المساعد الشخصي الرقمي

مشاهدة النسخة كاملة : الحل الكامل لFF VII نصيحة :(ترجم الموقع قبل ماتدخل)



سبايدرمان
09-03-2002, 05:43 PM
FINAL FANTASY VII
3. DISC ONE WALKTHROUGH
3.1 makoro power plant
3.2 midgar city
3.3 avalanche base
3.4 mako reactor number 5
3.5 sector 5 slums
3.6 wall market
3.7 the sewers / train yard revisited
3.8 into the sky
3.9 shinra headquarters building
3.10 escape!
3.11 kalm town / chocobo farm
3.12 mythril mine / junon town
3.13 shinra cargo ship
3.14 costa del sol / new continent
3.15 gold saucer
3.16 gongaga town / cosmo canyon
3.17 return of sephiroth
3.18 the inventor
3.19 betrayal
3.20 the temple of the ancients
3.21 bone village / sleeping forest
3.22 forgotten capital / forgotten city

4. DISC TWO WALKTHROUGH
4.1 the cave
4.2 icicle inn
4.3 lost in the snow
4.4 the crater / whirlwind maze
4.5 junon town attacked!
4.6 where's cloud? / north corel express
4.7 fort condor
4.8 inside cloud's head
4.9 100 leagues under the sea
4.10 underwater adventure
4.11 cid's rocket
4.12 forgotten capital revisited / midgar city under siege

5. DISC THREE WALKTHROUGH
5.1 northern crater

6. BONUS AREAS / THE WEAPONS
6.1 ancient forest
6.2 vincent's waterfall
6.3 bonus materia locations
6.4 yuffie's sub-quest
7. APPENDIX
7.1 materia list
7.2 items and equipment
7.3 shopping list
7.4 monster list
7.5 game shark code list
7.6 having fun

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3.1 makoro power plant
-------------------------------------------------------------------------

ITEMS IN THIS AREA: Potion x3, Phoenix Down, Restore materia,
Assault Gun.

At the start of the game, you'll have 3 Potions, a Phoenix Down, and an
Ether. You can't equip Materia until after you reach the 7th Heaven
bar, by the way.

Once you leave the train, check the body of the closest guard twice to
get two Potions. Then head north. You'll be attacked by some guards.
Take them out with your sword (you may win a Potion for killing them)
and then move left to go outside. Now, talk to your teammates (Biggs,
Wedge, and Jessie), then name yourself and Barret. Make your way to the
northwestern door, and head up in the next room to enter the heart of
the power plant.

Talk to Barret, (who joins you) and then talk to each Avalanche member
to open the doors. After opening the second door, head right to enter
another chamber with a treasure chest (Phoenix Down). Then, go back
and enter the elevator (you'll have to talk to Jessie first). Press the
arrow switch to activate it.

Work your way down the stairs and go through the door to the left. Then
follow Jessie down the ladder. When she stops, search the area in front
of her for a Potion (it's hard to see because of the steam). Climb
down, cross the pipes, descend the nearby ladder, and take note of
the Save Point before heading down the walkway.

Pick up the Restore materia on the ground in the next area and set the
bomb. An alarm will sound and you'll have to fight the boss, a huge
scorpion-like machine.

_________________________________________________________________________
BOSS TIPS: GUARD SCORPION LV: ?? HP: 800 MP: 0

Cloud's Bolt magic works well, while Barret should be attacking. The
Search Scope won't damage you, it just warns as to who the boss will
attack next. When you've done enough damage, the boss will start to
shake and Cloud will warn Barret. From this point onward, don't attack
the boss and heal yourself or simply guard until the boss attacks you.
If you try to hurt it during this time, the boss responds with a damaging
laser ray shot from his tail. A few more hits after it stops shaking and
the boss dies. You'll get an Assault Gun when you kill it.
_________________________________________________________________________

You now have ten minutes to escape from the power plant. You'll need
to make your way back to the upside-down T-shaped entrance hall where
one of the Avalanche members is waiting. (If you've played the demo
disc, know that you don't need to 'search' for the other members; just
talk to Jessie to free her and then get out. Since Barret gets a new
gun after the battle, be sure to equip it. Also, talk to the other
members to open the two doors on your way back.


-------------------------------------------------------------------------
3.2 midgar city
-------------------------------------------------------------------------

ITEMS IN THIS AREA: Potion.

After the Avalanche members blow up the passage, head up the stairs.
You'll meet Aeris here, but she won't join you yet. In the next
screen, there's a Potion to the southwest of the circular structure
(near the lampposts). Walk south when you're done. In this next area,
you'll meet up with guards and have the choice of running (bottom
choice) or fighting (top choice). After a few more encounters with the
Shinra guards, Cloud'll jump onto the passing train and run into the
Avalanche gang. After talking to them, walk to the 'front' of the
screen and you'll jump off into another area. Talk to the people here
and one of the members (Jessie) will show you a picture of the Makoro
plant on the train's screen. Approach Barret and you'll end up going
to the group's base.


-------------------------------------------------------------------------
3.3 avalanche base
-------------------------------------------------------------------------

ITEMS IN THIS AREA: 1500 gil, All materia, Ether.

Head west and go upwards. Talk to the kid by the fence, then head west
again (there's a Save Point nearby, too). Talk to the people here,
then check out the bar. At the top of the tallest building in the south-
east is a bedroom. The kid here will let you spend the night for 10 gil.

In the bar, you'll meet Tifa, who is also a member of Avalanche, as well
as Marlene, who is supposedly Barret's daughter. After naming Tifa,
Barret shows up when you try to leave and reveals the hidden base
underneath the bar. After talking to Barret, Tifa shows up. Leave the
base and you'll have a short intermission with Tifa. When you meet
Barret afterwards, he'll give you 1500 gil. If you go to the Beginner's
Hall above the Weapon Shop outside, you can learn more about playing the
game. You'll also find that there inside the huge cage. The man in
the right corner of this room has a Materia by his feet (All). Take it
and a chest will drop down that has an Ether inside of it. If you
haven't already noticed, the two buildings that were locked the other
day are now open.

When you're ready, go back to the train station to prepare for
Avalanche's next mission. If you like, you can go to the far right to
enter a train yard, but there's not much of interest there.

سبايدرمان
09-03-2002, 05:47 PM
-------------------------------------------------------------------------
3.4 mako reactor number five
-------------------------------------------------------------------------

ITEMS IN THIS AREA: Hi-Potion, Ether x2, Potion, Tent, Titan Bangle.

Board the train. When the timer appears after you talk to Tifa, talk
to the homeless man in the back of the screen to get a Phoenix Down.
In the second car, talk to the man closest to the 'front' of the screen
and pick the top option to get a Hi-Potion. In the third car, a man
will walk past you, snicker, and steal from you; follow him and talk to
him again to get back the gil he just swiped. Keep going through each
train car until Tifa jumps off one of the cars and you and Barret follow
her. If this occurs on the last car, talk to the man at the very end to
get a Hi-Potion. After jumping off, you'll end up in an underground
railroad passageway. If you go south (towards the 'front' of the
screen), you'll go through the same screen 5 times before coming to two
guards who you can fight. When the battle's over, choose the bottom
option to keep fighting or the top option to run away. You can fight
the same battle over and over, so when you get tired of fighting, just
pick the top option. An OK place to gain some experience, gil, and AP,
if you think you'll need it.

