \-------------------------/AREA : Zerard/ Gladius Towers/ BridgeREQUIRED ITEM: PERFECT REVIVERDESC : Many sightings at the tower's high connecting bridge. May be a hunter in the towers.DIRECTIONS : Similar to reach the Tower Predator, enter Tower 1 and make your way to the last bridge leading to Tower 2.STRATEGY : This is a little tougher since he is just like a larger version of Phobos (rare beast in the Towers). You actually need to hit his head to damage him. You can attack him from behind early on but in a short while he will begin moving backwards, leaning his back on the other end of the bridge, by the door. This prevents attacks from behind while you and your allies are forced to attack in the front where he can easily smash you. Don't worry. Just GO ALL OUT, use some buffs, and I recommend using Jaster's Illusion Sword when attacking. This guy is down in no time. /-----------------------------\13.* THE DESERT IDOL 13500P * [QRY013] \-----------------------------/AREA : Rosa/ Kuje Desert, central Core areaREQUIRED ITEM: Alluring LampDESC : A beast distributed throughout Draxian territory. Its Longardian presence is unknown.DIRECTIONS : Teleport to any of the 4 transporters in the braching pathways of Kuje Desert. The nearest one probably is the transporter on the North Kuje. Just head to the center of those branching roads. The Thinking Circle is in front of the Longardian soldier named Radan.STRATEGY : This boss doesn't have any special attacks but he is a hard hitter, nonetheless. Using his bladed hands, Ranfaoh can slash, swipe and drill. He can also attack one target at a time except when he does his swipe. Nothing special about this boss. Just apply your normal boss fighting pattern here. (Go All Out, Weapon/ Party Buff, etc) /-----------------------------\14.* THE WINGED TRAVELLER 15000P* [QRY014] \-----------------------------/AREA : Rosa/ Johannasburg/ Fountain PlazaREQUIRED ITEM: Hoho Bird FeatherDESC : An avian beast that tranverses time. Legends bound widely. Recently seen in Johannasburg.DIRECTIONS : Teleport to Johannasburg. The thinking Circle is located obviously beside the Fountain Plaza. YOU NEED TO MAKE JUPIS YOUR ACTIVE cHARACTER then use the required item.STRATEGY : Brutish Hawk does have a few attacks that is fairly damaging. He does a normal flying enemy's dive attack, he flaps his wings to attack and sends out wind to topple adversaries. Well the most effective way to defeat this boss easily is by using Jaster's Illusion Sword/ Flash Sword, then Jump- Attack the beast. It will knock it to the ground, helpless. You and your allies will have a few seconds scoring few free hits. Just repeat the process if he flies again. /-----------------------------\15.* THE ROCK 'n ROLLER 12000p * [QRY015] \-----------------------------/AREA : Juraika: Road to the Altar/ Crash SiteREQUIRED ITEM: C02 PowderDESC : Thought to be living off the remaining energy of the ship. Rarely seen; Maybe a new speciesDIRECTIONS : In Juraika, teleport to Path to the Altar: Crash Cruiser. You will immediately see the thinking circle beside the cruiserSTRATEGY : This beast is a burning tortoise. He starts the battle with a shield. use a charge attack to break it. After the shield is destroyed, start attacking it. Kisala's Dagger Slash (Ice element) owns this beast. Not to mention that you can push it to the stream and use Flash Sword for added effects. (Drops Evil Breath - Simon) /-----------------------------\16.* THE FALLEN MONARCH 22000P * [QRY016] \-----------------------------/AREA : Mariglenn: Ti'Atha Forest/ WaterfallREQUIRED ITEM: Alexander <see [LYT002]>DESC : Resembles an ancient ruler, may not be the ancient lord who resisted the Star King in traditionDIRECTIONS : Teleport to the Midpoint of Ti' Atha Forest. Swim past the first small lake you'll see then past the sign. The Thinking Circle is found a bit before the walking merchantSTRATEGY : Winged Garuda VII is actually a beefed up version of ancient knights/swords/barons/dukes. Although its attack patterns are the same and his attacks are fairly damaging, it has some unique moves such as evading. The battle starts with his barrier up so use the Barrier Break Shot to destroy it. After that, just use buffs and weapon enhancements then start slashing away. This boss doesn't have that high Hp so this will be a breeze. /-----------------------------\17.