لا أحد فتح موضوع عن الأبديت الجديد
فـ .... تفضلوا !
*This version update contains the game data for the add-on scenario "A Shantotto Ascension—The Legend Torn, Her Empire Born." After downloading the update and purchasing a registration code, the scenario will become playable
* Players must be level 10 or above to participate in the add-on scenario missions.
* After purchasing a registration code, a period of time may be required before the in-game content becomes accessible.
* If the "A Shantotto Ascension" logo remains faded even after purchase, please wait a few minutes and exit to the PlayOnline FINAL FANTASY XI main page. After this, return to the game title screen and examine the logo again.
Event-related
*New quests, based primarily in areas introduced since the Wings of the Goddess expansion, have been added.
*The following changes have been made to Moblin Maze Mongers:
-A new Maze Voucher has been added.
-Maze Voucher 8: Overcome your opponent in a test of angling prowess.
-Several new Maze Runes have been added.
-New rewards have been added.
-The variety of monsters appearing in the Sanitization Team objective has been increased.
-You can now exchange unused Maze Runes for Moblin Marbles by talking to the Lower Jeuno NPC "Chatnachoq."
*The following changes have been made to the Chocobo Circuit:
-The amount of chocobucks awarded to first, second, and third place winners in chocobo racing has been increased.
-New rewards have been added.
-The race schedule has been adjusted.
*NPCs issuing wedding certificates to characters who fulfill certain conditions have been added to the following areas:
Chateau d'Oraguille / Metalworks / Heavens Tower
Furthermore, treasure caskets vending wedding-related goods have been made available adjacent to the abovementioned NPCs.
*These changes will come into effect when the new Wedding Support service is officially launched on November 18.
*In the quest "Inside the Belly," more varieties of fish can now be turned in to the quest-starter NPC.
*Certain gates located in the following area have been adjusted to remain open at all times:
- The Eldieme Necropolis [S]
*The following changes have been made to fellows:
-Adventuring fellows can now be fitted with a wider range of attire when called by a character equipped with certain items.
*The new craft skill "synergy" has been added.
*This skill will be displayed in the craft skills window under status in the main menu, but will not be effective until following the version update scheduled to take place as early as late November.
*The following changes have been made to Campaign:
-NPCs distributing temporary items will no longer appear in beastman strongholds during Campaign Battles.
*Campaign Arbiters, however, will distribute temporary items as before.
-New treasures have been added to those obtainable when participating in a union in the Beaucedine Glacier [S] and Xarcabard [S].
Battle-related
*Several new Notorious Monsters have been added to the following areas:
*The distribution of certain monsters has been adjusted in the following area:
- Xarcabard [S]
*The follow adjustments have been made to ranged attacks:
-Detailed damage messages for ranged attacks have been added.
-New damage messages displayed after a successful ranged attack will indicate the effectiveness of the attack in three levels. Critical hit and missed attack messages will remain unchanged.
*Adjustments have been made to the following ranger job abilities:
-Velocity Shot
The duration of this ability has been increased from five minutes to two hours.
-Unlimited Shot
Once activated, this ability will remain in effect until you successfully hit your mark.
-Camouflage
Rangers with this ability in effect will incur less enmity for ranged attacks. Furthermore, there will be a chance that the ability remains in effect even after a ranged attack.
*A new ability has been added to the summoner job class.
Channels the avatar's power towards a beneficial status effect for party members within range. Reduces perpetuation cost while active.
Beneficial effects granted by each avatar:
*The new pet command "Ready" has been added to the beastmaster job class.
[LIST]-When in control of a pet called forth via the "Call Beast" ability, the pet command "Sic" will be replaced with "Ready." By fulfilling the following conditions, "Ready" will allow you to select a specific ability for the pet to use from its arsenal.
- The pet's TP is at 100% or more.
- Sufficient charges have accumulated for the ability you wish to use.
-Regarding charges
Regardless of the beastmaster's level, called pets will spawn with a full three charges available. Upon using this initial allocation of charges, one charge will accumulate for each minute the pet is present.
*Adjustments have been made to the following scholar job ability:
-Modus Veritas
After a helix spell is cast on a target, a predetermined period of time must elapse before Modus Veritas can be used effectively. Furthermore, certain Notorious Monsters will now demonstrate resistance to the effects of Modus Veritas.
Item-related
*Several new pieces of equipment have been added.
*Several new synthesis recipes have been added.
*Several new furnishings have been added.
*The add-on trilogy bonus gift item can now be obtained via the treasure coffer located within the Tenshodo Headquarters in Lower Jeuno.
All characters under a single player account registered for all three add-ons will be eligible for this gift.
*Should the item be discarded, players may have a replacement reissued by examining the same treasure coffer. However, doing so will cause the enchantment's recast counter to be reset to the highest value.
Detailed information regarding this item is available here.
*The following items may now be handled by special event storage NPCs:
*New terms have been added to the auto-translate dictionary.
*A new chat filter has been added that blocks tell/shout messages containing words which are deemed to be offensive or inappropriate.
