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  • صفحة 1 من 3 123 الأخيرةالأخيرة
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    الموضوع: اللي يعتقد انه خلص زيلدا ماجورا ماسك يسمح لي أقول له انه غلطان ...

    1. #1
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      Exclamation اللي يعتقد انه خلص زيلدا ماجورا ماسك يسمح لي أقول له انه غلطان ...

      و عاد إليكم من جديد ...


      كيف حالكم شباب ... و الله من زمااااااان ما كتبت موضوع في المنتدى ...

      بس اليوم جاي بأكمِّل اللي بدأت بيه ....


      ألا و هو ...


      أسرار زيلدا ماجورا ماسك ...


      صحيح إن الموضوع قدييييييييييم ...


      بس أنا بأكتبه تصبيرة إلين ينزل الجزئ الجديد ...


      نبدأ بأول سر فيييييي ... ماجورااااااااا .. ماااااااااااااااااااسك <== زي حقين المصارعة ...


      هذا سر غريب شوي ...


      كيف تخلي الأوكرانيا مكان السيييييف ....؟!


      يعني مكان الزر (B) مو (C) ...؟


      إليكم الطريقة العجيبة ...


      روح في كلوك تاون للغرفة اللي فيها الرجال و الحرمة اللي يرقصون ...


      و بعدين عطهم فلوس عشان تلعب ...


      و روح لحافة المنصة اللي تدور ...


      و لف وجهك جهة الرجال و الحرمة اللي يرقصون ...


      و بعدين لما يبقى ثانية و حدة قبل ما يخلص الوقت ...


      إضغط الزر (Z) و إرجع على ورا ...


      إذا سويتها صح ... بيتعلق لينك في طرف المنصة اللي كانت تدور ...


      لما تفك الزر (Z) بتحصل مكان السيف فاضي ....؟!


      اللي هو الزر (B) و بعدين روح و ادفع لهم مرة ثانية عشان تلعب ...


      و سو نفس الشي ...


      روح للحافة و قابلهم و إضغط الزر (Z) لكن المرة هذي في بداية اللعبة مو لما يبقى ثانية ...


      بهذي الحركة بتحصل الأوكرانيا مكان السيف ...؟!؟!؟!؟!؟!؟!:!


      طيب كيف ترجع السيف مكانه ؟


      بكل بساطة روح إركب على إيبونا و إنزل من عليها ...


      و بس ... بكذا يكون السيف رجع لك .......


      إن شاء الله يكون السر أعجبكم ...!؟;-)


      ملاحظة : السر صحيح 100% و أنا مجربه شخصياً ... :6


      و ترقبوا جديدنا في ماجورا ماسك ...


      ملاحظة أخرى : شباب اللي وده أكمل يقول ...


      أما اللي يشوف إن الموضوع قديم و ما يستاهل يقول بعد ...


      عشان ما أكتب الموضوع على الفاضي ...



      و هذي وصلة لأسرار زيلدا أوكرانيا أوف تايم ... :-)
      ^_^
      قال رسول الله صلى الله عليه و سلم : من قال أستغفر الله الذي لا إله إلا هو الحي القيوم و أتوب إليه غفر له و إن كان قد فر من الزحف ...
      و قال صلى الله عليه و سلم : ‏من سأل الله الشهادة صادقا بلغه الله منازل الشهداء وإن مات على فراشه


    2. #2
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      لا اخويا

      كمل ارجوك موضوعك حلو

    3. #3
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      في عندي سر يخليك تلعب بالقناع الأخير في أي مكان ....


      اللي هو قناع Fierce Deity


      بس ما بكتب السر الين تطلبون مني ... :6


      ^_^
      قال رسول الله صلى الله عليه و سلم : من قال أستغفر الله الذي لا إله إلا هو الحي القيوم و أتوب إليه غفر له و إن كان قد فر من الزحف ...
      و قال صلى الله عليه و سلم : ‏من سأل الله الشهادة صادقا بلغه الله منازل الشهداء وإن مات على فراشه


    4. #4
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      لا اخويا

      اكتبوا واكتب كل اسرارك

    5. #5
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      بسم الله الرحمان الرحيم

      لو سمحت كمل

    6. #6
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      أنا أعرف هذا السر لكن أرجوك تكمل لأنه هذا السر نادر اللي يعرفونه .
      "May the way of the hero lead to the Triforce"

    7. #7
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      [QUOTE]الرسالة الأصلية كتبت بواسطة r4r
      [B]في عندي سر يخليك تلعب بالقناع الأخير في أي مكان ....


