• 0
  • مالي خلق
  • أتهاوش
  • متضايق
  • مريض
  • مستانس
  • مستغرب
  • مشتط
  • أسولف
  • مغرم
  • معصب
  • منحرج
  • آكل
  • ابكي
  • ارقص
  • اصلي
  • استهبل
  • اضحك
  • اضحك  2
  • تعجبني
  • بضبطلك
  • رايق
  • زعلان
  • عبقري
  • نايم
  • طبيعي
  • كشخة
  • صفحة 3 من 9 الأولىالأولى 12345678 ... الأخيرةالأخيرة
    النتائج 31 إلى 45 من 124

    الموضوع: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

    1. #31
      الصورة الرمزية The Legendry Hero
      The Legendry Hero غير متصل الفائز الثالث في مسابقه الاكس بوكس الرمضانيه
      التسجيل
      20-04-2003
      الدولة
      Oman
      المشاركات
      1,424
      المواضيع
      87
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      أسرارلعبة Marvel vr Capcom


      Get Gold War Machine

      Use any difficulty and finish the game with War Machine. Now highlight Zangief at the character select screen and press UP. Save to a memory card if desired.

      Get EX menu

      Highlight the Options menu and then hold SELECT and press START. This menu gets you hyper combo gauge, vitality recovery speed, and human/CPU controls for players one and two to be set.

      Get Roll

      Use any difficulty and finish the game with Megaman. Now highlight Megaman at the character select screen and press Right. Save to a memory card if desired.

      Get Red Venom

      Use any difficulty and finish the game with Venom. Now highlight Chun Li at the character select screen and press UP. Save to a memory card if desired.

      Get Onslaught

      Use any difficulty and finish the game with any character. Now highlight Wolverine at the character select screen and press Down. Save to a memory card if desired.

      Get Lilith

      Use any difficulty and finish the game with morrigan. Now highlight War Machineat the character select screen and press Down. Save to a memory card if desired.

      Get Shadow Lady

      Use any difficulty and finish the game with Chun Li. Now highlight Gambit at the character select screen and press UP. Save to a memory card if desired.

      Get Ken's Moves

      Now highlight Ryu at the character select screen and press Select + R1.

      Get Gouki's Moves

      Now highlight Ryu at the character select screen and press Start + R1.

      Get Red hulk

      Successfully complete the game as the Hulk under any difficulty setting. Then, highlight Ryu and press Up at the character selection screen. The unlocked character can be saved to a memory card.

      Info submitted by Mike on Saturday, July 8, 2000 at 20:26:42

      Fight as Mech Zangief:


      Highlight Zangief at the character selection screen, then hold Select and press any button.


      أسرار لعبة the sims

      http://www.cheatplanet.com/ps2cheats/the_sims.htm

    2. #32
      التسجيل
      22-11-2003
      الدولة
      Saudi arabia
      المشاركات
      100
      المواضيع
      6
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      السلام عليكم

      اخي محترف اذا كان عندك أحد حلول هذه الألعاب بالعربي فأعطني الوصلة فقط

      1- سبايدر مان 1
      2- سبايدر مان 2
      3- سبايرو 2
      4- فاينل فانتسي 7
      5- فاينل فانتسي 8
      6- فاينل فانتسي 9
      7-سبايرو 1

      (( ملاحظة جميع هذه الألعاب خاصة للبلاي ستيشن 1 ))

    3. #33
      الصورة الرمزية The Legendry Hero
      The Legendry Hero غير متصل الفائز الثالث في مسابقه الاكس بوكس الرمضانيه
      التسجيل
      20-04-2003
      الدولة
      Oman
      المشاركات
      1,424
      المواضيع
      87
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      أخوي هذولا وايد


      لاكن ما عليه


      سبايدر مان

      _______________________________________________________________________
      1. GET TO THE BANK

      As the game first starts, watch the opening movie to see what the
      storyline of the game is. As soon as that is over, Stan Lee will come up
      and tell you all the stuff that you can just skip unless you like being
      bored for afew minutes. Once that cut-scene is over, spiderman will
      climb up the side of a building and onto a building where Cat is. Speak
      to her and she will tell you more about the story.

      It seems like this level is timed, but I have never had it say that the
      hostages were killed or anything like that, so you don't need to worry
      about the hostages and a time limit just yet. First, sit back and just
      get a feel for the controls. Jump, kick, and shoot your web, but don't
      waste all of your webbing just yet.

      If this is the first time through the game, then go up to the question
      mark and it will teach you how to swing, which is easy. Just jump and
      press the R2 button and spiderman will swing over to the next building.
      So swing across to the building which has the letters of New York on it.
      Get to the top of it and you will see a question mark. All it says is
      that there is a catridge for you to pick up if you wanna.

      When that is over, use the spidey compus to work out the direction you
      are ment to go in and jump and swing across to the next building. Once
      you are on there, your spidey sense will tingle and it will tell you
      that there is an enemy above on the building. He never turns your
      direction, so you don't have to worry about him seeing you.

      There will be a question mark on your right, get it if you want to, and
      don't worry about the enemy, he will never turn your way as I just
      mentioned before. Get the question mark and cat will come down and tell
      you how to take out the enemy in front of you. When thats over, use
      whatever method you want to take out the enemy. I suggest just punching
      and kicking him, but you can do whatever you want to him.

      Jump down onto the next building with all of the crates on it. At the
      farthers part of the roof will be an enemy just walking from left to
      right. My advise it to jump nearly on top of him and then press the
      circle or the square button and spidey will kick the enemy as soon as
      they make contact. This should kill the enemy very quickly.

      Go to the left or the right of the sign, and then jump and swing over to
      the next building. Crawl up the side of it and to the top where you will
      see another enemy. Use any of your ways to kill him and continue on your
      quest to get to the bank. Jump and go up to the top of the next
      building.

      Crawl to the first section to find an enemy. He will usually load up
      hios gun and fire at you, so use the jump kick method and spidey will
      automatically home in on the enemy. He will get up after that, so just
      kick and punch him some more before he can get a shot in. Climb to the
      top and kill the next enemy and jump and swing across to the next
      building, which is of course the bank. Once you are on the bank, a cut
      scene will kick in.

      _______________________________________________________________________
      2. BANK APPROACH

      After the FMW, Spidey will come up to the top of the building where cat
      is, and they will chit chat there about how the police choppers were
      shot down and how Spidey will get the blame for what just happened.
      After this is all over, then just jump and swing across to the next
      building, where you will find another little question mark thing.

      This one will just tell spidey about how the health things fill up his
      health. Pretty basic, and you should already know about it, in most
      games something with a plus on it is usually health. Once that is over
      with, swing across to the next building.

      Spiderman will talk about how he can get into the bank through the top
      of this building. So, climb all the way to the top of the building. When
      the little cut scene comes up with the hencmen and the helecopters
      around, sometimes you can see yourself to the very left of the screen.

      When you finally get to the roof, there will be 5 henchmen waiting for
      you at the top. All of them are just below from where you will be, so
      this may be a chance to practice your web skills. Use the L1 button to
      aim your web, and use any fire to try and take out the hencmen below. My
      preffered way is using the webbing where you pull them into something.

      There are 5 of these hencmen here altogether, so take them all out. Once
      all of them are taken out, you no longer have to do anything, as
      spiderman will automatically go into the cutscene, break the glass and
      go down inside the banl, where you get a new level.

      _______________________________________________________________________
      3. HOSTAGE SITUATION

      This is a fairly long level to what the other few have been. So, lets
      start. Spiderman breaks the galss and comes down into the bank. When
      spiderman pops down, one guy will walk past. Either wait for the guy to
      come back your way, or run out and chase after him and beat him up.
      Whichever way, get rid of him.

      Run arpund the corner and the next and you will see one hostage in a
      room along with a guard outside. Run up and get rid of the guard. You
      can also pick up one of the planters from the left side of this section
      and throw at him if you like, but it is only really for some fun.

      Turn the next corner which is on your left, and creep up against the
      wall. Peek around the next corner where you will see the office section
      with afew hostages as well as two guards. Take out the first guard that
      you can see with the pull back techique using your web, and then quickly
      fire an impact webbing at the other guy.

      Make sure you quickly kill that second guy. He is ready to shoot that
      hostage that is in the office section because the hostage thinks that he
      is free because you killed the other guy. No matter which guy you kill
      first, this is going to happen, so protect the hostage and quickly take
      them both out.

      In the two office sections will be afew goodies for you to pick up.
      Actually two web catridges, but they can still come in handy if you have
      just used some web before on the enemies. How many more hints do they
      want to give you for the next bit.

      When you get near the room with the switches, it will say find a way
      into the room and show you the switches and sutff inside. Go to the vent
      lid which is on the ground. When you are on this lid, press the R1
      button and you will zip up to the roof, well, actually inside the vent.

      By the way, the question mark next to the vent on the ground will just
      tell you about zipping up. All it does is say that the R1 button zips
      you up to the roof. So, um, yeah, whatever. Once you are into the vent,
      crawl and drop into the next area by either just jumping down or
      pressing the R1 button to zip back down to the ground.

      This room alos contains afew goodies. There is some health for you, some
      web for you, and also an enemy for you to kill. The enemy isn't looking
      your direction, so pick any way you want to try and kill the guy. If you
      like saving your web, then just punch and kick the guy. If you like
      using the web all the time, then experiment. There are also 3 switches
      in this room.

      Switch 1 opens the door to where the very first hostage that you seen in
      the game was, inside the room. Switch number two opens the door so that
      you can get out of the room that you are currently in so that you don't
      have to use the vent. Switch 3 opens the door to the next area, and afew
      guars will come through.

      When the guards come throughm yiu might want to use your webbing to take
      them out. Fighting them off when there are three of them can lose you
      some helath, and the webbing will work failry well against these
      enemies. But the choice is yours, so whatever.

      Kill them all and then run up and through the door that opened with the
      third switch that you pressed in the room. Run up and into the next
      section where your spider sense will tingle. Once in here, a guard will
      come from the right and go towards the left. Kill him first, best using
      the impact webbing on the normal webbing so that you do this next bit
      fast.

      Run around the corner to the right and there will be two enemies here.
      Use the impact webbing and take them both out. Fire it at both of them.
      Make sure you quickly do this, because if you kill one, the hostages
      will try and run off, but the other enemy is still alive and will shoot
      at the hostage. You don't want this to happen.

      Once the enemies are dead, follow the hostages into the elevator which
      is just around the corner from where you are now. Once the hostages are
      in the elevator, they will just dissapear. Go in the elevator, and you
      will be taken up to the next level.

      _______________________________________________________________________
      4. STOP THE BOMB

      You do not have to stop the bomb straight away in this level. There is a
      little lead up to it. So, from the elevator, turn the corner and your
      spider sense will tingle. Straight in front of you will be an enemy. I
      suggest using your kicks and punches to eliminate this guy because he is
      threatening no hostages.

      Once he is gotten rid of, walk up but not past the first barrier on the
      right. You will see one enemy all the way down the end of this room. Use
      the L1 aim and try to take him out with the pull webbing or any other
      type of web that you will think works good.

      That guy is the guy that will take out the hostages if you set the
      hostages free from the enemy holding them at gun point. If the hostages
      run out into the open, this is the guy that will shoot them and kill
      them, which is what you don't want.

      Trun into the section on your left, to see one hostage as well as an
      enemy next to him. The enemy will be looking the opposite way, so you
      can just use any attack on him you want. Once he is gotten rid of, you
      have rescued that hostage.

      Jump or do whatever to get over this barrier and into the small section
      with a hostage and one enemy. Use an attack to take out the enemy, and
      jump over the next barrier to another big section with one enemy ad a
      hostage. Attack the enemy with whatever you want and rescue the hostage.

      Turn the corner to see a big door. This door is pretty much sealed tight
      so that you can't get through no matter how hard that you try. But, you
      will see a vent lid on the ground. This means that the lid has fallen
      off the vent.

      Go on top of this vent lid and press the R1 button. The R1 button will
      zip you straight up to the roof (well, inside the vent.) Crawl out the
      over side of the vent and drop down. Turn to your left to see 2 guys.
      Use whatever ways you want to take these guys out. My favourtie is using
      the web pull, which is down plus trianlge.

      Once the two enemies are taken out, spidey sense will tingle and the
      door will open. One enemy will come out, kill him by whatever means and
      go through the door. You will see two switches, one controls the safe
      and the other controls the way to the bomb.

      Go up to the siwtch closest to the safe (which is of course the one
      closest to the right) and press it by shooting some web at it, or
      pressing the kick or the punch button just in front of it. The safe will
      then open and spidey will say: Wow, big safe.

      Press the next button which opens the door to the bomb. As soon as you
      press the switch, a cut scene will come up. The enemy will say "You
      messing with us. Start the time on the bomb and take out all the
      hostages." You now have a time limit to do this part in.

      The time limit is 2 minutes. Quickly ru through the door. 3 enemies are
      in here, so take them all out by doing whatever. Make it quick if
      possible. Once they are all gotten rid of, you have saved the hostages,
      but still have to do something about the bomb.

      Pick up the bomb by going up to it and pressing the punch button. Spidey
      will lift it above his head. This cluse will give it away: I need to put
      it somewhere SAFE. So carry the bomb out all the way to the safe. Spidey
      will have trouble lifting it because of the weight, so he can't exactly
      run to the safe.

      Be paitent and walk all the way to the safe and throw it in. Just
      walking you will make it with plenty of time to spare. If you want, you
      can throw the bomb from where you first get it and then pick it up
      again. You can keep doing that to you get to the safe and throw it in,
      but it will jam the timer and the countdown will go quicker.

