الحل الكامل لل biohazard outbreak على ps2 وبسرررررعة![]()
![]()
![]()
:vereymad: :vereymad:
الحل الكامل لل biohazard outbreak على ps2 وبسرررررعة![]()
![]()
![]()
:vereymad: :vereymad:
الحل الكامل لbiohazard outbreak:
#######
J's Bar
#######
For some characters, you won't be starting in the main room.
At the start of the game, your main objective is to get to the 2nd floor as
soon as possible. The BLUE KEY is on the counter in EASY/NORMAL difficulty,
but you can do several things first. There are several items alone in this J's
Bar. The INSECT SPRAY in the counter and a FIRST AID SPRAY depending on your
difficulty. The FILE by the railing and a FIRST AID SPRAY/GREEN HERB at the
end of the corridor. The doors on the side leads to the toilets. In HARD/VERY
HARD, the BLUE KEY can be found on the corpse of Will after the zombies
invaded this room. Lastly, a KITCHEN KNIFE can be found in the right corner of
the back kitchen. Head up to the second floor after you are done exploring
the 2 optional rooms. If you want, you can carry Bob along too.
(MEN'S TOILET)
In the men's toilet, you can find a GREEN HERB by the counter, and a HANDGUN
by the bin.
(WOMEN'S TOILET)
In the Women's Toilet, you can find a pair of zombies hand at the opposite
side. There is a PILL by the cubicle nearest to the door, and a STEEL PIPE for
some character.
#########
2ND FLOOR
#########
There is a FILE at the bottom of the stairs. A zombie hands will appear from
the window if you got too near it. There is a GREEN HERB under the zombie
hands of the window.
The corpse by the corner will turn into a zombie soon. The first door you see
is the BREAK ROOM, which is optional. Get into the doorway to see two doors.
The right is your destination while the left is the LOCKER ROOM. The door in
the middle is the DRAWING ROOM while the one at the end is the OWNER'S ROOM.
Before you go to any doors, take the NEWSPAPER from the table. In EASY/NORMAL
mode, there is a RED KEY under the NEWSPAPER item, which is use to unlock the
door on the right. The item can be found in the OWNER'S ROOM in the back of
the room. A STAPLE GUN on the opposite table which can be use to build a
barricade by the wooden planks. After you use the RED KEY, you can proceed up
to the LIQUOR ROOM.
(BREAK ROOM)
A MAP by the bin, HANDGUN BULLETS on the far end of the table and a HANDGUN
CLIPS/STEEL PIPE under the bed. A zombie might invade this room.
(DRAWING ROOM)
A crow might invade this room and a zombie too. A LIGHTER on the table will
enable you to create a FIRE SPRAY and a .45 BULLETS on the chair for Kevin.
There is a HANDGUN BULLETS on the floor and a STEEL PIPE by the corner.
Alyssa can unlock the cabinet for a HANDGUN.
(OWNER'S ROOM)
In HARD/VERY HARD MODE, you will find the RED KEY here. There is a GREEN
HERB, and a Zombie with a RED HERB for EASY/NORMAL. A HANDGUN BULLETS on
the ground.
###########
LIQUOR ROOM
###########
If you are playing the HARD/VERY HARD mode, you must go and take the BOTTLE
on the barrel and return to the first floor OWNER'S ROOM. Use that bottle on
the painting for the FORKLIFT KEY.
If you are playing the EASY/NORMAL mode, go into the room by the side to the
WINE's ROOM for the FORKLIFT KEY. A BOTTLE, SHOTGUN SHELLS, FILE, TYPEWRITER
are some of the items you can find here.
After you got the FORKLIFT KEY, get out and to the end of the room here. You
can find a STEEL PIPE by the first shutter and a GREEN HERB at the corner of
the room. Use the FORKLIFT KEY onto the forklift and operate it. Unfortunately
you have to leave Bob here for a while. Climb the ladder and crawl to the
other side to the stairs. At the stairs, you can head down to open the shutter
to allow whoever in the LIQUOR ROOM to come inside(including Bob). Some
characters might find a FIRST AID SPRAY, but all should be able to find the
STORAGE ROOM KEY by the panels. Head through to the ROOFTOP.
#######
ROOFTOP
#######
There are 2~4 crows, depending on your difficulty. Normal and higher will see
a zombie at the other side. If you have the STORAGE ROOM KEY, use it onto the
door here and go inside for a FIRST AID SPRAY and a HANDGUN CLIPS. After that,
go shove your shoulder against the weak part of the fence. Climb up the ledge,
and run across to the edge of the roof. Jump over by the O button(time your
jump well). At the other roof, you might find a HANDGUN BULLETS. To help your
teammate up the roof, go and press O. Head into the door after you are done.