Anyway, it's a lot faster to just head north to where the green barrier
is and go down the hatch to the west (examine it and choose the top
choice twice or the middle option once). Pick up the Ether in the
adjoining passage, climb down the two ladders, and talk to Wedge. Then
go up the ladder near him to reach a room where Jessie is waiting for
you. Take the Potion that's next to her and climb down the ladder on the
far left end of the room to reach a chamber where you can find a Tent, a
Save Point, and Biggs.

Go up the ladder here to reach the No. 5 Reactor. The room you're in
should be familiar. Slide down the pipe and then work your way back to
the heart of the plant. After Cloud fiddles with the machinery, go back
to the large room and climb up the stairs and into the elevator. It'll
take you to a new floor. Grab the contents of the treasure chest outside
(Ether) and then head to the left where there are three control panels.
You'll need to hit your panel as the same time Barret and Tifa hit
theirs (using the O button), so give it a shot. Instead of waiting for
them to raise their arms, you'll have an easier time if you time it so
that you hit your panel _just_ before they do. You can't use the panel
if you didn't go back to the heart of the power plant. Afterwards, go
through the opened gate (there's a Save Point here), and head north.

In the T-shaped room, you'll be stopped by a group of guards, and then
meet President Shinra. After that, a helicopter and a hydrofoil-like
machine show up. The Shinra president leaves in the helicopter, but
the huge machine attacks you and your friends.

_________________________________________________________________________
BOSS TIPS: AIR BUSTER LV: 15 HP: 1200 MP: 0
weak against Lightning

This machine turns to face (and attack) whomever hits it. So, if one of
your characters is low on life, have the person on the opposite side
attack to draw the boss' attention away. Be especially careful of it's
Big Bomber--it causes tons of damage (but also increases your Limit
meter quickly). Remember that even if it's back is turned, it can use a
weak machine gun attack on you. Use potions and the Restore Materia to
keep up your HPs and use Bolt as well as your Limit Break attacks to take
this machine out. You'll receive a Titan Bangle if you win the battle.
_________________________________________________________________________


-------------------------------------------------------------------------
3.5 sector 5 slums
-------------------------------------------------------------------------

ITEMS IN THIS AREA: 5 gil or Turbo Ether, Potion, Phoenix Down, Cover
materia, Ether.

After the battle, the boss will explode, sending Cloud off the walkway
in the ensuing blast. When you awake, you'll find yourself in a church.
Aeris is here, and you can name her after talking to her several times.
Reno shows up afterwards with some guards. In the next room, Aeris
falls down while trying to escape with Cloud. Tell her to hold on.
You now have the option of fighting the guards using Aeris or trying to
bean the guards on the head with barrels on the upper floor (if you
miss, you'll have to fight using Aeris anyway). Remember, she starts off
in the back row, so to increase damage, make her move up by choosing
'Change' at the start of each battle (do this by pressing left, then the
O button).

The correct order of barrels to drop is: the leftmost barrel (in the
back), the far right barrel (in the back), and the far right barrel
(in the front). Simply tell Aeris to hold on each time, examine each
barrel, and choose the top option to drop it. This way, Aeris won't
have to fight anybody. When Aeris meets you at the top of the chapel,
she'll hook up with Cloud.

In the upper area, climb up the second beam on the left and jump out of
the hole in the roof. After you and Aeris make it back to ground level,
head left to find a Save Point. To the northwest is a town. Be sure to
meet the man in the pipe near the entrance. In one of the houses, you
can also find 5 gil if you talk to the drunk man in bed, then examine
the drawers nearby, however, if you don't take the gil, he'll give you
a Turbo Ether when you return here after Sector 7 is destroyed.

There are several stores here in the slums, including one that sells
Materia. To the far, far right is a path that leads to Aeris's house
and a garden. You can spend the night here once you've met Elmyra,
Aeris' mother. When you wake up, look between the desk and the bed for
a Potion and a Phoenix Down. Then, sneak downstairs (or Aeris will make
you go back to bed) and leave the house (you can do this by not touching
the walls and not running, either). In the lower flower bed to the
right, you can get a Cover materia and an Ether. There's another Save
Point near Aeris' house if you need to use it.

Leave the town and go left to the hole in the wall. Aeris will be here
waiting for you and will rejoin you. In the next location, work your
way upward (by going across the hole-filled metal length, then down the
iron beams and through the passage, then up the brown pipe and finally
down the stairs and heading to the left). After Aeris leaves you at the
playground, head east, then go north to arrive at the Wall Market.


-------------------------------------------------------------------------
3.6 wall market
-------------------------------------------------------------------------

ITEMS IN THIS AREA: Ether, Phoenix Down, Hyper.

Aeris rejoins you (again) here. There's a Save Point in the upper-right
part of the village. The building in the lower left is an inn, where you
can spend the night for 10 gil. To the right of it is the entrance to a
brothel. The building in the middle has nothing in it but a computer.
(If you touch it, a machine gun will fire at you and Cloud jumps away.
You can't do anything here until later). Just above that building is an
item shop. North of the shop is a sushi bar. Finally, there is a
clothing store to the upper left and some sort of pottery store to the
upper right. A path by the clothing store leads to another part of town.
Here, there is a gym, a restaurant, and a weapon shop. In the northern
area lies a large building. If you go east from here, you'll reach a
dead-end area.

Your objective in this part of the game is to sneak into the large
building where Tifa is being kept. To do this, Cloud will have to
dress up as a woman in order to get inside since men aren't allowed
into the building. So, follow these steps to get the items you need
to 'alter' Cloud's appearance. You may want to read this entire
section before starting so that you'll know how your choices will
affect the game.

a) Go to the brothel and talk to the big guy with silver hair who's
chatting with the bouncer at the door. Talk to him and pick the
first option to inquire about Tifa.

b) Go back to the building at the end of town (Corneo's mansion) and
talk to the guy near the door. Aeris and Cloud will move away and
have a short conversation. She tells Cloud that he'll have to
dress up if he wants to find out if Tifa's okay.

c) Return to the first screen, go to the clothing store, and talk to
the store owner by standing near the bottom edge of the counter.
She'll tell you that you can't get a dress unless you do something
about her drunk father.

d) Go to the bar in the second screen and talk to the lone man by the
door. During the conversation, you'll have to make two decisions.
So when you're asked a question, pick either the first or second
choice. After you're done talking to the man, return to the
clothing store.

e) At the store, you'll see that the man from the inn is now behind
the counter. Talk to him and you'll receive an item based upon
your decisions:

- If you answered: first choice, first or second choice, you'll
get the Cotton Dress.
- If you answered: second choice, first choice, you'll be given
the Satin Dress.
- If you answered: second choice, second choice again, he'll give
you the Silk Dress.

f) Cloud will try on the dress, but won't actually wear it. Leave
the clothing store and go to the second screen. Enter the gym
and converse with the woman (heh) by the fighting ring. When you
have the chance, pick the bottom option twice to start fighting,
although if you want to practice, you can choose the bottom
option, then the top one. Anyway, as soon as the message box
disappears, start pressing the S, X, and O buttons repeatedly in
that order. The object of the game is to go fast enough to make
Cloud do more squats than the African gymnast, but you don't want
to press the buttons too fast or Cloud can't keep up. It's not
too hard to win since the other guy will often stop to scratch his
head, but you only have 30 seconds, so get in as many squats as you
can.