      اللي هو قناع Fierce Deity


      بس ما بكتب السر الين تطلبون مني ... :6


      أنا أتحداك لو تقدر.
      الصور المصغرة للصور المرفقة الصور المصغرة للصور المرفقة onilink.gif‏  
      "May the way of the hero lead to the Triforce"

    8. #8
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      أنا أتحداك لو تقدر.

      لا تتحداني لأني أمس مجربة ...


      و ضبط معي 100% ...


      عموماً ما بأقعد ألف و أدور ....


      إليك بالطريقة ...


      أنتوا تعرفون المكان اللي يخبي فيه ذاك الحرامي الأشياء اللي يصرقها ... ذاك المكان المسدود بحجرة ما تنفتح إللا في اليوم الثالث ... ( عندي طريقة تقدر تدخله في اليوم الأول )


      انت قبل ما تروح لذاك المكان لازم تساعد " كافي " و " أنجو " ...


      يوم تاخذ الرسالة و تحطها في صندوق الرسايل و تاخذ العقد و تعطيه لـ أنجو و بقيت المهمّة ...


      المهم في اليوم الثالث لما بتجي تساعد " كافي " ...


      لما تدخل الكهف لازم تكون لابس قناع ... ( أي قناع غير حقات التحول )


      و لازم يكون قناع FD مو محطوط في الـ (C) ...


      و بعدين لما ينتقل التحكم إلى " كافي " ...


      وقف اللعبة ...


      و بدل القناع اللي لابسه لينك بقناع FD ...


      و بعدين لما يرجع التحكم لـ لينك بيتحول إلى قناع FD ...


      الحين كمل المهمة و لما تطلع من المكان روح لأي مكان تبيه و انت بقناع FD ...:6

      ملاحظة : أنا جربته و ضبط معي ... ":"


      بس في ملاحظة ثانية صغيّرة بس مهممممممة : إنت لما تلبس قناع FD ما بتقدر تستعمل أي أداة من الأدوات .. إللا القوارير ...


      و هذا هو عيب الحركة الوحيد ...


      إن شاء الله يكون عجبكم السر ...:0)


      وإنتظروا المزيد من أسرار زيلدا ماجورا ماسك ...
      ^_^
      قال رسول الله صلى الله عليه و سلم : من قال أستغفر الله الذي لا إله إلا هو الحي القيوم و أتوب إليه غفر له و إن كان قد فر من الزحف ...
      و قال صلى الله عليه و سلم : ‏من سأل الله الشهادة صادقا بلغه الله منازل الشهداء وإن مات على فراشه


    9. #9
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      أحم ...


      يا شباب ما قلتوا لي ...


      في أحد جرب أحد هذين السرين ...



      بعدين حطوا في بالكم إني ما بأكمل إلين أشوف تفاعل معي ...


      إللا إن كانكم ما تبون الأسرار ...


      فهذا شي راجع لكم ... ?:
      ^_^
      قال رسول الله صلى الله عليه و سلم : من قال أستغفر الله الذي لا إله إلا هو الحي القيوم و أتوب إليه غفر له و إن كان قد فر من الزحف ...
      و قال صلى الله عليه و سلم : ‏من سأل الله الشهادة صادقا بلغه الله منازل الشهداء وإن مات على فراشه


    10. #10
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      Talking اخويا

      حط اسرارغير هذي لني ليس لدي قناع Fierce Deity ويا ريت يكون عندي لاني ما جمعت كل الاقنعة وكمان محد بيرد عليةعشان كدا انا ما جمعت كل الأقنعة وما اخذت هذا القناع معليش حط اسرار غيرها :" :" :" :"

    11. #11
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      أنا أبغاك تفتح الكهف في اليوم الأول كي أستمتع باللعب بFierce Deity:"
      "May the way of the hero lead to the Triforce"

    12. #12
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      يلّا بسرعه رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد رد!!!!!!!!!:" :" :"
      "May the way of the hero lead to the Triforce"

    13. #13
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      شكرا على الموضوع ونبيك تكمل طبعا

    14. #14
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      انواع الأسرار الرهيبه ، والله انك رهيب ومحترف زيلدا ، يلا كمل عاد لاتتغلى علينا.

    15. #15
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      معليش يا شباب ما أقدر أكمل ...


      لأن عندي ظروف خارجة عن إرادتي ... <== منتب عاقل يا ظروف :6


      بس عشان ما تزعلون مني بحط الأسرار لكن بالإنجليزي ...


      و اللي يقدر يترجمها ... يترجمها هنا مشكوراً ...