      Press the punch button again to throw the bomb. It will slide into the
      safe. Once it is in, press the switch to make the safe close. The timer
      will stop, and the bomb will go off inside the safe. You have now
      completed the level.

      _______________________________________________________________________
      5. RACE TO THE BUGLE

      Watch the FMV with Jona and the scorpian battling. Pretty cool scene if
      you ask me. After that, Stan Lee will come up telling you about the
      story. if you wanna waste afew minutes, then go ahead and hear what he
      has to say.

      You will be given a meter at the top of the screen. This is how far away
      the scorpian is from killing J Jonah Jamesan. You cannot let this happen
      of course, so you need to get to the bugle in time to save J. Jonah
      Jameson. So, start your adventure.

      You will imediately see a question mark just ahead of you. This will
      tell you something you already probably know. The building across from
      you is pretty far away. So, if you jump forward and then use the R2
      button to swing, you can make it to the next building. So, do that. Jump
      and use R2 to swing.

      Climb up to the top of the building and either ignore or quickly take
      out the enemy. Because this is a timed mission, you might just want to
      knock him down and leave him, or just ignore the enemy. Jump to the big
      building that is on your left because you cannot make it to the building
      fartest away.

      You will most likely be on the side of the building. Get around to the
      side so that spidey is facing the next building. Jump off and keep on
      tapping the R2 button so that spidey will swing over to this building.
      When you are up top, there are afew enemies waiting for you. Kill them,
      knock them out, or just ingore them.

      Jump and swing across to the next building, which has a lower platform
      with one enemy on it and a roof with afew more enemies on it. Ignore the
      guy on the lower platform and crawl your way to the top of the building.
      Kill the enemy up top.

      Swing over to the next building. This section is like the last one, it
      is two buildings but no space in between them. When you are on the lower
      roof, jump onto the wall and crawl up the side of it to the top
      buildings roof.

      When you are near the top, a cut-scene will kick in. It will show the
      henchmen taking about how if they take you out, the sooner that the boss
      will pay them. Jump up and attack both of them and kill them both. Once
      that is done, jump to the upper left and swing to the building that is
      there. Crawl to the platform near the top and swing over to the next
      building.

      You will now defenetly be able to see the Daily Bigle building from
      where you are. Jump across to the building and run and swing to the
      building rooftop where the billboard is. The next building is the daily
      bugle. Swing to it to get the FMV and to complete the level.

      _______________________________________________________________________
      6. SPIDEY VS SCORPION

      Your very first boss battle, and of course this is quite easy. By the
      looks of things, J Jonah put Gargin or some name like that in this
      scorpian suit, and has made his life a misery. As you will hear "You
      have ruined my life, so now I'll end yours."

      As soon as the battle starts, Spiderman will jump through the windwo and
      say: Leve him alone chuckles. Quickly run to the right so that Scorpian
      doesn't hurt JJ. You might want to press left plus triangle and get some
      web hands, because they do more damage.

      Run and punch or kick him with a combo. He will turn to you and decide
      to attack you know. Continue to hit and kick him, and keep doing that so
      that he can't get a hit on you. If you find that you are losing health
      in between the combos, then try this:

      Do the combo and then quickly jump up in the air. Scorpian will try and
      attack you, but since you jumped in the air, his attack will be on the
      ground. While he is still in his attack mode, press the circle or the
      sqaure button while you are in the air.

      This will make spidey come down in a kick or a punch. This will hurt
      scorpian and you can get another little combo in on him. Watch your
      health, also, because you might be getting hit even though you don't
      really see it.

      If you are losing some health, then just pull back abit from scorpian
      and use your impact webbing on him. Just keep firing that at him, and
      you will get him down to somewhere like half health. Once he is at half
      health, something new will happen.

      JJ will run off, and the scorpian will chase after him making a bigwhole
      in the wall. Spiderman will then come through the hole in the wall. JJ
      will run and try to hide from scorpian, but scorpian finds him. You must
      turn the attention away from Jonah and to you.

      Run and use the jump and kick or punch home in method and the kick will
      go straight for scorpian. Continue to punch and kick him wildley, or
      using the impact webbing to get rid of the scorpian. Get him down to no
      health left, and make sure Jonah doesn't get him too many times and you
      will beat the scorpian and complete the level.

      _______________________________________________________________________
      7. POLICE CHOPPER CHASE

      Spiderman is being chased by the police because the polioce think that
      spidey stole all of Octaviouses equipment, but we of course know that it
      wasn't the real spiderman that took it, it was an imposter. So, now the
      police are firing at him.

      It seems abit wierd, actually the police shooting at him, in real life
      they wouldn't get all these helecopters out to shoot him over this, but
      of course this isn't real life, and they need to have some action in it,
      so here it is.

      At the start, the camera will be behind you and two crates behind will
      get blown up. The main thing to remember in this level is to keep on
      moving if you are out in the open, otherwise you will get shot. If you
      keep moving, you can dodge the bullets.

      First, jump and swing down to the building just abit lower than you. A
      crate to the right will be blown up here, so move to the left and then
      swing up onto the big building. You can ignore that small building,
      because it is easy to skip.

      Also, you do not have to kill all the enemies in this level either, they
      are just there to shoot at you, but killing them will leave you open for
      an attack from the helecopter, so my advise is to just keep on moving
      along.

      Once you are on this building, the crate to the upper left and the crate
      just to your right will explode. Get away from the explosion and go onto
      the next building. A target will be on the crate next to you, so quickly
      run out the way of the missile so you don't die.

      Jump over to the building next to the tower, and that will also blow up.
      Look and swing to the building that is on your upper left. Run across
      the bridge, and you will see a police station. (You don't need to swing
      here, it's just something you should see if you have followed the
      walkthrough, so you know what I'm talking about and aren't lost.)

      Run across the little bridge. Targets will come up on that, so quickly
      get off of there. If you think you are still going to be on it when the
      missile strikes, jump and swing to the next building. Jump up to the
      Pork and Donuts building.

      Once again that sign will be shot down with a missile. Is it really
      worth destorying all of this stuff just to try and get spiderman? But
      whatever. Run and jump and swing over to the next building. Get to the
      top. Your spider sense will tingle and the helecopter will pop up and
      shoot at you.

      Ddge the bullet and jump across to the next building. Spidey will say
      almost there and afew guards will pop out the room. Ignore them all and
      just jump and swing across to the next building where the level is over,
      but the police are still after you.

      _______________________________________________________________________
      8. MISSILE ATTACK

      Now, the police are now using missiles to get spiderman. But, they must
      have incredibly stupid aim or can't hit anything but the wooden thing.
      You need to get to the roof of this section without dying. It seems
      hard, and of course it is.

      Watch out for where the missile is going to aim, and then quickly move
      away from the part where the missile is going to hit. Trust me, you
      don't want to be on the tile when the missile hits, otherwise you will
      just die.

      At the start, jump up and the tiles below you, to the right and to the
      left will all blow up. Head up to the left, not where all the tiles are.
      The three tiles to the right will all blow up. Lucky you weren't on
      them.

      Keep heading up to the left. The tiles on the right will be shot with
      the missiles. Just up ahead are tiles, so head to the right. Theyw ill
      then be blown up. Continue upwards, and onto the platfrom above. There
      is more climbing ahead of you here.

      Sticking to the right, jump up and try to stick on the wall past the
      first tile. This tile will be straight away blown up. The tiles to the
      left of you will be blown up also. Keep on heading up and don't stop.
      You will need to cross over the tiles, so quickly cralw up and avoid the
      missile attack.

      Just up ahead are afew more tiles that get blown up. Here you can either
      try and cross it, which sometimes works, but other times it kills you
      because you cannot make it. So you will need to be quick that way. The
      other way is to head to the left and cross over the little corner bit,
      which will cause you no trouble and you wont get blown up (hopefully.)

      Keep on moving up past the last set of tiles that you will need to cross
      over in order to get to the platform just above. Quickly crawl up over
      the tiles and onto the back of the platfrom. Let spidey get up, and you
      finally get a checkpoint.

      You now have the sniper on your tail. This bit is easier than the last
      bit. The sniper will go around trying to find your location, and try and
      stick with you. This will be hard for them, and pretty much easy enough
      for you.

      All you are trying to do is to dodge the bullets so that you can try and
      get to the top of this building. When the sniper gets you in his sights,
      then just move to the left or the right. When they are about to make the
      shot, the sniper will veer off.

      You just have to go the opposite direction of the sniper aimer and crawl
      upwards and maybe to the left or right so that you don't get hit by the
      sniper bullets. Keep on doing this techinque, and the sniper wont get
      many shots on you. The bullets are easy top dodge, so this should be no
      problem to do.

      Jump up to the top when that is done, and it once again puts you back
      into the tiles part and the missile going on to them. Jump and and
      quickly crawl up past the first lot of tiles. They will all be hit with
      the missiles.

      Quickly keep on gpoing up where you will see the roof. There are three
      tiles that you have a choice of crossing over here. Take the middle one,
      because it gets hit by the missile last, leaving you alot of time to get
      to the roof before the missile even hits. Once you get to the roof, this
      level is completed and it is back into the evading the helecopters and
      the police now.

      _______________________________________________________________________
      9. BUILDING TOP CHASE

      When you are on the roof, there will be an enemy on there. Ignore him
      and jump and run and swing over to the buildings with the two towers.
      They will both be shot be a missile in a second, so quickly swing to the
      next building in order to survive.

      You wont make it to the top of this building with the swing, but you
      will make it to the side of the building. The police chopper will fire
      bullets at you. You need to try to go the way of the bullets so that
      they don't get you.

      If the bullets are coming from the right of screen, heading left, then
      head over to the left to dodge the bullets. It's no use going right and
      going straight into the bullets. Just get up to the roof, where more
      things will be shot down with missiles.

      The crate on the right will be shot down. Avoid the blast, and jump to
      the next section and then jump and swing down to where it looks like the
      building has been stripped and all is left is the girders. Try to get on
      the top girder.

      Run, jump and swing to the building on your upper left and crawl to the
      top because you probably wont make it up there first time. Once you are
      at the top, the helecopter will once again shoot at you, and nearly kill
      you. Avoid the crate being bloasted with the missile and jump onto the
      next building.

      The helecopter will do the same attack as before when you are on the
      side of the building. It will come from the left or the right and fire
      machine gun bullets either way. Just avoid them like you did before and
      try not to get hit by them.

      Jump up onto the top of the building and crates will explode to the left
      and to the right of you. You will see a building up ahead with a wierd
      looking middle bit. The helecopter will blow this out, so swing to the
      building.

      In the buidling will be afew of the police. You can either take them
      out, or just leave them. I suggest here to take them out, because you
      are safe from the helecopter fire because you are safe inside the
      building. There are three, so the best move would be to use the web dome
      so that you can knock them all off the edge of the building.

      Jump up to the next building and go to the roof. There is no enemies on
      this roof. Bullets will come down from the helecopter, so avoid them.
      Spidey will say: Mary Jane was right, I should have stayed home today.
      You will see a crate just ahead, swing to it.

      Run and jump over to the next crate, bullets will once again come down
      from the helecopter. Keep on moving and jump and swing down to the next
      building which just consists of all the girders from a building that
      looks like it has been stripped down to just them. Jump onto the next
      building, and it's level complete.

      _______________________________________________________________________
      10. SCALE THE GIRDERS

      Spidey lands on a building. He says: No where to go but up. So, you need
      to try and get all the way up to the top of this building. The
      helecopter is firing down it's machine gun at you, hopefully trying to
      kill you.

      You need to try and doge those bullets. The only real way is to go with
      the flow of bullets. Lets just say the the bullets come from the left of
      screen and head to the right, then you should head right as well so that
      the bullets will be behind you and the helecopter will stop firing after
      about 3 seconds.

      The bullets wont go all the way along the building. Sometimes you will
      accidently go the wrong way and go into the bullets instead of doding.
      This always happens and will be the loss of some of your health. Oh
      well, just try to see a pattern in the way the helecopter attacks.

      Keep crawling up to the top of the building and get onto the roof where
      you will see girders. Run underneath so that you will be protected by
      the fire from the stupid helecopter. Once under here, eliminate the
      enemy. You now need to get to the top of the girders.

      There is two ways to do this one. There is the walls, or there is inside
      the girder section. Each of these sections has it's little disadvantages
      that I will tell you in a minute, so you choose which way that you want
      to go.

      The first way is on the outside walls of the girders. This is bad
      because yopu then get the sniper up trying to shoot you down, and
      because this is a little wal, there really isn't anywhere to hide, oh
      wait, there kind of is.

      Keep crawling up the wall until you hear your spider sense go off. When
      the spider sense does go off, then head to the left or right right
      around the girder so that the wall will protect you from any fire. The
      only problem with this is that the guys on the inside might shoot at
      you, but by the time they realise you, you will be back around the other
      side.

      The other way is the inside, which is crawling with enemies and guns.
      They seem to always shoot at you, and it can be sometimes hard to
      control where you want to crawl. That can cause you to be shot. You will
      need to use the zip line move, which is executed by pressing the R1
      button to get up.

      I think that the technique with the side is better than the inside part,
      because you wont lose as much health on the wall as you will on the
      inside section with all the enemies, but still, the choice is of course
      up to you what you want to do.

      When you reach the top, zip line up and get to the roof where your
      spidey compus will show. Spidey will say that the crate is the only way
      out. Get on the crane and dodge the bullets. Jump up to the top and jump
      and swing onto the crate.

      Once on it, the crane rope will be snapped and the crate will fall down.
      Spiderman is on the crate, and uses the swing and grabs onto the
      building using the webbing. You have just completed another level, no
      long to the police chase ends, either.