Run to the right and pocket the RED HERB and board the elevator.
############
GROUND LEVEL
############
At the ground level, take the GREEN HERB and run up to left. There is a zombie
on the right but you should ignore it. Spending your time too long here will
allow another zombie to appear so head through the door at the upper end.
In front of the J's Bar, go obtain the MAP by the car in front of the cops.
Push the lower car upward to form a barricade. You can use this time to juggle
the items. To proceed the game, either climb over the car and push the other
car in front to form a 2nd barricade, or you have to wait here.
After the scene, run forward. There are 2 items by the side in the middle. The
cop is breaking the door at the other end. You can help by shoving it too, but
your focus should be the Plague Crawlers/Zombies at the back.
After the door is open, you need the LIGHTER. Good if you take it earlier on.
If not, you have to brave through the zombies and obtain it from the dead cop
(along with the SHOTGUN). Pour the oil from the oil tanker, and use the
lighter while standing on the dry surface. Jump into the water on the left and
up the hole.
From here, you can run down for a BLUE HERB and a RED HERB by the end, and
upward for a GREEN HERB and the RED HERB, along with the ladder which will
lead you up. Now run forward, take the FILE from the bulletin board and talk
to the cop in the middle of the area. After 5 min(in online mode at least),
you'll land up in another area.
Raid the back of the truck for items. .45 BULLETS, 2 SHOTGUN SHELLS, 3 FIRST
AID SPRAY, 1/2 SHOTGUNs(depend on difficulty), 2 HANDGUN BULLETS. Distribute
the resources evenly among everyone. Run past the truck and the cop, and up
the steps. You'll get a BLUE HERB on the right, and a S&W HANDGUN by the
window. Head further up to the FOOTBRIDGE.
In the middle of the FOOTBRIDGE, there will be a cutscene. Now you have two
routes here.
You can return to the previous area and talk to that cop(you must have all
teammates with you) to end the scenario.
Or you can proceed the footbridge, descend to the MAIN STREET, pocket the
DETONATOR HANDLE and the DETONATOR CASE from the left side of the street and
right side of the street(near the cop under the street light). Combine them to
form the DETONATOR, dodge those zombies while going to the cop in the middle,
and use the item to end the scenario.
---------------------
SPEED RUN WALKTHROUGH
---------------------
(OFFLINE)
1)Use BLUE KEY to unlock the door in J's Bar, proceed to 2nd floor.
2)Take the RED KEY from the table/Owner's Room and use it to unlock the door
to the LIQUOR ROOM. Get the LIGHTER from the DRAWING ROOM and get to the
LIQUOR ROOM.
3)Take the FORKLIFT KEY from the WINE ROOM and use it onto the FORKLIFT, get
over and rush to the ROOFTOP. Jump over to the other roof, and get down to the
bottom of the apartment. Get to the front of the J's Bar.
4)Build lower barricade, and upper barricade.
5)Run to the other end and keep shoving the door. If zombies/plague crawlers
approaches, shove them away from the cop.
6)Run forward to the Oil Tanker and pour the oil, then create the fire. Jump
into the water to the tunnel.
7)Head to the surface and talk to the cop.
8)Run past the truck and the cop, activate the scene at the footbridge, then
return here and talk to the cop to escape.
(ONLINE)
1)Non-weapon character take the weapon from the counter. One goes to obtain
the BLUE HERB to unlock the door. Another goes to shove the barrel. After that
all go up to the 2nd floor.
2)One goes to take the RED KEY and use it, while the other take the STAPLE GUN
to build the barricade. The other should go into the DRAWING ROOM for the
LIGHTER. All goes to the LIQUOR ROOM.
3)One to go take the FORKLIFT KEY in the WINE ROOM. The rest should block the
door to prevent the zombies from coming in. Now all rush to the Forklift, use
the FORKLIFT KEY and climb up the ladder to the other side.
4)At the stairs, all head up to the ROOFTOP.
5)All run to the other side and all shove the fence. Up the ledges and to the
end to the edge of the building. Jump over(help those who are in need) and to
the other apartment.
6)Descend to the first floor to the front of J's Bar.
7)Two to push the car at the bottom, one to push the car in front and one to
push back the monsters.
8)One to go and shove the door. The other three goes to stop the monsters.
9)One goes to release the oil while the other(with the LIGHTER) use the
Lighter after that. All go to the water, to the tunnel, surface, and talk to
the cop.
10)At the other side of the area, raid the truck. One goes to activate the
cutscene at the footbridge and then return to the truck area. Speak to the
cop to escape.