      و إذا ما قدرتوا تترجمونها لازم تصبرون إلين تعدي الأزمة على خير و أترجمها لكم ...


      و أنا بأحاول إن شاء الله إني أترجم كم من سر من وقت لوقت إذا شفت نفسي فاضي ...


      و إليكم الأسرار ...


      هي تقريباً حوالي خمسين سر ... :0)



      1.) ENTER SAKON'S HIDEOUT AT ANY TIME

      This glitch is not too hard to perform--once you've done it a few times.
      Until then, you may have to struggle through until you get it just
      right. Go to Ikana Canyon and head to where Sakon the Thief has a
      hideout, which is said to have "impenetrable security." Well, forget
      the sign next to the stone door, because the hideout can be penetrated
      without Sakon's help. Notice how a narrow crack is visible between the
      door and the wall surrounding it. Approach this crack on the right side
      of the door (I never succeeded on the left, so I'm pretty convinced it
      must be the right side unless someone can account otherwise). Run
      towards it, then roll right before you make contact. If the proper
      angle is used, you should go right through the crack. Note, however,
      that this alone does not guarantee access to the hideout. If you hear
      Link jump as he goes behind the wall, hold LEFT on the Control Stick in
      an attempt to steer him into the doorway of the hideout. Failure to do
      so will result in falling into a void below which happens to contain
      water (at about the same level as the river itself). As you hit the
      water, the screen will fade as if you wnt out of bounds, then you will
      reappear wherever you entered Ikana.

      Once in the hideout, you will find it empty on the first two days. If
      you step on the switch, the alarm goes off and the door opens, as
      normal. The door on the conveyor belt also goes up; however, unless you
      stay on the switch for a few seconds, the conveyor belt itself will not
      start up. When you step on the switch a second time, the cinema plays
      that shows the door opening, as if you were going to switch roles from
      Link to Kafei. However, you remain as Link, since Kafei is absent at
      this time. By performing a Goron Roll, you can reach the next room of
      the hideout without the door squishing you (which results in being
      ejected from the hideout). Once there, you can move a block onto the
      switch, after which you will see the cutscene when Kafei tells Link to
      check out the room that just opened. Link will now be on the first
      switch of the hideout. From here, you can proceed to the room with the
      single Deku Baba and kill it, but you must do another Goron Roll to
      enter Kafei's side of the hideout in order to reach the next switch.
      That is as far as you can go in the hideout, however; you cannot
      penetrate any farther into the impenetrable security.

      On the third day, however, Kafei will be in the hideout, and you can
      proceed to finish the whole ordeal as normal, with the exception that
      Kafei will be wearing the Keaton Mask (provided you did nothing on the
      sidequest). Note that this is not a shortcut to finishing the
      sidequest, since you never gave Anju the Pendant of Memories, thus
      making Anju flee for Romani Ranch. (If you did not know, it is possible
      to forget giving Anju the pendant and still help Kafei get the Sun's
      Mask back. Doing this triggers a different cinema at the Stock Pot Inn,
      since Kafei returns to find an empty room.)

      2.) FIERCE DEITY LINK IN TERMINA
      (Note: Glitch does not work in European (P.A.L.) versions of the game.)

      To perform this glitch, you must first enter Sakon's Hideout on the
      third day. It doesn't matter whether you go through the sidequest or
      use the glitch above, but the glitch method is preferred sinceit gives
      you more time to take advantage of the glitch. Have Link put on any
      non-transformation mask (except the Keaton Mask, should you use the
      glitch method to enter the hideout). Make sure Fierce Deity's Mask is
      NOT on a C button. When control switches to Kafei, pause the game and
      assign FD's Mask to the same C button that had the mask Link was
      wearing. When control returns to Link, he will put on the new mask and
      transform into Fierce Deity Link (Oni Link)! From here, finish the
      hideout so that you're back outside in Ikana Canyon. After Kafei runs
      off, jump into the river and swim downstream (to your right). You
      should end up in the Southern Swamp. From there, you can go on to
      Termina Field and do whatever you want as Oni Link.

      3.) ONI LINK'S BOTTLE USAGE

      This glitch does NOT require the glitch above, since you can use Oni
      Link in boss battles. While Oni Link, you can use an empty bottle;
      however, his swing is interrupted by the game's tendency to
      automatically draw Oni Link's sword whenever he has it put away.
      Therefore, you can never execute a full swing UNLESS you repeatedly
      press the C button. By doing this, Oni Link should occasionally
      complete a full bottle swing before taking out his sword.