- If you are able to do more squats than the gymnast, you'll be
given the Blonde Wig.
- If you and the gymnast have the same score, the lady will give
you the Dyed Wig.
- If the gymnast does better than you, then the lady will give
you the Wig.

At this point, you can just return to the clothing shop and enter the
stall; Cloud will dress up as a woman and you can return to Corneo's
mansion to get inside. You can also choose to not change yet and
explore more of the Wall Market, picking up items that you can use to
make Cloud more 'feminine'. If you're finished, then skip down a ways
to find out what to do next. Otherwise, keep reading (these events
can be done in any order):

g) Go to the pottery shop. When you have to choose an answer, pick
the top one twice. (You can't talk to him unless you chatted with
the guard at the north building). Then go to the inn and pay 10 gil
to spend the night. In the middle of the night, you'll find
yourself in front of the vending machine in the outer hallway. Pick
any option (I hope you have enough gil). The next morning, return
to the pottery shop and talk to the man to get an item:

- If you bought the first item (200 gil), he'll give you the
Diamond Tiara.
- If you bought the second item (100 gil), he'll give you the
Ruby Tiara.
- If you bought the third item (50 gil), he'll give you the
Glass Tiara.

(Note that the dialogue here was changed from the Japanese version,
in which you were buying a 'gift' for the shopkeeper's girlfriend
that he was too embarrassed to buy <can you guess?> Why this was
changed, I have no idea.)

h) Enter the sushi bar and walk past the empty seat. When a message
appears, choose the top option. Then choose any option, (you'll
need 70 gil), followed by the middle choice ("the food was all
right") to get a Pharmacy Coupon. Now go to the item store and
talk to the man behind the counter. Choose one of the three
options to get an item, then head back to the restaurant. Go to
the bathroom and talk to the woman inside. Accept the first choice
and:

- You'll get the Cologne if you traded the Coupon for the
Disinfectant.
- You'll get the Flower Cologne if you traded the Coupon for the
Deodorant.
- You'll get the Sexy Cologne if you traded the Coupon for the
Digestive (medicine).

i) Talk to the large man in the white shirt who's standing near the
edge of the screen in the first area to get the Member's Card.
He won't give it to you unless you talked to the guard by the door
of the Corneo's mansion. Head right to arrive at the brothel.
If you talk to the bouncer, he'll let you in once he sees the Card,
but Aeris won't come with you (yes, they messed up the dialogue
here, too).

Inside the Honeybee Inn, you'll find that the doors on the right side
are locked, but if you chose the bottom option, you can look inside
them and peer around using the control pad and the O button. If you
look in the upper-right keyhole, you'll see a familiar face...a small
version of Cait Sith! If you go to the north room and talk to the
farthest girl on the right several times, you can choose the top
option to make her dance faster and faster. When you're ready (you
better brace yourself), you can do one or the other:

Examine the lower-left door and pick the top option twice. In the
room, talk to the girl and pick the top option three times to take
a soak with Mukki and his friends. Answer however you like while
in the tub and Cloud will be given the Bikini briefs.

Or, examine the upper-left door and pick the top option twice.
Inside, talk to the ghostly Cloud near the stone tub and Cloud
will have a psychotic episode. When you come to, all your HP
and MP is restored, thanks to...Mukki :( Talk to him and choose
the bottom option. Then talk to the girl and you'll get the
Lingerie.

After getting either item, you can return to the room where all
the girls are and one will put makeup on you.

All done? There's nothing left to do now but return to the clothing
store and dress up as a woman. When you finish, go to the large building
in the north and talk to the man by the food carts again. He'll let you
into a posh-looking parlor. Now, go up the stairs and into the door on
the far left after talking to the receptionist. Then, go down the
staircase to the torture room (!) where you'll find Tifa and an Ether by
the smoldering coals. Once she's joined you, head back up the stairs
and go into the middle door. Inside is Tifa's kidnapper, the nefarious
Don Corneo. He will examine each of you when you try to approach him.
Who he picks for his 'friend' is determined by what items you collected
in the Wall Market:

- He'll pick Cloud if you're wearing the Silk Dress, Blonde Wig, and
have the 'best' extra items (the Diamond Tiara, Sexy Cologne, and
Lingerie or Bikini briefs.
- He'll pick Aeris if you're wearing the Silk Dress, the Blonde Wig,
the Lingerie and the Sexy Cologne (in addition to anything else you
may have).
- He'll pick Tifa if you're wearing the Silk Dress, Blonde Wig, and one
or two of the extra items not mentioned above (or anything worse than
that).

If Corneo picked Tifa or Aeris, then read below:

In the next room, examine the item bag by the bed to get a Phoenix Down,
and talk to the man by the television set after talking to the other
henchmen. After revealing your true nature to the love-struck goons,
they'll fight you. This is followed by another fight with the other
three punks. Afterward, get Aeris from the torture chamber and then
go into the middle door again (if Aeris was picked, then you'll meet
Tifa when you go outside). When you're through intimidating Corneo,
look behind his bed for a Hyper, then stand by your allies. He'll
make you choose one of three options. No matter which one you choose,
you'll fall through a trapdoor.

If Corneo picked Cloud, then you'll end up in his room. Search behind
his bed for a Hyper, then talk to him and answer anyway you like (if
you try to make Cloud kiss Corneo, then maybe you need to get out of
the house more....^_^;) Your friends will burst in and threaten him
(yeowch!) and Corneo will ask you a question; pick any answer you
like and you'll still plummet to the sewers below.

سبايدرمان
09-03-2002, 05:51 PM
-------------------------------------------------------------------------
3.7 the sewers / train yard revisited
-------------------------------------------------------------------------

ITEMS IN THIS AREA: Potion x4, Phoenix Down, Steal materia,
Hi-Potion x3, Echo Screen, Ether x2.

Once the cut scene with the Shinra flunkies ends, you'll find yourself
in a sewer. Before talking to Tifa or Aeris, climb up the stairs to
the south and go along the walkway to nab a Potion. When you try to
escape, a blue monster appears attacks your party.