* THE ANCIENT FAIRY 16000P * [QRY017] \-----------------------------/AREA : Juraika: Leo King's Ruins/ EntranceREQUIRED ITEM: Zipangu's Axe**DESC : A descendant of Fairies that lived in the jungle for ages. Turned evil by Rune.DIRECTIONS : Teleport to the Leo King's Ruins/ near the Entrance. You should find the Thinking Circle in the middle of the large hall.STRATEGY : Although he hits hard, you just need to encircle him and attack from behind. Note that he doesnt attack that frequently, so be aggressive on this beast. Just use recovery items if needed. (Drops Unicorn Hachete - Lilika)** If you don't have the Zipangu Axe, you can just teleport to BurkaquaVillage first and buy it from there. /-----------------------------\18.* THE LABYRINTH TERROR 17500P * [QRY018] \-----------------------------/AREA : Rosa: Labyrinth/ Ante-ChamberREQUIRED ITEM: Nebuladon EggDESC : A box that used Ancient Knowledge to hold all the world's evil. Became beast via Rune.DIRECTIONS : Teleport to the Maze of Chaos. In the Antechamber room, head west and find a thinking circle.STRATEGY : This enemy starts off the battle with a barrier. And not to mention, Pandora looks like a super-mode MIMIC or DUSTBOX. Anyways, after the barrier is down, use all your weapon/self and party buffs. His attack patterns are very much the same in the ordinary Mimics you encounter so there shouldn't be any problems. Be careful since they are not that weak too. Just prepare to throw in healing items as needed. Its a general knowledge that Mimics are very vulnerable to status ailments. But Pandora is very resistant or immune against any negative status. SO don't bother inflicting Status effects on him. Basically use the same tactics you're using to defeat ordinary mimics and you should be good. /-----------------------------\19.* THE ROUGE PIRATES 19000P * [QRY019] \-----------------------------/AREA : Rosa/ Salgin, Spaceport EntranceREQUIRED ITEM: LUCKY CLOVERDESC : Curious beasts that appeared after the energy leaked out from Mariglenn's Gate.DIRECTIONS : Teleport to the Spaceport, then exit out. Go to the open area NE, as you exit.STRATEGY : There are three of them but they share a single life bar. It doesn't matter who you strike first. Illusion Sword works like magic here since the projectile from each slash passes through enemies, dealing extra damage. They can damage fairly; other than that, they have no threat to worry about. /-----------------------------\20.* ENVOY FROM ON HIGH 12000P * [QRY020] \-----------------------------/AREA : Mariglenn: Gulza Santuary/ PlazaREQUIRED ITEM: Sealing SunsphereDESC : A beast that appeared from from another dimenstion through a galactic rift. Unrelated to RuneDIRECTIONS : In the Gulza Sanctuary Plaza, the Thinking Circle is conviniently located near the transporter.STRATEGY : The Lightning Dragon starts the battle with a barrier also. After using the barrier break shot, immediately cast buffs and weapon enhancements. This boss can hit really hard and you will find yourself using recovery items like crazy. His common attack is Thrusting/ Biting. This is one of the most damaging attacks he has. Also, it can knock you and cause daze as a bonus. He also has a Fire Breath attack where it has knockback and ON FIRE effects. This beast is also airborne, meaning you can only damage it by the 3-hit jump attack combo. Using Illusion Sword helps a lot since this boss moves around frequently, evading attacks while getting into striking position with your characters. Another thing to note that the large beast and the small battlefield can sometimes ruin the camera angle if you get cornered. You won't see your character so better move into a better position. /-----------------------------\21.* THE SEASIDE TERROR 12000P * [QRY021] \-----------------------------/AREA : Alistia/ Nalvasa SeawayREQUIRED ITEM: Pirate's GrogDESC : A carnivore with a taste for Sleegs. Very few in existence but even one can wipe a village.DIRECTIONS : In Alistia, teleport to Nalvasa Seaway: Beginning. There is a sign there, heading to the beach. Go to the beach and you should spot the Thinking Circle there.STRATEGY : This enemy, like the common Phanter Eels in the area, burrows from time to time - which makes it unvulnerable for a few seconds. It also has a wide swipe attack that can knock down/ daze your characters. You anticipate that attack because he will bend his body before that attack. He has other attacks but they are not that damaging compared to this one. He has no elemental weakness but use weapon enhancements and party buffs whenever you can. Just use the block/ attack pattern and he should go down in less than 5 minutes. (Drops Vice-Predator) /-----------------------------------\22.