Mr. Spiegelman decided to open a park where we can fight monsters with party members.
Want to know more?
I’ll start with the skill refinements of the Warrior classes. All three Warrior classes (Fighter, Page, Spearman) and the Soul Master class have been restructured.
Only these classes got three SP reset scrolls (in the official server, you get one) to get familiar with the new refinements.
Please note that the following skill values are taken when the skill level is mastered.
- Damage of Power Strike has been increased from 260% to 280%
- Damage of Slash Blast has been increased from 180% to 220%
- The Power Guard skill has been changed to
Power Reflection - For a period of time, you can reflect more than the damage taken back to the enemy.
At master level, Power Reflection can absorb 20% damage from the enemy and reflect 500% damage back to the enemy for 180 seconds.
- New skill has been added:
Physical Training - Increases your strength and dexterity permanently.
At master level, Physical Training permanently increases your strength and dexterity by 30.
- New skill has been added:
Self Recovery - Recover your HP and MP during combat for four seconds long.
At master level, Self Recovery recovers 80 HP and 80 MP for four seconds.
- Damage of Ground Smash has been increased from 300% to 320% and the amount of enemies it can attack has been increased from 3 to 4.
- Damage of Panic has been increased from 480% to 670%. 2 combo counts is required to use Panic.
- Damage of Coma has been increased from 400% to 620%. 3 combo counts is required to use Coma.
- The amount of enemies Brandish can hit has been increased from 1 to 3 at level one. (bug fix)
- New skill has been added:
Advanced Final Attack - Enhances the success rate and damage of Final Attack.
At master level, Advanced Final Attack has a success rate of 60% and deals 250% damage.
- The Achilles skill has been removed. All SP used in this skill will be automatically transferred to Advanced Final Attack.
- Damage of Monster Magnet has been increased from 200% to 300% and the amount of enemies it can attract does now depend on the skill level.
- The horizontal range of Rush has been increased.
- Hero’s Will can now cure the skill lock status.
- The animation of Brave Slash does now show properly when you’re using a different weapon. For example, a sword or an axe.
- New skill has been added:
Physical Training - Increases your strength and dexterity permanently.
At master level, Physical Training permanently increases your strength and dexterity by 30.
- Power Guard can now absorb 50% damage from the enemy and reflect 100% damage back to the enemy for 180 seconds.
- Damage of Ground Smash has been increased from 300% to 320% and the amount of enemies it can attack has been increased from 3 to 4.
- HP recovery of Restoration has been decreased from 80% to 40% maxHP. Cooldown time has been decreased from 30 to 15 seconds.
- Skill effect of Fire Charge has been renewed.
- Skill effect of Ice Charge has been renewed.
- Skill effect of Lightning Charge has been renewed.
- Damage of Charge Blow has been increased from 360% to 500% and can now attack up to 4 enemies at all levels.
- Skill effect of Charge Blow has been renewed.
- Damage reduction from an enemy of Achilles has been increased from 15% to 20%
- Hero’s Will can now cure the skill lock status.
- The horizontal range of Rush has been increased.
- Damage of Advanced Charge has been increased from 510% to 700%
- Skill effect of Sanctuary has been renewed.
Spearman, Dragon Knight, Dark Knight
- New skill has been added:
Physical Training - Increases your strength and dexterity permanently.
At master level, Physical Training permanently increases your strength and dexterity by 30.
- Damage of Ground Smash has been increased from 300% to 320% and the amount of enemies it can attack has been increased from 3 to 4.
- Resistance to all statuses of Elemental Resistance have been increased from 40% to 50%.
- HP threshold of Dragon Roar has been decreased from 15% to 10%. Dragon Roar can be used when you have more than 20% HP.
- The Dragon Blood skill changed to Dragon Strength - For a period of time, your power gets increased.At master level, Dragon Strength increases your strength by 60 for 200 seconds.
- The Dragon Blood skill has been removed. All SP used in this skill will be automatically transferred to Dragon Strength.
- The effect from Dragon Judgement applies to all skills now.
- HP threshold of Sacrifice has been decreased from 11% to 5%.
- New skill has been added:
Dark Impale – Attack multiple enemies multiple times with fast speed. During the attack, you ignore a certain percentage of the enemies’ defense.
* To see the Dark Impale skill in a video, click here.
At master level, Dark Impale deals 130% damage up to 6 enemies 5 times and ignores 20% of the enemies’ defense.
- Damage of Monster Magnet has been increased from 200% to 300% and the amount of enemies it can attract does now depend on the skill level.
- The increase in attack of Dragon Buster from Dark Force has been removed. Dark Force gives now a 60% increase in damage and +20 speed when your HP is higher than 20%
- Beholder’s Revenge can now recover a certain percentage of HP when being hit.
At master level, Beholder’s Revenge has a counter attack chance of 100%, 700% damage and a 5% HP recovery.
- Hero’s Will can now cure the skill lock status.
- The Achilles skill has been removed. All SP used in this skill will be automatically transferred to Dark Impale.
