السلام عليكم ^^
هذي المقابلة الأخيرة مع Team NINJA مع توضيح بعض الأشياء فيها وتوضيح معلومات جديدة عن DOA4 وأشياء ثانية ^^
بحط كل إقتباس وتحته معلومات إذا المعلومات مو واضحة فموجود الإقتباس ^^
As the most important third-party developer for Microsoft, Team Ninja's role in developing games for Xbox 2 (likely coming next year) may well determine Microsoft's overall success with its next platform.
IGN Xbox: We know about a number of Team Ninja projects in the works (Code Cronus, DOA 4, Ninja Gaiden 2). What order can we expect them in? Which is next?- حاليا فريق ننجا يعمل على DOA4 وهو الشيء الرئيسي، من غير DOA4 لن يكون هنالك Ninja Gaiden2, DOAX2 or Cronus.
Itagaki: DOA 4 is the main project for now. Without DOA4, there will be no Ninja Gaiden2, DOAX2 or Cronus.
- DOA4 ستمتلك كل شيء موجود في الأجزاء السابقة وبشكل أكثر وأعمق.
- حركات الكاونتر reversal ستكون موجودة بالجزء الرابع (اعتقد بستعمل نفس النظام الموجود في التيميت).
IGN Xbox: You've introduced new characters in both DOA Xtreme Beach Volleyball and Ninja Gaiden. Any chance that these characters will appear in DOA 4?- شخصية ليزا من DOAX و راشيل من NG قد يكونا في DOA4 (ليزا تقريبا بنسبة 95% أما راشيل 40% لأنها تستعمل الأسلحة بالقتال)
Itagaki: Anything is possible. I just came out of a planning meeting where we talked about this exact issue.
IGN Xbox: DOA 2 had in-game cut-scenes for endings and DOA 3 had some awesome CG movie endings. Which will we get for DOA 4?- DOA4 ستملك نهايات CG للشخصيات نفس الثالث و Itagaki سيسافر الشهر المقبل للصين لتصوير بعض المناطق لنهاية Lei Fang ( بتكون بالطبيعة؟
Itagaki: I'm going to make a pre-rendered ending movie. It's going to be really good. I'll be in China next month to photograph some locations for Lei Fang's ending CG.)
IGN Xbox: How will the arenas differ in DOA 4? Will they be larger? More interactive? Will they affect a fight even more than they do now?- نفس ماهو مكتوب البيئات والمناطق في DOA 4 ستكون أكبر وتفعلية نفس DOAU وأكثر.
Itagaki: Of course, more interactive environments. This is our main theme. Not only [will] the reaction be different, but the action itself will be different.![]()
Team Ninja makes Xbox games that look this good. Imagine what its Xbox 2 titles will look like.
IGN Xbox: Ever since DOA 2, we've been begging for four-player action, with four characters in one arena at the same time. Will DOA 4 answer our prayers?- ستكون هنالك إمكانية اللعب مع أربع لاعبين نفس DOAU & DOA3، ممتاز شي مهم جداً بالنسبة لي.
Itagaki: I would love to do that!![]()
(الأكس بوكس 2 معناتها راح يمتلك 4 يدات بعد ^^)
IGN Xbox: One of the great aspects of DOA 2 and DOA Ultimate were all of the unlockable costumes. DOA 3 didn't really have any unlockables. Will DOA 4 feature a lot of unlockables? Will they just be costumes or other things? And can you maybe give us an estimate on how many costumes and arenas to expect this time out?- كما حصل مع DOAU ستكون هنالك العديد والعديد من الأشياء القابلة للفتح مثل الملابس، الشخصيات، معلنين القتال عروض سرية وأشياء أخرى.
Itagaki: As you're expecting...
IGN Xbox: When will we get our first look at DOA 4?- هممم E3 ؟
Itagaki: When it's most effective for many reasons.
IGN Xbox: Now that Dead or Alive Ultimate is out, how do you feel about the final product?Yes. Hitomi is the best XD
Itagaki: I think it turned out really nice. Weren't you surprised by the online feature?
IGN Xbox: Definitely. I was also surprised you chose to bring back Hitomi but not Brad Wong or Christie. Why is that?
Itagaki: Because I like Hitomi the best.
IGN Xbox: Do you have any fighting tips for fans of DOAU who are getting their butts kicked online?- اللي عنده صعوبة ومايقدر يهزم بعض الناس أونلاين في DOAU ينصحهم Itagaki بسؤال اللاعبين اللي مستواهم قوي عبر المايكروفون
Itagaki: Why don't you ask the good players via voice chat?![]()
IGN Xbox: Is DOA Ultimate the last Team Ninja game for the Xbox before Xbox 2 launches?- نفس ماهو معروف DOAU آخر لعبة من تيم ننجا على الأكس بكس : (
Itagaki: Most likely, yes. Arrival of the next generation machine is closer than you think. TeamNINJA's focus is already on the new machine.
والفريق الآن مركز على العاب الجيل القادم.
