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مشاهدة النسخة كاملة : مراجعة موقع Yahoo! Games الحصريه لGran Turismo 4 و تقييمها + صور جديده + عروض جديده .



JAK
18-02-2005, 12:29 PM
. . السلام عليكم و رحمة الله و بركاته . .
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خلال تجولي فالانترنت وجدت هذه المراجعه الحصريه للعبه بالاضافه الى الكثير من الصور و العروض و التريلرات الحصريه + عرض البدايه كامل و الكثير من التفاصيل و تقييم اللعبه و مراجعتها من الموقع نفسه .. :)
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معومات عن اللعبه :biggrin: ..
Platform: PS2.Publisher: Sony.Developer: Polyphony Digital.Release Date: 02/22/2005 Genre: Racing

مراجعة اللعبه + التقييم .. :icon6:
Graphics 9
Sound 8
Control 8
Fun Factor 9
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Overall Score:
9

Pros:
Immense level of content and detail; Excellent handling; Visually sharp; Full 900-degree wheel support; Local network play available
Cons:
No online mode; No car damage; Overly aggressive AI; Only six cars per race; Wooden crowds and impenetrable track walls
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هذي المراجعه كامله مع الكثير من التفاصيل ..
Whether you love, hate, or could care less about racing games, the Gran Turismo series deserves respect. Since its inception in 1998, the game has gone through four iterations on two different consoles and sold over 35 million copies worldwide. Countless photos have been shot, hours of engine revs and tire screeches recorded, all in a quest to create the most realistic driving simulator on the market. As far as realism is concerned, the game has certainly made its mark -- even Toyota and BMW have used it to show off their new toys in a "virtual test drive."

Now, after countless delays, Kazunori Yamauchi's Gran Turismo 4 is here. It's lost a few formerly touted features (online mode), and gained a few others (the B-Spec manager mode), but in the end, it fulfills nearly all our expectations.

Once the title screen graces your monitor, two options immediately present themselves: arcade and Gran Turismo mode. The initial selection of vehicles is limited, but when you consider the game sports more than 700 cars (including special editions, prototypes, and model variants), "limited" is not a term that befits the overall game.

In addition to the single race and time trial options, arcade mode is also the hub for multiplayer action. Gran Turismo 4 supports two players via split-screen on a single PlayStation 2 or up to six players via a local network.

Online play is not officially supported -- Sony is planning to release an online-capable version later this year -- but those who aren't afraid to muck with their computer can perform some networking black magic to race online. The trick is to use tunneling software, such as the completely free XLink Kai (http://www.teamxlink.co.uk/) -- it's not as elegant as proper support, but it works.

The real meat and potatoes is found in the Gran Turismo mode. It's here that you can easily lose yourself for hours (literally, some of the endurance races can take hours to complete), building up your car collection by purchasing and winning new vehicles, as well as tuning the ones in your garage to perfection. This is also where you'll unlock new cars and tracks for play throughout the game.

Much like earlier releases in the series, players will need to pass a number of license tests before they're allowed to race. While somewhat frustrating, the tests serve an important function: getting you accustomed to the game's physics engine and control setup. Changes made to how the cars are modeled mean even masters of Gran Turismo 3 will need a refresher course in handling.

In terms of control, Gran Turismo 4 offers three ways to get behind the wheel. There is the standard Dual Shock 2 controller, the Logitech Driving Force wheel (otherwise known as the GT3 wheel) and the Logitech Driving Force Pro (specifically for GT4). Playing with the Dual Shock 2 will not require any configuration, but if you plan on using a wheel, tweaking the setup options is a necessity.

Of the three, the Driving Force Pro (http://shopping.yahoo.com/search;_ylt=AkOz0rKLgFgxMrWpLXajgRIbFt0A;_ylu=X3oDMTBhNjRqazhxBHNlYwNzZWFyY2g-?p=logitech+driving+force+pro&cop=) offers the most realistic method of control, complete with a full 900-degrees rotation (2.5 turns) -- just like a real car. The wheel also offers a reasonable level of force feedback, helping the player to judge approximate speed when taking a corner. If you're too friendly with the accelerator you can actually feel the wheels slip as you power around a curve. On the downside, all of the cars in the game are more squirrelly with the wheel than with the Dual Shock 2. This means you are more likely to spin out until you learn the limits of your car. Once past that initial learning curve though, the Driving Force Pro is the definite controller of choice.

With a first license under your belt, it's time to run races. The more races you win, the more money you earn to buy cars and mods. Some mods are purely performance tweaks, while others are prerequisites for races -- for example, you cannot race on an off-road track until you purchase a set of dirt tires. Owners of Gran Turismo 3 start with a bit of an advantage, assuming you didn't delete the prior save from your memory card. Up to 100,000 credits can be transferred to Gran Turismo 4 -- not bad for buying your first car.