_________________________________________________________________________
BOSS TIPS: APS LV: 18 HP: 1800 MP: 0
weak against Fire

His Sewer Tsunami attack hurts all members, so use Potions and the
Restore Materia to heal your wounds. Luckily, the Tsunami will damage
him, too (he uses this attack as a counterattack before dying if he can
manage it). When he does the reverse Sewer Tsunami, it causes less
damage to him. Fire spells work the best on him. Use Cloud's Limit
Break to harm the boss and use Aeris' Limit Break to heal yourselves.
You'll receive a Phoenix Down for winning the battle.
_________________________________________________________________________

Climb up the ladder and head right. Go down into the sewage, then up the
stairs. Grab the Yellow Materia (Steal) and go down the hatch. In the
next room, go down the stairs, then climb up the side of the curved
structure. Climb up the ladder and you'll go outside. There's a Save
Point here. Check out the oil drum nearby by entering the train car
(near the Save Point) to get a Hi-Potion. Get another Hi-Potion on the
roof of adjacent car, then hop off onto the iron beam and check the oil
drum to the north for an Echo Screen. Walk east, then south and enter
the nearby train car to get a Potion. Climb up the ladder, head north,
and climb down again. Go north once more through the train car, then
exit to your left to find a second Potion. Then, go north to arrive at
the next screen.

Here, circle left around the car to get a Potion. Circle left again to
find an oil can with an Ether inside of it. Go north and enter the
train to the right to move the other train car out of the way. Climb
atop the formerly blocked car to net a Hi-Potion. Now, ride the other
train back backwards, climb onto the eastern train car, jump onto the
train you just moved, and climb across it and the last car before going
down the ladder to get back to the front part of the Train Graveyard.

Head left. The Avalanche members will be fighting atop the support
pillar you first saw when you arrived at the base. After Wedge plummets
to the ground, save your game at the Save Point and talk to the man on
the left if you need to buy items. Climb up the stairs and you'll meet
Barret, who is firing at the Shinra helicopter you saw back at the
plant. Reno will jump out, and you'll have to fight him. Good thing
Barret joins you. When you inflict enough damage, the boss runs away!

_________________________________________________________________________
BOSS TIPS: RENO LV: 17 HP: 1000 MP: 0

This guy packs a wallop. He can imprison your friends using his golden
Pyramid attack, and if he does this to all your members, you lose. To
break the pyramids, attack your allies (they won't be damaged). Watch
for his spark bolt attack (which can paralyze you) and use your Limit
Breaks whenever possible. Ice works well on him. For some players,
this may be the first battle they lose! You'll get an Ether for scaring
him off should you win.
_________________________________________________________________________


-------------------------------------------------------------------------
3.8 into the sky
-------------------------------------------------------------------------

ITEMS IN THIS AREA: Sense materia, Battery x3, Ether.

After fending off the boss, Tseng will kidnap Aeris (and p**p slap her)!
As he escapes, the entire city explodes and falls down a level,
destroying it. Cloud, Tifa, and Barret all come to in the playground at
the Sector 6 Slums. After Barret yells for Marlene, Wedge, and his other
friends, he and Tifa join you in the next area when you try to leave. Go
back to get a sparkling yellow Materia (Sense), before returning to Wall
Market. The man in the pottery store will now sell you Materia, and if
you go back to the parlor, you have the option of freeing one of Don
Corneo's men from the torture chamber. Even if you got the Member's Card
the first time around, you can no longer enter the brothel, by the way.

When you're done, leave and go south from the playground. Return to the
Sector 5 Slum and go to Aeris's house. Talk to Elmyra, her mother. You
can spend the night in the upstairs bedroom once the intermission ends.
Return to the Wall Market and go to the dead-end area near the parlor.
(you'll see a bunch of kids run in there). Climb up the pipe, and you'll
find yourself high above the town. If you haven't gotten them already,
go to the 'Machine & Gun' store and talk to the man at the left end of
the store; he'll sell you 3 Battery for 300 gil. You'll need them
to activate the boxes in this part of the game. With that in mind,
examine the box-shaped object in the lower right to try and start a
nearby propeller. Head up, and you'll jump onto the propeller. From
there, make your way to the other box and activate the painted barrier.
Climb up it, and use the O button to jump onto the swinging metal pipe.
Despite what Cloud says, jump when it is close to you (just as it stops
squeaking). After that, climb up to the next screen.

Here, climb up, then drop down to activate the next box and you'll find
an Ether. Climb down the lefthand pipe and make your way back up again.
Instead of dropping down, continue up, and you'll find yourself at
Shinra's headquarters.


-------------------------------------------------------------------------
3.9 shinra headquarters building
-------------------------------------------------------------------------

ITEMS IN THIS AREA: Elixir, Elemental materia, Star Pendant, Four Slots,
All materia, Phoenix Down, Ether, Poison materia,
Grenade x1~3, Talisman, Enemy Skill materia,
Potion x4, Mythril Armlet, Protect Vest, Guard
Source.

There's a Save Point here. You have the option of either heading to the
left and climbing up a stairwell (sneaking in) or barging in through the
front door ('kick some Shinra butt!', as Barret would say).

Going up the stairs takes forever, but it's free of enemies and you can
get an Elixir that's lying on one of the landings. On the other hand,
going through the front door and taking the elevators in the back is
faster, but you have to fight several battles along the way. Not only
that, but you can chase around the Shinra staff before taking the
elevator :) (or at least, you could in the Japanese version. They
all ran away....) You can't use the circular lifts by the doors yet, but
you can use them once you reach the 60th floor. If you go up the stairs,
you'll see a door marked 'Accessories'. Inside the room, you can look
at a monitor to see a short FMV sequence about Shinra's products (this
is the 2nd most overlooked FMV in the game). There are two chests here,
but the lady won't let you open them. She will sell you items, though.
Remember, if you go through the front, check the control panel in the
elevator (the one that goes haywire) after each enemy encounter in order
to continue upwards. If you go up the stairs then change your mind and
go back down, you won't have to fight anybody on the elevators, and the
main area of the ground floor will be empty (an easy trick for not
having to fight anyone :)). I advise that no matter which method you
use, be sure to get the Elixir on the staircase.

No matter what method you use, you'll eventually reach the 59th floor.
Head southeast and kill the armored guards to get the Keycard 60, then
take the lift to the 60th floor. Here, you'll have to head to the room
in the upper-left and make it to the other side without being seen by
the patrolling guards. In order to stay hidden from them, pause behind
the gold statues, then lead Tifa and Barret across using the O button.
If you mess up, not only to you get attacked (ambush-style combat), but
you'll have to start all over again. However, after a while (if you
mess up enough times), the guards won't reappear and you can just run to
the end of the hallway. Keep in mind that the set of guards on the right
half of the screen move faster than the ones on the left.