      4.) ONI LINK PUTS ON ZORA MASK*

      Normally, while Oni Link, you are not supposed to use any other
      transformation masks (let alone other items). However, while Oni Link's
      swimming, the Zora Mask becomes available. Use this to transform out of
      Oni Link and into Zora Link, thus enabling you to escape the Oni Link
      glitch above without dying or resetting the game. Note that if you wish
      to experience this without performing the FD glitch, simply go battle
      Gyorg and use that water source to execute the bug.

      5.) HOOKSHOT FREEZE*

      Enter Sakon's Hideout on the third day. After Kafei steps on the switch
      and triggers everything in the hideout, take out your hookshot, hold C
      and Z at the same time, and sidestep onto the switch. The game will
      freeze when control switches back to Link. Note that the glitch can
      also be performed in other rooms of the hideout, though you'll probably
      want to set a bomb to kill the last enemy so that you can get the
      hookshot ready.

      6.) OCARINA FREEZE*

      In Sakon's Hideout (again), on the third day (again), enter the door at
      the very beginning, but before the cutscene starts, rapidly press the C
      button with the ocarina assigned to it. You have to press it at the
      right time, but you can cause the game to freeze as it tries to get the
      ocarina ready when the Kafei cutscene is supposed to go on.

      7.) ONI LINK LEAVES PEOPLE SPEECHLESS

      After performing the glitch to use Oni Link in Termina, you can talk to
      most people just fine and experience no queer behavior. However, there
      are exceptions. Talking to shop owners or the Bomber kids will freeze
      the game, while talking to the Bomber guarding the observatory will
      produce an empty message box. The same applies to the astronomer in the
      observatory. Weird.

      8.) ONI LINK ESCAPES CLOCK TOWN

      Before performing the FD glitch, plant and grow a Magic Bean Leaf just
      outside the observatory (where you got the Moon's Tear). You also need
      to give the password to the Bomber guard and pup the balloon in the
      respective cave. Now you're set.

      Normally you cannot leave Clock Town as Oni Link once you get in. The
      guards, though they talk as if you were normal Link, don't let you pass
      even after talking to them. Therefore, you must rely on the speechless
      Bombers' secret hideout to escape. After walking past the Bomber guard,
      head on into the cave. You'll have to do some trickery, but you should
      be able to get through this really narrow section of the cave at the
      beginning. Perform a Spin Sttack, then roll forward. This should let
      you go a certain distance. You may have to repeat those steps several
      times before you finally squeeze your way out into the main part of the
      cave. Walk through the water, then use a jump-thrust to get back on
      land at the other side (may not be necessary, but it helps). Bypass the
      skulltula (kill it if you want), then use the ladder in the next room to
      reach the observatory. Exit through the door and use the Magic Bean
      Leaf to escape to Termina Field. It sounds involved, but it isn't that
      much to do, and it can help if you mess up and want to use Oni Link
      outside of town after you go in and do not wish to spoil another 3-day
      cycle to do so.

      9.) SUN'S MASK DOES NOT MOVE

      In Sakon's Hideout (man, this place is really glitchy, huh?), when you
      first control Kafei, walk into the next room but stop in the doorway.
      The camera should advance into the next room, revealing the Sun's Mask
      being stationary on a moving conveyor belt! The mask does not start
      moving until you fully enter the room and watch the cutscene that
      follows. Note that if you glitchfully entered the hideout on a
      different day, you'll find the Sun's Mask frozen in one spot for good.

      10.) THE GIANT'S FREEZE

      If you try to use the FD trick to put on the GIANT's Mask, you will find
      that doing so causes Link to shake like mad, freezing the game. The
      effect is pretty cool to look at, though.

      Note that if you are using the Lens of Truth or have no magic power when
      trying to put on the Giant's Mask this way, the game will repeatedly
      buzz at you until you switch of the Lens of Truth or switch the Giant's
      Mask with a different one. Link never actually puts on the mask,
      though, under these conditions. Switching off the Lens of Truth causes
      the same freeze mentioned above. You cannot use any C items or your
      sword until the conflict is resolved, so in order to switch off the Lens
      of Truth, you must pause the game and switch that item with another,
      thus taking it off the C icons and disabling it.

      11.) OPEN DOOR CRUSHES ONI LINK

      Sometimes, while in Sakon's Hideout as Oni Link, if you touch a door
      while it's opening the game will think you were crushed and send you
      outside as normal Link.

