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مشاهدة النسخة كاملة : عام بعض الاخبار النتنداويه



NiN RevO
28-04-2010, 08:33 PM
السلام عليكم ورحمة الله وبركاته ..

فاينل فانتسي 5&6 قد تتأخر ..

http://continueonline.files.wordpress.com/2008/12/final-fantasy-vi.jpg

قال شينجي هاشموتو الرجل الذي ارتبط اسمه مع العديد من انتاجات سكوير وخاصتا ً " فاينل فانتسي " في صفحته على التوتر ان بعض المشاكل التقنيه تعيقهم من فاينل فانتسي 5 & 6 الريميك ثلاثية الابعاد للدي اس ..

بصراحه خبر جدا ً سيء خصوصا ً الجزء السادس الي يقال انه افضل اجزاء السلسله على الاطلاق ..


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the Conduit 2 will be better than the conduit

http://farm4.static.flickr.com/3105/4557470350_076c0b702c.jpg

وهذا نص الخبر .. ما لي خلق اترجمه كله بس من الافضل انها تكون افضل لأني تحسقت اني شريت الجزء الاول ..



Here is the complete post




With the first Conduit we spent a lot of time establishing a brand new first person shooter engine, with advanced technology for the hardware, while creating a brand new IP at the same time. It really was a lot for the team to handle at one time. At various points throughout the development of C1 we would discover something new about the technology, build a new graphics feature, and then have to make hard decisions as to whether or not we had time to rework existing art content to take better advantage of the latest features.

Our art direction in general was also held back by our decision not to explore more exotic locations, and we also never really took our alien technology as far as it could go. The result was a game that is fun to play and is solid overall, but never quite manages to excite its audience with inspired visions of a darkly futuristic world that’s being torn apart by aliens.


This time, when approaching art direction for Conduit 2 we’ve made sure never to build anything into our game that we ourselves aren’t completely excited about making. And unlike the first game (which had limited concept art), practically every location in Conduit 2 was conceptualized, and then those designs have been scrutinized and reworked, until we truly believe that we are choosing the most inspired locations for our game. We’re designing spaces that players will want to fight in! And we’re not restricting ourselves to one city in a single part of the world. Conduit 2 spans the entire globe, and we have created far more interesting locations as battlefields for our game.






We’ve also learned how to maximize the CG artwork of every level to ensure that our shapes, textures, colors, lighting, etc., for even the most basic walls, ceilings, and floors are more interesting to look at. Just about every element in the world has been redesigned to ensure that it fits with our new Conduit 2 aesthetic. Every table, chair, railing, crate, control switch, weapon, etc, has been designed to maximize silhouette, improve level of detail, and to ensure a more substantial and uniquely distinctive look throughout the game.

http://farm4.static.flickr.com/3231/4557470296_5c20be7ef3.jpg

Our lighting system has also been improved so that characters look more realistic (by the way, every screenshot that’s on the web still features the old character lighting system). And one of the most significant differences between Conduit 1 & 2 is our engine’s portal system, plus some texture streaming improvements, which allow for more detailed geometry and texture detail in every room. This improvement has probably made the most impact on the look and feel of Conduit 2, because not only can the game’s graphics be more detailed, but it also allows us to build some significantly improved level designs from what we had in the first game.
We’re doing whatever it takes to make Conduit 2 the very best that it can be because we love the game and our audience. There’s a lot more that we still want to accomplish with this game before it ships, and fortunately we still have time to execute on our initial goal to build a game that fully realizes our vision of the Conduit world. We truly hope when you finally get the chance to play the game that you like what you play, hear, and see
.
Eric Nofsinger


Chief Creative Officer



والعهده على ذمة الراوي (http://news.vgchartz.com/news.php?id=7977)

الصهيبي
28-04-2010, 09:02 PM
مشكور على الاخبار ..
للاسف كنت متحمس لريميك قريب للجزء السادس لاني ما لعبته ....
و Conduit 2 اتمنى انه يكون فيها شي قوي ويعملوها عليها اكثر لاخراجها بمستوى قوي

....بعد فترة غياب عدت للوي علشان red steel 2 نتمنى توافر العاب قوية قريبا على هذا الجهاز.... اظن اللعبة القادمة لي على هذا الجهاز بتكون ارك فانتازيا

Tyki Mikk
29-04-2010, 12:49 AM
شكلي باخذ نسخ الادفانس إذا خلصت فف 4 أجل ...