==============================================================================
10)Scenario 2 Walkthrough
==============================================================================
###
B8F
###
Grab the GREEN HERB on the side. Get to the giant shutter, ledge on the left
and take the STEEL PIPE. On the platform, activate the scene and run into the
passage. Obtain the HANDGUN if there is any, down the ledge and climb up the
stairs of the lift. Climb into the ventilation hole.
From here onwards, the position for all characters are different. Depending on
your locations, your task here will be different as well. However, they are
still the same in general. Eitherway your destination is to get to a big area
with the door in the middle. Read the respective walkthrough.
###
B6F
###
If your starting location is in b6F, there should be two doors by the two side
here. Go to the right door. Head upward, pass the zombie, and take the HANDGUN
and the WRENCH and return here. Take the items from the table(ACIDIC CHEMICAL,
FIRST AID SPRAY/GREEN HERB, MAP etc). Take the FILE and the FIRST AID SPRAY on
the ground near the left door. If you want to save time, you can fire at the
voltage box on the right wall for the VALVE HANDLE. To converse bullet, use
the following method.
Enter the left door in this area. Run forward to the spacious area. After
you run pass the first zombie, take the HANDGUN BULLETS near the vending
machine and the KNIFE on the bloody bench. There is another zombie in front.
Run to the other end and to the BREAK ROOM. There might be zombies here
depending on your difficulty. Take the items on the table, bench and the
locker(items vary depending on characters and difficulty, but you should find
a herb and a weapon here). Head to the sink area behind the locker and use the
WRENCH to soak it. Take it back to the spacious area(Experiment Room), and use
it onto the voltage box on the right for the VALVE HANDLE.
Now that you have the VALVE HANDLE, use it onto the middle door. Head inside
for an item. If you have killed the plant, then head back to the DUCT by the
right door. If not, descend the ladder to do the B7F task.
###
B7F
###
Get to the SECURITY ROOM. There might be some zombies. Take care of them,
and them take the FILES in the middle of the room and at the end of the
room(by the PC). A .45 BULLETS is hidden near the first file. With this file,
head back to the upper right door. Head to the other end to the CHEMICAL
STORAGE ROOM. There might be zombies depending on your difficulty. Head up
to the PC and enter the passcode from the file. Take the UMB-3 item, and the
items from the top of the storage shelf. Head out after that.
Now back to the SECURITY ROOM, head through the other door. There might be
one zombie depending on your location. Head into the fork and enter the room
to the CHEMICAL DISPOSAL ROOM. Head into the doorway and kill the zombie,
then take the VP-17. Combine it with the UMB-3 for the V-JOLT. There is a
healing item(item vary on difficulty) on the barrel. Head out after you are
done. Now head downward to the brown door to the DUCT. If you have a FIRST
AID SPRAY, you can use it onto the body by the corner for the SHOTGUN. Then
go use the V-JOLT to remove the Plant. Climb up after that.
####
DUCT
####
If you haven't obtain the VALVE HANDLE, enter the door scroll this FAQ upward
and read the walkthrough for B6F, then read here again.
On the B6F level of the duct, there is a typewriter and a HANDGUN BULLETS in
front of the ladder. use the VALVE HANDLE for another scene.
Head to the B5F and enter the door.
###
B5F
###
Grab the GREEN/RED HERB once you enter the door. Run forward and search the
end for a FILE. Don't crawl through the hole. Head back to the DUCT and
to the B6F. Enter the door to the SECURITY CENTER, and enter the 2 passcodes
from that file to unlock 2 doors. Now return to B5F and crawl through the
hole. Kill the zombie in the middle of the path, and obtain another FILE at
the end of this area. Crawl through this new hole to the other side. You'll
see a body by the corner. Certain characters can receive a MAGNUM by using the
FIRST AID SPRAY onto him. Go trigger the switch at the panel besides the
shutter, and run forward. Dodge the Larvas and to the door by the end to the
COMPUTER ROOM. Obtain the HANDGUN BULLETS. You can also find a GREEN HERB, and
another type of herb(either BLUE or RED, or both depending on your character
and difficulty. If it is a BLUE, don't take it). Go operate the computer to
register the fingerprint. Now head out to the DUCT, and get to the B4F.
###
B4F
###
Head to the MAIN SHAFT. Some characters(I've seen Kevin, Mark, David and
Alyssa) might be kidnap by the Moth to the computer room. If so, struggle out
of the cacoon, use the BLUE HERB and return to here again.