* THE RAFT TO THE UNDERWORLD 12000P* [QRY022] \-----------------------------------/AREA : Alistia/ Nalvasa SeawayREQUIRED ITEM: Dark Music BoxDESC : A legendary raft that takes the souls of the living to the underworld.DIRECTIONS : In Alistia, teleport to Nalvasa Seaway: Endpoint. Head south to the beach, facing the wrecked ships. The Thinking Circle should be visible immediately.STRATEGY : Like the Skeldon you faced before, this guy has no elemental weakness. You will need to use a lot of recovery items in this battle. He has two major attacks you should look out for; a swipe attack with wide range and the charge/dash attack that deals continous damage if you're caught in the line of the attack. His swipe attack breaks guards also but he doesn't attack that immediately. One thing you should know is that he can only attack those in front of him. And as I observed, he can't turn to any other direction; he just moves back and forth. Anyways, just attack his sides and rear; block the swipe attack, and get out of the way when you see he is preparing for a charge. Just keep on attacking and blocking. Depending on your level and weapons, this battle could take more or less than 5 minutes. /-----------------------------\23.* ???????????? [QRY023] \-----------------------------/AREA :REQUIRED ITEM:DESC :DIRECTIONS :STRATEGY : /-----------------------------\24.* ???????????? [QRY024] \-----------------------------/AREA :REQUIRED ITEM:DESC :DIRECTIONS :STRATEGY :
مع العلم إني وصلت الكهرباء وأضفت المواد المطلوبة
ولكن تنتهي العملية فاشلة اش السبب
والدقائق التي تمشي مع المادة نفس الارقام
وهذه قائمة الوحوس المطلوبه مع المادة التي تخرج الوحش
/-----------------------------\1.* <QUARRY's TITLE> <Hunter PTs> [CODE for the FIND function] \-----------------------------/AREA : Planet/ Area: Sub-areaREQUIRED ITEM: Item needed to be used to summon the Quarry.DESC : The quarry's description, based on the contract.DIRECTIONS : Directions on how to find the Thinking Circles and the Quarry's locations.STRATEGY : Battle tips and strategy to defeat the Quarry. خالد /-----------------------------\1.* THE SCORCHING ALCHEMIST 20000P* [QRY001] \-----------------------------/AREA : Rosa/ SalginREQUIRED ITEM: NONEDESC : A giant beast recently spotted in the Guin System. Only rarely appears in Planet RosaDIRECTIONS : Steps already covered by the walkthroughSTRATEGY : Check out the main walkthrough regarding the strategies needed to defeat this beast. /-------- --------------\2.* THE TOMB GUARDIAN 8500P* [QRY002] \-----------------------/AREA : Vedan/ Myna: North Observation DeckREQUIRED ITEM: MIRROR UNITDESC : Attacks visitors to the monument honoring those that died during the construction of MynaDIRECTIONS : In the North Observation Deck, head down the stairs on your right. The Thinking Circle is just behind the Tombstone-like MonumentSTRATEGY : This battle shouldn't be a problem. Just use buff and weapon enhancing skills. You need to target its eye or head. Remember to block often since his attacks can damage everybody around him, not to mention that it has knockback. Just have a stock of Heal Potions and Resurrections and order the party to GO ALL OUT. I observed that he is somehow weak against lightning so feel free to use Jaster's FLASH SWORD. Fortunately, there is a transporter nearby if you need quick healing and a shop as well for resupplying. /-------- ------------\3.* THE CAVE BANDIT 18000P* [QRY003] \---------------------/AREA : Vedan/ Great Tablet HallREQUIRED ITEM: STELLA CRYSTALDESC : Rumored for years among miners, its actual existence was only confirmed recently.DIRECTIONS : In the large cavern where you fought Gale, there should be an opening leading to the Great Tablet Hall. Save at the transporter then check out the Thinking Circle.STRATEGY : This guy's main and most damaging attack is his "ground slam"; he jumps, rolls in mid-air and hits the ground with his weapon. This creates a shockwave and can knock you and allies down. This is blockable, however. If you have Jaster's Illusion Sword, use it. Try to target his head since it seems to be where he is most vulnerable. Don't bother firing projectile subweapons at him since he seems to be resistant to those attacks. His attack patterns are all predictable and his attacks can be anticipated. Make sure you block his attacks since it can really kill you if you are not careful. As always, order your party to GO ALL OUT, block his attacks, then attack. Just let your guys do their own. Remember to cast group buffs and weapon enhancing skills to pwn this enemy. /-------- -----------------\4.