يتبع ..

JAK
18-02-2005, 12:39 PM
Competing against the game's artificial intelligence is a mixed bag, because the virtual drivers have been tuned to keep to the racing line at all costs. This means that the AI players will have no issues with slamming right into your car if you happen to get in the way. They also don't hesitate to cut you off by passing right in front of your car, and then immediately slamming on the brakes. This is something of a departure from the series' tagline "The Real Driving Simulator."

Another point of frustration is the AI's ability to "learn your play style" and react accordingly. The idea is that if you drive aggressively, so does the computer. The problem is the computer can misinterpret beginner errors as aggressive driving -- accidentally hit them and soon you'll have cars bumping into you to cut short the apex of a turn. Get behind after crashing and you'll need to give up hope of finishing first.

As an alternative to directly driving the car, Gran Turismo 4 offers the B-Spec method. Similar to the "coach control" in sports games, B-Spec puts a professional driver in the car and gives you the role of team manager. From your vantage point on the track, you issue strategic commands, instructing him on when to pass and when to play it safe. B-Spec isn't for everyone, but it can be entertaining and convenient -- especially when running an endurance race. Tell your driver to keep it steady and come back in an hour to check on his progress.

In addition to the event type races, players can also enter car specific competitions at the dealer of your choice. Think of them as car club races, where all the owners of a particular model get together for friendly fun. It makes for a nice change of pace and can be a good way to learn a track.

When the original Gran Turismo first debuted, its visual impact was huge. Gran Turismo 4 shows us how far the series has come by including tracks from the original game, fully rendered in its shiny new engine... and the comparison is night and day. But for all its glitz, the visuals are more a step-up from Gran Turismo 3 than a revolutionary jump in quality. To be fair, this is more due to the PlayStation 2's limitations -- Polyphony has clearly used every trick in the book to coax the last ounce of horsepower out of Sony's aging hardware.

Each car is comprised of more than 5,000 polygons, allowing for plenty of detail in the models. You can actually see the weight shift as your car brakes or takes high-speed turns, from both cockpit and follow-cam view. Nighttime races don't feature the overabundance of lighting effects as seen in the likes of Need for Speed Underground 2, so they're a little underwhelming. But the daytime tracks are absolutely gorgeous -- especially the outdoor environments such as El Capitan in Yosemite National Park and the Tahiti maze.

Replays allow for both a traditional playback as well as a music-video styled presentation, complete with jarring camera angles, oversaturated lighting, shifting white balance, and enough quick cuts to would make MTV proud. For the budding photographer, a virtual photo mode allows you to take your own shots from within the game. 64 cameras present every conceivable angle, and each can be moved, rotated, zoomed. You can also add options like shutter speed, white balance, F-stop, and saturation.

Photos can even be saved to the memory card or USB stick and then ported onto a PC in standard JPEG format. For the truly technically savvy, Sony allows you to connect select Epson printers via the USB port and print photos directly from the game. It's geek-tastic! In addition to the replay photos, a "Photo Travel" option allows you to setup a photo shoot in one of 15 locations around the world. While not an action shot, you do have more control over these posed images.

Despite its overall good looks, Gran Turismo 4 has a few flaws in its glossy exterior. All of the tracks (including the off-road rally tracks) have an impenetrable invisible barrier at the edge. It's impossible to slide off the track or cut a turn by clipping a plastic fence -- modern rally games have long since solved this issue. And the retro "cardboard cutout crowd" phenomenon is also present.

In the end, Gran Turismo 4 is one hell of a detailed racing simulation that promises to steal as many hours of gameplay as its predecessors did. It may be short on innovation, which is surprising with close challengers like Konami's Enthusia and Microsoft's Forza in the pipeline, but racing enthusiasts won't be disappointed.
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[/url]
و هذي العروض .. :biggthump
[u]Gran Turismo 4 Official Trailer (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/screenshots/40) (21.2 mb)
Official trailer for Gran Turismo 4 -- available only on Yahoo!
(Posted on: 2/17/2005PST00:10)

Gran Turismo 4 Full Intro (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/63124) (48.6 mb)
Uninterrupted footage of the entire CG introduction movie for Gran Turismo 4.
(Posted on: 2/17/2005PST00:10)

Gran Turismo Exclusive Gameplay Clip #5 (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/63122) (7.6 mb)
Taking snapshots from replays in Gran Turismo 4.
(Posted on: 2/17/2005PST00:10)

Gran Turismo 4 Exclusive Gameplay Clip #4 (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/63121) (7.4 mb)
Replay mode in Sony's new Gran Turismo.
(Posted on: 2/17/2005PST00:10)

Gran Turismo 4 Exclusive Gameplay Clip #3 (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/63120) (7.5 mb)
Icey footage from the latest Gran Turismo
(Posted on: 2/17/2005PST00:10)