There is a pack of ammo in the middle section opposite the frozen Hunter. Now
head through the white doorway and dodge the moth. In the turntable room,
take the item and kill the zombie nearby. Obtain the UMBRELLA ID near the
train(ignore the Key here for now) and backtrack to the MAIN SHAFT. Now head
through the blue doorway. Run forward and use the UMBRELLA ID CARD onto the
shutter to raise it(if the shutter is raised, then the item is useless. Go
use the fingerprint and to the CAPSULE ROOM. Obtain the INSECT SPRAY, FIRST
AID SPRAY, CHEMICAL BOTTLES and FLAMMABLE BOTTLES. Lastly obtain the FIRE
SPRAY near the zombie. Head out after you are done. Head to the other door
at the end and use the FIRE SPRAY onto the corpse who is holding on to the
level. After the level is pulled, go take the file by the corner in front
of the typewriter. There might be an item in the other corner here, and a
BROKEN SHOTGUN for certain character. the FIRE SPRAY is useless now. Now run
back. The frozen Hunters will be active by this moment. Back to the TURNTABLE
area and use the TURNTABLE KEY onto the panel. A 3 minutes countdown will
starts. Simply wait for it to end(kill all monsters that appear in this area).
At 2 minutes mark there will be a scene. After the time runs out, the game
will proceed, as you have to fight a boss now. You can get over to the other
side to switch on the turntable train to ram into the G-Imago. Two rams will
kill it. Alternative, use every strong weapons you have. There are some
healing items in this area, so you can make use of them. After G-Imago is
defeated the scenario is cleared.
---------------------
SPEED RUN WALKTHROUGH
---------------------
(ONLINE)
1)Head to the platform and crawl through the hole.
2)Follow the chart. (group one are those who starts in B6F. Group two are those
who starts in B7F)
| Group 1 | Group 2 |
+--------------------------------------+-------------------------------------+
Fire at the voltage box and take the | Split into two. One to take VP-17 in
Valve Handle from within. Unlock the | the Chemical Disposal while the other
middle door and then go to the Duct and| goes to take UMB-03. Meet at the DUCT
wait | the combine to get V-Jolt. Use V-Jolt
Meet at B6F Duct. Use the VALVE HANDLE after Group 2 use the V-Jolt.
| Group 1 | Group 2 |
+--------------------------------------+-------------------------------------+
Crawl through the holes to the shutter | Take the first file, goes to B6F. Use
| the passcode onto the computer.
------------------------------------------------------------------------------
Unlock the shutter to the computer room| Get to B4F
------------------------------------------------------------------------------
Register the fingerprint | Get to turntable train, take ID CARD
------------------------------------------------------------------------------
Get to B4F to the CAPSULE ROOM | Use the ID CARD to unlock the shutter
------------------------------------------------------------------------------
Take the FIRE SPRAY | Return to Turntable
------------------------------------------------------------------------------
Use the FIRE SPRAY in the Low temp | Take the TURNTABLE KEY and use it
experimental room to use the level | after the cutscene appear.
------------------------------------------------------------------------------
Rush to turntable | wait for the rest in turntable
4)Kill G-Imago
==============================================================================
11)Scenario 3 Walkthrough
==============================================================================
##
3F
##
Explore around in the room, press the button on the bed etc. There's nothing
you can do much. Go downward to the door, and a doctor will appear. Then leave
together with him. On the passway, some character can find a weapon if they
head upward. Now get to the fork in the middle. There might be a GREEN HERB by
the vase depending. Head into the room 302. There the melee weapon near the
door, the WOODEN STICK in the drawer between the two beds. There's also an
item on the floor. A NURSE DIARY on the left bed, and another weapon by the
locker. Finally, take the HANDGUN from the locker and a monster will appear!
You can't kill him, so head out of the room. From now on, you have to refrain
from attacking that monster with any weapon. Head downward to the NURSE CENTER
front of the lift. Take the 2 FILEs and to the barricade between you and the
doctor. After the scene end, climb over and observe the cabinet for 2 packets
of BLOOD. You can use this item to distract the leeches and that leech man
earlier on away. There is a leech here right away but refrain from using it
now. Head inside a bit and obtain the FIRST AID SPRAY by the window. There is
a zombie blocking your exit depending on your difficulty. Head out of this
room and go use the elevator to the 2F.
##
2F
##
Head to the nearest door to the NURSE STATION. Search the cabinet and some
leeches will jump out to cut your character. Now he/she will be in bleeding
status. If the leech man appear at this point, use the BLOOD to distract.
There are 2 packets of BLOOD inside the cabinet at the other end and a healing
item. Now head out after you obtain the FILE where the leeches appear.
Back to the 2F PASSWAY, kill the zombie in the middle of the path. In this
area, the next door can't be use, and there is a FIRST AID SPRAY at the upper
end. The last door, the 201 ROOM have several resources, and it is optional.