      _______________________________________________________________________
      11. POLICE EVADED

      At the start of the level, you will once again see what happende at the
      end of the last level. Spidey will use his web swing and ctach onto the
      building. He will then automatically crawl up the side of the building
      and to the top where the last battle begins.

      Run forward. The two little room things to the left and to the right of
      you will be blown up by a missile. Run and jump onto the crate just
      forward of you. They wont fire the missiles at the crate, instead the
      fire the machine guns.

      Run and jump over to the girder section just by where the monster
      infests sewers sign is. From here, jump to the building pointing the way
      of the spidey compus and jump and swing over to it. Spiderman will say:
      Monsters infest sewers, yeah right.

      Nothing on the toip of this building will be destroyed by the missiles.
      It's seems like that they are fresh out. Instead, they try to pounch you
      with the machine gun bullets. Jump down to the next building, there is
      galss here.

      If you want, you can let the glass break belwo you, and you will fall
      down into a secret section. In here is some health, web catridge and
      also two enemies. Take them out. One of the walls here can be gotten rid
      of, which is the one closest to where you were heading. Use the impact
      webbing to get rid of the wall.

      When you are ready, hop oput of this section, and then the chopper will
      be after you again, shooting the machine gun bullets. Use the spidey
      compus, which will point you to which way that you need to go, otherwise
      you might forget.

      Jump and swing over to the next building, and use the same bullet
      dodging technqiue to miss the mcahine gun bullets being pelted at you.
      When on the roof, kill the enemy and jump to the building being
      indicated by your spidey compus.

      Once you land, the crates will be blown up by missiles, which are to the
      left and right of you. Use your web and swing over to the building full
      of girders. Avoid the machine gun fire, and jump over to the next
      building to the upper right.

      When on top, afew guys will come out a little room. It'ts just best to
      ignore these guys, but there is some health in here, so kill the enemies
      and get it. You cannot be hit by tyhe fire from the machine guns in this
      room, also.

      Climb on top and then jump over onto the crate. Jump onto the building
      indiacted by the spidey compus. Swing over to the building with the two
      towers and you have completed the level. No more police chase levels to
      do. Watch the movie.

      _______________________________________________________________________
      12. SPIDEY VS RHINO

      The move before this is very long, so I will just sum it up for you
      abit. The neding move of the last level shows spidey getting up top onto
      the building, just being missed by the machine gun bullets. The
      helecopter then hits the tower and crashes.

      Spiderman truns around and there is black cat explaining all that is
      happening. Venom is on in time square, and Rhino is on a rampage over at
      Omnitech. Cat and Spidey go and watch what Venom has to say. It turns
      out that Venom has got Spideys wife.

      Spiderman babbles on about he is spiderman and it has taken away alot
      from him and given him alot. He also explains how he has to use his
      powers to help everyone else before himself, no matter what the cost is.
      So, in other words, he's not selfish.

      Cat swings her web over to omnitech as well as Spidey. When they get
      there, it shows that the helecopter is taking away stuff from Omnitech,
      so thats 2 major technology heists in just two days. Rhino then appears
      and strikes cat.

      The end of the movie is where Rhino chargges at Spiderman, and he so: Oh
      oh. Then stan lee pops up and says his bit about how black cat has been
      taken out and Rhino is looking to take out Spidey instead. You then
      start by jumping over Rhino. In case you don't know, this is a boss
      battle.

      At the very start of the level, either go under or jump over those laser
      things. Once you are out of the middle section, lay afew ocunhes into
      Rhino. Make sure that they are punches or kicks, because you really
      don't want to waste your webbing on this guy.

      There is an easy way to do this, and there is a hard way to do this. The
      easy way is what you want to do. The hard way will take ages to do, and
      will waste most of your webbing. So, I think that we need to take the
      easy way. I know I do.

      What you have to try and do is try and get Rhino to charge into the
      power boxes. To do this, get near one of the power boxes controlling the
      power to those laser things (which you really don't want to touch,
      because you will be electricuted and lose some health).

      Anyway, stand near one. Let rhino put his feat down and get ready to
      chrage. He will put his feat down 3 teams. On the third time he will
      charge, so move in so that you are being blocked by the power box. He
      will charge stright into it, and his head will get stuck into it.

      He will lose health rapidly, but will get back out after losing a
      certain amount of health. You can also fire afew of the impact webbing
      bullets at him so that he loses even more health. When he is out, find
      another power box and do the same.

      Spidey will say some comments such as: "Oh, are your ears ringing,"
      "Rhino burgers coming up," "Thats shcoking," "Did you get a charge out
      of that" and "Look at you all lit up." Keep doing the charge into
      powerbox tecnhique, choosing different ones each time.

      Once a power box has been charged into 2 times, there will be no more
      power in it and the laser it controls will be taken away. So that means
      you can at least get Rhino's head sutck in a power box 8 times, because
      there are 4 and each can withstand the head of rhino 2 times.

      If all 8 have been used, and there is no power but rhino is still alive,
      there still is some more things you can do to try and kill him fully.
      You can either let him go into the barrels or use the punch and kick
      method.

      There are barrels around the outside of the level. What you have to do
      is the same as before, but jump out of the way. Stand in front of the
      barrels and let Rhino charge at you. When he is near you, then jump up
      in the air and he will go underneath you and into the barrels.

      This will take some damage off. There are sets of barrels in the corner,
      so this should take off the rest of the damage needed to fully kill
      Rhino. If not, then do the same thing to a wall and Rhino's tusk will
      get caught in the wall and you can ounch and kick him from behind until
      he decides to get out.

      You shouldn't need to use your web here at all. Try to save your
      webbing, because this level can easily be done without using any kicks
      and punches, let along andy webbing. Although you might want to use the
      impact webbing when he is stuck in the power boxes because you can't
      kick and punch him them.

      Once Rhino is down to no health, a FMV sequence moves in. The police
      arrive, the spider sense goes off and Spidey hides. Dock Ock comes in
      and takes away Rhino with the Trap a matic. Peter goes out to the
      ambulance and goes to cat where she tells him that the people in the
      ambulance are not paramedics. The FMV sequence ends with two people who
      I wont reveal who they are here because of afew spoiler laughing.

      _______________________________________________________________________
      13. CATCH VENOM

      This starts with Spidey talking to Jonny about his story on the statue
      of liberty. You don't actually get to hear everything that he told him,
      but he says that Venom can't be caught using his spidey compus, and with
      Spideys luck, Venom will find him.

      Spidey is then Swining along normally when Venom comes in. Venom says
      "Parker hates it when I get the drop on him". Then Spidey comes up and
      says basically the same thing, just that "I hate it when he gets the
      drop on me." And then the level starts.

      You need to chase venom to his hideout, and you can't let him get away,
      otherwise any chance of finding Mary Jane is gone. So, you must stcik by
      him and follow him. There is a meter at the top of the screen showing
      how far you are from venom. The closer you two are, the better. The
      farther, the worse.

      If you fail to keep up with him, which means that you fall off the end
      of the meter, you have failed the level and have to start it again,
      which is no biggie. There are also times in the level where Venom will
      just stay in one spot so that you can cacth up. Aw, isn't he nice.

      When you start, Venom will be first off the web and will say "Hurry up
      Parker." A message down the bottom will tell you that you should chase
      venom to his hideout, which you of course already know that you have to
      do just that.

      Follow venom to the building just to the upper left of you. Quickly land
      and then jump and swing to the next building that yopu can see venom on.
      Swing down here, and follow venom to the next building on your upper
      right.

      Don't let the meter slip behind too much as you cross the little bridge.
      Venom will jump and swing onto the building on the upper left. Follow
      him by swinging up there as well. Spidey will give you encouragement by
      saying "Gotta keep moving and Goota keep up."

      Jump to the building venom is on, and he will saty there wating for you.
      When you are on it, venom will move off of it and jump top another
      building. Get to the top and then jump over to that building with all of
      the crates around.

      Jump and swing down the the girder section, and Venom will stay here for
      awhile, so you don't need to hurry up and find him because he is still
      in your range all the time that he is in this girder section. Now you
      have to follow him around this section.

      The first time in this girder section he is in the upper left section of
      it. Run around the girders and to him. Don't bother about trying to
      attack him here, because all of your web will go straight through him,
      and it is just a waste of your web if you do that.

      Once you are near him, he will move again. He will move to where you
      first came into, so go to the right and then turn right again to see
      Venom. Once you get close to him again, he will move. Turn around to see
      Venom again and run up to him.

      Once you are near him again, a little cut-scene will trigger. This one
      is quite funny. Venom swings into the building followed by Spiderman
      crawling up the side of the building and going into it. Funny things in
      here happen.

      VENOM: "Watch that first step parker, it's a doosy." VENOM: "Out of my
      Way Nerd. Nerd: "Aghh". SPIDEY: "Ahh, my head," "Toe, Toe, Toe". VENOM:
      Sorry lady, I didn't see a thing." Then it conlcudes by Venom jumping
      out the building followed closely by Spiderman.

      Run over to where you can see venom. Once you are near him, he runs to
      the left. Follow him over here. He then jumps to the building, so you
      follow him byu swinging to it using the spidey compus to make sure you
      are going to the right building.

      Avoid the crates and then run and jump to the next building with Venom.
      Look to the upper right and run and jump over to this building. This is
      another one of those places where Venom stops and waits up for you. Get
      up top of the building.

      Venom will scoot over to the next building, so follow him all the way
      along. Keep jumping over and swining and following him. He will then
      eventually get to a place with the billbaord and say: "If you wanna
      fight, follow me." Thats the end of the level. This next movie is pretty
      funny.

      _______________________________________________________________________
      14. SPIDEY VS VENOM

      Hah, did you like the movie. VENOM: "Hmmmm, where did spiderwuss go?
      Spiderwuss, come out and play...." SPIDERMAN: *Falls from above and
      kicks venom in the head* Tag. Pretty funny. Anyway, this is another one
      of those boss battles.

      You get to fight venom here. As soon as you start, venom will then
      dissapear, so you can just uickly look around for some web catridges and
      stuff if you need it, which prepares you for battle against the evil
      Venom.

      As soon as he appears, get the web spike things on your hands, and then
      run up to him and battle him. He will most likely pick you up and get
      you in the gooy stuff and also attempt to lick you. Spideys response is
      things like "Yuck" and "Get a breath mint."

      You can pick up certain things and throw them at him, such as the car,
      which can take off some damage if you can throw it so that it will hit
      him directly. Mainly use your impact webbing on Venom to take his health
      down alot.

      When he appears, quickly fire all of these at him. He will most likely
      (before he dissapears again) do something such as swap positions, try to
      pull you back and get you in that gooy stuff. Just keep firing and
      hitting him all you can.

      If you think that you want to save some of your webbing, then you can
      just fight him. There is plenty of health around, so I guess you can
      battle him and lose some health by punching and kicking him to get rid
      of all of his health.

      Doing the Jump and auto lockon kick and punch method doesn't really work
      here, because straight away after you do this, he will grab you and
      throw you away, which you really don't want. Ah well, just battle it
      out.

      Always look around using the L1 button (tap it so that it centres the
      camera) so that you can quickly see venom when he first appears all the
      time so that you can get the first hit on him. When you finally get him
      down to no health left, he takes the drain lid off and you go into the
      sewers

      _______________________________________________________________________
      15. SEWER ENTRANCE

      Wow, you have just finsihed the boss battle and you are now into the
      sewers. This is where the next about 7 levels will take place, so you
      will defenetly be down in the sewers for awhile. Lets get you acquainted
      with the surroundings.

      It will mostly be dark, and all there will be is you, venom, and the
      lizards. The Lizards are a new type of enemy. Think back to the police
      levels, when you had to evade them. There was a sign saying somthing
      like "Lizards insfest Sewers," remember that?

      Well, whats my point? Spidey goes "Yeah right." When actually, what he
      said was actually wrong and that the lizards have infested the sewers
      and are now your new enemeis (along with Venom) for the middle part of
      the game. Say hello to them.

      As soon as you fall down into the sewers, Venom will be standing up, and
      Spidey will be on the ground. Venom will say "Laying down on the job,
      Parker." Venom will then get up and run away. Spidey will then decide to
      get up.

      You now have control of Spidey, as he yells "Where's my wife, you
      symbiote freak" to Venom. They have really made those sounds good as
      well, you know, the dripping water and all that, it makes it seem so
      real, which is what alot of people like.

      Run up farther, and keep going. On the right will be a hole in the wall
      where Venom went through. Once you are through this hole, Spidey will
      shout "You can run Venom, but you can't hide." Actually, there are alot
      of places to hide in the sewer.

      Your Spidey sense will sense afew enemies. They are the new lizards. Use
      whatever methods that you want to get rid of them. Fight them of, pull
      them, impact web them or do whatever you want to do. Note that the
      normal tangle web cannot harm these guys.

      When you do hit them in the combo, they will be pushed back farther, so
      this means that they can't get a hit on you straight away, so that means
      you can just get your hits on them straight away. Watch out for the
      stuff that the spit, also.

      When both of them are gotten rid of, head around the corner and keep
      going up. Spidey will say that these guys must be the left over from one
      of the lizards experiments. With that, press the R2 button and you will
      swing across.

      Another lizard creature will be on this little platform in the middle
      over the caverns. Knock it off the edge and swing to the next platform.
      This has no enemies on it. Swing over to the next one, and use a three
      hit combo on the enemies back and knock them off the edge.

      Jump and swing to the next platform and into the little cave where you
      can see some health. Head up farther, and it will turn out that Venom
      has trapped you in this section. You now have to face off with 4 of the
      lizards.