Take the stairway up to the 61st floor. Talk to everyone here. A man
who asks you about Aeris will give you the Keycard 62 if you answer
"......". On floor 62, talk to the man in the room, Domino, and the man
in white, (Hart) then check out the two library rooms. Answer Domino's
question and he'll give you the Keycard 65. The problem with this is
that the answer changes with each game you play. It seems like it would
be easy enough to simply try each answer until you get it right, but you
get an Elemental Materia for free if you answer correctly the first time.
So, it's in your best interest to just reset and keep trying in order to
get the materia. Hart will help you out if you need it, but he'll want
you to pay him first. To get the answer, simply look for the misplaced
file, and note the number of the file. Count forward that many letters,
and write down that letter. After getting all four letters in this way,
try to rearrange them into one of the words that Domino suggests is an
answer. He gives you varying items depending on how many tries it takes
you (you'll get lesser items if you mess up each time).

The 63rd floor is tricky. You have to collect 3 Coupons from all three
rooms, but you're only able to open 3 doors at a time. You can reset
the doors by investigating the computer in the right-hand room, but that
also resets the location of the Coupons. You can move around using
walkways in the ducts; to enter them you have to climb into the black,
box-shaped structures (there's one in the computer room). You can't do
that unless you have at least one of the three items.

To get the items, follow this procedure: activate the computer, then
head to the top-right corner of the screen and open the gate farthest to
the right. Head left and open the left-hand gate, then walk left and go
south to enter the room where A Coupon is. Choose the top option to
climb into the black box and use the walkway to get to the room where B
Coupon is. Finally, go through the door in this room and open the door
to the left, then go north to enter the room containing C Coupon. Then
use the walkway to return to the computer room.

Now if you want, you can just trade one of the Coupons for an item,
but if you have all three then you'll get all three items. The trade
setup works like this (choose 'Coupon Change'):

- Trade Coupon A for the Star Pendant accessory
- Trade Coupon B for the Four Slots bracelet
- Trade Coupon C for the All materia

To get your items (depending on how many coupons you have) go to the
computer and choose the bottom option, then the top. Keep in mind
that you can only do this once.

On the 64th floor, you'll find a Save Point and bedroom to your left.
You can use the machines in the exercise room, or spend 250 gil trying
to get a health drink. Yeah, perhaps it seems stupid to waste your
gil when you don't get anything now, but if you come back later....
If you examine the lockers in the back room, you can find a Phoenix
Down, an Ether, and a M-phone (HP Shout), but you can only take the
first two items for now. Head to the 65th floor.

Here, you have to open a treasure chest, then examine a broken section
of the model in the circular room and choose the top option to repair
it. This unlocks one of the other chests, allowing you to open it and
use the part inside to repair another section of the model. When you
have finished, you'll get the Keycard 66 from the final chest. You
must fix the model in a counter-clockwise fashion starting from the
bottom. The order of the chests you open goes like this:

- Upper-left room: bottom chest
- Upper-left room: top chest
- Lower-left room: left chest
- Lower-left room: top chest
- Upper-right room: chest
- Middle-right room: get the Keycard 66 from here when you're done.

On the 66th floor, you can either run into the meeting hall as quickly
as you can (if you took the elevator...it's a glitch, and was possible
in the Japanese version, at least :)), or you can enter the stall in the
bathroom located in the northwest corner of the floor. Choose the
middle option, and you'll climb on top of the toilet and enter an air
duct. Move forward to see what the Shinra members (Reeve, Palmer,
President Shinra, Heidegger, Hojo, and Scarlet) are discussing.

Climb back out, then climb up the stairwell after Hojo (the pony-tailed
scientist) in the room to the right of the meeting hall. Note that
you'll end up in the air duct even if you ran into the hall...heh, heh.
On the next floor (67), talk to the people and keep following the
scientist. After looking in the purple chamber (and after Cloud gets
another headache), move beyond the crates and to the right to find a
Save Point and a treasure chest with a Poison Materia inside.

Enter the elevator to the north, and then watch as the scientist toys
with Aeris. Now, choose who you want to protect Aeris, (either
Barret or Tifa), and then you can name the lion-like creature (Red 13)
that was attacking Hojo. He'll fight alongside you when the mutant
boss shows up. Don't forget that Red 13 comes equipped with his own
Materia!

_________________________________________________________________________
BOSS TIPS: Sample:HO512 LV: 19 HP: 1000 MP: 120
Sample:HO512-OPT LV: 7 HP: 300 MP: 48

Don't try to kill this guy's little guardians; he'll only create more.
Instead, use Bolt or Fire on him and try Restore to keep up your own
life power. Avoid using physical attacks, Ice, or Poison. This means
that Red 13 is better off using Fire against the boss than attacking.
This battle is easier if you have Barret, who can inflict more damage.
Don't worry about getting poisoned since you can get infected again when
the boss uses the pink gas attack on your characters (there's no point in
trying to de-poison yourselves). You'll get a Talisman should you kill
the boss, and Grenades depending on the OPTs that you killed.
_________________________________________________________________________

Tifa or Barret return after the battle (depending on who you chose).
You'll be asked to make a new party (but you can keep the old one you had
before, if you wish). When you're in control of Cloud again, be sure to
grab the yellow materia (Enemy Skill) that's left behind in the sample
chamber. Then go up the ladder and head south. Talk to the man in the
gray coat to get the Keycard 68. Go back down to floor 66 and try
entering one of the lifts; you'll get caught by Rude (he's a Turk who
you'll be running into constantly throughout the game). He and Tseng
will 'escort' you to a meeting with the president of Shinra. Afterwards,
you'll end up in the jail cells on floor 67. Here, listen to everyone,
then go to sleep.

The next morning, you'll find that your door is unlocked. Investigate
the guard, then talk to Tifa. Check the guard again to unlock the doors,
then look in on Barret and Red 13. After freeing your companions, return
to the lab and talk to Red 13. Talk to him again after taking the
elevator up to the 68th floor, then use the incline to reach the walkway
again. Go all the way along it until you find two purple Potions, then
climb back down and enter the door from the ground floor. The green bars
of light won't hurt you; run through them and pick up two more Potions
before climbing up the stairs to the 69th floor.

Go out the center door to reach a Save Point. Then, run up either of
the purple stairs. Check out the dead Shinra president, capture Palmer,
then go through the door to the north to exit the room. Outside, talk
to the man in white. He's Rufus, son of the Shinra president.

The other characters will return to the floor below, and you must lead
them outside (you can also choose to unequip Aeris' and Cloud's materia
in case you want to juggle them around for the upcoming battles). Your
team now consists of Red 13, Barret, and Aeris; don't forget to reequip
your Materia (it seems as if the top option removes it....) Head to the
lift (by taking the lower door). When you activate it, you are attacked
by a huge gun-wielding machine while going down the side of the Shinra
building.

_________________________________________________________________________
BOSS TIPS: HUNDRED GUNNER LV: 18 HP: 1600 MP:0
weak against Lightning

You can only use long-range attacks, so use Barret's attacks and his
Limit Break as well as magic to harm this foe. Poison-based magic
inflicts no damage, while Bolt does the most damage. Red 13 is a
sitting duck if he doesn't have any spell Materia equipped, so be sure
to deck him out with some magic spells (he can still use his Limit
Break). When you inflict enough damage, the boss starts to break down.
After the second collapse, he starts firing heat blasts that damage all
members, so be careful.
_________________________________________________________________________

After killing the boss, you must fight a flying machine.

