السلام عليكم ورحمة الله وبركاته
----------------------------------------------------------------------------------------------
أكيد ما في Mageفي المنتدى إلا وشاف التالنت الجديد و التغييرات الي راح تصير في الباتش الجاي
و طبعا Blizzard فتحت موضوع في منتدياتها للنقاش حول الباتش و بعد مدة ردت Blizzard
و ذكرت الإيجابيات الي قالوها اللاعبين و السلبيات و ذكرت الاقتراحات الي ممكن تصلح التالنت و هذه هي:
We have been reading and gathering quite a lot of feedback from you in the Mage class concerns thread(http://forums-en.wow-europe.com/thread.aspx?fn=wow-mage-en&t=174840&p=1&tmp=1#post174840), and here is a summary of what we have been forwarding to the developers so far:
Note: The player feedback that has been forwarded to the developers has been gathered from all three European Mage class forums
Overall the improvements seem very suitable for the mage class, especially frost and fire seem fine.
New Fire tier 7 talent very useful, cooldown reduction on Ice Barrier is nice, too.
Aggro reducing abilities.
Evocation at class trainer.
Arcane explosion always instant.
More ways to skill your mage.
Shatter works with all kind of schools.
Pyroblast no longer has a cooldown.
-------------------------------------------------------------------------------
Negative feedback:
Master of Elements only for Frost / Fire spells.
The arcane tree seems weak compared to Frost and Fire, and it seems to be full of fairly useless filler talents just in order to get Improved Counterspell
Clearcasting and Presence of Mind. Especially the next 2 talents are criticized:
- Arcane Resilience seems not worth it points.
- Wand specialization still seems weak.
Arcane resilience is considered a great joke by almost all mages, as it really provides no survivability for the low amount of armor it provides. Why not improve itemization instead to give more stamina bonuses or more armor?
Patch seems not be that great for PvP mages.
Counterspell should always have a silence effect, especially since fighting other caster classes is very hard for mages.
Counterspell should not be resistable, this is especially important since fighting other caster classes is very hard for mages.
Pyroblast still not that useful without Presence of Mind.
All 31 point talents are dispellable.
Downtime hasn’t really been decreased.
Survivability not increased significantly.
In general the damage scaling is too great compared to health scaling, which especially hit mages hard due to their low, low health. This very high damage scaling that often gives very high damage output bonuses means that frequently the mages are almost dead before a fight really begins when it comes to PvP fights.
-------------------------------------------------------------------------------
Suggestions:
Master of Elements for all schools.
Improve Arcane Resilience... Maybe by chaning it into a caster defense talent. (suggestion below)
Arcane Reflect
%chance to reflect next negative spell effect cast on you. Lasts 5 Seconds. [1 charge - 2ish mins cooldown]
Make the arcane tree a defense tree, especially against other casters.
Give more health to mages. This could be done with itemization similar to what is given to most other classes through the set bonuses gained through tier2 gear.
Rework how damage scaling works compared to health scaling in this game.
A talent to improve arcane intellect would be nice (just like PW: Fortitude).
Who needs new bread? Give us new water!
Blast Wave should stun, Pyroblast shouldn’t be a pre requisite.
Improved Counterspell should be available for every mage.
Improved Blink: Chance that player loses you as target.
Epic quest for mages.
Random forms for polymorph.
-------------------------------------------------------------------------------
اللون الأزرق = الإيجابيات
اللون الأحمر =السلبيات
اللون الأخضر = الاقتراحات
وش رايكم
>>>
المصدر<<<