* THE STEEL SHIPWRIGHT 14500P* [QRY004] \--------------------------/AREA : Zerard/ Factory, 3A hallRequired Item: Cyclone Pump**DESC : A self styled shipbuilder that appears in the ship construction hall and feeds off destruction.DIRECTIONS : Make your way to the 3A hall, take the elevator up. The Thinking Circle is in the Ship, in the middle. You may need jump via the moving platforms.STRATEGY : At this level, you should be around Lvl 45+. No special strategy needed except that you just need to attack his head. Use Illusion Sword for greater damage. This is just a bonus battle anyway. (Drops Grandius - Deego)**Cyclone Pump can be purchased from Bivine, in the same location. You needto jump to the NE corner ledge. /-------- -----------------\5.* THE WAYWARD PHANTASM 12000P* [QRY005] \--------------------------/AREA : Rosa/ Sylvazard Desert, Ruins ZoneREQUIRED ITEM: Crystal StaffDESC : Named after the beast drwan on the ruin's mural. Link to ancient civilization unknown.DIRECTIONS : You will come across the Thinking Circle while navigating the ruins in the Sylvazard Desert, Rosa.STRATEGY : By the time you'll get the required item, you'll be far later in the game. (Probably late Ch11 or Early CH12), So no special strategy to win this battle. This is a give away battle, really. /-------- --------------------\6.* THE VORACIOUS WANDERER 10000P* [QRY006] \-----------------------------/AREA : Rose Nebula/ Ship DeckREQUIRED ITEM: PRIMEVAL MEATDESC : Galactic carnivores that fly in groups and eat all living things... Foraging in Rose Nebula?!DIRECTIONS : Leave any planet you are in, then travel to the Rose Nebula. Teleport to the Ship Deck. The Thinking Circle is located in the bow of the Dorgenark.STRATEGY : Called the "Hammerhead", this is a large Deviler similar to the ones that attacked your ship in Chapter 2. You can apply the same strategy you used before to defeat them. However, this beast has lesser agility compared to the Devilers, but he hits harder. So same thing, use buffs, weapon enhancements. Jaster's Illusion Sword or Flash Sword helps a lot here. Just remember to use your gun if the target goes out of sword range. Other than that, there should be no problems defeating this quarry. /-------------------------\7.* THE JUNGLE MASTER 45000P* [QRY007] \-------------------------/AREA : Juraika/ Path to the Ruins, PlazaREQUIRED ITEM: CURSED MASKDESC : A massively strong beast that has long been king of the jungle. Remarkable fighting ability.DIRECTIONS : Teleport to Path of the Ruins: End Point. You should find the Thinking Circle there. Just step on it then use the Cursed Mask.STRATEGY : This battle is not hard since this beast attacks only in the front. For the first few seconds of the battle, target its head. You wont be able to deal any damage to it unless you target the head. After enough damage has been dealt, a short scene takes place where the Rune on the boss's head breaks. Now this is where the fun begins. After breaking the Rune, you may now damage the beast in any direction. You can attack him from behind. Illusion Sword is very effective here. When he jumps, just block. Occasionally, he will jump to the edge of the battlefield. Get out of the way because he will perform a damaging charge attack. Just use your projectile subweapons when he is in this position. Overall, you shouldn't have any problems with this boss. /-----------------------------\8.* THE SHAPELESS ASSASSIN 13500P* [QRY008] \-----------------------------/AREA : Vedan/ Cancer King's Ruins Area 2REQUIRED ITEM: SMOKED RAINBOW NEWTDESC : 80% of the missing were apparently eaten by it. Thought to be a mutated insector.NOTE : Jupis' 3rd alternate costume will be rewarded after the battle.DIRECTIONS : Deep inside the ruins, in the small area (pass the hall where you battled the two-faced boss), you should find a cross shaped sewer or tunnel. The Thinking Circle is right on the middle.STRATEGY : This boss is a give away. His attacks are not that damaging, and his HP and defense are kinda low compared to the previous quarries you have fought. So, just apply the basic attack procedures here and this battle should be over in a few seconds. /------------------------------\9.* THE SIN-STEEPED DRIFTER 17500P* [QRY009] \------------------------------/AREA : Juraika/ Road to Barkaqua, Blind AlleyREQUIRED ITEM: MYRIAD BRANCHDESC : Often seen walking quietly in the jungle; but actually a brutal ill-tempered killer.DIRECTIONS : Teleport to the Creekside transporter (where the path splits into four directions) and take the eastern path. Go to the uphill path and circle around until you cross the tree bridge. This is the place where you fought one of the mimics earlier.STRATEGY : If you have finished the Leo King's ruins in Juraika first, then you should know that this quarry is similar to the Ancients in the ruins. If not, then just buff your party, enhance your weapons and target its head or face. Illusion Sword recommended. This battle is a giveaway. /-------------------------------\10.* The Rumored Lady-Hunter 16000P* [QRY010] \-------------------------------/AREA : Vedan/ Myna, Tunnels near the stationREQUIRED ITEM: MAGIC LIPSTICKDESC : A lecherous beast that prefer females of all types. Was almost caught by a female hunter.NOTE : Kisala's 3rd costume, Tribal Two-Piece is dropped by this beast.DIRECTIONS : Teleport to the South Myna Station then go inside the tunnel southwest. You should know that you're in the right area because there is a sign there saying that a beast is attacking women passing in that area. Switch to Lilika as your character then use the Magic Lipstick. (Kisala won't work.)STRATEGY : This beast is like a beefed-up version of the Gorra and Dark Kong enemies. His attack patterns are the same though they are a bit damaging. No worries about this one since its a giveaway battle. If you defeated the Shapeless Assassin before this primate, then you should notice the ease of battle. The quarry has low hp and defense. Just use party buffs and weapon enhancement skills to defeat him. /---------------------------\11.* THE TOWER PREDATOR 13000P* [QRY011] \---------------------------/AREA : Zerard/ Gladius Towers/ BridgeREQUIRED ITEM: PERFECT ELIXIRDESC : Many sightings at the tower's high connecting bridge. May be a long extinct type of mammoth.DIRECTIONS : Make your way to the last tower bridge leader to the Tower 1. The Thinking Circle is in the middle of the bridge. Its impossible to miss.STRATEGY : This enemy is like a bull-mammoth. Well, fortunately, it can only attack targets in front of it. Just apply the basic tactic discussed earlier. Buffs, enhance your weapons. One good way of defeating this boss easily is attack it from behind. Its horns are its main weapons but they don't do that much damage to consider it as threatening. Just keep on attacking and you should pwn this guy. /-------------------------\12.* THE TOWER MATADOR 9800P* [QRY012] \-------------------------/AREA : Zerard/ Gladius Towers/ BridgeREQUIRED ITEM: PERFECT REVIVERDESC : Many sightings at the tower's high connecting bridge. May be a hunter in the towers.DIRECTIONS : Similar to reach the Tower Predator, enter Tower 1 and make your way to the last bridge leading to Tower 2.STRATEGY : This is a little tougher since he is just like a larger version of Phobos (rare beast in the Towers). You actually need to hit his head to damage him. You can attack him from behind early on but in a short while he will begin moving backwards, leaning his back on the other end of the bridge, by the door. This prevents attacks from behind while you and your allies are forced to attack in the front where he can easily smash you. Don't worry. Just GO ALL OUT, use some buffs, and I recommend using Jaster's Illusion Sword when attacking. This guy is down in no time. /-----------------------------\13.* THE DESERT IDOL 13500P * [QRY013] \-----------------------------/AREA : Rosa/ Kuje Desert, central Core areaREQUIRED ITEM: Alluring LampDESC : A beast distributed throughout Draxian territory. Its Longardian presence is unknown.DIRECTIONS : Teleport to any of the 4 transporters in the braching pathways of Kuje Desert. The nearest one probably is the transporter on the North Kuje. Just head to the center of those branching roads. The Thinking Circle is in front of the Longardian soldier named Radan.STRATEGY : This boss doesn't have any special attacks but he is a hard hitter, nonetheless. Using his bladed hands, Ranfaoh can slash, swipe and drill. He can also attack one target at a time except when he does his swipe. Nothing special about this boss. Just apply your normal boss fighting pattern here. (Go All Out, Weapon/ Party Buff, etc) /-----------------------------\14.