_________________________________________________________________________
BOSS TIPS: HELI GUNNER LV: 19 HP: 1000 MP: 0
weak against Lightning

As with the other boss, don't use Bio but do use Bolt. You may be weak
after the last battle, so make use of Potions, the Restore Materia, and
Aeris' B1/1 Break (Healing Wind) to restore lost life. You'll win a
Mythril Armlet when the boss dies.
_________________________________________________________________________

The scene switches back to Cloud. Heal yourself if necessary, equip
Materia, then press Start. Rufus will then attack you. Feel free to
adjust his equipment/Materia if need be before the battle.

_________________________________________________________________________
BOSS TIPS: RUFUS LV: 21 HP: 500 MP: 0
DARK NATION LV: 18 HP: 140 MP: 80

Kill the panther guardian first, then go after the boss. Although you
can't do anything about the panther casting Barrier on Rufus, you can
use magic instead to inflict damage. He can only hurt you with his
shotgun, so don't worry about healing yourself after each round (just
heal yourself when your life gets lower). Sock him with your Limit
Breaks and he'll escape onto the circling helicopter after you've
damaged him enough. Cloud will get a Protect Vest and a Guard Source
when the battle ends.
_________________________________________________________________________

Leave the rooftop and head back to where Tifa is waiting for you. As
Aeris, try to approach the front doors. After a short conversation,
you and the gang will escape by motorcycle (and truck). Your team is
now made up of Cloud, Tifa, and Barret.

An option screen appears where you have the following options:

S Left Attack
X Switch members
O Right Attack
T Main Menu
Start Return to game

Be sure to re-equip Materia before returning to the game!


-------------------------------------------------------------------------
3.10 escape!
-------------------------------------------------------------------------

ITEMS IN THIS AREA: Star Pendant.

Use the controller to move any any direction. Pressing S makes you slash
to the left, and pressing O makes you slash to the right. The object
here is to protect your friends in the truck from enemy cyclists.
Eventually, you'll reach a dead end and fight the boss. The amount of
life you start off with during the battle depends on how much life you
and your friends lost during the high-speed escape. If a character lost
all his life, he begins with only 1 point when the battle starts, but
since the boss gets to make the first attack, they'll have to be revived
using Phoenix Downs if there are any party members who survived. The
boss is a spiked, armored robot with six wheels.

_________________________________________________________________________
BOSS TIPS: MOTOR BALL LV: 19 2600 MP: 120
weak against Lightning

This boss gets a free attack from behind...sheesh. Most of his attacks
do little damage, but his Firethrower and flying fire sweep attacks
can kill your party in a single blast (the fire sweep does around 220
damage)! The best way to beat this group is have your party consist of
Aeris and Barret. Give the All and Restore materia to either Cloud or
Barret, and give the other character Lightning. This way, you can heal
with one character, attack with another, and then use Aeris' Limit Break
to keep your life up at all times. Ice works better than Fire against
the boss (for those characters that don't have Lightning equipped).
Remember, your rows are reversed when attacked from behind, so put Cloud
and Barret in the back and Aeris in the front if you want them to line
up properly when the boss shows up (assuming that's who you use...I found
that they worked the best). If you beat the boss, you'll get a Star
Pendant.
_________________________________________________________________________

Sharks-Master
10-03-2002, 02:46 PM
مشكور أخوي سبيدار مان .... لكن لو أمكن لك أن تترجمة

cloudstrife2002
10-03-2002, 03:44 PM
شباب أنا سبايدرمان غيرت إسمي إلى cloudstrife2002
وياشارك-ماستر بأحاول إني أعيده مترجم

cloudstrife2002
11-03-2002, 02:58 PM
. قرص واحد والكثروغ
3.1 محطة كهرباء makoro
3.2 مدينة midgar
3.3 قاعدة إنهيار جليدي
3.4 عدد مفاعل mako 5
3.5 قطاع 5 أحياء فقيرة
3.6 سوق حائط
3.7 البالوعة / زارت ساحة قطار ثانية
3.8 إلى السماء
3.9 بناية مقر shinra
3.10 هروب!
3.11 بلدة kalm / chocobo مزرعة
3.12 منجم mythril / junon بلدة
3.13 سفينة شحن shinra
3.14 costa ديل sol / قارة جديدة
3.15 صحن ذهبي
3.16 بلدة gongaga / cosmo وادي
3.17 من عودة sephiroth
3.18 المخترع
3.19 خيانة
3.20 معبد ancients
3.21 قرية عظمية / غابة نائمة
3.22 عاصمة منسية / نسى مدينة

4. قرص إثنان والكثروغ
4.1 الكهف
4.2 حانة رقاقة ثلج
4.3 مفقود في الثلج
4.4 الحفرة / متاهة سريعة
4.5 بلدة junon هاجمت!
4.6 أين يغطّي عليه؟ / سريع corel شمالي
4.7 كندور حصن
4.8 داخل رئيس الغيمة
4.9 100 فريق تحت البحر
4.10 مغامرة تحت الماء
4.11 صاروخ cid
4.12 عاصمة منسية زارت ثانية / midgar مدينة تحت الحصار

5. قرص ثلاثة والكثروغ
5.1 حفرة شمالية

6. مناطق علاوة / الأسلحة
6.1 غابة قديمة
6.2 شلال vincent
6.3 علاوة materia مواقع
6.4 yuffie مسعى ثانوي


------------------------------------
جدول محتويات - إف إف 7 جزء أسئلة مكرّرة الثاني
------------------------------------

7. الملحق
7.1 قائمة materia
7.2 مادة وأجهزة
7.3 تسوّق قائمة
7.4 قائمة وحش
7.5 قائمة رمز قرش لعبة
7.6 قضاء وقتا ممتعا
=========================================================================
3. قرص واحد والكثروغ
=========================================================================

-------------------------------------------------------------------------
3.1 محطة كهرباء makoro
-------------------------------------------------------------------------

مواد في هذه المنطقة: جرعة x 3، فينكس أسفل،ريستور materia،
بندقية هجوم.

في بداية اللعبة، أنت سيكون عندك 3 جرع، فينكس أسفل، و
الأثير. أنت لا تستطيع تجهيز ماتريا حتى بعد أن يصل كلاود المرحلة السابعة، بالمناسبة.

مرّة تترك القطار، يدقّق جسم الحارس الأقرب مرّتين إلى
إحصل على جرعتين. ثمّ يتوجّه شمالا. أنت ستهاجم لبعض حرّاس.
أخرجهم بسيفك (أنت قد تربح جرعة لقتلهم)
وبعد ذلك يحرّك اليسار للذهاب خارج. الآن، يتكلّم مع أعضاء فريقك (بيجس،
الوتدّ، وجيسي)، ثمّ يسمّي نفسك وباريت. إذهب إلى
الباب الشمالي الغربي، ويترأّس في الغرفة القادمة لدخول قلب
محطة الكهرباء.