      12.) OPEN DOOR VISIBLE

      Another Sakon's Hideout blooper, only this one's just a visual trick.
      Normally when a door is open you cannot see the door at all, since it is
      concealed in a wall. However, if you're in one of the chambers of
      Sakon's Hideout on either side of the conveyor belt, you can look up and
      see all open doors near the (black) ceiling. The doors have borders on
      the top, left, and right sides, making it seem like it's still "closed"
      but up in the air. Again, it's just a visual effect, nothing more.

      13.) DISAPPEARING C ITEMS*

      Go to a mailbox in Clock Town. Make sure Link is holding either the
      Hookshot, Bow, Great Fairy's Sword, or possibly other items (note that
      bottles do not work). While Link's holding on that item, check the
      mailbox, and try to send the same item Link's holding. The mailbox will
      refuse, naturally, but the item disappears. You can then use the
      invisible item all you want, as long as you're in the same region of
      Clock Town and don't tak to anybody or put away the item. The effects
      of using the various items differ. The strangest effect comes from the
      Hookshot, which will first fail to shoot at all, then shoot off and
      never hit anything, regardless of how close or far you are to a wall or
      other obstacle.

      14.) TIME PASSES; NOBODY MOVES

      Press Start many times in a row (like more than 50 times). As the game
      pauses and unpauses, time passes very, very slowly, yet nobody is
      allowed to move. After a while, stop unpausing and follow some
      character on a schedule, like the Postman. When he's supposed to be at
      a door, mailbox, whatever, he will suddenly teleport to the spot where
      he should be and do his thing.

      15.) SEE THROUGH WALLS

      Walk up to a (vertical) wall until you can go no farther forward. Hold
      up on the Control Stick and press A to roll. Right before Link gets up
      completely, press C Up. With proper timing, you can look right through
      the wall and see what may or may not be hidden behind it. If you use
      this to see through to the other side of a doorway and someone goes in
      or out of that door (particularly in the Stock Pot Inn), that person
      will disappear right after the door closes. (This glitch also works in
      Ocarina of Time and may come in handy when disproving Triforce rumors in
      that game.)

      16.) ROLL IN PLACE*

      Roll right into something (like a wall), then keep pressing A afterLink
      collides with whatever you hit. If you're lucky, you'll see Link roll
      in place without any sound, sometimes more than once in a row. (This
      glitch also works in Ocarina of Time.)

      17.) KAFEI GOES THROUGH DOOR

      Go to the Laundry Pool as Zora Link in Clock Town. While swimming, use
      your shield to hit the doorbell. Kafei will answer, but he will walk
      through the door, which will open and shut out of sync with Kafei's
      movement. The gltch happens again when Kafei retreats to his house.

      18.) SWIM IN THE AIR

      As Zora Link, go to Great Bay. In the second (southern) region of the
      bay, you'll see a Like Like not far from shore. Kill it, then walk in
      the water at that spot (works in other areas too). As soon as you start
      swimming, press A and steer to shore. When you get there, hit A again
      and head out to sea. If done right, you can get Zora Link to swim in
      the AIR above the water. By continuously tapping A, you can get Zora
      Link to go even higher in the air and even over the sides of the region.
      Note that you must keep tapping A rather than holding it down, since
      doing the latter will cause Zora Link to glide gradually down to earth.

      19.) GUITAR COMES IN ALL SHAPES AND SIZES*

      Go to Zora Hall and talk to the sound checker as Zora Link. Then play a
      note on the guitar to get the guy to adjust the volume. Now switch to
      another form of Link (deku, goron, or normal) and play your instrument.
      It should now sound like a guitar.

      20.) LOUD DOOR*

      After the same sound checker adjusts the volume UP, go to a door and
      open it. The sound of the door opening will be quite lous indeed. (A
      similar effect may also occur upon turning the volume DOWN, but I never
      tried that.)

      21.) MUSIC AT NIGHT*

      Go to Snowhead and beat the temple. Now make it night and head to the
      Goron Shrine. When you come out, you will hear the overworld music even
      though it's night time! In fact, as long as you stay on Snowhead, when
      dawn comes the music will continue to play as the DAWN OF THE whateverth
      DAY message appears.

      22.) MUSIC GLITCH IN DEKU PALACE*

      While in the inner gardens of the Deku Palace (where you avoid the
      guards), play the Song of Double Time to make it NIGHT. Upon doing
      this, you should hear the music change to that which you hear when near
      an enemy in, say, Termina Field, but this time it happens when you're
      near a Mad Scrub inside the palace! (Note that this does not happen
      unless you use the Song of Double Time, and the time must go from Day to
      Night.)