* THE WINGED TRAVELLER 15000P* [QRY014] \-----------------------------/AREA : Rosa/ Johannasburg/ Fountain PlazaREQUIRED ITEM: Hoho Bird FeatherDESC : An avian beast that tranverses time. Legends bound widely. Recently seen in Johannasburg.DIRECTIONS : Teleport to Johannasburg. The thinking Circle is located obviously beside the Fountain Plaza. YOU NEED TO MAKE JUPIS YOUR ACTIVE cHARACTER then use the required item.STRATEGY : Brutish Hawk does have a few attacks that is fairly damaging. He does a normal flying enemy's dive attack, he flaps his wings to attack and sends out wind to topple adversaries. Well the most effective way to defeat this boss easily is by using Jaster's Illusion Sword/ Flash Sword, then Jump- Attack the beast. It will knock it to the ground, helpless. You and your allies will have a few seconds scoring few free hits. Just repeat the process if he flies again. /-----------------------------\15.* THE ROCK 'n ROLLER 12000p * [QRY015] \-----------------------------/AREA : Juraika: Road to the Altar/ Crash SiteREQUIRED ITEM: C02 PowderDESC : Thought to be living off the remaining energy of the ship. Rarely seen; Maybe a new speciesDIRECTIONS : In Juraika, teleport to Path to the Altar: Crash Cruiser. You will immediately see the thinking circle beside the cruiserSTRATEGY : This beast is a burning tortoise. He starts the battle with a shield. use a charge attack to break it. After the shield is destroyed, start attacking it. Kisala's Dagger Slash (Ice element) owns this beast. Not to mention that you can push it to the stream and use Flash Sword for added effects. (Drops Evil Breath - Simon) /-----------------------------\16.* THE FALLEN MONARCH 22000P * [QRY016] \-----------------------------/AREA : Mariglenn: Ti'Atha Forest/ WaterfallREQUIRED ITEM: Alexander <see [LYT002]>DESC : Resembles an ancient ruler, may not be the ancient lord who resisted the Star King in traditionDIRECTIONS : Teleport to the Midpoint of Ti' Atha Forest. Swim past the first small lake you'll see then past the sign. The Thinking Circle is found a bit before the walking merchantSTRATEGY : Winged Garuda VII is actually a beefed up version of ancient knights/swords/barons/dukes. Although its attack patterns are the same and his attacks are fairly damaging, it has some unique moves such as evading. The battle starts with his barrier up so use the Barrier Break Shot to destroy it. After that, just use buffs and weapon enhancements then start slashing away. This boss doesn't have that high Hp so this will be a breeze. /-----------------------------\17.* THE ANCIENT FAIRY 16000P * [QRY017] \-----------------------------/AREA : Juraika: Leo King's Ruins/ EntranceREQUIRED ITEM: Zipangu's Axe**DESC : A descendant of Fairies that lived in the jungle for ages. Turned evil by Rune.DIRECTIONS : Teleport to the Leo King's Ruins/ near the Entrance. You should find the Thinking Circle in the middle of the large hall.STRATEGY : Although he hits hard, you just need to encircle him and attack from behind. Note that he doesnt attack that frequently, so be aggressive on this beast. Just use recovery items if needed. (Drops Unicorn Hachete - Lilika)** If you don't have the Zipangu Axe, you can just teleport to BurkaquaVillage first and buy it from there. /-----------------------------\18.* THE LABYRINTH TERROR 17500P * [QRY018] \-----------------------------/AREA : Rosa: Labyrinth/ Ante-ChamberREQUIRED ITEM: Nebuladon EggDESC : A box that used Ancient Knowledge to hold all the world's evil. Became beast via Rune.DIRECTIONS : Teleport to the Maze of Chaos. In the Antechamber room, head west and find a thinking circle.STRATEGY : This enemy starts off the battle with a barrier. And not to mention, Pandora looks like a super-mode MIMIC or DUSTBOX. Anyways, after the barrier is down, use all your weapon/self and party buffs. His attack patterns are very much the same in the ordinary Mimics you encounter so there shouldn't be any problems. Be careful since they are not that weak too. Just prepare to throw in healing items as needed. Its a general knowledge that Mimics are very vulnerable to status ailments. But Pandora is very resistant or immune against any negative status. SO don't bother inflicting Status effects on him. Basically use the same tactics you're using to defeat ordinary mimics and you should be good. /-----------------------------\19.