The Soul Master has similar changes. Therefore I’m not posting the changes of Soul Master.
Let’s continue with the next thing: Monster Park~
In each town you can come across this Monster Park Shuttle NPC.

The male NPC sells potions, items etc. The female NPC Mary gives you a couple of options for you to choose from.
She is in charge of the Monster Park tickets.
You can buy a Zebra Print ticket or a Tiger Print entrance ticket for 10,000 and 30,000 meso respectively.
There is also a possibility to get 10 ripped ticket pieces to make it into one ticket.
What exactly is Monster Park?
Monster Park is a party play zone where you have to rush through stages by defeating monsters and bosses.
A ticket is required to enter a Monster Park dungeon. You can find three gates in the Monster Park area.
There are three gates where you can select a map to enter the dungeon.
1st gate: has 5 different maps and level limit is ranged from 20 to 70
2nd gate: has 3 different maps and level limit is ranged from 70 till 95
3rd gate: Coming Soon!
The 3rd gate will probably contain maps and monsters fit for 4th jobbers.
So I went on and tried the Lv. 85~95 map on my Lv. 162 Marksman.
You can enter a Monster Park dungeon alone or with a party up to 6 members. Each party member gives an additional 50% EXP.
The monsters in Monster Park have unusual high HP and high EXP so the best thing to do is to team up with people and rush through the few stages.
In the dungeon, monsters can drop a Monster Park coin, which is just a Maple Coin used in Monster Carnival. The coins are used to redeem prizes from Spiegelman.
The prizes are ridiculous.
For 50 Monster Park coin, you can get a Spiegelman Mustache face accessory. The accessory is time limited and cannot be extended. The only good thing is that it adds +100 Charm and Charisma.
The second and last prize is available for 100 Monster Park coins. It’s a pocket item. The pocket item is also time limited and increases +30 Charm, Charisma, Insight, Will, Sense and Craft.
Maybe it’s better with party members, but at this moment it’s not exciting for me to play Monster Park. I was hoping for something better, but I’m still waiting what the 3rd gate will offer…
I will make a video about this when this hits the official server soon.
In this update, it is now possible to buy your own airplane riding skill and move to other continents with it!
You can find this instructor NPC in Victoria Island, Ereb, Orbis, Ludibrium, Ariant, Mu Lung, Edelstein and Leafre near the station.
[ He can instruct you how to ride an airplane~ ^^ ]
For a 1-day and 7-days Wooden Airplane, you pay 10,000 and 50,000 meso respectively.
For a 1-day and 7-days Red Airplane, you pay 30,000 and 1,500,000 meso respectively.
The Wooden Airplane consumes 10 MP and adds +10 magic defense, +110 speed and +120 jump.
The Red Airplane consumes 10 MP and adds +10 magic defense, +120 speed and +120 jump.
When you talk to a ticketing user NPC in the station, you have two options. You can ride with the boat or ship or you can just go on your own with your airplane! Though, they’ll charge you if you want to make use of the sky.
Nexon added some good stuff in this patch.
The area Ellin Forest has been improved. The levels of monsters in Ellin Forest were changed.
Moss Snail: Lv. 76 -> 96
Tree Lord: Lv. 78 -> 98
Stone Bug: Lv. 80 -> 100
Moss Mushroom: Lv. 82 -> 102
Ancient Boar: Lv. 84 -> 104
A party bonus zone has been added to Ellin Forest. This means that when you are hunting in this area, you can gain an additional 50% EXP per party member.
The same goes for Neo City. The levels of monsters in Neo City were changed.
Red Slime: Lv. 105 -> 101
Silver Slime: Lv. 106 -> 102
Gold Slime: Lv. 107 -> 103
Overlord A: Lv. 108 -> 105
Overlord B: Lv. 110 -> Lv. 107
Robbie: Lv. 112 -> 110
Iruvata: Lv. 114 -> 112
Afterlord: Lv. 117 -> 113
Prototype Lord: Lv. 119 -> 114
Maverick Type A: Lv. 121 -> 115
Maverick Type S: Lv. 123 -> 116
Maverick Type D: Lv. 124 -> 117
A party bonus zone has been added to Neo City as well.
You can now enter any year regardless of which quest you completed.
The patch note mentioned something about Treasure Monsters. Apparently at deserted areas, you can find these ”Treasure Monsters”.
If you’re below level 120 and you defeat a Treasure Monster, it will drop Spiegelman’s Monster Park ticket at a 100% droprate.
If you’re above level 120, it will drop a Secret Masterybook at a 100% droprate.
Treasure Monsters can also drop advanced scroll, personality trait items and other valuable items.
There is also something about a change in the party EXP distrution ratio. According to some users, it is changed to 6:4 now.
The last thing I want to tell you is the UI improvement.
A minor UI improvement, but now the riding skill cannot longer be found in your skill inventory.
Two new buttons were added in the skill inventory. One to open the guild skills and one to open the riding skills.
As you can see on the image above, I have two riding skills and there’s plenty of room for other riding skills~!