      Use the dome technique if you want to, or just fight them off. There is
      some health on your way in, so you may just want to use the web spikes
      on your hands and then run up to them and battle them like that. Thay is
      the best way, although you could watse some webbing doing the impact
      webbing ball.

      Another way that you can get rid of them is to get in a battle of one on
      on. Use the web pull move my presing triangle plus the down button and
      you can pull an enemy towards you. Do this, and battle them one on one.
      Once all are defeated, you have completed the level.

      _______________________________________________________________________
      16. SEWER CAVERN

      At the end of the last level, you defeated the lizards and it was
      realised that it was a trap. At the start of this level, Venom decides
      to be nice and opens the door so that you can keep chasing him. He says
      "Come in."

      Launch across to the next little platform dangling above the caverns.
      There is one lizard on this cavern, so knock him off the egde by getting
      a combo done on his back. Watch out if he spits that liquid stuff at
      you.

      When he is gotten rid of, jump and swing to the next platform which
      contains another lizard. Run up to his back and use afew combos to knock
      him off the edge to his death, or just keep on pounding him to he dies.
      I like the falling off the cliff death better.

      Run up abit farther, and you will come to another lizard kill him. Just
      up abit farther, Spidey will tell himself that you can use the L1 button
      to aim, and then press the R2 button to swing to that location if it
      turns green.

      Do just that and go over to the pipe with the button looking things that
      you can see on it. Swing over to the next pipe that turns green, and if
      you look closely to the left of screen when you were introduced to the
      L1 aiming, you can see a little waterfall.

      Use the L1 aiming mode to swing over to this little cavern which
      contains afew features for you, which includes a comic, spidy armour and
      also afew web catridges that may come in handy. This may be the first
      time that you have used the spidey armour.

      There is also a comic here, so grab it and then jump and swing out to
      the next pipe that is the closest to you. Once you are on this pipe,
      look to the upper left to see another little pipe. Get around to the
      side of the pipe that you are on and use the L1 targeting feature and
      swing across.

      Swing to the next pipe. The colour of the aim wont go green if you are
      amining near the middle of the bottom of the pioe, so aim near the top
      and then use the L1 targeting swing and swiong over to the pipe. You
      will now be able to see the door.

      First, aim and swing to the next little pipe, and then jump and swing
      over to where the door is. Let go of the webbing, and the door will open
      for you. Grab the health if you need it, and up father will be another
      little battle.

      4 of the lizards will come towards you. The best thing to do here is to
      use the web pull and bring them to you one at a time so that you don't
      have the hassle of 3 over lizards picking on you when you are just
      trying to kill the one lizard.

      Once they are all gotten rid of, then run up farther and grab the
      health. Keep running up farther, and you will see the subway as well as
      all the sounds of the trains and stuff going past you. Walk up some
      more, and you will automtaically get on the train.

      _______________________________________________________________________
      17. SUBWAY

      Ah, this is going to be a hard battle here. You will need all the haelth
      that you can get, and certianly some of thw eb catridges if you really
      want to stay alive. Once you are half way through the track, you are
      halway complete of the story mode.

      What you have to do is fight off millions of these Lizard creatures.
      They are all on the train, and you have to get rid of them all. They
      drop down from the roof, and spit things at you, and also try to bite
      you. You need to stop them from doing it.

      A good thing to do is to just stay at the front or the back of the
      train. It doesn't matter which of them two, but the reason for this is
      that you will most likely never have to worry about an enemy getting
      behind you.

      Still sometimes the enemy will, but only one or two. Fighting in the
      middle is bad, because you have enemies coming from all difrections
      trying to attack you. It is okay if you have alot of web though, because
      then you can use the web done to get rid of the lizards.

      Try to battle with your hands and your feet at the start, and maybe even
      put the web spikes on your hands for a better, powered up punch. What
      you will be trying to do with the lizards is to try and knock them off
      the train.

      Actually killing them on the train can be hard when you are being
      attacked by millions of other zombies, so you need to do it the quick
      way so that you don't die from other people. Just aim for the side of
      the train, and the force from the punch will take them enemy off.

      Health and web catridges go past all the time. If you are at the front
      of the train looking back, you will defnetly miss those bonuses that
      come flying at you. You wont see them, because you are looking back and
      it will be a waste trying to run after them.

      This is way you maybe should be at the back of the train looking
      forward. This way you can see the health and the web catridges as they
      appear, and you can grab them and use the webbing to your advanatage.
      This helps really with the web dome which can be used to push alot of
      enemies at one time over the edge of the train.

      The whole ride on the subway goes for approximately 2 minutes and 45
      seconds. I timed it myself. Try to last all of that out. Also, you can
      just look at the bottom of the screen where it shows the line and where
      the train is.

      When it gets to the end, the train symbol will no longer be down below,
      and you will need to battle it out for an extra 15 or so seconds. One
      more thing about the battle, you can use the web pull and pull the enemy
      to the right off the train.

      Once you get all the way to the end of the line, and FMV sequence will
      kick in showing you being yourself, and then venom appears behind you.
      Venom has extreme accuracy in hitting you down some hole, which is where
      you will start the next level.

      _______________________________________________________________________
      18. SEWAGE PLANT

      As soon as you start, there will be three of the Lizards in front of
      you. Seeing you just battled it out will like 1 milliong lizards on the
      train, killing these three should be absolutely no problem, so kill them
      all.

      The best way to do it is the web pull. Use it on one lizard, pull them
      towards you and use a kick or a punch combo on them when they are about
      to hit you. This will seriously damage the lizard. Now you can repeat on
      the other two left.

      Or you can just battle it out hand to hand and feet to feet with the
      other two lizards, because facing three was hard, but lets face it,
      facing two is pretty easy, in fact, most people will think facing three
      can be done without using any health.

      Once you have killed the first lizard though, it will take some time to
      do it, so that means that the lizards will end up catching you, making
      it impossible for a one on one duke. Whichever way, kill all of the
      lizards.

      By the way, if you look up (after you have defeated these lizards,
      because they will attack you if you don't) you can see where you came
      from. This was the hole that Venom pushed you donw. It seems smaller
      than it really is.

      Run up farther and swing past the machinery in the middle there. Keep
      running up farther to the end of this path. 3 lizards will appear around
      the corner. Once again, there are numerous ways that you can take out
      these guys.

      Run back if you need to and use the web pull technique. Pull one back
      and duke it out with him. Since there is alot of room, you can move back
      alot to avoid the other lizards attacking you while you are duking it
      out with the one lizard.

      Whichever way, kill them all. You will now come to a T section, and you
      are probably wondering which way that you should go. Well, head to the
      left if you want to get equipped up. Go to the right if you don't want
      to be equiped up and you want to get on with the level.

      At the left path, follow it down to the end. At the end, there will be a
      comic, some web and some health grab it all because you will probably
      need it. Then turn back to the way you came, and follow the path all the
      way down so that you are now following the path that you would of been
      on if you turned right at the T section.

      Keep on running down the path, and at the end will be some more lizards
      that appear from up top. Most of the time I just ignore these guys, but
      you can do whatever. There is some health before them also, so get it,
      because you will need it.

      Kill the lizards and then run up farther. there will be asection caged
      off so you can't get down below. It looks like you are stuck, but you
      really are not. Use the R1 button and zip line up to the roof. There you
      go.

      Quickly turn to your right as soon as you are on the roof, and jump down
      to find afew lizards. Jump down on top of them and battle it out with
      them. If you really want to, you can knock them down below where you
      just came from for an easy kill.

      Trun back to your left and follow the path along. When you come to the
      end, you will find a switch, and alot of water. Spidey will drown if he
      goes into this water, so you have to drain all the water out of this
      section.

      Be warned, it will come back again after a while. So, shoot some of your
      normal webbing at the switch, because your punche and kicks can't reach
      the switch to turn it on. Watch using the L1 button as the water drains
      out.

      When you can see that there is no more water above ground, then quickly
      jump down to the ground at where the water originally was. Quickly run
      forward to the little opening, and to where you can see light coming
      from above.

      Once you are here, press the R1 button to zip line up to the roof and
      you are pretty much safe from the water now. You will most likely hear
      the water coming back up, but it will never reach you, because you are
      on the roof.

      Run up to where you can see the health along with the switches. Once you
      are here, go along either shooting web at the switches or using your
      kick and punch to press them in. Whichever way, press all threee and a
      little cut scene will come up.

      A new door will be open. This door is the one next to the lizards that
      you first battled when you came up into the section with the water.
      Three more lizards will then come from the water, and try to attack you.
      Kill them all.

      Use the impact webbing for this, because then you can easily knock them
      back into the water and they will of course die because of the sheer
      drop. Make sure you do get close to them, otherwise your impact webbing
      will not make it to the lizards.

      Go to where the switch is, and stand on the very edge near the water.
      Hit the switch with some webbing and the water will once again drain
      out. Use the L1 button to see if the water has fully drained out of the
      system before jumping down.

      Once you know that the water has been fully drained out, then you can
      jump down to where the water was. Run forward to the very end, and then
      press the R1 button. Crawl back inside the vent where you first came to,
      and you will see the newly opened door.

      Keep going forward, and you wil once again most likely hear the water
      being pout back in from where you just were. Keep going forward, past
      the door and up to the next switch with al the water below you. You need
      to go down there.

      Hit the switch using your webbing and let the water drain out. Remember
      to use the L1 button to look around to see if the water has fully
      drained out. Once it has, and you can see that it has, then feel free to
      jump down.

      Run forward to where you can see the light and zip line up to the top.
      Now you will be on the roof. Drop into the next area, and run up
      forward and be perepared for another little battle, with of course the
      lizards again.

      Use the web yank technique and get rif of one of the enemies and pull
      them towards you. Kill that lizard, and do the same to the next lizard
      and then just duke it out with the very last lizard, which you can
      easily kill with your hand to hand combat.

      Anyway, hit the three switches that you see in this room. If you want to
      save your webbing, go up to the switches and press either the kick or
      the punch button to activate them. If you don't want to walk up to the
      switches, then just use the webbing to hit the switch.

      A new door will now open. This door is the one that is next to where you
      first came into this ventialltion area, where you have to zio line up.
      So, head back the way you came and go towards the water and the switch.
      Hit the switch using the web.

      Then use the L1 button and look down below. When the water is all the
      way at the bottom, past the drain part, then you are clear to go down
      here. Jump down, and then keep on going forward until you get to the
      wall. Then press the R1 button and go into the vent.

      Jump down the hole, and you will see the water with a switch above it.
      Using the web, hit the switch and the water will drain out and you can
      go down there. A hole will be above you, so zip line up into it and
      spidey will automatically go into the next section.

      _______________________________________________________________________
      19. HIDDEN SWITCHES

      Congrats, you have just completed one of the longest levels in the game.
      Damn, that was really hard everytime you died and had to be put back all
      the way to the beginning of the level, that really sucked in my opinion,
      but whatever.

      Now we come into a very small level. It is called Hidden Siwtches. These
      switches are not very hidden at all. From the start, run forward to see
      a hole in the ground with water in it. Ignore this now, as water is
      pretty fatal to spidey.

      Run up and jum over to the left side. Turn around, and you will see the
      very first switch here. Use your web to hit the switch, or just go up
      and press it with your hand by pressing either the punch or the kick
      button.

      There is health by the button as well, so get it if you need it. It
      might prepare you for what happens next. Your Spidey snes will tingle
      and afew of the lizards will crawl out of the water. Just ignore them,
      because they keep on coming.

      Jump and swing over to the next section, which is across from where you
      are now, and turn left and go to the next switch. Hit it, and the water
      will go down some more, and more of the lizards will come down, and the
      switch can no longer be pressed.

      There is once again some health next to this switch, so grab it if you
      need it. Go back and look at the water and swing over to the next
      section. Look and head to your right, near the switch will be a web
      catridge. Get it and also hit the switch.

      The water will go down even more. One more switch to go. Turn back to
      the water, and jump and swing across. Look to your right, and see
      another web catridge. Head up, and get the catridge as well as hitting
      the switch.

      The water will dissapear, so that you can now go down there through that
      hole in the ground. Spidey will automtically walk through the open area,
      and you have now completed this pretty short and simple enough level. On
      to the next.

      _______________________________________________________________________
      20. TUNNEL CRAWL

      This is a pretty easy level as well, but needs exact timing. Once again
      it is pretty small like the above level. From the start, run forward and
      battle it out with the lizards. Hand to hand combat here will do, as
      they will just die easily.

      Then head to your left and zip line up to the roof. Then crawl into the
      whole of the tunnel, where you will hear the water, see the water, and
      also the camera angle will change so that you can see where the water is
      better.

      There is a marker on the wall. It shows where thw ater is going to come
      up to. You have to try and be above that line when the water is high. If
      you are under it, well, you are trapped and will probably be drowned.

      The water drains down, and then come back up. It spends most of it's
      time down, but you will still need to time it right. You might have to
      wait at the beginning for awhile, because you will not make it all the
      way. Well, sometimes I have and other times I haven't.

      All you have to do is hold up, and hope that you make it above the line
      so that you can be safe from the water. As soon as you do get above the
      line, you might have to wait again because the water will go down, but
      you have already wasted two seconds.

      Try and get there the first time, and if you drown, then try again and
      wait. Do whatever you want, but just hold the up bottom and just sprint
      up to the very top and hope to get above the line. Crawl into the tunnel
      at the end.

      Keep going forward and eliminate the two lizards that stand in your way.
      Do whatever you want to get rid of them. Run and jump across to that
      middle platform with the water below, and then run and swing over to the
      next section.

      Hit the switch and the water will be drained out and venom will appear
      behind you aand say "Coming through." Follow Venom to where he went,
      which is where the water was. So run and jump down. Don't worry here,
      the water doesn't drain back up.