تكلّم مع باريت، (الذي يلتحق بكمه) وبعد ذلك يتكلّم مع كلّ عضو إنهيار جليدي
لفتح الأبواب. بعد إفتتاح الباب الثاني، يترأّس الحقّ للدخول
الغرفة الأخرى بصدر كنز (فينكس أسفل). ثمّ، يعود
ويدخل المصعد (أنت يجب أن تتكلّم مع جيسي أولا). إضغط
مفتاح سهم لتنشيطه.

شغّل طريقك نزولا الذي الدرجات ومرّ بالباب إلى اليسار. ثمّ
إتل جيسي أسفل السلّم. عندما تتوقّف، يفتّش المنطقة في الجبهة
ها لجرعة (من الصعب الرؤية بسبب البخار). التسلّق
أسفل، يعبر الأنابيب، يتقدّم السلّم القريب، ويسجّل ملاحظة حوله
نقطة ساف قبل سلك walkway.

إلتقط ريستور materia على الأرض في المنطقة القادمة ووضع
القنبلة. جرس إنذار سيبدو وأنت يجب أن تحارب الرئيس، ضخم
ماكنة شبه العقرب.

_________________________________________________________________________
نصائح رئيس: عقرب حارس إل في: ؟ ؟ الإيتش بي: 800 عضو برلمان: 0

أعمال مزلاج كلاود السحرية حسنا، بينما باريت يجب أن يهاجم.
مجال بحث لن يضرّ بك، هو فقط يحذّر بالنسبة إلى الذي الرئيس س
هاجم قادما. عندما عملت ضررا كافيا، الرئيس سيبدأ
إهتزّ وكلاود ستحذّر باريت. من هذه النقطة فصاعدا، لا يهاجم
الرئيس ويشفي نفسك أو تحرس ببساطة إلى أن تهاجمك الرئيس.
إذا تحاول إيذائه أثناء هذا الوقت، يردّ الرئيس بضرر
ضرب شعاع ليزر من ذيله. بضعة ضربات أكثر بعد أن تتوقّف عن إهتزاز و
الرئيس يموت. أنت ستحصل على بندقية هجوم عندما تقتله.
_________________________________________________________________________

عندك عشرة دقائق الآن للهروب من محطة الكهرباء. أنت ستحتاج
لشقّ طريقك الظهر إلى قاعة المدخل على هيئة تي المقلوبة حيث
أحد أعضاء الإنهيار الجليدي ينتظرون. (إذا لعبت العينة
القرص، يعرف بأنّك لست بحاجة إلى أن 'تبحث' للأعضاء الآخرين؛ فقط
تكلّم مع جيسي لتحريرها وبعد ذلك تخرج. منذ أن يصبح باريت جديدا
البندقية بعد المعركة، يكون متأكّدا لتجهيزه. أيضا، يتكلّم مع الآخرين
الأعضاء سيفتحون البابان في طريقك ظهر.


-------------------------------------------------------------------------
3.2 مدينة midgar
-------------------------------------------------------------------------

مواد في هذه المنطقة: الجرعة.

بعد أن يفجّر أعضاء الإنهيار الجليدي المرور، يترأّس الدرجات.
أنت ستقابل أيريس هنا، لكنّها لن تلتحق بكم لحد الآن. في القادمين
الشاشة، هناك جرعة إلى المنطقة الجنوبية الغربية التركيب الدائري
(قرب أعمدة المصابيح). مشّ جنوبا متى أنت تعمل. في هذه المنطقة القادمة،
أنت ستلتقي الحرّاس وعندك إختيار ركض (قاع
إختيار) أو قتال (إختيار أعلى). بعد بضعة لقاءات أكثر ب
شينرا يحرس، قفزة كلوظل في قطار المرور ووقع في
عصابة إنهيار جليدي. بعد التحدّث معهم، يمشي إلى 'جبهة'
إعرض وأنت ستقفز من إلى المنطقة الأخرى. تكلّم مع الناس هنا
وأحد الأعضاء (جيسي) سيشوّفونك صورة ماكورو
النبات على شاشة القطار. إقترب من باريت وأنت ستنتهي بالذهاب
إلى قاعدة المجموعة.


-------------------------------------------------------------------------
3.3 قاعدة إنهيار جليدي
-------------------------------------------------------------------------

مواد في هذه المنطقة: 1500 gil، كلّ materia، أثير.

توجّه غربا وإذهب إلى أعلى. تكلّم مع الطفل بالسياج، ثمّ يتوجّه غربا
ثانية (هناك قريبة نقطة ساف، أيضا). تكلّم مع الناس هنا،
ثمّ يفحص الحانة. في قمة البناية الأطول في الجنوب
الشرق غرفة نوم. الطفل هنا سيتركك تقضّي الليلة لـ10 gil.

في الحانة، أنت ستقابل تيفا، الذي أيضا عضو إنهيار جليدي، أيضا
كمارلين، التي بإفتراض بنت باريت. بعد تسمية تيفا،
يظهر باريت عندما تحاول ترك وكشف القاعدة المخفية
تحت الحانة. بعد التحدّث مع باريت، تيفا يظهر. إترك
القاعدة وأنت سيكون عندك إستراحة قصيرة مع تيفا. عندما تجتمع
باريت بعد ذلك، هو سيعطيك 1500 gil. إذا تذهب إلى المبتدئ
القاعة فوق دكان السلاح خارج، أنت يمكن أن تتعلّم أكثر حول لعب
اللعبة. أنت ستجد أيضا الذي هناك داخل القفص الضخم. الرجل في
الزاوية الصحيحة هذه الغرفة لها ماتريا بأقدامه (كلّ). خذه
وصدر سينزل الذي له أثير داخل منه. إذا أنت
ما لاحظ، البنايتان التي قفلتا الآخرون
اليوم مفتوح الآن.

عندما أنت مستعدّ، يعود إلى محطة القطار للإستعداد
مهمّة الإنهيار الجليدي القادمة. إذا تحبّ، أنت يمكن أن تذهب إلى أقصى اليمين إلى
إدخل ساحة قطار، لكن ليس هناك معظم الإهتمام هناك.




















:D كذا يعجبك ياشارك- ماستر

Sharks-Master
11-03-2002, 06:23 PM
مشكور على الترجمة لكن هذي ترجمة عمياء !:D

cloudstrife2002
11-03-2002, 09:22 PM
طيب عطني موقع ترجمة غير المسبار وعجيب?: ?:

cloudstrife2002
13-03-2002, 11:31 AM
محطة كهرباء ماكو

مواد في هذه المنطقة: بوشن x 3، فينكس داون،ريستور ماتيريا,
بندقية هجوم.

