رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
اقتباس:
المشاركة الأصلية كتبت بواسطة SALM0RE
Nice One Dude
أتمنى يكون نفس غلاف النسخة الأمريكية للVita بس ماأعتقد :blackeye:
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
اقتباس:
يعني ادا تبغى تلعب عادي بدون كروت يمديك ، وادا تبغى تلعب مود كروت في مكان خاص له في منيوم الي هو تختار تنقد الارض ولا تفجره...
زين انا بختار ادمر الارض p:
اقتباس:
على فكرة اراشي امس سيث قال انه تشان لي عندها حركة OTG يعني اول ما خصم يطيح في ارض يمديها ترفعه من ارض عشان تكملي بعدها كمبوا!
فشىء كويس بصراحة ^^
لحسن حظي X3
هي كفايه انها تقدر تمسك الخصم في الهواء وتقلبه
فما بالك لو من عالارض بعد @@
اقتباس:
طبعا يمديك دحين تميز في اي جهة راح تترمي XD
عمري ما ضبطت هالكومبو
الحين عالاقل اقدر اهرب منه XD
اقتباس:
9-دحين في بعض ستريكات ماراح تعطي خاصية ستن زي اول...
احسن لأنها تخرب أعصابي :28:
التغييرات ماقدر أحكم زينه ولا لا لين أجربها
لكن متأكده انها ماراح تعجب اللاعبين الـpro لأنها نوعا ما تخلي مستواهم قريب من اللاعبين اللي اقل منهم
<<< فرحانه لأنها مب pro
XD
اقتباس:
X-23
- Mid-air special attacks can be canceled into Talon Attack.
- Crescent Scythe floats higher.
- Decreased untechable time for opponents after a Crescent Scythe hit.
- Rage Trigger causes opponent to fly further to the side.
- Number of hits in Rage Trigger can be increased through rapid buttons presses.
زين عدلوا فيها أكثر @@
صارت هي تطير وضرباتهم بعد تطيّر الخصم XD
الفيديوهات بجوفها وقت ثاني باذن الله
يعطيك العافيه ياشيرو ^________^
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
السلام عليكم ، ماكس ملين نزل اول خمسة من شخصيات مارفل يتكلم على تغيرات الي صارتلهم وشخصيات الخمسة هم:
شي هولك، دورمامو، مغنيتوا، هولك، دكتور دوم!
تفضلوا الفيديوا:
http://www.youtube.com/watch?v=icdngAz_8Fs&feature=feedu
بالنسبة ليا شي هولك تغيرتها حلوة ماهي سيئة ، مغنيتوا دحين احسه صار موزون
هولك لعبه صار حماس، دورمامو صار يخوف ، دووم صار اس كاركتر...
وانتم ايش تشوفوا؟؟
وعلى فكرة الي عنده حساب على يوتوب يمديه يكتب كومنت على ماكس ملين ايش الخمسة الشخصيات من نمارفل الي تبغوها تطلع في حلقة الجاية...
وشكرا
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
حلقة جديدة من ماكس ملين يتكلم عن فيونكس رايت و ايرون فيست!
http://www.youtube.com/watch?v=g7_YLA8m-Xo&feature=feedu
وشكرا
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
سلام عليكم ، نزلت تغيرات جديدة من ناحية شخصيات كابكوم تفضلوا:
اقتباس:
http://media.eventhubs.com/images/mv...cter_akuma.png
Akuma
- Health decreased to 750,000. Previously, it was 800,000.
- Decreased priority of Hurricane Kick.
- Increased horizontal knockback range of Hurricane Kick.
- Demon Flip can be done in the air.
- Additional hits can be added to Messatsu Gohado (all versions) through rapid buttons presses.
- Additional hits can be added to Tenma Gozanku (all versions) through rapid buttons presses.
- Additional hits can be added to Raging Demon through rapid buttons presses.
http://media.eventhubs.com/images/mv..._amaterasu.png
Amaterasu
- Decreased hit stun time on all normal attacks (L,M,H).
- Decreased hit box size of M, cr.M.