      When you are down below, there will be afew Lizards down here. They are
      scattered over, so you can kill them easily, or you can just ignore them
      all together, because you don't have to kill every enemy to progress on
      to the next level.

      Go around the machinery to find a switch. Press it and a door will open
      from pressing it. Sometimes the enemies will be in your way when
      pressing the switch, so the kicks might lock on to them. If they do, use
      your webbing to press it, or just take out the enemies. Go to where the
      new door was open, and keep on going forward. Spidey will automtaically
      keep on running into the next level.

      _______________________________________________________________________
      21. VENOM'S PUZZLE

      The start of the level will start off with Venom going through a set of
      doors, and then the doors shutting so that it blocks of spidey so that
      he can't get through to get to Venom so that Spidey can get to his wife.

      You must figure out the pattern so that you can get these doors open.
      The doors on the siwtches are represented as: |||| if one is alit, then
      if you press that switch, the door will open. If a door is already open
      and you press the switch again, it will close the door.

      All switches have different door patters on them, such as: |-|- and
      |-|-, and |---. For example, if you hit switch A and then switch C, the
      only door that would be open is then third one. So, you must get the
      switches right.

      There are actually only 2 switches that you need to press. They are:
      |-|- and -|-|. Head back the way you came from the start of the level,
      and when on the platform, Spidey will tell you what you have to do, and
      this is press the right switches.

      Head and jump down to the closest platform to you on the left. When on
      it, look down to see a switch with: -||- on it. Swing down to this
      platform, but do not press the switch. Turn and you will see a switch
      which has: -|-| on it. Jump down to this switch, and press it.

      It will open up those two doors, and venom will say something like
      "Guess again." Now you need to find and hit the other switch. Jump up to
      the next platform above you, and then straight away above you again will
      be another platform.

      This alos has a switch on it. Press the switch by using your web or
      pressing punch or kick next to the switch. You now have all doors open
      and Venom will say something like: "Ooh, look at the big brain on
      spidey." Head all the way back to the top.

      To get to the top, crawl up to the wall just by the switch, and keep on
      going up. Jump onto the platform you see and look behind to see the
      opening where you came in. Go up on the platform to your right, and go
      into the little cave area.

      Run forward, and to the right. The doors will be open, and you can now
      jump through. The first door will close when you go through the doorways
      so that you can't go back. Keep on going forward and into the next
      level.

      _______________________________________________________________________
      22. THE LIZARD'S MAZE

      This here is once again one very long level. You have to battle through
      a maze, and try to find where your wife is being held hostage too. This
      was the part I was dreading to write in my walkthrough, because I though
      I only found out the way by luck.

      Now I know how to get there, thanks to the lizard, which I didn't know
      about before. So, lets take you to the lizard first, shall we, because
      he knows the way to get to the secret Lair of his own, which Venom took
      over.

      As you start, the camera view will look a littl wier. Don't worry, it
      doesn't stay this way. Venom will appear just up farther. No matter
      what you do, you can't hurt him here. It will just be a waste of all of
      your webbing if you try to, so don't.

      Venom wont stop until he has hurt you, so just let him grab you or
      something, and he will then just dissapear. You are now free to get on
      with the start of the maze without Venom hassling you. Okay, now here
      goes the start.

      Jump onto the "Danger, keep out sign" and run forward. Jump or zip line
      up to the roof so that you don't fall in the water. You will spend most
      of your time in this maze on the roof, so get used to it. If you hold
      down the L1 button, you can get a pretty good view.

      The crack wont hurt you, but those blcoks that crash together will. Wait
      by them, and as soon as they pull back from the crash, start moving.
      Quickly sprint along and hopefully you don't get cruched by those
      blocks, which is of course what you don't want.

      Head to the first path that is on your right. Jump over the waterway.
      Look at this little map. You need to try and get yourself to the lizard,
      and he will give you instructions on where to go. Capiche. Here is the
      map:
      _ _ _
      |W| _ _ _ _ | | | |
      ________| |______|W|___|B|_|B|____| |__| |__| |
      D________ ______ ___ _ ____ __ __ D
      _ | | |W| |B| |B| |H| | | | |
      _______________|B|__________| |______ ¯ ¯ ¯ |V| | | |_|
      S______________ __________ ______D ¯ | |
      ¯ |B| | | E
      ¯ | |
      _______| |_______
      DEAD END _______ _______D
      | |
      _| |_
      | |
      | |
      | L |
      ¯¯¯¯¯
      LEGEND
      B - Block things that smack together
      S - Where Spidey Starts
      W - Warm sign on wall
      H - Hot Sign on Wall
      V - Venom Attacks you
      D - Dead end
      L - Lizard Location
      E - Exit

      Actually uou don't need to go to the lizard, and his directions are abit
      confusing. The map isn't drawn to scale, and doesn't really show
      corners. You will now when you get to the first intersection, because
      Venom will say "Starting to sweat here Parker?"

      Ignore the lizard way if you really want and just follow my map. So turn
      left at the first intersection, head forward and turn right. Follow the
      path forward and venom will say "Warmer." Keeping moving up past the
      blocks and venom will say "Starting to sweat here Parker?"

      Keep going up and by the two big blcoks Venom will say "Ooh, your on
      fire." Keep going up, and on the second path, to the right is where you
      should go. A cutscene will kick in, and you have completed the level,
      and it's now time for a boss battle.

      _______________________________________________________________________
      23. SPIDEY VS VENOM AGAIN

      The wait is over. You have finally found your wife. The only problem is,
      she is being drowned by Venom. You must fight venom, and make sure that
      the water doesn't drown her, so that you can save her. You must also
      defeat venom, but your first priority is to help your wife.

      A FMV will kick in, showing Mary Jane, and then Venom appears ready for
      a fight. There are switches around the place here, and you must make
      sure that they are not turned on so that water doesn't get into where
      Mary jane is.

      First off, you must stop the first switch, which can be any of the
      switches that is on the lower floor. You get a meter for how much water
      that there is in the tank where Mary Jane is. You must not let this
      meter get to full under any circumstances.

      When venom does appear, use all of your impact webbing on him. Just keep
      on firing at him to take his health down rapidly. He will eventually
      either attack you, or just dissapear. Because you are slaughtering him
      non stop, you will accidnetly hit the switch.

      If you accidently hit the switch, thhen press it again so that it will
      stop the flow of water. Repeat slaughtering venom and turning off the
      switches on the lower floor until venom will start turning on the
      siwtches to the left and to the right.

      When this happens, ignore venom for the time being and then quickly shut
      the water off. Then concentrate on venom and pound him with the impact
      webbing until he is hurt. He will then disspaear once again and either
      go to the ground, or the switch opposite.

      Whatever he does, stop him from hitting the switch to let the water in
      the tank. Keep pounding him, and turning the switches on and off until
      he has fully lost his life, and you have won the battle. Just make sure
      Mary Jane hasn't drowned yet. You get a nice big FMV for your trouble.

      _______________________________________________________________________
      24. SYMBIOTE'S INFEST BUGLE

      This will once again be a long level, and because you have to rescue
      some hostages, it may make it a bit harder rescuing them. Plus, you find
      a new set of enemies here, which are the Symbiotes. They are tougher
      than any other enemy, and no webbing (apart from the dome) works on
      these guys.

      Your best bet against the symbiotes is to ignore them. Thats waht I
      always do, and it always works. It's no use battling in hand to hand
      combat with them, so just plain ignore them. From the start, view the
      cut-scene.

      It will show the sybmiotes. Straight ahead of you will be the switcc for
      fan control. Hit it with your web. It will save a hostage. Turn back
      around to find a sybiote in front of you. Either ignore it like I do, or
      just whack it until it explodes.

      Whichever way, head around the sheleves and filing cabinets into the
      next section. Go to where the vent lid is, and where you spidey compus
      tingles, and press the R1 button to zip line up. This is where you
      rescued the hostage to. Grab some stuff and go back down.

      Run towards the offices and go to where the glass window is an either
      use a web attack to break or, or punch and kick it, or just walk through
      it. Once through, you will rescue a hostage. Beat up the Symbiote inside
      here also.

      Run to where the health is. It is on a vent lid. Your spidey sense will
      tingle. It is telling you to go up. So, press the R1 button and it will
      take you to the roof of the vent. Drop down so that you are now inside
      the vent.

      Walk up farther to find one hostage, one sybiote and also some health.
      Beat up the symbiote first, then grab the health. There is nothing that
      you can do about the hostage for now. Just wait until the next area and
      you can help him.

      To rescue him, you will need to turn on the air conditioning. Jump down,
      and hit the switch on your left. This will turn on the air conditioning
      and rescue the hostage. Well done. All hostages here are nowrescued. The
      spidey compus will now show up.

      You don't have to stop for anything here. Just follow the spidey compus.
      Go around all of the shelves and around the next corner. Sometimes
      Spidey says "These guys aren't ugly enopugh to be venoms kids." LOL, is
      all I can say.

      Run around the next corner, and ignore the sybiotes, or just battle
      them. Do whatever you want with them. You will see some gooy stuff on
      the wall and a switch. Press the switch, and it will turn out that the
      gooy stuff is on the door of the elevator. Level completed.

      _______________________________________________________________________
      25. ELEVATOR DESCENT

      This is a pretty straight forward level, it's just decending down an
      elevator, and it has afew problems on the way. Spidey has worked out
      that the Symbiotes have come from the basement, so that is where he is
      going. Pretty short level, but the elevator ride makes is seem long.

      Spiderman starts off by saying "There are two things that Symbiotes
      hate, they are Sonics and Fire, and I'm fresh out of both. Guess I will
      have to do it the old fashioned way." The old fashioned way means
      fighting them as in hand to hand cobat, and with your feet.

      A Symbiote will come on the upper right side of the elevator, but at
      first he never sees me. Thats good, so I don't really have to battle
      him. Let the elevator break through the gooy stuff. More Symbiotes mgith
      fall onto the elevator, and others will fall down.

      Battle the ones that fall on the elevator. Try to kick them off, so that
      they die instantly that way instead of battling them on the elevator,
      which will take about 12 hits to die if you just battle them with the
      hand to hand combat way.

      Let the elevator break through the next lot of goo, and then the
      elevator will stop. To get it working, head forward and jump down. Go
      into the room there and either battle it out with the Sybiote, or ignore
      him all together.

      If you try to press the switch in here with your hand and feet, it will
      lock on to the sybiote. SO either battle the sybiote, or use your web
      attack on the switch. Once you hit the switch, the elevator will start
      going down again.

      The elevator will once again stop when it is down farther. More
      symbiotes will come onto the elevator, but you just have to try and get
      to the swithc quickly, befoere the Symbiotes snap the cable and you go
      plunging to your death.

      Jump down and hit the switch that is closest to the right side of the
      screen. Once again use your webbing, since you don't want to battle the
      last two Sybmiotes. If you do battle them, it will waste time and the
      elevator will snap and you will die.

      Instead, ignore these two symbiotes. The switch on the left opens up a
      door with a symbiote in it, but just leades into a pile of goo. So, push
      the switch on the right like I said before, and go into that room. It
      will be automatic, and spidey will go into the next level.

      _______________________________________________________________________
      26. STOP THE PRESSES

      As soon as the level starts, Spidey will talk about how the Symbiote
      generators have been responsible for all of the symbiotes around the
      place. You must now go around and get rid of all of these generators.
      The first one is right in front of you.

      To get rid of the generator, you must hit the things on the side and let
      them explode. You can web it, dome it, impact it or punch and kick it to
      get rid of it. Hit both of them, and you will get rid of the first
      generator.

      After you do destory the very first generator, a message will come up
      saying that you have gotten rid of one generator, and you still have to
      get rid of 3 more. Walk forward, and climb up onto the roof to avoid
      the symbiotes.

      Go on the roof and you can avoid all of the enemies. When you go over
      the top of the presses, you spider sense will tingle. This will tell you
      not to go down. It is signifying that if you do go down, you will die.
      Spidey gets printed.

      Drop down near the end of this room. Get on the ground and then turn to
      your left. Run up to where the generator is. To hit ti with your impact
      webing, you must be up close to this generator, otherwsie the webbing
      will just into the ground. Ignore all of the symbiotes.

      Fire the two impact webbing balls at the generator and it will come up
      with "Destroy two more generators." You will now be stuck with no where
      to go. A new door will now open. So turn back and run out the way you
      came.

      Look to your left, and you will see a new door open. Go through this
      doorway. Once again, zip line up onto the roof so that the sybmiotes
      wont attack you up here, because they cannot reach you up here. in the
      middle will be another generator.

      Drop down next to it, and quickly fire two balls of impact webbing at
      either side of the generator. When you have destroyed this generator,
      spidey will say just one more. That is, one more generator has to be
      destroyed.

      Once again zip line up to the roof and continue forward, all the way
      along the ceiling. Keep going forward, ignoring the spidey sense when it
      tingles, because it will just tell you that if you drop down now, you
      will die.

      Drop down at the very end, but don't go under the doorway just in front
      of you. Instead, turn to your left, and go through this door. Run up,
      and press the switch next to the big boulder, to open a new door. Run
      throug here, and grab the fire webbing.

      Shoot the symbiotes to get rid of them, and they will brun to death.
      Fire the impact bals at the generator and all of them will now be
      destroyed. Once you have destroyed this one, the spidey compus will come
      up showing you the way.

      Head out of this section, and to the left. Do a U - Turn to your left
      and then run down to where the lid is off the vent. Spidey will
      automatically jump down the vent, and you have now just completed the
      level.

