المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : MY tools that i use in Game Design



محمد THE DARK K
12-09-2008, 02:43 AM
Sorry Guys i can't type arabic right now
but i will list some tools
that i use in Game Design

First of All
is my 3D & 2D App

http://www.idesignsol.com/cat/images/Maya8-5_flexshot_3d_3in_web.jpg
Reason :- maya is not only make the modeling much easier but also can make the rigging easier too
http://www.kurvstudios.com/images/Get_into_ZBrush31-lrg.jpg
Zbrush help you to add many details in your model then export it in maya and make a normal mapping easy right
+ i use it to make texture for my model

http://store.aramedia.com/shopimages/products/normal/CS2_Photoshop.jpg
i think everybody know the reason
First i used it to draw & paint Concept art
+ people use it in texture

http://xafus.com/uploaded/images/publications/31308_1190646256849.jpg
Well i don't know how to USE THE MOTION SYNTHEsis
but the nice about it that it make animation with phys simulation
read me more in there Official website
http://rapidshare.com/files/83305206/Endorphin2.5.2.rar

==Game Engines==
Well that is the game engines that i used before

Dx studio
http://i.d.com.com/i/dl/media/dlimage/18/42/8/18428_large.jpeg
Free for Freeware Games
it use Java like language
support Ageia physix
Well it support many 3d format that why i liked it
DX Studio - 3D Editor & Real-time 3D Engine (http://www.dxstudio.com/)


http://img75.imageshack.us/img75/1606/mugen130jv8.png
Mugen
is more like a kids play than Game engine
make a Fighting Games
M.U.G.E.N - Wikipedia, the free encyclopedia (http://en.wikipedia.org/wiki/M.U.G.E.N)



Panda3D
a python game engine
is very powerful
the bad thing that it does not have a world editor
http://www.panda3d.net/
http://www.devmaster.net/engines/screenshots/Reality%20Factory-2.jpg
Reality Factory
ONE of the Easiest Engines in World
but it use Genesis 3 as graphic engine
so the Graphic is outdated
but it is very powerful tools have a numbers of Great Features
http://www.realityfactory.info/cms/


http://sauerbraten.org/sauercomp.jpg
http://sauerbraten.org/
a
fps game but with the source Code & level editor


i hope the topic was useful



http://www.devmaster.net/engines/screenshots/NeoAxis%20Engine-2.jpg
XNA Game engine but with level editor & other things
it use C#
NeoAxis Engine - Description (http://www.neoaxisgroup.com/description.htm)

sparta22
12-09-2008, 02:49 AM
موفق اخى فى الموضوع ولله موضوع ممتاز و حيفيد البنئدمين هنا و حيفدنى انا شخصيا و ياريت تستمر فى موضيعك و متغبش علينا

||صقر||
12-09-2008, 04:43 AM
بالمناسبة ... انت تقصد Game Development مش Game Design .... شوف تعريف التنين فى ويكى بيديا وانت تعرف الفرق "الكبير" بينهم

محمد THE DARK K
12-09-2008, 01:52 PM
موفق اخى فى الموضوع ولله موضوع ممتاز و حيفيد البنئدمين هنا و حيفدنى انا شخصيا و ياريت تستمر فى موضيعك و متغبش علينا
Thx

بالمناسبة ... انت تقصد Game Development مش Game Design .... شوف تعريف التنين فى ويكى بيديا وانت تعرف الفرق "الكبير" بينهم

Game design is the process of designing the content and rules of a game

Some types of game design involve integration of many varying disciplines. Video game design, for example, requires the co-ordination of:
Game mechanics
Visual arts
Programming
Production Process
Audio
Narrative
This is my Game development pipline
is Narrative
visual arts
programming
& is not a huge porblem if i said
Game desing or development

||صقر||
13-09-2008, 12:36 AM
Thx



This is my Game development pipline
is Narrative
visual arts
programming
& is not a huge porblem if i said
Game desing or development


معليش ... استنى ... الظاهر انك فهمت غلط ...مفيش ولا برنامج من اللى انت عرضتهم ممكن يشارك بشكل أساسى فى الجيم ديزين ... بص للتعريف تانى كده :-

Game design is the process of designing the CONTENT and RULES of a game

لكن ممكن الجيم ديزين ينسق مع التخصصات الأخرى

اعتقد ان انجليزيتك كويسه :D .... شوف مراجع اكتر عن الجيم ديزين وان شاء الله هتفهم قصدى ..

و بالمناسبة .. ده اللى انا قاعد بادن فيه مالصبح فى موضوع البامية :cray: