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  • صفحة 3 من 4 الأولىالأولى 1234 الأخيرةالأخيرة
    النتائج 31 إلى 45 من 54

    الموضوع: عندي نقطه شباب ... بس مجرد تنبيه لا اكثر ولا اقل و ما اقصد فيها شيء

    1. #31
      التسجيل
      20-03-2002
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      RICKs Heart
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      طيب إثبت لنا انك ما تقدر تكتب عربي




      kekekekeke & how can I prove it??? just tell me how


      PEACE;-)
      و لتعلم ما أصابك ما ليخطئك.........فالعمر يجري على هوى القدر

    2. #32
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      05-03-2001
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      الرسالة الأصلية كتبت بواسطة seymour
      مثل ما قال rpguy لو تبغى اخبار روح لمواقع الالعاب و الا يمكن ما تعرف تقرا انجليزي
      انا اعرف ولا شلون فهمت أر بي جي قاي

      وانت لو تعرف أبيك تجيب تقرير مو مكرر
      "poke is soooo last summer"



    3. #33
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      Seymour :غضب: :غضب: :غضب: :غضب: :غضب: :غضب: :غضب:
      Make me
      been makin posts since birth, cautious cuz im cursed
      and fantasies of a family in a hearse
      and they say its the admins i should fear...
      but its the mods doin all the post reportin here...
      oh my lord
      tell me wat im postin for
      everybody spammin, got me re-reregisterin on da board
      reccollect ur posts dont get caught up in the mix
      cuz the forum is full of dirty tricks
      only God can judge me!!

    4. #34
      التسجيل
      05-03-2001
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      the hottest place in the world
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      الرسالة الأصلية كتبت بواسطة RPGuy
      طيب إثبت لنا انك ما تقدر تكتب عربي




      kekekekeke & how can I prove it??? just tell me how


      PEACE;-)
      بالطريقة نفسها الي تبون تيدوس يثبت لكم
      "poke is soooo last summer"



    5. #35
      التسجيل
      20-03-2002
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      الرسالة الأصلية كتبت بواسطة arcanine


      انا اعرف ولا شلون فهمت أر بي جي قاي

      وانت لو تعرف أبيك تجيب تقرير مو مكرر
      Ma do you know how old is Seymour?? he is 11 Only (i know him personaly) kekekeke


      peace
      و لتعلم ما أصابك ما ليخطئك.........فالعمر يجري على هوى القدر

    6. #36
      التسجيل
      05-03-2001
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      الرسالة الأصلية كتبت بواسطة RPGuy

      Ma do you know how old is Seymour?? he is 11 Only (i know him personaly) kekekeke


      peace

      هذا مو شغلي
      أبيه يثبت انه فاهم
      ويا ليت يعطيني ما سنجره ويجيب لي تقرير على الماسنجر

      "poke is soooo last summer"



    7. #37
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      Whatever RPGuy I`m twelve years old only and I can read English to
      been makin posts since birth, cautious cuz im cursed
      and fantasies of a family in a hearse
      and they say its the admins i should fear...
      but its the mods doin all the post reportin here...
      oh my lord
      tell me wat im postin for
      everybody spammin, got me re-reregisterin on da board
      reccollect ur posts dont get caught up in the mix
      cuz the forum is full of dirty tricks
      only God can judge me!!

    8. #38
      التسجيل
      05-03-2001
      الدولة
      the hottest place in the world
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      الرسالة الأصلية كتبت بواسطة seymour
      ابوي اركاناين....الريال يدرس في بلد اجنبي و الكمبيوترات هناك كله بالانجليزي ...و هو كاتب موضوع ليش انه يكتب كله انجليزي...
      (قول انك ياهل و متغايظ ما تعرف تكتب ولا تقرا انجليزي ) ..اكيد عمرك6 سنوات....و ابوي اي تقرير تقصد؟؟
      يكون عمري 6 سنوات وأفهم إنجليزي احسن من الي عمره 11 وما يفهم
      "poke is soooo last summer"



    9. #39
      التسجيل
      20-03-2002
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      RICKs Heart
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      الرسالة الأصلية كتبت بواسطة The best Tidus
      Whatever RPGuy I`m twelve years old only and I can read English to

      You are 12??? ,but Seymour is 11 so he is the youngest member here


      PEACE;-)
      و لتعلم ما أصابك ما ليخطئك.........فالعمر يجري على هوى القدر

    10. #40
      التسجيل
      05-03-2001
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      the hottest place in the world
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      الرسالة الأصلية كتبت بواسطة seymour
      ابوي انا خسي عمري 11 انا كبير عمري 18 سنة و افهم عدل (لا تخرط على الريال)
      طيب أنت تفهم ابيك تجيب لي تقرير عن كرونو كروس على الخاص وتجيب لي عنوان الموقع الي جايبه منه
      "poke is soooo last summer"



    11. #41
      التسجيل
      20-03-2002
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      RICKs Heart
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      128
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      الرسالة الأصلية كتبت بواسطة arcanine


      طيب أنت تفهم ابيك تجيب لي تقرير عن كرونو كروس على الخاص وتجيب لي عنوان الموقع الي جايبه منه
      The Greatest RPG of All Time, Space and Cross-Dimensional Existences!

      By: Stewart Bishop


      --------------------------------------------------------------------------------

      Review Breakdown
      Battle System 10
      Interface 10
      Music/Sound 10
      Originality 10
      Plot 10
      Localization 10
      Replay Value 10
      Visuals 10
      Difficulty Easy
      Time to Complete 30-50 (Single Play-Through)

      Overall

      Criteria




      ...I am speechless. Actually, I'm not, but it's hard to speak correctly with a jaw gaping as far open as mine. After five years of waiting for a sequel to Square's titanic hit, Chrono Trigger, it has finally arrived. Chrono Cross is a phenomenal RPG experience that should be missed by no one, from the most hardcore RPG fan to that regular shmo that merely dabbles in the genre. What makes it so successful...?



      We begin with the Battle System. It is a tad similar to Xenogears with several exceptions. Consisting of the commands Attack, Element, Defend and Run Away, each character is given 7.0 points of Stamina to use at their leisure. Selecting Attack and then an opponent with prompt you with either attacking with a Weak, Medium or Heavy Attack, or Levels 1, 2 and 3. Each of these attacks takes a certain amount of Stamina away, which corresponds to the severity of the attack. For example, a Weak or Level 1 Attack would reduce your Stamina meter by 1. The Element meter however, charges as you attack. A Weak or Level 1 Attack would increase the Element meter by 1 while a Medium or Level 2 Attack would increase the Element meter by 2. Elements take away 7.0 Stamina no matter what, which can put you in - Stamina or "Out Stamina." The meter charges over turns.

      Spellcasting is a bit different than what we are used to in the normal RPG. There is no mana like in Final Fantasy VIII, and spells are stockpiled. In Chrono Cross, however, you must organize a grid of elements, as in you must choose from your large stockpile of elements and assign them to the characters of your choosing. Different grid levels are also available from 1 to (what I can tell) 8. Each Element is assigned a certain level, such as Fireball is a Level 1 element and AeroSaucer is a Level 2 element. Placing AeroSaucer (which is level 2) in a level 3 grid slot will increase the power of the spell but make it harder to use (your Element meter has to be at 3 to use a level 3 Element). Similarly, placing this level 2 element on a level 1 grid slot will decrease its efficiency while making it a much more simple spell to cast (meter only needs to be charged to one).



      Great Game, Great FMVs
      Did you think it'd be that simple? Of course not. There is also the innate color system, where each critter on the battlefield has an innate color (sort of like PokŽmon, they have a specific 'type'). An example is that Serge has an innate color of white, which strengthens all of his White Elements, Techs and Summons, while making him more susceptible to its opposite color, black. The colors and their opposites are Black - White, Red - Blue and Yellow - Green. Now we move on to the Field Effect. The field consists of three rings, where each ring is colored depending on the latest color element that was used. Example; The meter has 3 white rings and someone uses a red element. It should now have 2 white rings and a red ring. Understanding the field is simple; if the field is flooded with yellow, then yellow elements, techs and summons will be more powerful. If the field is flooded with green, then green elements, techs and summons will be more powerful. A note on summon elements; they can only be used if the field is completely filled with that particular color, so a White Summon requires the field to be completely white before it can be used. If you find that you've selected an incorrect arrangement of your Element Grids, don't panic; you can run from ANY fight in the game. Neat, huh? All in all, this is the most balanced battle system that I can think of.