- Increased active frames of cr.M.
- Stance change is possible in mid-air.
- Increased active frames of charged Thunder Edge.
- Sword portion of Glaive Chop causes knockdown.
- Decreased untechable time of Assist ß (Cold Star).
- Additional hits can be added to Divine Instruments (Level 3) through rapid button presses.
http://media.eventhubs.com/images/mv...ter_arthur.png
Arthur
- Health increased to 850,000. Previously, it was 800,000.
- Changed falling speed of j.S.
- j.S can OTG.
- Added starup invincibility to Heavenly Slash (DP + M).
- Increased untechable time for first hit of Hellbound Slash (DP + H).
- Additional hits can be added to Goddess' Bracelet through rapid buttons presses.
http://media.eventhubs.com/images/mv...cter_chris.png
Chris
- Can act immediately after a dash.
- Increased float of cr.H.
- Decreased startup of j.S and increased active frames.
- Normal gun moves, Low Shot, cr.H, Air Low Shot can be empty canceled.
- Minimum damage scaling on special attacks has been increased.
- Increased active frames of Shotgun.
- Decreased damage of Shotgun.
- Decreased untechable time of first hit of Combination Punch H.
- Decreased gap of Prone Shot.
- Machine Gun portion of Sweep Combo can OTG.
http://media.eventhubs.com/images/mv...ter_chunli.png
Chun-li
- M, cr.M can be jump canceled.
- Yosokyaku (Step Kicks) can OTG.
- Slightly increased priority of Lightning Legs.
- Adjusted so Kikoanken (HCF + A, then H) is easier to perform.
- Decreased startup of Tenshokyaku.
- Increased untechable time from last hit of Tenshokyaku.
- Can act after an Air Tenshokyaku.
- Lowered arc of Air Tenshokyaku L.
- Added new move "EX Spinning Bird Kick."
- Additional hits can be added to Kikosho through rapid buttons presses.
http://media.eventhubs.com/images/mv...ter_cviper.png
C.Viper
- Increased feint input timing slightly for L and M versions of Thunder Knuckle.
- Slightly decreased forward moving range of Thunder Knuckle M.
- Untechable time from Thunder Knuckle H decreases with combo length.
- Added new move "Optic Laser"
http://media.eventhubs.com/images/mv...cter_dante.png
Dante
- Increased knockback for all moves.
- Adjusted hit stun time and float heights for all moves.
- Decreased minimum damage scaling on normal and special attacks.
- Decreased hitbox size of L and M.
- Lowered float of Clay Pigeon.
- Decreased cancel time during startup of Bold Move.
- Commands that were performed through repetitve joystick motions can now be done with a single additional button press.
- Increased invincibility frame startup on The Hammer, and decreased total invincibility frames.
- Decreased damage of Volcano-Beehive.
- Slightly increased horizontal knockback from Beehive.
- During Devil Trigger, Dante can now triple jump and double air dash.
- Additional hits can be added to Million Dollars through rapid buttons presses.
http://media.eventhubs.com/images/mv...er_felicia.png
Felicia
- Untechable time from Toy Touch decreases with combo length.
- Rolling Buckler no longer automatically tracks towards the opponent.
- Delta Kick can be done in the air.
- Third hit of Air Delta Kick causes ground bounce.
- Decreased total frames of Sand Splash (all versions).
- Sand Splash can OTG.
- Decreased total frames of Kitty's Helper.
- Additional hits can be added to Dancing Flash through rapid buttons presses.
- Additional hits can be added to Please Help Me through rapid buttons presses.
http://media.eventhubs.com/images/mv...ter_haggar.png
Haggar
- cr.H causes knockdown.
- cr.H can OTG.
- cr.H cannot be canceled.
- Falls faster after an air throw.
- Decreased initial startup invincibility of Assist a (Double Lariat).
- Assist a (Double Lariat) no longer causes untechable knockdown.
- Added invincibility to Rapid Fire Fist.
- Additional hits can be added to Rapid Fire Fist through rapid buttons presses.