      23.) EXPLORE MURKY WATERS FREELY

      You might want some Chateau Romani before executing this. Go to Zora
      Cape (where the entrance to Great Bay Temple is) and use Ice Arrows to
      form icebergs. As a Deku, hop from iceberg to iceberg, and you can
      explore these murky waters without being sent to shore! You can even go
      beyond normal bountaries this way. (Note: This does NOT work in other
      parts of Great Bay.)

      24.) WATER WHEEL STOPPED?*

      In Great Bay Temple, ther's this big water wheel in the second room of
      the temple that moves the water in the rest of the temple. There are
      two turnkeys that control the direction of the water--if both are set a
      certain way, the water wheel stops, but at the same time you cannot
      enter the rest of the temple...or can you?

      Leave the wheel alone for now. Go through the temple, and find some
      door (any door) you can go through by pressing A to Open. After going
      through such a door, return to where the water wheel is, then move the
      appropriate turnkey to stop it. Now switch to a Goron and jump into the
      water. Doing this will warp you to the door you last went through. You
      are now in the main part of the temple, with the water wheel stopped.
      Yet the water is still moving as if you did nothing! Return to the room
      with the water wheel, and the thing's still stopped!!

      25.) UPSIDE DOWN STONE TOWER ODDITY*

      Go to Stone Tower and beat Twinmold. Use the warp to leave the temple.
      Now return to Stone Tower, either on foot or by using the Song of
      Soaring. Either way, once you're about to resume control of Link, the
      tower will suddenly turn upside down! Normally, tthe tower is supposed
      to change back to its normal state when you leave the area, but by using
      that warp in the boss arena, you overcame that behavior, thus activating
      this glitch.

      26.) OCARINA ON B BUTTON SLOT*

      Enter Honey and Darling's shop and pay to play. Walk to the edge of the
      platform, then turn around to face the two dancers. When there's about
      1 second left, hold Z and move Link off the platform. He should grab
      onto the edge. If done right, the B button will go blank by the time
      you resume control of Link. Pay to play another game, but this time
      jump off the platform at the start. Now the Ocarina is on the B button!

      There are two known ways to get your sword back on the button (note that
      you never lose it; it's still in your inventory). The first is to let
      the Takkuri in Termina Field steal it, then buy it back in the Curiosity
      Shop. The second is to simply mount Epona, then get off. Obviously,
      the latter is preferable unless you don't have Epona yet.

      27.) OCARINA IN SWORDSMAN'S SCHOOL*

      After getting the ocarina on the B button, head to the swordsman's
      school and play the expert course. While playing the ocarina, the game
      continues to proceed. You can even play, say, the Song of Soaring and
      Soar out of the place while things are still going on. Even stranger is
      the fact that the verious icons onscreen (like hearts and the magic
      meter), which are normally hidden from view while playing the game,
      appear as you play an ocarina song. Better yet, keep out the ocarina
      when the game ends. After the guy tells you to start from the
      beginning, you can neither put away the ocarina nor pause the game.
      After you finish playing a song under these conditions, the game freezes
      on the last note.

      28.) ANJU'S "AFTERNOON GUEST"*

      If you received Anju's letter the first night, she will continue to
      manage the inn during the second day. Around noon she goes to the
      kitchen, as normal for her. While there, she talks about the afternoon
      guest that's supposed to arrive that afternoon. Only problem is, that
      guest arrived the day before!

      29.) NO ANIMATION OF INSTRUMENTS

      This may or may not be a technical gltch, but it certainly doesn't look
      very normal. While a Deku, Goron, or Zora, play your instrument while
      holding the L button down to stop any animation from happening. (Note
      that doing this prevents you from playing any songs and having them
      registered by the game, but that part isn't a glitch.)

      30.) HASTE MAKES WASTE*

      When taking out your instrument, if you play the first note too early,
      you may hear it sound, but the game will not recod it, thus preventing
      you from finishing the song without starting over.

      31.) FALL THROUGH STAIRS

      Go to East Clcok Town and get the 100-rupee chest at the south end.
      Walk east far enough so that you can jump off the ledge, then do so at
      an angle so that you land on the misslde of the stairs below. Doing
      this will cause Link to fall through the steps as the scene changes to
      South Clock Town. (Note: If you land on the left or right side of the
      stairs, the glitch will not usually work.)

      32.) FLY INTO A VOID*

      After giving the Moon's Tear to the Deku Scrub in South Clock Town, dive
      into the flower as a Deku and take off. Head towards the nearest
      entrance to West Clock Town, and continue pushing towards it until
      you're low enough to go under the ceiling of the "tunnel." As you go
      through, you will appear in a void behind the pathway, then suddenly
      fall as the scene finally decides to change to West Clock Town.