      Speaking of balance, Square has trashed the old level-up system. No longer can you continue to fight and fight and fight and make the next boss fight any easier. Instead, you are given a select amount of fights to gain statistics. After a battle, your statistics will slightly improve: Serge's HP could go up, Kid's Strength could go up, etc. After a few fights, however, the stat upgrades will cease until you defeat another boss and gain a "Growth Level." Once this new growth level is obtained, your stats will grow again for a few fights. Gone are the days of 'level up and I'll smackdown anything in my path.' Like its predecessor, Chrono Cross has no random battles. You can choose to fight opponents or not; they are represented by enemies on the field. After you've gained your stats, you don't need to fight anymore! This saves time...or...at least it lets you beat the game faster...So you can rev up your New Game + and start again.

      Did I say New Game +? If you don't know what this means, you have no idea what you're missing...Basically, it lets you begin the game all over with your previous characters' statistics, equipment and elements INTACT. Top this off with multiple endings, sidequests and an brigade of about 40 characters to train up to their max. Replay value, anyone? After starting your New Game +, you also get a few bonuses, like the Time Shifter, which lets you play the game in fast forward and slo-motion. Quite funny but also quite useful in battle when you're tired of watching spells. FF8 could definitely have used this one.

      The music is the finest music I have ever heard, in any video game...Ever. Songs ranging from upbeat to sad to confused...It's all there. Very emotional, very beautiful. I will never look down upon a string instrument after hearing these incredible songs. The sounds are very crisp, from the traditional blips and chimes to the cutting slash of Serge's blades as they slash against enemy armor and carapace. If you want serene, go to Guldove and just listen to the sound of the waves...Soothes my nerves...The Final Fantasy series has NOTHING on Chrono Cross. Mitsuda should be very, very proud.



      It's Lucca!
      Bringing us to the interface, which is pure genius. The Element Grid format is an excellent way of organizing one's Elements, and helps us people who can barely see the screen. World map travel is also very simplistic and easy to get the hang of; Since it's a total World Map, you won't find yourself getting lost like you often would in the previous Final Fantasies. The lack of random battles on the map is also something that is usually very pleasing to the RPGaming community. The ability to forge your own weapons, armor and accessories, as well as disassembling OR selling the unnecessary ones makes your inventory much more neat, clean and tidy. You may also get rid of extra Elements that are cluttering your grids in exchange for materials to forge with. All in all a very friendly and in-depth interface.

      The plot is magnificent. While it is not necessary to beat Chrono Trigger to understand any of this, it makes the experience much more enjoyable, though I won't say how. A few bumps and turns in the beginning, but at the end, the entire plot is twisted into such a tight knot you wouldn't believe me even if I did include spoilers. Tip: Don't let ANYONE spoil the plot for you. At the end, everything pieces together so well. Another plus is that it's not too linear. It's chock-full of sidequests to keep you occupied while figuring out how to progress the story. Decisions you make can affect not only the characters you recruit, but even the ending. If you thought Xenogears had an awesome story, check this one out.

      The visuals in Chrono Cross are stunning. It makes me ask myself, "Is this the Playstation?" Indeed it is. Beautiful skins accompany beautiful models. Marvelous elements, summons, techs and lighting effects dominate your TV screen. It'll make you drool all over. If you thought that Final Fantasy 8 took the Playstation to the max, play this game for five minutes. We'll see about that...Coupled with the incredible genius that is the Chrono Trigger team is Final Fantasy's CG team. They aided in the production of Chrono Cross's FMV sequences, and we know how well THEY can work, don't we?

      Chrono Cross is the definition of the words "Quality RPG." Pick this game up as soon as physically possible. Just as I was beginning to doubt Square's ability to create RPGs, dropping rocks like Legend of Mana and to a degree, Final Fantasy VIII, this mammoth game dashed that thought like a hot knife through butter. Pop it in your Playstation and immerse yourself in THE greatest RPG of all time, space and cross-dimensional existences.
      و لتعلم ما أصابك ما ليخطئك.........فالعمر يجري على هوى القدر

    12. #42
      التسجيل
      03-04-2002
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      671
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      شكر / اعجاب مشاركة
      I don`t care about how old Seymour is and I don`t cre if he is the youngest member here
      been makin posts since birth, cautious cuz im cursed
      and fantasies of a family in a hearse
      and they say its the admins i should fear...
      but its the mods doin all the post reportin here...
      oh my lord
      tell me wat im postin for
      everybody spammin, got me re-reregisterin on da board
      reccollect ur posts dont get caught up in the mix
      cuz the forum is full of dirty tricks
      only God can judge me!!