- Additional hits can be added to Final Haggar Buster through rapid joystick rotations.
http://media.eventhubs.com/images/mv...r_hsien_ko.png
Hsien-Ko
- Reduced startup of cr.M and decreased active frames.
- Jump attacks cause slightly less float.
- Rantetsu can chain combo into Edoga (Forward + H).
- Increased untechable time from Edoga.
- Increased variety of items Hsien-Ko can throw during Anki Hou.
- Additional hits can be added to Tenrai Ha through rapid buttons presses.
http://media.eventhubs.com/images/mv...acter_jill.png
Jill
- All attacks float a little higher.
- Slightly decreased forward moving range of cr.M.
- Slightly reduced hit box sizes of all jumping attacks.
http://media.eventhubs.com/images/mv...r_morrigan.png
Morrigan
- j.H, j.S priority has been slightly increased.
- Increased frame advantage after all her throws.
- Increased damage of Soul Fist.
- Increased untechable time on a normal Soul Fist hit, but time decreases with combo length.
- Added new move Soul Drain (QCF + S).
- Decreased total frames for Flight.
- Additional hits can be added to Finishing Shower through rapid buttons presses.
http://media.eventhubs.com/images/mv...racter_ryu.png
Ryu
- Can act immediately after a dash.
- Minimum damage scaling on normal attacks has been increased.
- Collarbone Breaker (Overhead) can be canceled.
- Added new moves "Ren Hadoken," "Baku Hadoken," "Hado Shoryuken." (Rapid-fire Hadouken, Explosive Hadouken and Gene Splice.
- Added new move, Hado Kakusei (Down, Down + 2A / Denjin Mode).
- During Hado Kakusei, Shinku Hadoken becomes "Shin Hadoken," and Shinku Tatsumaki Senpukyaku becomes "Shin Tatsumaki Senpukyaku."
- Additional hits can be added to Shinku Hadoken (all versions, including Shin Hadoken) through rapid button presses.
- Additional hits can be added to Shinku Tatsumaki Senpukyaku (including Shin Tatsumaki Senpukyaku) through rapid button presses.
http://media.eventhubs.com/images/mv...er_spencer.png
Spencer
- Increased movement speed of Zip Line.
- Spencer will float higher during Zip Kick.
- Slightly decreased initial startup of Armor Piercer.
- Added new move "Bionic Bomber."
http://media.eventhubs.com/images/mv...cter_trish.png
Trish
- Chain combo M -> cr.M -> cr.H or H is now possible.
- Can perform Trick "Hopscotch," Trick "Peekaboo," and Round-Trip only once per jump.
- Decreased total frames of Air Raid.
- Air Maximum Voltage can OTG.
- Additional hits can be added to Maximum Voltage (ground and air versions) through rapid buttons presses.
http://media.eventhubs.com/images/mv...tron_bonne.png
Tron Bonne
- j.H causes greater knockback.
- Increased down time from a normal throw.
- Gustaff Fire is cancelable.
- Increased jump cancel time of Gustaff Fire.
- Untechable time from rock pickup part of Bandit Boulder decreases with combo length.
- Can cancel after throwing the rocks in Bandit Boulder.
- Increased minimum damage scaling of special attacks.
- Servbot Launcher (all versions) can be rapid fire up to three times in a row.
- Lowered float of ground Bonne Strike.
- Untechable time from Air Bonne Strike decreases with combo length.
- Fixed Bonne Mixer and Shakedown Mixer so they can come out on an empty cancel.
- Removed invincibility from Assist ß (Gustaff Fire).
- Additional hits can be added to Servbot Surprise through rapid buttons presses.
- Additional hits can be added to Shakedown Mixer through rapid joystick rotations.
http://media.eventhubs.com/images/mv...ewtifuljoe.png
Viewtiful Joe
- Reduced hittable area when in the air.
- Increased priority of j.S.
- Slightly increased range of ground normal throws.
- Reduced total frames of Shocking Pink.
- Shocking Pink will not explode when sliding between buttons, and it cannot be juggled.
- Added new move, V-Dodge (S + A)
- Air Desperado can OTG.