Head down to the 1F by the stairs, not the elevator, to proceed the game.
##
1F
##
On here, run to the door opposite to the NIGHT RECEPTION. Go operate the
computer to unlock the shutters. There is a CUSTOM HANDGUN among the fire
at the back of the room. Now head out back to the 1F PASSWAY. Unlock the
shutter but do not go through yet. Head opposite to the LOCKER ROOM. There
are items to raid in the lockers here, but don't linger too long for the
Leech Man will appear. To the other door here after you are done. Beware of
the window by the side. A zombie will appear, so run forward against the
right. Search the corpse by the desk for the B1F KEY CARD. There are several
items, and the 2 doors beyond are optional. Head back to the 1F PASSWAY. Go
through the door of the shutter to the main hall of the hospital. Obtain all
the herbs(2 GREEN HERBS and 2 RED HERBS), unlock the shutter here if you want,
but go through the door at the right. Obtain the melee weapon by the locker
and the FILE on the table. Beware of the leeches here. Now go through the
other door to the DOCTOR STATION. There is a BLUE HERB on the shelf, and a
PILL on the table. A zombie in this room, and a HANDGUN BULLETS in the
locker at the corner. Board the elevator after you are done to the B1F.
###
B1F
###
This walkthrough will bring you to eliminate that leech man first. Head
downward to the other end and use the B1F KEY CARD, but don't go through.
Head to the door in the middle to the EV CONTROL ROOM. Grab the BLUE HERB
by the table, and kill the leeches on the keyboard. Here's how to unlock the
door to B2F. First, you have to obtain 2 files. One from the Nurse Center on
2F. Another on the Doctor Station on 1F. In one of the files, something like
this will be written in it:
C-4041
E-1160
T-7221
K-1210
I-2005
In another, something like +2345(or something similar) will be written. Now
get to B1F, and enter the middle door(get rid of those leeches on the
keyboard). Lets' assume the the file is written +2345 for the example. You
have to add +2345 to the "C", "E", "T", "K" or "I". "C" is 4041. Hence, add
2345 to 4041. The first digit add to the first digit and the second add to
the second.
2 + 4 = 6 (first digit of first file + first digit of "C")
3 + 0 = 3 (second digit of first file + second digit of "C")
4 + 4 = 8 (third digit of first file + third digit of "C")
5 + 1 = 6 (eg...)
Thus, the passcode is 6386. If the passcode is wrong, try "E", "T", "K" or
"I". Most of the time "K" is the correct number to add. So assuming "K" is
the correct passcode to the +2345, then the passcode is 3555(2+1, 3+2, 4+1,
5+0). Then, key in 0930 to make the roof available. Head out and board the
elevator to B2F.
###
B2F
###
From here, enter the first door. Run pass the corpse on the ground and dodge
the leeches. Make sure you have one packet of BLOOD. If not, go take it from
the cabinet here. Head to the next room to the LOW TEMPERATURE ROOM. Take the
PILL from the panel and get into the area beyond the hallway. Spill the BLOOD
onto the ground. When the Leech Man appear and munch onto the blood, get back
outside and set the temperature to "High". The Leech Man should be destroyed!
Now go take the B2F KEY CARD from that former-leech man. Head back out to the
B2F ELEVATOR PASSWAY.
You are totally safe yet, especially if your teammates are not here. If one
of your team is dead, he/she will turn into a Leech Man at this moment! To
see if that's so, head downward to the end. If no scene appear, then you are
safe. If not, good luck. Anyway use the B2F KEY CARD onto the door at the
lowest end here. Now the key cards are useless. Don't go through yet. Use the
elevator back to the B1F.
From B1F, head downward and enter the door you unlocked previously with the
key card. Navigate, picking up the RED HERB, kill the zombies, the STEEL
PIPE in the middle, and to the other end. In this sewer area, take the herbs
from the panel, and head downstairs. Dodge the leech, get into the water and
head upward. Take the shiny item(the CHAIN KEY) but beware of the ground
zombie! Backtrack to the B1F ELEVATOR PASSWAY after you are done. If you want
to obtain a strong weapon, you can use the Elevator to the Rooftop. If not,
get to B2F.
On the B2F PASSWAY, head downward and go through the door. You will be in the
UNDERPASS PASSAGE. Take the resources, and then use the CHAIN KEY onto the
chain to make the boat available for ride. Now use the boat and you are free..
No wait. You still have to face a boss.
Lure the boss backward, and fire at the valve handle at the ceiling for an
easy win. Of cause, firing at it works too, but dangerous. The pipes at the
side in the fence area works too. After the boss is defeated, the scenario
ends here.
