Gameplay Information:
• 256 players
• 8 player squads
- Each squad has separate objectives to complete
- Inspiration from real life military operations
• Lead by people who are "proven" to be good leaders
- Squad Leaders vs Even higher Chains of Command
• Character advancement tree to fine-tune your character
- Character development is about customization, personalizing, and specializing
- Not a linear progression benefiting the player (ex. not like COD, Battlefield)
• Medal/Award system will be in place
• Vehicles including ground and air combat
• Set in the near future, 10-20 years
- Many weapons in the game are weapons currently in experimental/testing phases
• Long Term Goals
• Action Shooter at its core
• Strictly multiplayer - Online only
General Information:
• Zipper has been working on the game for about 3 years
- Created a brand new server architecture to make the number of players possible in game at once
• Graphically Impressive (Look at the In-Game Screenshot in the "Images" Section below)
• Will
NOT carry the SOCOM franchise name (
Confirmed via PlayStation Blog) & (
Confirmed via Abigale)
•
2009 Release -> Sony confirms MAG for '09 (Press Release via Wired)
"Groundbreaking large scale combat, intimacy of 8-player squad combat, and character growth"
Unconfirmed/Rumors:
• Third Person
• Will carry the SOCOM name
• Three warring factions (Hammer, Raven, Sven) - 3 Confirmed, possibly more?
•
Map Locations - Spain, France, Russia, Kazakhstan, Egypt
•
Possible Pay to Play online?
One time fee or subscription.
• Currently in
Pre-Alpha Testing