IGN Xbox: You've said that the reason for creating DOA Ultimate is that you wanted all three versions of DOA available on one system for the first time. With DOA 4 coming for Xbox 2, do you have any thoughts about doing another Ultimate version of DOA 1-3 for Xbox 2?- لن تكون هنالك DOAU 1-3 لأنه عملها على الأكس بوكس الحالي ( مع هذا أتوقع بنشوف DOA3U على الأكس بوكس 2
Itagaki: I don't plan to do anything like it for a while. That's why I did it this time.)
IGN Xbox: There's a lot of backstory for each character in DOAU, but the only character to get his own game on Xbox was Ryu Hayabusa. Any chance of seeing Kasumi, Ayane, or another DOA character star in their own game?- Ryu Hayabusa هو مايريده Team Ninja للعبة أكشن ولايوجد تخطيط لعمل العاب ثانية مركزة على شخصيات الننجا في DOA مثل Kasumi, Ayane, Hayate.
Itagaki: Hayabusa is all we need for [an] action game.
وعن قدرة الفريق الإبداعية بتصميم جرافيكس مذهل قال...
IGN Xbox: Every game you have put out for Xbox has made great use of the hardware. What is Team Ninja's secret for maximizing what Xbox has to offer? What is it you are doing that no other developer seems to have figured out?مافهمت شي P:
Itagaki: It's hard to say in English... Be quick to make decisions, but slow to give up. Do you understand what I'm talking about?
Team Ninja الآن يعمل على مجموعة من الألعاب DOA 4, Code Cronus, Ninja Gaiden 2, Ninja Gaiden DS لكن العمل الرئيسي على DOA 4.
Ninja Gaiden DS على حسب كلام IGN لكن حتى الآن لايوجد أي شيء رسمي عنها.
IGN Xbox: Makes sense. It seems that Team Ninja is juggling a lot of projects at one time (DOA 4, Code Cronus, Ninja Gaiden 2, Ninja Gaiden DS), can you give us some insight into how your development process works? How are you able to work on so many projects at once and stay focused on each?تعليقاته معقدة P:
Itagaki: Ninety percent common sense and 10% craziness.
IGN Xbox: You've been very secretive about Code Cronus. All we know is that it's not DOA 4 and that it's not a straight-up fighting game. Can you give us a hint as to what kind of game it is?- مثل ماهو معروف DOA Code Cronus ليست لعبة قتال وبما أن موعد إصدار DOA4 معجل ستكون DOA Code Cronus بعدها بفترة (وبعد NG2).
Itagaki: All I can say is that since DOA 4 schedule was expedited, it's going to be later.
IGN Xbox: When will we learn Code Cronus' true name?- DOA Code Cronus قد لايكون الأسم الرسمي للعبة، وستم الإعلان عن الأسم واللعبة بوقت واحد ( متى صارلها سنتين أو أكثر
Itagaki: It's already decided. We'll announce the name together with the game.)
IGN Xbox: A long time ago, you said that you were interested in reviving Tecmo Bowl, but only if Ninja Gaiden was successful. Now that NG is a big success, what are the chances of seeing a new Tecmo Bowl in the future?- قبل إصدار Ninja Gaiden ذكر Itagaki أنه يريد إعادة لعبة Tecmo Bowl للحياة بإصدار جزء جديد لكن إن نجحت Ninja Gaiden، وبعد النجاح الضخم لـNinja Gaiden يقول الآن أن قصة Ryu Hayabusa لم تنتهي وطلب من IGN أنهم يعملون تصويت على أي لعبة يريد لها العشاق جزء جديد Tecmo Bowl أم Ninja Gaiden، طبعا الفرق كبير لننجا جايدن ( شنو هي اللعبة الثانية أصلاً ؟ اللي اذكره انها كرة قدم أمريكية P: )
Itagaki: Wow, I'm impressed that you remember what I said. I'm happy. I say that Hayabusa's adventure shouldn't end yet. Of course this is my personal feeling so it may differ from what the fans' desire. You should survey your readers by asking if TeamNINJA should be working on Ninja Gaiden 2 or revive Tecmo Bowl.
IGN Xbox: You've been a big supporter of Xbox and, from what we hear, will be heavily behind Xbox 2 as well. Do you have any plans to make games for PS3 or Nintendo Revolution?- قد تكون هنالك لعبة من Team Ninja للبلاي ستيشن 3 أو الـRevolution، وكتب القسمين في IGN عن الخبر (الكيوب أمس وقسم البلاي ستيشن اليوم) ممكن في لعبة للجهاز الأقوى بالتقنيات ؟
Itagaki: I should be able to talk about that soon. I promise.
http://ps2.ign.com/articles/570/570028p1.html
http://cube.ign.com/articles/570/570029p1.html
وأخيراً ذكر أن هذه هي أفضل سنة لـTeam Ninja منذ 2001 وأنه يشعر بالراحة عن مستوى العاب الفريق وقال First time in three years I can relax for Christmas!
IGN Xbox: With DOAU and Ninja Gaiden released in 2004, do you feel this is Team Ninja's best year so far?
Itagaki: Frankly, it was [our best] year since 2001. First time in three years I can relax for Christmas!
http://xboxmedia.ign.com/xbox/image/article/562/562855/dead-or-alive-ultimate-20041102001742442.jpg
الصورتين من رسوم DOAU ^^