==============================================================================
12)Scenario 4 Walkthrough
==============================================================================
It gets confusing here, so you have to check your map often. For HARD/VERY
HARD mode, there are some rooms which you can't use or they will explode when
you open it. Those rooms have smoke coming out from the bottom of the door, so
take note.
##
1F
##
From here, check the middle plate for the MAP. Head into the doorway to the
next area. In the BOILER ROOM, obtain the Radio(cinematic). The ID Tags from
the 2 firemen are optional, and just add to ur % scenarios if you complete the
game with them. There might be a STEEL PIPE near the first fireman, depending
on your character. Now head through the door near the 2nd fireman to the 3F.
##
3F
##
Kill the zombie nearby if there is any. Head right and obtain the HANDGUN near
the fire. Now head to the left side and go through the only door here. In the
NORTHEAST PASSAGE 3, head right and go through the only other door. Obtain
what is inside the room. Back to the passage and head out of the window at the
top. Obtain the GREEN HERB beyond outside.
Outside, there might be crows depending on your difficulty. Go climb across
the other side by the edge. If there are crows, press R1 to hang your character
onto the edge. Now they can't attack you. Make your way across, get up onto
the edge and to the fence surface. Get down the ladder and go through the
door.
##
2F
##
There is a zombie on the upper side. Kill it. There is a gun for some
characters if they head downward. Make your way pass where the zombie was.
There should be some doors. Your destination is the green door. The rest are
optional. Feel free to explore them if you want. Head through the green door
to the OWNER'S ROOM after you are done. Obtain the FIRST AID SPRAY from the
top of the shelf. Shove the crate into the hole in the middle and get to the
1F.
##
1F
##
Search infront for a FILE. You'll read up about some puzzle-like codes. JIA,
BAE etc...There is a ROCK among the fire at the right side. Head out of the
door. In this NORTHEAST PASSAGE 1, there is a weapon on the bench. Kill the
Licker. There two doors at the corner are locked. Head to the one which is not
and to the end. Enter the codes until the safe open. Obtain the SILVER KEY.
Take the GREEN HERB between the beds and the FILE. Search the toilet for item.
With the SILVER KEY, you should be able to unlock the upper door at the corner
in the passage. If you head forward, you might find a weapon. The door at the
other side of the door leads you back to the square where you begin the game.
When you are done exploring, head right of the passage here. Obtain the ROCK
and throw it at the zombie in front. Head to the right door on the upper
wall. If you are playing online or you want more resources, you can explore
the doors on the right wall. For online mode, you have to flip all the
switches on the paintings in those right wall rooms for the GOLD KEY later.
Your destination is the right door on the upper wall. The LOUNGE STAIRS.
In this room, head right and beware of the ground zombie. Use the stairs to
get to 3F.
##
3F
##
From the corridor, head into the right room to the ROOM 30X. Raid for items,
and then crawl through the hole in the wall to the next room. (You will have
to break the hole in Hard or VH mode. Keep shoving/kicking at the part where
you see a crack repeatedly). There might be a zombie in the next room
depending on your difficulty. There will be a GRENADE LAUNCHER here near the
female corpse. Head out through by the door here after you are done. Back
outside the corridor, go to the next door by the side. Use the SILVER KEY and
go inside. Kill the female zombie, then obtain the RED GEM. Now head out back
to the corridor. Using the stairs by the side (beware of the hidden Licker),
descend to the 2F(you might find a .45 BULLETS).
##
2F
##
Head upward, and then go inside to the SECURITY ROOM. For offline mode, you
will see your partner here. He/She is holding the GOLD KEY. There are quite a
number of junks in here, and a typewriter. Get to the back of the room, and
shove the shelf aside against the wall. Put in the RED GEM to the statue bust.
Now head out instead of going through the hidden passenge. You still have to
restore the power. Once outside on the corridor, descend to the first floor by
the stairs(any stairs).
If your partner isn't here because he/she is dead, then you have to solve the
puzzle on your own. Go and flip all the switches on the painting in 1st floor
and 2nd floor(4 switches to flip. They are in room 102, 103, 104 and 202).
After the switches are flipped you will be able to find the GOLD KEY in the
box in room 204.
##
1F
##
Head out to the corridor, and head left to the NORTHEAST PASSAGE 1. Now use
the GOLD KEY to unlock the last door here(the left door). You'll be in the
POWER SUPPLY ROOM. Now take the items from here. Go examine the panels to
solve the puzzle. Its the same as the one from Biohazard 3/Resident Evil 3,
but this time it is a 4X4 grid. When you press a button, that button and its
surrounding buttons will be triggered. Your objective is to make all the
buttons light up. Depending on your starting grid, the answers are different.