* THE ROUGE PIRATES 19000P * [QRY019] \-----------------------------/AREA : Rosa/ Salgin, Spaceport EntranceREQUIRED ITEM: LUCKY CLOVERDESC : Curious beasts that appeared after the energy leaked out from Mariglenn's Gate.DIRECTIONS : Teleport to the Spaceport, then exit out. Go to the open area NE, as you exit.STRATEGY : There are three of them but they share a single life bar. It doesn't matter who you strike first. Illusion Sword works like magic here since the projectile from each slash passes through enemies, dealing extra damage. They can damage fairly; other than that, they have no threat to worry about. /-----------------------------\20.* ENVOY FROM ON HIGH 12000P * [QRY020] \-----------------------------/AREA : Mariglenn: Gulza Santuary/ PlazaREQUIRED ITEM: Sealing SunsphereDESC : A beast that appeared from from another dimenstion through a galactic rift. Unrelated to RuneDIRECTIONS : In the Gulza Sanctuary Plaza, the Thinking Circle is conviniently located near the transporter.STRATEGY : The Lightning Dragon starts the battle with a barrier also. After using the barrier break shot, immediately cast buffs and weapon enhancements. This boss can hit really hard and you will find yourself using recovery items like crazy. His common attack is Thrusting/ Biting. This is one of the most damaging attacks he has. Also, it can knock you and cause daze as a bonus. He also has a Fire Breath attack where it has knockback and ON FIRE effects. This beast is also airborne, meaning you can only damage it by the 3-hit jump attack combo. Using Illusion Sword helps a lot since this boss moves around frequently, evading attacks while getting into striking position with your characters. Another thing to note that the large beast and the small battlefield can sometimes ruin the camera angle if you get cornered. You won't see your character so better move into a better position. /-----------------------------\21.* THE SEASIDE TERROR 12000P * [QRY021] \-----------------------------/AREA : Alistia/ Nalvasa SeawayREQUIRED ITEM: Pirate's GrogDESC : A carnivore with a taste for Sleegs. Very few in existence but even one can wipe a village.DIRECTIONS : In Alistia, teleport to Nalvasa Seaway: Beginning. There is a sign there, heading to the beach. Go to the beach and you should spot the Thinking Circle there.STRATEGY : This enemy, like the common Phanter Eels in the area, burrows from time to time - which makes it unvulnerable for a few seconds. It also has a wide swipe attack that can knock down/ daze your characters. You anticipate that attack because he will bend his body before that attack. He has other attacks but they are not that damaging compared to this one. He has no elemental weakness but use weapon enhancements and party buffs whenever you can. Just use the block/ attack pattern and he should go down in less than 5 minutes. (Drops Vice-Predator) /-----------------------------------\22.* THE RAFT TO THE UNDERWORLD 12000P* [QRY022] \-----------------------------------/AREA : Alistia/ Nalvasa SeawayREQUIRED ITEM: Dark Music BoxDESC : A legendary raft that takes the souls of the living to the underworld.DIRECTIONS : In Alistia, teleport to Nalvasa Seaway: Endpoint. Head south to the beach, facing the wrecked ships. The Thinking Circle should be visible immediately.STRATEGY : Like the Skeldon you faced before, this guy has no elemental weakness. You will need to use a lot of recovery items in this battle. He has two major attacks you should look out for; a swipe attack with wide range and the charge/dash attack that deals continous damage if you're caught in the line of the attack. His swipe attack breaks guards also but he doesn't attack that immediately. One thing you should know is that he can only attack those in front of him. And as I observed, he can't turn to any other direction; he just moves back and forth. Anyways, just attack his sides and rear; block the swipe attack, and get out of the way when you see he is preparing for a charge. Just keep on attacking and blocking. Depending on your level and weapons, this battle could take more or less than 5 minutes. /-----------------------------\23.* ???????????? [QRY023] \-----------------------------/AREA :REQUIRED ITEM:DESC :DIRECTIONS :STRATEGY : /-----------------------------\24.* ???????????? [QRY024] \-----------------------------/AREA :REQUIRED ITEM:DESC :DIRECTIONS :STRATEGY :