    13. #43
      التسجيل
      05-03-2001
      الدولة
      the hottest place in the world
      المشاركات
      2,018
      المواضيع
      111
      شكر / اعجاب مشاركة
      الرسالة الأصلية كتبت بواسطة RPGuy


      The Greatest RPG of All Time, Space and Cross-Dimensional Existences!

      By: Stewart Bishop


      --------------------------------------------------------------------------------

      Review Breakdown
      Battle System 10
      Interface 10
      Music/Sound 10
      Originality 10
      Plot 10
      Localization 10
      Replay Value 10
      Visuals 10
      Difficulty Easy
      Time to Complete 30-50 (Single Play-Through)

      Overall

      Criteria




      ...I am speechless. Actually, I'm not, but it's hard to speak correctly with a jaw gaping as far open as mine. After five years of waiting for a sequel to Square's titanic hit, Chrono Trigger, it has finally arrived. Chrono Cross is a phenomenal RPG experience that should be missed by no one, from the most hardcore RPG fan to that regular shmo that merely dabbles in the genre. What makes it so successful...?



      We begin with the Battle System. It is a tad similar to Xenogears with several exceptions. Consisting of the commands Attack, Element, Defend and Run Away, each character is given 7.0 points of Stamina to use at their leisure. Selecting Attack and then an opponent with prompt you with either attacking with a Weak, Medium or Heavy Attack, or Levels 1, 2 and 3. Each of these attacks takes a certain amount of Stamina away, which corresponds to the severity of the attack. For example, a Weak or Level 1 Attack would reduce your Stamina meter by 1. The Element meter however, charges as you attack. A Weak or Level 1 Attack would increase the Element meter by 1 while a Medium or Level 2 Attack would increase the Element meter by 2. Elements take away 7.0 Stamina no matter what, which can put you in - Stamina or "Out Stamina." The meter charges over turns.

      Spellcasting is a bit different than what we are used to in the normal RPG. There is no mana like in Final Fantasy VIII, and spells are stockpiled. In Chrono Cross, however, you must organize a grid of elements, as in you must choose from your large stockpile of elements and assign them to the characters of your choosing. Different grid levels are also available from 1 to (what I can tell) 8. Each Element is assigned a certain level, such as Fireball is a Level 1 element and AeroSaucer is a Level 2 element. Placing AeroSaucer (which is level 2) in a level 3 grid slot will increase the power of the spell but make it harder to use (your Element meter has to be at 3 to use a level 3 Element). Similarly, placing this level 2 element on a level 1 grid slot will decrease its efficiency while making it a much more simple spell to cast (meter only needs to be charged to one).



      Great Game, Great FMVs
      Did you think it'd be that simple? Of course not. There is also the innate color system, where each critter on the battlefield has an innate color (sort of like PokŽmon, they have a specific 'type'). An example is that Serge has an innate color of white, which strengthens all of his White Elements, Techs and Summons, while making him more susceptible to its opposite color, black. The colors and their opposites are Black - White, Red - Blue and Yellow - Green. Now we move on to the Field Effect. The field consists of three rings, where each ring is colored depending on the latest color element that was used. Example; The meter has 3 white rings and someone uses a red element. It should now have 2 white rings and a red ring. Understanding the field is simple; if the field is flooded with yellow, then yellow elements, techs and summons will be more powerful. If the field is flooded with green, then green elements, techs and summons will be more powerful. A note on summon elements; they can only be used if the field is completely filled with that particular color, so a White Summon requires the field to be completely white before it can be used. If you find that you've selected an incorrect arrangement of your Element Grids, don't panic; you can run from ANY fight in the game. Neat, huh? All in all, this is the most balanced battle system that I can think of.

      Speaking of balance, Square has trashed the old level-up system. No longer can you continue to fight and fight and fight and make the next boss fight any easier. Instead, you are given a select amount of fights to gain statistics. After a battle, your statistics will slightly improve: Serge's HP could go up, Kid's Strength could go up, etc. After a few fights, however, the stat upgrades will cease until you defeat another boss and gain a "Growth Level." Once this new growth level is obtained, your stats will grow again for a few fights. Gone are the days of 'level up and I'll smackdown anything in my path.' Like its predecessor, Chrono Cross has no random battles. You can choose to fight opponents or not; they are represented by enemies on the field. After you've gained your stats, you don't need to fight anymore! This saves time...or...at least it lets you beat the game faster...So you can rev up your New Game + and start again.