Here are the answers to all types of the varieties.
X = Not Lighted
O = Lighted
---------------------
INITIAL | ANSWER
---------------------
XXXX | X1XX
XXXX | XXX4
XXXX | 2XXX
XXXX | XX3X
---------------------
OXXO | XXxx
XXXX | x14X
XXXX | X32X
OXXO | XXXX
---------------------
XOOX | 1XX4
OXXO | X85X
OXXO | X67X
XOOX | 2XX3
---------------------
OXXX | XXX3
XXOX | X2XX
XOXX | XX1X
XXXO | 4XXX
---------------------
OOOO | 51XX
XXXX | XX4X
XXXX | X3XX
OOOO | XX26
---------------------
Once that is done, head back to the SECURITY CENTER by the LOUNGE STAIRS. Now
head through that hidden passage. Welcome to the APPLE INN FRONT LOBBY. Search
the balcony before you goes to release the stairs. There are items at the 4
corners. GREEN HERB, HANDGUN BULLETS etc. Now go release the ladder, head
downward and obtain all the items here. There is a STEEL PIPE hidden among the
fire. The alarm bell will come into play later. Head into the passage and the
boss will appear! Go press the bell now to stop the Lickers around. Now keep
attacking the Pro-Licker. It attack by repeatedly whipping its tongue and a
grab when close. The fall of the Pro-Licker is the end of the scenario.
==============================================================================
13)Scenario 5 Walkthrough
==============================================================================
##
1F
##
From here, head to the door at the left corner to the ELEVATOR PASSAGE. The
Computer can't be use since you do not have the passcode yet. There is a
typewriter, MAP, STEEL PIPE and a LIGHTER. Back to the ENTRANCE HALL after you
are done. Now head to the opposite wall, and enter the middle door. You will
be in the STUDENT AFFAIRS OFFICE. Kill or dodge the female zombies. The 2 FILE
here are optional. Head to the opposite room once you are done. In the
GENERAL MANAGER ROOM, turn to the left, and take the BLUE HERB. Press the
button on the painting near the blue herb to switch on the clock. Now go take
the file on the desk. The key to solving the puzzle is in this file. You have
to figure out the 4 numbers on the first 4 pages. There should be a number
which appear a lot on the pages. Focus on the pages. This is an example on
how to figure out the number:
333
341 <-- Focus on the '3' to see a '5'.
333
853
333
The digits on the first two pages are the 'hours' and the digits on the last
two pages are the 'minutes'. Turn the hands on the clock accordingly and the
BLUE GEM is yours. Return to the ENTRANCE HALL, and head behind the middle
counter. Put in the BLUE GEM onto the deer's head. Continue your 1st floor
exploration by heading to the door in the lower right corner to the WAITING
ROOM. Keep heading forward, killing zombies, shoving cabinets aside and
taking items. You might come across a SPECTACLEs on a bust if you are playing
HARD mode(there's nothing for VH mode). Obtain the files by the side in the
last room. You will see a panel(which operate the broken wires on the ceiling)
in this room as well. The door at the end is locked. Return by the door on the
right here. Now head up the stairs to the 2nd floor, but before that, search
the balcony and take the herbs.
##
2F
##
Run forward, and kill the zombie(s). Again, shove the cabinet and take the
items you came across. If you have the SPECTACLES(hard mode), go put it onto
the statue bust at the other end, but don't go through the hidden door. Instead
go through the right door in the middle of the passage here. Obtain the
SPECTACLEs from the statue bust for EASy/NORMAL. There might be a PILL on the
table, and a HANDGUN for EASY/NORMAL on the main table. Head to the next room
to the PRESIDENT ROOM. Pull the red string at the fireplace. A zombie might
appear so kill him. There is an item under the table. Now head back to the
passage and head across to the left door(but use the SPECTACLES onto the statue
bust on the far end for EASY/NORMAL first). Take the RED GEM from the statue
and back to the passage. Head into the hidden passage of the bust. Navigate
and obtain the GRENADE LAUNCHER if there is any. Down the ladder and obtain
the HANDGUN BULLETS at the other end of the door. Now go through this door to
the 1st floor. Back to the ENTRANCE HALL, and put in the RED GEM onto the
deer's head to unlock a hidden panel. Head down into the STUDY ROOM.
Search around for 3 FILEs, and a Pill. Now make your way to the ELEVATOR
PASSAGE(lower left corner of the ENTRANCE HALL). Key in the 4 digits(from the
2 files) to make the elevator work. Now go board the elevator. Get to 3rd
Floor.