      33.) HERE FROGGY FROGGY*

      Go to the Laundry Pool or Southern Swamp, where you find a frog. You
      can actually nudge the frog wherever ou want by merely moving towards
      it. By doing this, you can get the frog to fall into the water.

      34.) ONI LINK HURT BY FENCE?*

      Get Oni Link inTermina Field. On the west side, there are a couple of
      fences. Oni Link can climb on top of one of these (though not the one
      blocking you fron entering Great Bay). While on the fence, Oni Link
      gets hurt.

      35.) DIALOGUE MESSUP*

      Go to Deku Palace with the Deku Princess at hand. Enter the room with
      the Deku King. Shortly after entering, take off the Deku Mask to become
      normal Link. You should immediately be caught and thrown out of the
      palace. If times right, the Deku Princess will tell you what she
      normally says inside the Palace, even though you're no longer there.

      Also, if you do not press A to advance her dialogue while in the palace
      and proceed to let her out of the bottle, then press A before the King
      reacts, her dialogue may be messed up, but will vanish when the King
      talks.

      36.) GIBDO SCRE-SCRE-SCRE-SCREECH*

      Sonetimes when Gibdos screech at you and halt you in your tracks, they
      may decide to screech numberous times in a row. Not sure if it's a
      glitch or not, but the Gibdos of OOT often did the same. Strangely,
      ReDeads don't seem to have this behavior.

      37.) ESCAPE CLOCK TOWN AS DEKU

      Go to East Clock Town as Deku Link (this is most useful before you get
      the ocarina, but can be done at any time). Go to the east gate, where
      the guard stops you. Work your way up to the guard, as far left
      (towards the Milk Bar) as possible. Now turn, facing away from the
      guard, and hold Z while pulling back on the Control Stick. You may have
      to do it a few times to get the angle right, but Deku Link should start
      running at full speed, slowly but surely squishing by the guard and out
      into Termina Field. If you are in the Field prematurely (before having
      the ocarina), the enemies will be gone, and there will be no music.

      38.) TALK ABOUT SLOW MOTION*

      Not exactly a glitch, but an annoyance. When fighting the miniboss of
      Great Bay (the one that holds the Ice Arrows), walk up to it and slash
      the eyes repeatedly. The game will seemingly slow to a crawl as you hit
      each eye.

      Also, when fighting the miniboss in Stone Tower (the one that holds the
      Boss Key), a similar effect happens if you go slash alll the keese.

      39.) BOMB PROTECTION*

      Place a Bomb, face away from it, and raise your shield. You don't get
      hurt from the explosion, even though the shield isn't protecting your
      back! You can also protect yourself from Blast Mask damage by raising
      your sheild before you explode.

      40.) MULTIPLYING BOOMERANGS

      As Zora Link, hold B and release to send off a set of boomerangs. Right
      after they're in the air, take off the Zora Mask, then quickly put it
      back on. You can now throw another set of boomerangs, even though the
      first set hasn't come back yet. Thus, you can have 4 boomerangs in the
      air at once. When the first set returns to you, you can reuse them
      before the second set returns, thus keeping 4 in the air. You can
      continue doing this as long as both sets of boomerangs don't return
      before you get a chance to throw them.

      41.) ITEM STATE NOT CORRECTLY DISPLAYED*

      In Sakon's Hideout, you must be either a Deku, Goron, Zora, or Oni Link
      (via the glitch) for this to happen. Put any items you want on the C
      buttons, then, while controlling Kafei, switch the items around or with
      different items. The items states will reflect what USED to be set, not
      what they currently are. For example, if you're a Goron and have the
      Ocarina on C-Left and the Hookshot on C-Down, initially the ocarina
      would appear normal, while the hookshot would be greyed out. Now, let's
      say you paused while controlling Kafei and switched the Ocarina and
      Hookshot. When you unpause, the Ocarina will not be greyed out because
      the game's greying items based on what USED to be set to those buttons.
      Since the hookshot was where the ocarina now is, it is greyed out as the
      hookshot is supposed to be. Meanwhile, since the hookshot is now on the
      button originally assigned to a usable item (ocarina), the hookshot
      appears normally, not transparent. Note that the item states are
      correctly reflected once control switches back to Link, and there's no
      way to take advantage of this and use the wrong items in the wrong
      forms.

      42.) USE B-BUTTON OCARINA WHILE SWIMMING...NAH!

