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يا ريت حد يترجمه للعربي :
DSGM is not necessarily a programming language but most programming tutorials start off with printing "Hello World!" on the screen so I thought I would do the same.
Start DSGM:
Press the "New" button.
New Project Button. Start but.PNG (15.68 KiB) Viewed 10602 times
Select "Blank Project" and click the "OK" button.
blankpro.PNG (10.02 KiB) Viewed 10597 times
The next box that pops up asks you where to save your project.
Select where you want to save and name the file. I am just saving into the DSGameMaker folder and calling it HelloWorld.
This will create a file called HelloWorld.xds which is where your project information will be stored. Then click "Save".
You will now notice that a room called "Room_1" has appeared under the rooms folder and all the icons along the top are now active.
Room_1 will be the first room that loads when you start your game on the DS or an Emulator. The room can be re-named but we will leave it as is for now.
newpro.PNG (25.82 KiB) Viewed 10593 times
Next:
1. Click on the "Actions" tab.
2. Click "Drawing" folder.
3. Click on the "Output Text" action.
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I may have some actions listed that you do not have as this is the registered version and I have made some of my own actions.
Complete
ALL the fields.
Screen: can be Top screen or Bottom screen.
X Co-ord: is where on the screen horizontally you want your text to start. This can be from 0 to 31
Y Co-ord: is where vertically you want your text to be on the screen. The values here are 0 to 23
Text: This is obvious. Just type what you want to appear on the screen.
Action.PNG (6.78 KiB) Viewed 10574 times
Click the OK button when done and you will see the action appear in the action list with your options showing.
actionlist.PNG (7.84 KiB) Viewed 10580 times
Click the blue triangle icon to compile your project.
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A couple of DOS boxes will pop up while your game is compiling.
Depending on what preferences you have set, you may be asked where to save your .nds file or it may open in your emulator of choice.
Copy the .nds file to your flash cart or run in your favorite emulator to test.
Screen shot of the finished
project running in an emulator. emulator.PNG (5.02 KiB) Viewed 10582 times
HelloWorld.xds Sample .xds (196 Bytes) Downloaded 490 times
HelloWorld.nds Compiled.nds (202.56 KiB) Downloaded 409 times
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