في بداية اللعبة، أنت سيكون عندك 3 بوشن، فينكس داون ، و
إثير. أنت لا تستطيع تجهيز ماتريا حتى بعد أن يصل كلاودالLV السابعة

أترك القطار، إضغط X عند جسم الحارس الأقرب مرّتين ستحصل على
بوشنx2. ثمّ توجّه شمالا. أنت ستهاجم من بعض الحرّاس.
إقض عليهم (أنت قد تربح بوشن لقتلهم)
وبعد ذلك يحرّك اليسار للذهاب خارج. الآن، يتكلّم مع أعضاء فريقك (بيجز،
ويدج وجيسي)، ثمّ سمّي نفسك وباريت. إذهب إلى
الباب الشمالي الغربي، ويترأّس في الغرفة القادمة لدخول قلب
محطة الكهرباء.

تكلّم مع باريت، (الذي يلتحق بك) وبعد ذلك يتكلّم مع كلّ أعضاء أفلانش
لفتح الأبواب. بعد إفتتاح الباب الثاني، يترأّس الحقّ للدخول
الغرفة الأخرى بصدر كنز (فينكس داون). ثمّ، يعود
ويدخل المصعد (أنت يجب أن تتكلّم مع جيسي أولا). إضغط
مفتاح سهم لتنشيطه.

شغّل طريقك نزولا الذي الدرجات ومرّ بالباب إلى اليسار. ثمّ
إتل جيسي أسفل السلّم. عندما تتوقّف، يفتّش المنطقة في الجبهة
ها لبوشن (من الصعب الرؤية بسبب البخار). التسلّق
أسفل، يعبر الأنابيب، يتقدّم السلّم القريب، ويسجّل ملاحظة حوله
نقطة الحفظ قبل سلك walkway.

إلتقط ريستور ماتيريا من على الأرض في المنطقة القادمة ووضع
القنبلة. جرس إنذار سيرن وأنت يجب أن تحارب الرئيس، الضخم
ماكنة العقرب.

____________________________________________________
نصائح رئيس: عقرب حارس إل في: ؟ ؟ الHP:800 الMP:0

أعمال البرق كلاود السحرية حسنا، بينما باريت يجب أن يهاجم.
مجال بحث لن يضرّ بك، هو فقط يحذّر بالنسبة إلى الذي الرئيس س
هاجم قادما. عندما عملت ضررا كافيا، الرئيس سيبدأ
إهتزّ وكلاود سيحذّر باريت. من هذه النقطة فصاعدا، لا يهاجم
الرئيس ويشفي نفسك أو تحرس ببساطة إلى أن تهاجمك الرئيس.
إذا تحاول إيذائه أثناء هذا الوقت، يردّ الرئيس بضرر
ضرب شعاع ليزر من ذيله. بضعة ضربات أكثر بعد أن تتوقّف عن إهتزاز و
الرئيس يموت. أنت ستحصل على بندقية هجوم عندما تقتله.
____________________________________________________

عندك عشرة دقائق الآن للهروب من محطة الكهرباء. أنت ستحتاج
لشقّ طريقك الظهر إلى قاعة المدخل على هيئة تي المقلوبة حيث
أحد أعضاء أفالانش ينتظرون. (إذا لعبت العينة
القرص، يعرف بأنّك لست بحاجة إلى أن 'تبحث' للأعضاء الآخرين؛ فقط
تكلّم مع جيسي لتحريرها وبعد ذلك تخرج. منذ أن يصبح باريت جديدا
البندقية بعد المعركة، يكون متأكّدا لتجهيزه. أيضا، يتكلّم مع الآخرين
الأعضاء سيفتحون البابان في طريقك ظهر.


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3.2 مدينة midgar
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مواد في هذه المنطقة: بوشن.

بعد أن يفجّر أعضاء أفالانش المرور، يترأّس الدرجات.
أنت ستقابل أيريس هنا، لكنّها لن تلتحق بكم لحد الآن. في القادمين
الشاشة، هناك بوشن إلى المنطقة الجنوبية الغربية التركيب الدائري
(قرب أعمدة المصابيح). مشّ جنوبا متى أنت تعمل. في هذه المنطقة القادمة،
أنت ستلتقي الحرّاس وعندك إختيار ركض (أسفل
إختيار) أو قتال (إختيار أعلى). بعد بضعة لقاءات بشينرا
يحرس، قفزة كلوظل في قطار المرور ووقع في
عصابة أفلانش. بعد التحدّث معهم، يمشي إلى 'جبهة'
إعرض وأنت ستقفز من إلى المنطقة الأخرى. تكلّم مع الناس هنا
وأحد الأعضاء (جيسي) سيشوّفونك صورة ماكو
النبات على شاشة القطار. إقترب من باريت وأنت ستنتهي بالذهاب
إلى قاعدة المجموعة.


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3.3 قاعدة أفلانش
-------------------------------------------------------------------------

مواد في هذه المنطقة: 1500 جيل، آل(الكل) ماتيريا، إثير.

توجّه غربا وإذهب إلى أعلى. تكلّم مع الطفل بالسياج، ثمّ يتوجّه غربا
ثانية (هناك قريبة نقطة حفظ، أيضا). تكلّم مع الناس هنا،
ثمّ يفحص الحانة. في قمة البناية الأطول في الجنوب
الشرق غرفة نوم. الطفل هنا سيتركك تقضّي الليلة بـ10 جيل.

في الحانة، أنت ستقابل تيفا، التي أيضا هي عضو أفالانش، أيضا
مارلين، التي بإفتراض بنت باريت. بعد تسمية تيفا،
يظهر باريت عندما تحاول ترك وكشف القاعدة المخفية
تحت الحانة. بعد التحدّث مع باريت، تيفا يظهر. إترك
القاعدة وأنت سيكون عندك إستراحة قصيرة مع تيفا. عندما تجتمع
باريت بعد ذلك، هو سيعطيك 1500 جيل. إذا تذهب إلى المبتدئ
القاعة فوق دكان السلاح خارج، أنت يمكن أن تتعلّم أكثر حول لعب
اللعبة. أنت ستجد أيضا الذي هناك داخل القفص الضخم. الرجل في
الزاوية الصحيحة هذه الغرفة لها ماتريا بأقدامه (الكلّ). خذه
وصدر سينزل الذي له إثير داخل منه. إذا أنت
ما لاحظ، البنايتان التي قفلتا الآخرون
اليوم مفتوح الآن.

عندما أنت مستعدّ، يعود إلى محطة القطار للإستعداد
مهمّة أفلاانش القادمة. إذا تحبّ، أنت يمكن أن تذهب
إلى أقصى اليمين إلىإدخل ساحة قطار،
لكن ليس هناك معظم الإهتمام هناك































وين موقع يا شارك ماستر ?: ?: ?:

Sharks-Master
13-03-2002, 01:38 PM
آسف ما عندي موقع للترجمة غير اللي عندك .... لكن مشكور على الترجمة العربية

وإذا أنت كنت اللي مسويها الله يعطيك ألف عافية !;)