- Additional hits can be added to Mach Speed through rapid buttons presses.
http://media.eventhubs.com/images/mv...ter_wesker.png
Wesker
- Health decreased to 1,000,000. It was 1,100,000 in MvC3.
- Damage and speed increase as his sunglasses get damaged.
- Decreased startup of j.M.
- Decreased float of Samurai Edge (Horizontal Gunshot).
- Adjusted untechable time for all versions of Samurai Edge.
- Phantom Move can be performed after Cobra Strike.
- Decreased attack startup time of Jaguar Dash and increased active frames.
- Increased damage of Jaguar Kick.
- Increased hit box of Tiger Uppercut L and M.
- Oppponent cannot tech after wall bounce from Tiger Uppercut M and H.
- Increased invincibility frame startup of Rhino Charge.
- Additional damage scaling is added after a successful Rhino Charge, so damage is decreased on extra hits.
- Additional hits can be added to Lost in Nightmares (ground and air versions) through rapid buttons presses.
http://media.eventhubs.com/images/mv...acter_zero.png
Zero
- Health increased to 830,000. It was 800,000 in MvC3.
- Decreased hit stun time on all normal attacks (L,M,H).
- Slightly increased horizontal air knockback from Shippuga (Forward + H).
- Applied limit on number of air Zero Busters that can be performed in one jump.
- Can cancel moves into fully-charged Zero Buster (except for Hyper Combos).
- Fully-charged Zero buster no longer causes untechable knockdown.
- Ground recovery time increased after Sentsuizan.
- Changed angle of Sentsuizan H.
- Raikousen will go behind an opponent in the corner.
اراشي شوفت في تشان لي ،لما تنط وتضغطي على تحت مثلث او مربع، هذي الحركة الي تسوي OTG!
ونزلت حلقة جديدة من ماكس ملين عن جيم بلاي لي دورمامو وهوك اي ودوم وهولك و فرجل وايرون فيست تفضلوا:
http://www.youtube.com/watch?v=zwgRrEdwPi0&feature=feedu
وشكرا ً
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
اقتباس:
Rocket Raccoon and Frank West coming very soon now :) both totally unique chars, can't wait to see what people do w these two...
With Frank, expect photography, drinking, ridiculous weapons, zombies and... vomiting?
بالعربي فرانك وروكت راكون راح ينزل تريلر حقهم قريب!
ونزلت حلقة جديدة يتكلم عن خمسة تغيرات لشخصيات مارفل هم:
فيونكس و كابتن امريكا وديدبول وايرون مان و تاسك ماستر
تفضلوا:
http://www.youtube.com/watch?v=kPdWrNyjoVU&feature=feedu
وشكرا
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
سلام عليكم
فرانك ويست يجي منه ، بس روكت راكون يع بالنسبة ليا اسوء شخصية نزلوها...
مشكور كيد على خبر ^^
خلاص كذا اكتملت شخصيات مارفل! مبروك للجميع D:
حلقة جديدة من ماكس ملين اسيست مي فرجل! ونوفا!!
http://www.youtube.com/watch?v=p8qwNZvAvBE&feature=feedu
هههههههههههههههه يامي ماراح تحب فرجل هذا XD
وشكرا
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
سلام عليكم ، كيفكم؟
خلاص باقي 10 ايام وتنزل اللعبة! اوه شايفها كثير XD
http://www.youtube.com/watch?v=2Pl7Qry1vuM&feature=feedu
تعديلات على سوبر سكرل و سنتنال وستورم وسبايدر مان واكس 23 في نسخة التميت
وشكرا ^^
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
العفوا، وانت بصحة وسلامة^^
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
رد: مستجدات | Ultimate Marvel vs. Capcom 3 (من رد 536# وفي صفحه 54)
السلام عليكم كيفكم؟ ان شاء الله تكون بخير
ها مين اشترى؟ ومين ما اشترى؟؟
وايش رايكم في لعبة؟ حلوة؟ هبلة؟؟
وفي احد ناوي يلعب اون لاين؟؟؟
وشكرا