      Did I say New Game +? If you don't know what this means, you have no idea what you're missing...Basically, it lets you begin the game all over with your previous characters' statistics, equipment and elements INTACT. Top this off with multiple endings, sidequests and an brigade of about 40 characters to train up to their max. Replay value, anyone? After starting your New Game +, you also get a few bonuses, like the Time Shifter, which lets you play the game in fast forward and slo-motion. Quite funny but also quite useful in battle when you're tired of watching spells. FF8 could definitely have used this one.

      The music is the finest music I have ever heard, in any video game...Ever. Songs ranging from upbeat to sad to confused...It's all there. Very emotional, very beautiful. I will never look down upon a string instrument after hearing these incredible songs. The sounds are very crisp, from the traditional blips and chimes to the cutting slash of Serge's blades as they slash against enemy armor and carapace. If you want serene, go to Guldove and just listen to the sound of the waves...Soothes my nerves...The Final Fantasy series has NOTHING on Chrono Cross. Mitsuda should be very, very proud.



      It's Lucca!
      Bringing us to the interface, which is pure genius. The Element Grid format is an excellent way of organizing one's Elements, and helps us people who can barely see the screen. World map travel is also very simplistic and easy to get the hang of; Since it's a total World Map, you won't find yourself getting lost like you often would in the previous Final Fantasies. The lack of random battles on the map is also something that is usually very pleasing to the RPGaming community. The ability to forge your own weapons, armor and accessories, as well as disassembling OR selling the unnecessary ones makes your inventory much more neat, clean and tidy. You may also get rid of extra Elements that are cluttering your grids in exchange for materials to forge with. All in all a very friendly and in-depth interface.

      The plot is magnificent. While it is not necessary to beat Chrono Trigger to understand any of this, it makes the experience much more enjoyable, though I won't say how. A few bumps and turns in the beginning, but at the end, the entire plot is twisted into such a tight knot you wouldn't believe me even if I did include spoilers. Tip: Don't let ANYONE spoil the plot for you. At the end, everything pieces together so well. Another plus is that it's not too linear. It's chock-full of sidequests to keep you occupied while figuring out how to progress the story. Decisions you make can affect not only the characters you recruit, but even the ending. If you thought Xenogears had an awesome story, check this one out.

      The visuals in Chrono Cross are stunning. It makes me ask myself, "Is this the Playstation?" Indeed it is. Beautiful skins accompany beautiful models. Marvelous elements, summons, techs and lighting effects dominate your TV screen. It'll make you drool all over. If you thought that Final Fantasy 8 took the Playstation to the max, play this game for five minutes. We'll see about that...Coupled with the incredible genius that is the Chrono Trigger team is Final Fantasy's CG team. They aided in the production of Chrono Cross's FMV sequences, and we know how well THEY can work, don't we?

      Chrono Cross is the definition of the words "Quality RPG." Pick this game up as soon as physically possible. Just as I was beginning to doubt Square's ability to create RPGs, dropping rocks like Legend of Mana and to a degree, Final Fantasy VIII, this mammoth game dashed that thought like a hot knife through butter. Pop it in your Playstation and immerse yourself in THE greatest RPG of all time, space and cross-dimensional existences.


      والله إنك خربتها
      انا ما قلت لك
      قلت لسيمور
      ويا أر بي جي قاي عطني الوصلة مالت التقرير هذا
      "poke is soooo last summer"



    14. #44
      التسجيل
      15-09-2001
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      ما في مراقب يوقف هالمهزلة :غضب:

    15. #45
      التسجيل
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      يا squall911 كلامك هذا صحيح وهو من الاشياء القلائل اللتي قلتها وكانت صحيحة ولكن للاسف المفروض ان يكون المراقب ليس منحازا الى اي من الاعضاء وللاسف المراقب الوحيد الذي شارك هو playstation 2 وهو مشارك في هذه المهزلة كما تسميها
      been makin posts since birth, cautious cuz im cursed
      and fantasies of a family in a hearse
      and they say its the admins i should fear...
      but its the mods doin all the post reportin here...
      oh my lord
      tell me wat im postin for
      everybody spammin, got me re-reregisterin on da board
      reccollect ur posts dont get caught up in the mix
      cuz the forum is full of dirty tricks
      only God can judge me!!

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