*The default setting for this chat filter is OFF.
*The list of words deemed inappropriate will be expanded as required.
*After placing a GM call via the Help Desk button in the main menu, the subsequent system message will no longer indicate your current place in the queue.
English Version Only
*The name of the following equipment item has been adjusted for consistency:
Dobson Bandanna => Dobson Bandana
*The name of the following unusable item has been adjusted to alleviate confusion:
دروبات سالفاج أفضل لبعض الجوبات وبعض القطع مب زود بعد
Einherjar صحيح ممكن يكون بديل لكن للأسف مب دوم وبعدين
Odin is cheap don't trust him , he does not drop anything good
بالنسبة لـ Salvage و Einherjar ، أكيد أوقات كثيرة ما نلقى حظ !
لكن أحسن ما فيه نقدر نسيطر على أنفسنا شوي في اللعب ، يعني إذا كان الواحد مشغول وما يقدر يدخل اللعبة إلا ساعتين في اليوم ،
Salvage و Einherjar أجمل حل للحصول على أفضل الدروع و الراحة النفسية ، فقط ادخل LS اللي ارتاح له من ناحية الوقت ...
أما الـ NM Camps ...
أما إنه مصيبة .... يطلع مرة في الفجر و مرة في العصر ؟؟؟
هذا إذا كان لك نصيب و مسكت NM ، الزحمة غير طبيعية !
وفي الأخير إذا امسكته و ماعندك صديق (لإن وقت طلوعه زفت) راح تأخذ الـ ToD متحسف.
أنا يوم دخلت Zan LS ونسوي Camps HNMS تقريبا بعت عمري وما أعتقد إني بالغت في الكلام ...
من الساعة 1 أخر الليل إلى الساعة 4 الفجر Camp Aspi
من الساعة 8 الصباح حتى الساعة 12 الظهر Camp Faf
من الساعة 3 العصر حتى الساعة 7 المغرب Camp Behe
.............
طبعا أنا كنت متحمس لسبب واحد فقط ... أريد الـ Titles
فقط اثبات لنفسي إني ختمت اللعبة xD
يالله الحمد لله ، الله فكنا من ذا الـ LS .
أسألك بالله تريدني أرجع للأيام الخوالي أرجع Camp 24H مع الوحوش الجديدة
؟
التعديل الأخير تم بواسطة المـلقب بالخطير ; 15-11-2009 الساعة 06:24 PM
بالنسبة لـ Salvage و Einherjar ، أكيد أوقات كثيرة ما نلقى حظ !
لكن أحسن ما فيه نقدر نسيطر على أنفسنا شوي في اللعب ، يعني إذا كان الواحد مشغول وما يقدر يدخل اللعبة إلا ساعتين في اليوم ،
Salvage و Einherjar أجمل حل للحصول على أفضل الدروع و الراحة النفسية ، فقط ادخل LS اللي ارتاح له من ناحية الوقت ...
أما الـ NM Camps ...
أما إنه مصيبة .... يطلع مرة في الفجر و مرة في العصر ؟؟؟
هذا إذا كان لك نصيب و مسكت NM ، الزحمة غير طبيعية !
وفي الأخير إذا امسكته و ماعندك صديق (لإن وقت طلوعه زفت) راح تأخذ الـ ToD متحسف.
أنا يوم دخلت Zan LS ونسوي Camps HNMS تقريبا بعت عمري وما أعتقد إني بالغت في الكلام ...
من الساعة 1 أخر الليل إلى الساعة 4 الفجر Camp Aspi
من الساعة 8 الصباح حتى الساعة 12 الظهر Camp Faf
من الساعة 3 العصر حتى الساعة 7 المغرب Camp Behe
.............
طبعا أنا كنت متحمس لسبب واحد فقط ... أريد الـ Titles
فقط اثبات لنفسي إني ختمت اللعبة xD
يالله الحمد لله ، الله فكنا من ذا الـ LS .
أسألك بالله تريدني أرجع للأيام الخوالي أرجع Camp 24H مع الوحوش الجديدة
؟
المشكله انك كنت مع لينك شيل 24 ساعه - عاد احنا نسوي كامبات لكن مب جذي عاد ^^
ماحب اكون مع لينك شيل بس يسوون HNMs حيل ممل وماهناك وقت ..
Aspid مانروح له زود بالأساس و Behe شنو نسوي فيه ؟
اللينك شيل عندنا مايهتم بالجيل عن طريق الكامبينج ممكن نروح لو هناك فرصه ل KB بس ..
يعني بالعادة الشخص الي يريد شىء المفروض يكون عنده تود ونروح لو اهناك فرصه HQ
انا بنسبة ل NQ ماراح اقول غير good luck wasting few hrs every day
هاي الطريقة الي نتبعها غير جذي مثل ماقلت Einherjar ^^
we figured some of us wanted the feet from simmy, so we decided to camp him.... we kill him almost every day for ~1.1 month till all ~6 of us got the feet (im abusing them big time now :P)