      _______________________________________________________________________
      27. BUGLE BASEMENT

      As you start the level, Spidey will say that whoever is controlling the
      generators must be done here. Well they are down here, but you will have
      to wait to find out who it is. Now, lets actually start the level, shall
      we.

      Okay, there is one smybiote just ahead of you. The best thing to do here
      is to get in front of it and try and knock it into the fire, which is
      behind you from where you started. So, do that, using the punch or the
      kick combo to send them flying and they will die from the fire.

      Head all the way up forward, and take the first path on your left. You
      will see one generator, as well as a fw symbiotes. Ignore the symbiotes
      for now, and just go straight for the generator and fire two impact
      webbing balls at it.

      It will most likely destroy the generator, if not, then keep on trying.
      There is kind of like secret in this area. Press thw switch, and it will
      open the gate. Jump into the fire and press the R1 button to get to the
      roof. Then grab the goods.

      The door opening is ment to be so that you can punch anjd kick the
      Symbiotes into the fire, so that they die pretty easy. So, if yo can,
      try and do that so that the symbiotes will die straight away. Do that,
      or just ignore them.

      Run back out the way that you just came, and then turn to your left.
      Keep running up, and you will need to jump over all of that fire. Just
      jump and try not to land on it, and swing using the R2 button if you
      need to.

      Keep running up farther, and if you got the fire stuff to add to your
      webbing, then use this stuff against the symbiotes. Just keep on firing
      the impact webbing at them, and with the fire, they will easily die with
      one shot.

      Once you are passed the fire, head around the corner, which is on the
      right. You will see the elevator. Turn the corner to the left and go up
      farther. Turn in the very last path on the right. It may not look like
      anything is in here, but there is something.

      Use the web zip line to go up, and destroy the symbiotes hidden in this
      area. There will be a switch here. After you have defeated the
      symbiotes, then press the switch. Run back out of this area, and back
      the way you come.

      Now take the first path which will now be on your left. A door was here
      before and you couldn't get past, but now you unlocked it. Run into the
      area with the generator, and from far back aim at the things on the side
      of it and destroy it with your impact webbing.

      Once that is done, it will say that all of the generators have been
      destroyed, and the spidey compus will now come up. Collect the web
      catridge and head out to the left, and go around the corner on your left
      to see a Cut-Scene.

      _______________________________________________________________________
      28. SPIDEY VS MYSTERIO

      It will show Spidey running around the corner, and find his imposter.
      They both look at each other and say the imposter, and then the actual
      imposter turns around and runs off, with spiderman running after him
      through a hole.

      Wacth the opening scewne whre they face off, and spidey calls the
      imposter "Angry back alley spiderman." The Imposter (which is Mysterio)
      then says he wants to shut spideys mouth once and for all, and turns big
      and decides to crush spidey. What a nice guy.

      The opening part of the level shows Spidey jum-p up to the top of this
      section, and Mysterio will be in the middle. This may be a pretty hard
      battle, and there are two stages to it. First off, as soon as you start,
      fire an impact web near his head.

      It will automatically go into his lasers, and nearly knock one of them
      off. This will Cause him to go down abit in his health. Make sure that
      you use the impact webbing to get rid of the source of his power. Keep
      shooting them.

      he will eventaully try and grab you. Jump over his hand so that he can't
      get you, and then quickly shoot at him again. His hand will once again
      try and grab you, just avoid it like you did before, and shoot him
      again. Repeat until the two lasers at the top are gotten rid of.

      Once those lasers are gotten rid of, then jump down to the next level.
      His attack will now be that spike ball thing that goes along and also he
      will try to crush you with his hand. Avoid the ball by jumping and the
      hand by not being in the way of where he puts it down.

      Fire all the impact webbing you can at the lasers and try to get rid of
      them. Keep doing it when you have the chance, which will of course be
      between his attacks. Your spidy sense will tingle when the spikey ball
      is coming.

      Once you destroy both of those things on his body, then jump down to the
      next level, which will be his legs. The attacks this time are the spikey
      ball again, and he will try and squish you this time with his foot.

      Just jump the spikey ball, and avoid the foot when it comes down by
      continually running so that he can't lock onto you. Then shoot at the
      things on his body and get rid of them both by shooting the impact
      webbing at them when you have the time.

      Once you get him down to no health, you have not beaten him yet. You
      still have to do something else. He will reappear with full health. This
      time the things are just on hus head, so there is no reason at all that
      you need to go dwon below here.

      Stay up the top and fire all the impact webbing that you can at him.
      Fire at all the times that you can. To avoid the lasers, keep on moving
      around the circuit. When he stops, quickly shoot the impact webbing and
      continue to run.

      Every time that you hit one of those things, it will take his health
      down alot. Keep hitting one, and then go for the other one. Avoid the
      attacks and get rid of both of the lasers. Once that has happened, shoot
      the impact webbing at his head, and you win.

      _______________________________________________________________________
      29. WAREHOUSE 65

      Mysterio will reveal all, and you now have to go to warehous 65. On your
      way along the building you spot Punsiher. Spidey takes out his scope and
      they talk. They team up, but guns wont solve the problem, so Spidey goes
      in alone.

      Stan Lee will pop up with abit to say, so listen to what he has to say
      about the symbiotes. It will also show the two generators. From the
      start of the level, head to your left and destroy the first generator
      using your impact webbing.

      Once that is done, jump behind you and get some health. Over from you
      will be some fire webbing, so jump and get it. (From the start you can
      just go to the right and climb up the crates.) Use the fire webbing to
      get rid of the Symbiotes.

      Head forward and use your pimact webbing to take out the next generator.
      Crawl on the wall up ahead of you, and go into the little open section,
      near where the health is located. Then jump down, and you will find a
      hidden passage.

      Once down here, turn to your left to see another generator. Once again,
      use your impact webbing and fire it at the symbiotes and also the
      generator so that you destory it. Head back out of here, and around the
      corner to the left.

      You come into a new room, where Spidey will say "More generators. They
      will have to go." Jump down, and straight in front of you will be one
      generator. Use the impact fire wbbing to destory it, and any other
      symbiotes around the place.

      Then run to your upper right and jump up onto the crates. here will be
      the very last generator. So, destroy it using your impact webbing as
      usual. As always, use your webbing top once again destroy all pf the
      symbiotes.

      That is the last egenrator that you have to destroy, so the flow of the
      symbiotes will stop, and you are now free to just explore the level and
      get some health. When yoiur ready, go to where the vent is. Jump down
      and you get a checkpoint.

      Jump down again. The fans are belwo you so you can't get hurt. Move up
      forward inside the vent and go to the left. Take the path around the
      corner and you will hear Spidey say: "I like the concret, the driopping
      water, nice."

      You will come down to another drop down section, drop down. It is safe.
      Go to the next drop down section, and the camera will change and it your
      spidey sense will tingle, as Spidey says. Look dwon, and jump down to
      the right.

      Crawl on the wall if you need to, and make sure that you land on the
      platform. Do not fal down into the ventialltion shaft, you will die if
      you die. Turn the corner, and jump down the next shaft, where the level
      will end, and you wiull start a new level.

      _______________________________________________________________________
      30. UNDERWATER TRENCH

      Level thirty. You are nearly complete the game, not too long to go.
      Spidey will be put next to on of the fans and as soon as the level
      sarts, he will say "Phew, what a rush." Run up forward and to the right
      will be a web cartridge, behind the machine.

      Open up the next door, and Spidey wont like what he sees. You are under
      water, there are electrified floors and walls and also deadly turrets
      pointing directly at you. Run and jump over to the closest pltfrom, that
      is pretty high up.

      Avoid the laser and run and jump and swing over to the next platfrom.
      Stay on the bottom setion of this little platfrom so that the laser
      can't get you, and then get up once it has been shot and go to the next
      platfrom.

      Quickly get up and jump to where the doorway is. Get some health, hwich
      you will probably need and continue up. When you open the next door, you
      will once again find some more of these turrets pointing at you and some
      platforms.

      Ignore the lower platform, so jump and swing over to the highest one.
      The reson for this is that you will get a longer range when you try to
      jump over to the next platform. Ignore the turret fire, and jump to the
      next platform.

      Ignore the turret fire here also, and jump to the higher platform. Once
      again, ignore the turret fire and jump over to where the doorway is
      located. Press the side. This releses the comic, which is all the back,
      under the very first doorway.

      Get it or don't, I really don't care. Open the next door, and there will
      once again me some more of these turrets. THe third lot. Jump and swing
      to the one closest to you, get the health which you will need and then
      use the L1 swing get to the platfrom above you.

      Jump across to the next platform that is closest to the way out, swing
      to the next, and then swing over to the door and open it. Run up through
      the next section and grab the web cartridge and run trhough the next
      door, where the level will end.

      _______________________________________________________________________
      31. STOPPING THE FOG

      This here is the very last normal level in the game. It is the fourth to
      last, but the other three are not like this. You will see what I mean
      after you complete this level. Here is a little map for the next
      section:
      \A\ /S/
      \ \ / /
      ___________\ \/ /_________
      E__________ _________B
      / /\ \
      / / \ \
      /C/ \R\

      LEGEND
      E - Exit (Entrance)
      A - Control room A
      B - Control room B
      C - Control room C
      R - Research facilities
      S - Security Controls

      First, head yp and to your upper left and go to the security controls.
      That is the only way open to start off with. It will have Cat in there.
      Spidey will ask questions, and a cut-scene will kick in showing them
      talking.

      Now head to the right, and press the button to open rooms A, B and C.
      Now go to all of the rooms and press the buttons on them. Once you do
      this, the things will shut down, and you can then go to the researh
      facilities room. End of the level.

      _______________________________________________________________________
      32. SPIDEY VS DOC OCK

      It is time for the first battle out of three. This first battle you need
      to fight Dock ock, the scientist guy. He has claws and atuff and they
      can hurt when they grasp hold of Spidey. But, as of course, he is pretty
      easy to defeat.

      Run around the outside dodging his claws at first. This should be pretty
      easy if you just keep on moving and never let him have the chance to get
      those claws on you. Keep moving around, and dodging them all. Okay,
      next.

      A switch will come down after a while. it will say off on it. You need
      to hit it with the webbing to make it turn on. make sure you are not
      directly in front of the switch though. It will turn on a shield. These
      shields can easily be dodged by you jumping.

      Go around the outside hiting the switches as they come down. Jump over
      the shields as well, and when the shields will drain the power away from
      his main shield. So, his power will go out for a minute. When it does go
      out, do this.

      Shoot your impact webbing like crazy! Save none, just fire it away at
      him, and this will take off alot of health. Continute doing this all the
      time that the shiel is down, and you will deplete his live bar down
      alot.

      But then, his shield will regenerate. Do the same as you did before.
      When the siwtches do come down, press them. Go around and press all 4 of
      the switches, jump over the shiels and hit Doc with the impact webbing.
      Keep doing this until you fully kill him.

      _______________________________________________________________________
      33. SPIDEY VS CARNAGE

      This is the second to last level in the game. You must this time fight
      carnage, as he has just defeated venom pretty much. Heh, Venom gets
      defeated my everyone. Okay, Venom is slightly harder than Doc Ock. So,
      here goes.

      A sonic bubble will appear in the middle of the room. Apparently it was
      put in here by Doc Ock in case Cranage tried to double cross him. So,
      you must use this sonic bubble to your advantage. Remember what Spidey
      said about the symbiotes.

      "The only things Symbiotes hate are fire and sonics...." Well, there you
      go. Sonics. As the battle starts, Carnage wil probably jump over the
      bubble. Run around the other side and web yank him into the sonic
      bubble.

      Once he is in there, then use your trap webbing to keep him in there,
      because he can escape and the sonic bubble will take awhile to work. he
      will start losing some health, and then escape your webbing. Continue to
      pull him in.

      In Kid Mode, you can just fire all of your impact webbing at him, and
      this works well because this is the last time in the game that you will
      use your webbing for the triangle button. So, if you are in kid mode,
      fire everything at him.

      In normal mode, things don't go like that. Webbing does not hurt
      Carnage. So, use the web pull technique and get him in that sonic
      bubble. Continue to do this and in the end, Carnage will end up dying.
      and you win.

      _______________________________________________________________________
      34. SPIDEY VS MONSTER OCK

      This really isn't a fight, it is really an escape. You must get out of
      this place before that thing blows. At the start, you think thar you
      have beaten the game, but you haven't. This is the very last level in
      the game.

      All you simply have to do (not so simple actually) is just run. I have
      worked out that using the R2 button can get you abit of distance away
      from the monster, as well as jumping, and you will need to use that to
      get over some obstacles.

      This will be a very long battle, so just keep on running. In order not
      to hurt your hands, I advise to use the analog stick if you haven't been
      using it throughout the game. Pressing right will make you go right of
      camera.

      Just keep running. When you come to a part where you need to go up,
      press the R1 button to zip line up to the roof. Then jump down into the
      next area and continue to keep on running. The radiation will then soon
      build up.

      The radiation meter is actually telling you how far away the end of the
      level is. This will take awhile to fully build up. Near the middle
      though, it will spurt up in big chunks, but the level will still go for
      ages.

      Just keep runninf as I said, and when the radiation meter gets full,
      that will be the end of the level. Spidey wil swing up and it will show
      the big blast of fire. Spidey will then pick up Ock and carry him out to
      the helecopter.

      Venom, Cat and Captain America will be in a helecopter so that you can
      get away. You get away in the helecopter as everything blows up behind
      you. Venom asks for Captain America's autograph, and then they play some
      cards where everyone is accused of cheating and Cat and Jonny are
      dancing. Then it shows all the bad guys in a cell.

