Regarding some of the negative feedback to the game, Kojima was rather honest in saying that there were too many "passive cinematic elements" and not enough gameplay -- obvious, yes, but a somewhat surprising admission from a man who clearly loves those elements. He also said that Raiden was a "one-time" character, unlikely to return... and that they had received a constant stream of emails complaining about Raiden! He was unrepentant, however. "Through Raiden, we get a new perspective of Snake, a new appreciation," Kojima said.