##
3F
##
Obtain the items in this ELEVATOR PASSAGE, and get into the room. Obtain the
RED HERB, GREEN HERB on the floor. Attack the other door till it open, but
do not go through. Instead, head back out and use the elevator to B2F.
###
B2F
###
You will see George here. Head through the door instead of the sewer hole. You
will land up in the PIER. Take the items here, and run across the bridge,
dodging those sharks. Climb up the stairs, obtain the herbs and rush to the
BACK SQUARE. After the FMV, go take the KEY CARD from the UBCS corpse by the
truck, and use it to unlock the double door nearby. Don't head through it.
Head forward of the square instead, and search the other UBCS on the left for
a FILE. Head down the sewer hole here. You will be in the underground area.
Head across by the railing on the ceiling(pocket the ammo after the first
railing). Head across the 2nd railing, and take the ammo from the crate box.
Head upward for the sparkling item but a FMV will occur first. Kill the
Hunter Gammas and take the RED KEY. Now head downward, and through the right
door. Keep going forward(kill whatever zombies and take items) till you reach
the end. enter the door and you will be in the room with a bloodstain on a
board. There is a machine in the middle. The TEST TUBE in this room is not
sealed, so the P-CHEMICAL will be spoiled if you use that. That TEST TUBE is
useless. Use the RED KEY onto the red door and go through. Kill the Hunter
beyond, and operate the machine. Now, backtrack all the way to where you take
the RED KEY(and where you first encounter the Hunter). Climb over to the 2
railings on the ceiling again, and climb up the ledge in the fence area to
the door. Keep heading forward you will end up in a control room or sort.
Take the SEALED TEST TUBE from within, and head out. Out of the control room,
jump off by the left for a shortcut. View your map. There should be an area
nearby leading downward. Go to that area. Use the ladder and get down into the
sewer area and head up back to where George is. Go board the elevator to the
3rd Floor and insert the "P" into the machine in that door where you have
broke down earlier on. You still need the other 2 capsules. Now head to B4F.
###
B4F
###
The route is very linear here. Keep heading forward, run pass those Giant
Spiders to the abandoned subway station. You should see a teammate here. The
"V" is in his/her hand, so take it away from him. The rest of the areas are
dangerous, but contains resources which can help you to prepare for an upcoming
boss fight.
Head back to the ELEVATOR PASSAGE and up to 3F. Now use the "V" onto the
machine, and now go to 1F.
##
1F
##
As you emerge here, the Tyrant will appear. Lure him to the door opposite(the
lower right corner). Keep heading forward until the last room with those
sparkling wires on the ceiling. Zap the Tyrant with those wires, then take the
"T" blood from his body! Now rush back to the 3F by the elevator and use the
last item onto the machine. Then, a scene will be triggered as the door
beyond will be unlock while the machine stop. Go through that door and you
will be in a wide area. Head left and you will see rows of beds with corpses
and some dead Hunters. Pocket the items in this area(FIRST AID SPRAY, RIFLE
CLIPS are some of those which I can recall at the moment), distribute the
resources evenly and head through the doorway beyond to the HALL 2. After the
scientist die, go and operate the computers behind him. There are 2 to
operate. One unlocks the door panel while another turns the power back on for
the VPT machine.
You can escape by the hidden door panel here now, or you can go back and take
the "Daylight" from the VPT machine. The "Daylight" items will influence your
ending. There are 4 to take. 3 for your team, 1 for the Tyrant. You have to
wait like 2 minutes for them. Using them cure the Virus in your body. Now
head to the hidden door panel where the dead scientist is. Keep heading
forward and you will arrive in the PRESIDENT ROOM. Get to the corridor, turn
left and head through the hidden passage revealed by the spectacles statue
bust. Downward to the 1F by that route. That one is shorter. Once you head
out to the area where you zap the Tyrant, head to the BACK SQUARE by the
double door(at the end)! This is where the Tyrant attack the UBCS. Wait for
the countdown to end, then go through the door here. Pocket the items beyond
and when you approaches the other door, the Tyrant appear. Attack him with
whatever weapon you have! Then, a long strings of scenes will follow, and you
have to fight the Tyrant again. Go take the gun by the tank, and load the
"Daylight" into that gun and fire at the Tyrant!
ابي اسرار لعبة TRUE CRIME STREETS OFLA
وhack.vol.1
علىps2
ابيهن في اسرع وقت
اباه كذا :up: :مربع: :مثلث: اوكيه
أبى أسرار لعبة كوماندوز2 لووسمحتوكمان لعبة tomb raider2