      سبايدر مان 2


      -----------------------
      1) ENTER THE WEBHEAD
      -----------------------

      Ok, after you finish watching the FMA where Stan Lee talks,
      Beast will pop out of nowhere and ask you to do training a-
      nd stuff. Guess what? Spidey says yes. Ok, webswing toward
      the first building and look out for the Fantastic Four building,
      it will be on your right. No one on it? Awwww... That was the
      part I was looking forward to. Sooner or later you should webswing
      on a crane, which is the second one.

      COMIC ALERT (easy): On the second crane, which you are on,
      on the cab is the comic.

      Then webswing over to the unfinished building and beat up the
      henchman and get the ?. Then go over to the building with three
      crates on it.

      COMIC ALERT (any difficulty): Web-yank the three crates
      and then the comic should pop out.

      Then webswing to the next two building and your done.

      ---------------------
      2)BURGLARY INTERUPTED
      ---------------------

      After you watch the FMV, Take out the two thugs that are
      trying to kill you. Then webswing around the street and
      then you should see a alley with a dumpster blocking. Jump
      over the dumpster and then you should be ambushed by four
      thugs.

      COMIC ALERT (kid mode): Under one of the trashcans in the
      area your in, is the comic.

      Take them all out and then one of the rooftops surronding
      that area has a basketball on top of it. If you make a h-
      oop in the basketball court, a health icon will appear. Then
      search around and you should see two thugs standing near a
      car (uh oh! Grand theft auto!) and they blow it up for fun.
      Just beat them both up and spray webbing on both of the car
      windows, that should smother the fire. Then webswing around
      the streets some more and you should see some thugs blow up
      a cafe. Just beat them up and go in front of the fire hydrant.
      L2 target it and web-yank it to put out the fire. If you stand
      in front of the hydrant's path, it will blow Spider-Man all t-
      he way over to very front of the cafe. Then just follow your
      compass and climb up the building you saw in the cutscene.

      COMIC ALERT (Normal): On the rooftop next to the one you
      finish the level on, there is a comic. The rooftop is flatter
      then cement, so you shouldn't miss it.

      -------------------
      3) ROOFTOPS BY NIGHT
      -------------------

      Once you start the level webswing to the first building.
      Then keep on webswinging until you see a ?. Get it, then
      go over to the thug and stop the machine gun.

      WHAT IF MODE: Jeez, on the third level they finally
      change something in the game. Eh, it's a giant ban-
      ana (?!) and if you make a tricky jump onto the banana,
      it'll take you for a ride until you get to the parts
      with the machine guns!

      Then webswing onto the bridge and go across it. You should
      get a checkpoint. Once you've made it to the end of the b-
      ridge, get the web cartridge and the health spider. Then beat
      up the bad guy.

      COMIC ALERT (hard): Once you've took out all the machine
      guns, return to the bridge for the comic.

      Then keep on webswinging and follow your compass. Then your
      Spider-Sense will tingle and you will have to take out 3 m-
      achine guns. Just impact web them 2 times and they should blow
      up. Then just follow your compass and webswing onto Warehouse 66.

      -------------------
      4) WAREHOUSE 66
      -------------------

      WHAT IF MODE: The big boxes are now presents with a
      bow on top! The large barrels show a pic of spidey and
      says 'Web Soup'. Yum.

      COMIC ALERT (easy): Under the big barrel left of you when
      you begin the level.

      Once you start the level there is ton of bad guys to kill.
      A easier way to find the bad guys is to zip to the ceiling
      and crawl around on top of the ceiling to look around. Just
      keep on beating them up. Sooner or later spiderman should
      say theres one more left. Just beat him up and finish the level.

      --------------------
      5) SPIDEY VS. SHOCKER
      --------------------

      WHAT IF MODE: Might be some new spidey quotes.

      Once you begin the level Shocker will keep on blasting his
      damn blasters at you. Do NOT run up to him and punch him,
      Because then he'll just blast the heck out of you.

      COMIC ALERT (hard): Inside the fire, it is very hard
      to see, is the comic book.

      Just hop onto the big crates and L2 target the huge crates
      that are hanging from the ceiling. Web-yank one from Shockers
      distance. It should fall on Shocker's head, making him lose
      health. There is another way to kill him, but it is tough. Grab
      some boxes and kill him.

      ----------------
      6) SMOKE SCREEN
      ----------------

      Once you go over to the bomb, just go and collect the 4 keys. Here
      are the locations I got for all 4 keys:

      KEY 1:
      Turn around and go straight. You should see
      3 bad guys. Beat them up for the key.

      KEY 2:
      Go south from the Activision sign and
      go on the ground. There are 2 guys there.
      Beat them up for the key.

      KEY 3:
      There are guys next to the
      NYPD Police Car.

      WHAT IF MODE: There are flat bananas instead of
      newspapers scattered around the level.

      KEY 4:
      Go even more far from the Activision
      sign and on the grass there is 2 guys.
      Get them for the key.

      Now that you've gotten all four keys (Red-Blue-Yellow-Green) Go
      back to the bomb and put the keys in the matching color slots.
      Now onto Hangar 18.

      -----------
      7)HANGAR 18
      -----------

      Spidey finally arrives at Hangar 18. Now this level is kind of like
      Rooftops By night, except a little more trickier. Go straight and t
      ake out the 2 Machine guns in front of you, then take out the machine
      guns on the left side of the area

      COMIC ALERT (Kid Mode): Under the big box
      left of the hangar.

      and then do the right side. Then you should be finished.

      ------------------------
      8)WIND TUNNEL (The Plane)
      ------------------------

      WHAT IF MODE: Instead of barrels, they're light bulbs!
      They do the same amount of damage, too.

      The main key here is: SPEED! Your gonna need a lot of it, too,
      if you want to save that pilot. Just clear the barrels out of
      the plane's path. Once you've gotten to the last room, L2 target
      the plane's left prepellor, and web it up and then shoot web on
      the tail of the plane.

      COMIC ALERT (Normal): Once you've done what I just said, quickly
      go over back to the very first room. Under
      the net with the barrels there is the comic.
      Now hurry back to the plane and finish the
      job.

      Then just web up and stop the right propeller and you've
      just completed the level.

      ------------------------
      9) TO CATCH A THIEF
      ------------------------

      Ok, now finally this is the level where you have to chase
      the helicopter that Spidey threw a tracer on. This level
      was pretty tough the first time I tried it. The dang mercenarys
      fire their dang bazookas at you, and they shoot lazers too.
      This level is pretty easy to me now, because I found out that
      there is Spidey armor in this level. Ok, webswing straight and
      then your on the third building.

      COMIC ALERT (any difficulty): On a lower ledge
      on the third building, in the front of it, is
      the comic book.

      Then webswing forward to the unfinished building and you
      should find the Spidey-Armor icon. Collect it fast! This
      level will be tough if you don't. Then just webswing to
      finish the level.

      -------------------
      10) IN DARKEST NIGHT
      -------------------

      Well, it looks like spidey made it to the trainyards. I don't
      really like these levels, but I had to beat the game somehow,
      right? Ok, once you begin, jump over the train and you should
      be sneaky, because there is your first guard.

      COMIC ALERT (easy): After taking out
      the first guard, in front of the garages
      that do not open is the comic.

      Take him out, then go straight to Area 2. Once you've made it
      past the hallway, there are some guards you'll need to deal w
      ith. Just be stealthy and no problems will approach. Then head
      over to Area 3, and repeat the same process. Then head to area
      4, and just take out the guys there since they're really
      annoying. Then push the switch (press square) and now for the
      hard part. You have to solve a puzzle involving switches, so go
      over to the yellow light to start off, and shoot web at the sw-
      itch. You have to make the machine switches all be GREEN, so do
      nt accidently screw up or something.

      --------------------
      11) HEART OF DARKNESS
      --------------------

      COMIC ALERT (Normal): You must use all of the
      seven levers in the level. Hey, I didn't make
      this thing, you know! Instead of going to door
      number 7, go to door number 3 and behind the
      train you'll find the comic.

      Boy, do I hate this level. Oh well, Jump on the train and hop
      over the electronic door. Cuz that's the only way you get pas
      t it. Now follow the spidey compass to the power room. There
      is freon webbing near the crane so just incase you want to give
      some enemies a chilly night. Now go to the Power Room and shoot
      the switch. Then go over to door #1 and then go into the control
      room there. Shoot all three switches there and then go through
      door #2 because the other one is jammed. Now go through door #5
      once your in the next area. Just keep on going straight and you
      should find a the second control room. Shoot the two switches.
      Then go back and exit that area. Now go back into the little
      room and go through door #7. Then you should be done.

      ------------------
      12) CATCH THAT TRAIN
      ------------------

      WHAT IF MODE: The barrels are now bananas. And
      there is a huge banana on the train. Hah!

      Oh, God, not Sandman. I hate him. Ok, just keep on going
      straight and focus on the train and not Sandman. If you
      try to defeat him he'll slither away and go regenerate his
      health bar. He makes huge sand walls so you can't reach
      the train. Just keep on swinging - It's the fastest way to
      do this level. Now there isn't time to look for a comic book
      looking like Amazing Fantasy 15, Right? Uh huh. To put it
      clearly, Sandman: ignore. Train: focus.

      ------------
      13)GANGLAND
      ------------

      Ok, take out the two thugs in front of you, then a hostage should
      yell 'help'. He's trapped in the elevator. L1 target the ceiling.
      You should see an air vent. Web-yank it off the ceiling and zip
      line up it. Crawl through it and you should see a unstable elevator.
      L2 target the unstable cable and web it up. Then shoot the switch
      to free the hostage.

      COMIC ALERT (Hard): After solving the elevator puzzle, return
      to the first room to find the comic book.

      Then jump over to the brick wall on your left. Then you should
      see a passage. Go through it. Your spider-sense will tingle, then
      two goons will come running toward you. Web them up and go into
      the next room. There is two hostages and one goon. Take the bad
      guy out, then free the hostages.

      COMIC ALERT (all difficultes): Under the photocopy
      machine, there is a comic.

      Then go past the hallway and enter the next room, and there
      some hostages there. Beat up the three goons, then free the
      hostages. You want to get to the next floor? Well then it's
      going to be tricky. Go behind the big bookshelf and then L2
      target the big air vent that's on the ceiling. Then web-zip
      up there and crawl through there. Then drop onto the next
      floor. There is a bad guy guarding there so just take him
      out. Then go forward and there is a hostage and a guard. K-
      ill him and free the hostage. Then go straight and two thugs
      will come out of nowhere and attack you. Kill them and go
      straight. You should come to two locked doors. Impact web one
      of them, and free the two hostages inside. Then repeat it
      with the other door and free the hostages. Now, go to the
      exit, which is only left of you, to finish the level.

      -----------------------
      14) SPIDEY VS. HAMMERHEAD
      -----------------------

      Hammerhead kind of seems like the rhino in the previous game...
      Oh well. It's a sequel, y'know?

      WHAT IF MODE: When Hammerhead charges and bashes his head
      into the wall, he'll start cussing. Not bad though.

      He is almost invincible with his dang machine gun. Just webyank
      it out of his hands and then watch out, because he might charge
      at you. Then he'll run to his machine gun and pick it up again.
      Just beat him up before he reaches it. That way he'll lose health.
      Go over to the other side of the building where the bar is.

      COMIC ALERT (Hard): Hop on the bar and pick up
      the closed sign three times, then the comic will
      pop out.

      When you try and beat him with his machine gun, he'll take very
      little damage. Later probably when he has half life, he should
      charge and break a window (i can see the repair bill on that
      damage, Hammerhead!) and now you have to finish the battle with
      him. Now just repeat the whole dang web-yanking machine gun
      process I just said. Then just defeat him.

      -----------------------
      15) SPIDEY IN THE MACHINE
      -----------------------

      Once you begin the level, hop over the bar and then some
      stupid robot will damage one of the boilers. Shoot web at
      the red switch and then ANOTHER robot will damage a
      boiler. Do the same thing. Then there is only one more
      boiler, so just repeat that process.

      COMIC ALERT (easy): After you finish the boiler
      puzzle head up the ramp and on that walkway you
      will find the comic.

      Now, go to the hallway and go through it. There will be
      a cutscene where spidey says that there is huge turbin-
      es that will kill you if you don't shut them off. Go
      from the far right of the turbines and then you should
      see a machine that will shut down the lazer grid to the
      control room. You'll need to press [],O,/\ in the
      center to turn off the lazers.

      WHAT IF MODE: Instead of pressing []O and /\,
      you can play ping pong! Sometimes ping pong
      stops dead for no reason.

      Once you've shut down the lazer grid, go past it and
      go to the controls room. Shoot the switch on your ri
      ght, then shoot the switch on your left. Then go back
      into the big room and hop on top of one of the
      turbines. Then zip-line up there and crawl through.
      Now, drop into the next room and go to the control
      room to get through that door. Zip onto the ceiling
      and make sure not to accidently crawl into one of
      the lazers (Ow!) Then once you've made it to the other
      side, shoot the two switches and go back the way you
      came.

      COMIC ALERT (kid mode): After you finish both lazer grid puzzles,
      return to the air vents and on the spot where the health Icon is,
      you'll find the comic.

      Now, go through door #2 and finish the level.

      -----------------
      16)MISSION: SPIDEY
      -----------------

      Once the cutscene finishes DO NOT move one bit. Zip-line up
      and you should reach a platform. Climb onto the top of it and
      then turn around. Shoot the red switch that's right there,
      then drop down from that platform onto the walkway you were
      just on.

      COMIC ALERT (Hard): Under the first bridge you should see an
      alcove, inside the alcove is the comic book.