      In case you didn't know, the Blast Mask can be used while swimming.
      After performing the glitch to get the ocarina on the B button, it
      normally greys out when you're in water. However, if you wear the Blast
      Mask, the ocarina does not go transparent when you're swimming.
      However, this does not mean you can use it in the water; pressing B
      under these conditions has no effect. Ah well, it was worth a try.

      43.) SEE INSTRUMENTS WHILE NOT PLAYING THEM*

      As either a Deku or Goron (doesn't seem to work as a Zora or as normal
      Link), yake out your instrument, then press B to put it away.
      IMMEDIATELY after pressing B, hit C-Up to go in first person mode. If
      done right, you can see the instruments while in First Person mode.
      Leaving this mode, however, makes the instrument disappear.

      44.) OCARINA NOTES SEEN THROUGH WALL*

      Leave Clock Town through the north gate, then head northwest and jump
      down to the snow below. Somewhere around here is a musical staff with a
      song on a wall. Stand right in front of it, facing it, then take out
      your instrument. You may have to change to a different form of Link
      and/or move around, but you should be able to get the camera behind the
      wall. Under these conditions, you can actually see the music notes, and
      they look like they're in mid-air. Just another visual effect. (Rumor
      has it if you get it just right, the camera will go to just the right
      spot and show nothing but the yellow from one of the notes. I can't get
      that to happen, however.)

      45.) SEAM WALKING

      Go to the east part of Termina Field, and on the right side of the
      Entrance that leads to Ikana Canyon, you should see a seam. Walk into
      the seam to get yourself stuck, and swing your sword every time you want
      to move higher. Make sure you line yourself up with the seam as you move
      higher.

      46.) WALKING AND NOT WALKING

      Enter the Bombers hideout, then leave as Darmani (Goro-Link) All you can
      see is white, but if you keep pushing up, youll be in Clock Town!

      47.) SPASTIC BUNNY HOOD

      After giving the "concert" in the milk bar, talk to Gorman. Now talk to
      Toto while wearing the bunny hood, and you will start running around
      spastically. (I have heard of other versions of getting this glitch, but
      this one seems the easiest)

      48.) HAVE SWORD WHILE WEARING BREMEN MASK

      Normally when you have the Bremen mask on, you can't use your sword,
      because the march command is there instead. But if you are just entering
      a new area if you press B quick enough link will swing his sword, and if
      you hold it down he'll charge his sword as he normally does. And his
      sword stays out until you use another item or march. I've only tried
      this in clock town, but I did find out it doesn't work leaving the
      laundry pool.
      49.) NOTHING IN THE BARN?
      Go to the barn at Romani Ranch. As Zora Link, climb up the left side of
      the barn (there should be a small alcove that Zora Link can climb) and
      look into the roof of the barn. If you look down into the barn, you'll
      see a bunch of grey nothingness.
      50.) NOTHING BEHIND LAUNDRY POOL?
      Enter the Laundry Pool as Oni Link. Right as you enter, you should be
      able to climb up the wall to the left. Follow the wall to see what's
      beyond the boundaries of the Laundry Pool... nothing! Jump into the
      void, and it will look like Link has jumped into water, and he will
      reappear at the entrance to the Laundry Pool.
      51.) SPASTIC JUMPING LINK
      In Termina Field, before the entrance to Great Bay, there is a small
      pool of water with a chest in it. On the ledge above the pool, there
      should be a fence. Go along the fence to where it meets the wall, and
      stand with your back against the wall. Do a backflip, and Link will do
      his spastic jumping thing. WARNING! You'll get stuck and have to reset
      the game!
      52.) GET RID OF DOG IN CLOCK TOWN
      In the beginning where you first enter Clock Town, turn around and push
      each door back a little. Then pick up the dog and throw him through it.
      He will not come out (until you exit) but you can still hear him
      barking.
      53.) FLOATING LINK
      Go into the house (not the barn) at Romani Ranch and go upstairs in the
      door. Get on the blue dressing table by the blue bed. Now jump off the
      table onto the shelf (you have to sort of diagonally aim this one) using
      the Bunny Hood. Jump towards the red topped shelf and you will float on
      the ceiling until you hit the wall or press back on the control stick.
      It reminds me of the little handle bars to the treehouse thing from Home
      Alone.


      Note: Oni Link is another name for Fierce Diety Link.
      ^_^
      قال رسول الله صلى الله عليه و سلم : من قال أستغفر الله الذي لا إله إلا هو الحي القيوم و أتوب إليه غفر له و إن كان قد فر من الزحف ...
      و قال صلى الله عليه و سلم : ‏من سأل الله الشهادة صادقا بلغه الله منازل الشهداء وإن مات على فراشه


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