Primary Stats
Endurance: +10 Hp each point
Aim: +0.2 Ranged damage
Cunning: 0.2 Tech damage
Strength: +0.2 Melee damage
Willpower: +0.2 Force damage
At level 50 every 140 primary stat points you gain 1% Crit
Secondary Stats
Presence – boost companion health, damage and healing
Power – adds melee, force and tech damage
Force/Tech Power – Found on weapons, works like Power but does not provide melee/ranged damage
Accuracy – Hit Rating and armor and spell penetration
Crit – gives melee, force and tech crit
Surge – increased critical damage
Armor – reduces physical and kinetic damage (all Tech and Force powers unless listed otherwise are Kinetic)
Defense – increases Parry/Deflect
Shield – increases chance to be shielded on attack
Absorption – increases the % of damage shaved off shielded attacks
Alacrity – Haste
Expertise – PvP stat. (Similar to Resilience in Wow) Increase damage and healing and reduces damage tanken