      Then go through that door and turn left. You should see another
      locked door. Shoot web onto the red switch and go through that
      area. Oh boy, drone generators, just L2 target them and Imapact
      web them. Then hop over that machine and shoot the red switch.
      Then exit that area and go to the next area. Once your in area
      2, if your on a tougher difficulty you better be stealthy to
      the lazer turrets. Just Impact web them two teimes and you should
      blow them up. Once you blow all four of them up, jump up and shoot
      the switch up there, then jump down and shoot the switch down
      here. Then exit Area 2, and enter Area 3. Now this is one hard
      area. You'll see a big force feild blocking your way. Go over to
      the machine and press /\ until it's all the way up, then press
      O or [] and then press X to exit. Now impact web and blow up the
      drones, and once they're gone, shoot web at the three switches
      when the force feilds down, then shoot the red switch over there.
      Now, just exit that area and go through the door.

      COMIC ALERT (Normal): After you finish all the puzzles,
      return to the very first bridge to find the comic book.

      ------------------
      17) THE CORKSCREW
      ------------------

      Ok, this level is a little hard on the normal and hard difficulties.
      It has to involve switch pressing. This level has four parts, devided
      by all those smashing jaw doors. First, Jump over the smashing doors
      at the beginning when they're open, then shoot the two switches to
      shut down the dangerous stuff. Make sure not to accidently jump into
      one of the lazers (Ow) Then go past and make it to the second floor
      and you should see some buttons. Each area is like this, so just make
      sure you don't get zapped by any lazers, or get shot by any of those
      stupid drones. Then make your way up to the third area.

      COMIC ALERT (Normal): In the third area, DO NOT touch one
      button. Climb up as far as you can,
      then there is a ledge. On top of it
      is the comic.

      Then make your way up to the fourth area, shoot the switches and go
      up. You should find the door there.

      ----------------------
      18) SPIDEY VS. LIZARD
      ----------------------

      This level is a bit of a pain at the beginning. Go over
      to the computer and you'll need to finish the antidote
      that Dr. Conners has been working on. You'll need to make
      three vats. You'll need to use [], /\ and O to do it. DO
      NOT SCREW UP! You'll have to restart the level if you do.
      This is pretty tough on hard mode. When the time runs out,
      Lizard will break through the wall and throw you into the
      next room. If you did the serum puzzle right, you should
      see one canister of it once you get up. Now, grab the canister
      and blast the lizard. Then run over to him and start beating
      the heck out of him. Repeat this, because this will not work
      if you don't blast him with serum shots. There is health in
      the third room.

      COMIC ALERT (Hard): After you do the serum puzzle,
      Go to the third room and be quick,
      then you'll find the comic.

      There is also health in the second room, too, if you need it.

      --------------------
      19) THE GAUNTLET
      --------------------

      COMIC ALERT (Hard): On a ledge at the back of the building
      you start on.

      Now this is when those lazer turrets get REALLY annoying.
      Always follow the lazer that points to you, then shut it
      down. This isn't a really hard level, unless you like to
      get burnt up by stupid police lazer turrets. Then you should
      see a huge anttena and there is four lazer turrets below it.
      Just shut down the thing.

      COMIC ALERT (Normal): Go behind the building with the
      huge anttena. On the ledge going to the next building
      is the comic book.

      Now, sooner or later you should go to the last tower, it's the
      one without any lazer turrets.

      COMIC ALERT (Easy): On the ledge of the back of this building,
      is the comic book.

      Now, all you have to do is shut down the last one and follow
      your compass to Dr. Watt's lab.

      ------------------------------
      20) SPIDEY VS. SANDMAN AGAIN
      ------------------------------

      Ok, in this level, always trust your spider-sense or you'll
      get some serious sand in spidey's tights. There is health
      near the barrels if you need it. Now, Sandman is vincible
      to water, right? Well there is a water pump. Go over to the
      vaulve that has a sign on it. Shoot web on it, then wait
      until the pressure gets full. Now, go over to one of the
      vaulves, but not the one you just shot, though, and then
      start blasting sandman up with water and start beating him
      up at the same time while he's wet you can quick snag a
      comic...

      COMIC ALERT (all difficulties): Go on top of the unfinished
      building, and then hop onto
      the crane and there is the
      comic.

      Now, after your done snagging that comic, run over to the
      vaulve and get the pressure back up again. Then repeat
      the same thing and while he's wet, snag another comic...

      COMIC ALERT (Easy): Under the portable toilet, is
      the comic.

      Now just keep on making him wet and beating him up, and
      you should kill him.

      ---------------------------
      21) KONI-CHIWA, SPIDER-SAN
      ---------------------------

      Once you begin the level, the easiest way to defeat
      the samuri is to just web them up. They'll blow up,
      so just keep on doing this. You should see a health
      bar on the upper right corner of the screen. Now,
      pick up a samuri peice and go to the center room. Now
      throw it at the thing that's blocking the generator.
      It should knock it off, now just go and keep on beating
      samuri and throw their pieces at the generator to blow
      it up. Just go in the different rooms, one room will
      have a huge budda statue and two samuri.

      COMIC ALERT (Easy): Behind the buddha statue,
      is the comic book.

      Now just blow up the generator and level complete.

      ------------------
      22) ROCK OF AGES
      ------------------

      I think this level is a pain because at first I kept on
      getting zapped and falling to the floor. Now, Just keep
      on crawling past the lighting rings before they zap you.
      And also, dodge all of the lighting rain that Electro
      shoots at you. Then sooner or later you should reach the
      Ice Age level, your halfway through, so don't screw up
      now.

      COMIC ALERT (Normal): Inside the dino picture is
      the comic.

      Just crawl past it and make sure not to get zapped.
      I use to think this level was really hard - Until I
      just realized it was easier than heck. Sooner or later AGAIN,
      you should reach the last exhibit level.

      COMIC ALERT (Easy): On this exhibit level, on top of the
      car sticking out of the wall is the
      comic.

      Now just flip over the fence and you complete the level.

      -----------------------
      23) SPIDEY VS. ELECTRO
      -----------------------

      Electro, Finally! After 22 levels in the game we finally
      get to kick Electro's shocking butt. I think this was one
      of the easiest boss battles, not to brag, but it was
      downright easy for me. Just activate web spikes and hop
      onto the platform and pound the heck out of Electro. He
      should blow you off, but just keep on repeating that. Now
      go onto the earth model for a comic.

      COMIC ALERT (Normal): On top of the earth model, which
      is tough to get to, is the comic.

      Now just beat up Electro and finish the level!

      -------------------------------------------
      24) THE BEST LAID PLANS (Top of the world)
      -------------------------------------------

      Ok, now you have to defeat Hyper-Electro. First, before you
      do anything, run over and hop on top of the tower. Take out
      the generators so Electro can't recharge his health bar and
      take you out. Now, go over to the other part of the tower
      and go over to the generators. Now impact web the things on
      the sides and make Electro shoot at the generator. It will
      make him vincible! Go over to him and pound the heck out of
      him. If your on hard, DO NOT touch him when he's vincible or
      you'll get electricuted. Just impact web him. Then when he
      has half life or so, he should try to charge from the broken
      tower. The tower will fall over.

      COMIC ALERT (Hard): On the fallen part of the tower is
      the comic.

      COMIC ALERT (Kid Mode): On the tower you'll find a comic.

      Now just keep repeating that process. Here's a few tips
      I got to help you a little:

      1. Stay away from Hyper-Electro
      2. Do not touch Hyper-Electro
      3. Remember #2

      WHAT IF MODE: After you defeat Hyper-Electro there is a
      little "surprise"

      _ _ _ _ _
      /
      / ONGRATULATIONS!
      /_ _ _ _ _ _

      Hyper-Electro is beaten. Hurray! Give yourself
      a high-five, now that you've beaten the game, you'll
      probably won't need a guide next time. But there
      is still so much more to do!



      أما عن البقية إكتب الإسم كامل وبالإنجليزي

      وفاينل فانتاسي ال<زاء لا تكتب بالارقام مثلا 7 لا إكتب بالإحرف مثلا VII

    4. #34
      الصورة الرمزية The Legendry Hero
      The Legendry Hero غير متصل الفائز الثالث في مسابقه الاكس بوكس الرمضانيه
      التسجيل
      20-04-2003
      الدولة
      Oman
      المشاركات
      1,424
      المواضيع
      87
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      وأخوي للأسف ما عندي عربي

    5. #35
      التسجيل
      14-11-2003
      الدولة
      KSA
      المشاركات
      15
      المواضيع
      5
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      مشكووووووووووور اخوي محترف البوكيمون على مساعدتك ليه وماتقصر اخوي
      وسلام

    6. #36
      الصورة الرمزية The Legendry Hero
      The Legendry Hero غير متصل الفائز الثالث في مسابقه الاكس بوكس الرمضانيه
      التسجيل
      20-04-2003
      الدولة
      Oman
      المشاركات
      1,424
      المواضيع
      87
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      عفوا أخوي

    7. #37
      التسجيل
      11-01-2004
      المشاركات
      15
      المواضيع
      6
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      السلام عليكم أخوي أنا عضو جديد في المنتدى وأطلب طلب بسيط ممكن تيب الأسرار و الشفرات لللعبة gta4 على البلاي ستيشن2 أكون لك من الشاكرين

    8. #38
      التسجيل
      28-12-2003
      الدولة
      IN MY DREAMS
      المشاركات
      117
      المواضيع
      4
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      ممكن الحل الكامل للعبة ميتل جير سولد 2 الجزء المطور لو سمحت

    9. #39
      التسجيل
      19-01-2004
      المشاركات
      10
      المواضيع
      3
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      السلام عيكم ورحمة الله وبركاته ... انا عضو جديد بالمنتدى واتمنى انك تنفذ طلبي بأقرب وقت لأني تعبت وانا ادور الحل .. الحل الي ابيه للعبه " sailent hill 3"
      وارجوا انك تكتبه بالموضوع وماتعطيني وصله ... اتمنى اني ماكثرت عليك .. جاااااااو

    10. #40
      التسجيل
      29-04-2003
      الدولة
      Jordan
      المشاركات
      527
      المواضيع
      101
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      ممكن الحل الكامل حق لعبة splinter cell على البلاي2

    11. #41
      التسجيل
      19-01-2004
      المشاركات
      4
      المواضيع
      2
      شكر / اعجاب مشاركة

      Talking Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      مرحبـــــــــــــــــــــــــــــــــــــــــــــــــا
      اذا سمحت ممكن تعطيني الحل الكامل لـ buffy the vampire slayer عشلن انا علقت فيها من زمان ومش عارفة ايش بسوي في اللعبة



      انا طلبت الحل قبل هالمرة وما احد جاوبني فـ اذا لقيته انا بكون ممنونك

    12. #42
      التسجيل
      18-01-2004
      المشاركات
      24
      المواضيع
      10
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      اسرار theif 2


      الاسرار والشفرات

    13. #43
      التسجيل
      03-08-2002
      الدولة
      جدة
      المشاركات
      15
      المواضيع
      6
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      اخوي محترف البوكيمون:-

      لو سمحت ممكن الحل الكامل للعبة بوكيمون silver version للجيم بوي كلر

      وممكن تقولي كيف اصحي البوكيمون النائم وكيف اشغل القطار

      :vereymad: :vereymad: :vereymad:

    14. #44
      التسجيل
      03-08-2002
      الدولة
      جدة
      المشاركات
      15
      المواضيع
      6
      شكر / اعجاب مشاركة

      Post Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      اخوي محترف البوكيمون:-

      لو سمحت ممكن الحل الكامل للعبة بوكيمون silver version للجيم بوي كلر بالعربي

      وممكن تقولي كيف اصحي البوكيمون النائم وكيف اشغل القطار

      وممكن اسرار البوكيمون
      :vereymad: :vereymad: :vereymad:

    15. #45
      التسجيل
      12-04-2002
      الدولة
      عمان / الاردن
      المشاركات
      1,566
      المواضيع
      91
      شكر / اعجاب مشاركة

      Re: أطلب أي سر أو شفرة أو حل كامل لأي لعبة على أي جهاز أنا حاضر

      السلام عليكم ورحمة الله وبركاته.....

      حاب اطلب منكم طلب ان شاء الله تلبولي اياه....


      بدي كلمات السر لحركات المورتال كومبات (mortal kombat 4) حركات الفنتالاتي والفينيشر (fentalaty &finisher) .... ..... انا اعرف انه هاي اللعبه صارت قديمه ....لكن انا حاب اعرف كلماتها السريه...مش الي ...لاخوي الصغير....

      ارجوا السرعه

      بالمناسبه...اللعبه عالكمبيوتر ....
      التعديل الأخير تم بواسطة katalani ; 21-01-2004 الساعة 02:07 PM
      مؤسس رابطة برشلونة

      mr_m1985@hotmail.com

      لن أنساكم يا أحبائي , لن أنسى أجمل ذكرياتي بهذا المنتدى

      بأمان الله , أذكروني بالخير

    صفحة 3 من 9 الأولىالأولى 12345678 ... الأخيرةالأخيرة

    المواضيع المتشابهه

    1. عندي طلب صغييييييييييييييير .... يا ريت تساعدوني
      بواسطة : Donadoni , في أنظمة التشغيل
      مشاركات: 5
      آخر مشاركة: 19-06-2005, 02:25 AM
    2. الانتصار على العادة السرية
      بواسطة : moKatel , في المواضيع الإسلامية المميزة
      مشاركات: 64
      آخر مشاركة: 20-08-2004, 11:15 PM

    ضوابط المشاركة

    • لا تستطيع إضافة مواضيع جديدة
    • لا تستطيع الرد على المواضيع
    • لا تستطيع إرفاق ملفات
    • لا تستطيع تعديل مشاركاتك
    •