Gran Turismo 4 Exclusive Gameplay Clip #2 (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/63064) (7.6 mb)
Check out the car selection screens in direct footage from Gran Turismo 4.
(Posted on: 2/17/2005PST00:10)

Gran Turismo 4 Exclusive Gameplay Clip #1 (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/63063) (7.5 mb)
Direct gameplay feed from Sony's new racer.
(Posted on: 2/17/2005PST00:10)

Gran Turismo 4 E3 2004 Trailer (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/23940) (13.4 mb)
Footage of Gran Turismo 4 from the 2004 E3 show.
(Posted on: 5/19/2004PDT16:30)

Gran Turismo 4 E3 2003 Trailer (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/4311) (3.5 mb)
Get an early glimpse of Gran Turismo 4 in this footage from E3 2003.
(Posted on: 12/16/2003PST00:00)
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وهذا عرض البدايه .. :أفكر:
Watch GT4's entire introduction video- Download (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/63124) / Stream (http://mediaframe.yahoo.com/launch?lid=wmv-300-s.12974705,wmv-700-s.12974706,wmv-1000-s.12974707&p=games&c=p2&.mh=min)
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JAK
18-02-2005, 12:42 PM
و هذي الصور .. :)
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JAK
18-02-2005, 12:45 PM
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JAK
18-02-2005, 12:46 PM
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المصدر (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/review/62935)

الهروب العظيم
18-02-2005, 04:26 PM
أتوقع اللعبة تستاهل اكثر من تسعة
إلا لو كان الموقع برضو ما يستعمل فواصل :D


No online mode
أظن في محاولة للعب اون لاين نجحت مع بعض العيوب :09:


No car damage
من العيوب "المبررة في اللعبة"
لا أتوقع ان شركات السيارات العالمية تقبل أن تعطي رخصة للمطور إذا كانت السيارة حتتحطم
يعني لو كانت في هذه الخاصية كان ما لقينا كل هذا العدد من السيارات في اللعبة
والحل الذي يكون هنا هو أن يقنع المطورون الشركات أن السيارات لن تتعطل ولكن مجرد
أمور بسيطة تدل على وجود حادث معين دون أن تتعطل السيارة كليا
<<< أحس اني اتكلمت كثير :D


Sound 8
ما أتفق معاهم الأصوات جيدة في اللعبة تحس لكل سيارة صوتها وشئ روعة


Control 8
التحكم واقعي بدرجة كبيرة ويآخذ 8 :31:


Graphics 9
تستاهل 10 الرسوم في الشريط جنان :)

ومشكور جاك على الموضوع ;)

JAK
19-02-2005, 12:04 AM
تسلم على الرد اخوي الهروب العظيم و انا احس ان اللعبه تستاهل اكثر من هذا خصوصا ان هذا التقييم اول تقييم اشوفه من الموقع صراحه انا انتظر تقييم اي جي ان و جيم سبوت عشان اتأكد و ان شاء الله قريب العب اللعبه .. :D

R.P.D_629
19-02-2005, 01:56 AM
مشكور ياخوي JAK7 على المعلومات والصور والعروض وكل شي عن هذي للعبه العظيمه والرائع والجميله تقبل تحياتي ياخوي الغالي JAK7 أخوك:/R.P.D_629 :biggthump

msm
19-02-2005, 02:26 AM
ماتقصر جاك 7 ..
بس المراجعة كيف تكون حصرية وفيه بعض المجلات والمواقع راجعوها من قبل :06: ..

Gran Turismo 4 Full Intro (http://gamesdomain.yahoo.com/ps2/gran_turismo_4/files/63124) (48.6 mb)
على فكرة هو نفسه عرض المقدمة للنسخة اليابانية (موجود في أحد مواضيع المنتدى) لكن الموسيقى التي تلي مقطع الاوبرا تم تغييرها بالكامل .. والصراحة مالهم داعي يشيلون الموسيقى الكلاسيكية التي ظهرت في كل الاجزاء ويبدلوها في النسخة الامريكية علشان خاطر الذوق الأمريكي :31: ..

No online mode; No car damage; Overly aggressive AI كل المراجعات راح تتحجج بهذه العيوب في تقييماتها ( وأعتقد جيم سبوت راح يعطيها تقييم أقل من GT3 وبنفس الوقت راح يقول GT4 أفضل أجزاء السلسلة ! :o ) ..

ياسنين عمـري
19-02-2005, 07:13 PM
تسلم أخوي على الموضوع والمراجعه.....:icon6:


لوكانت بالعربي أحسن:o

goku007
23-02-2005, 12:58 PM
شكرا اخوي على الموضوع

و جيم سبوت جيم اللعبه وعطاها

9.8

Electro M
25-02-2005, 12:00 PM
غريب انا قريت في مراجعة IGN ان الذكاء الاصطناعي ضعيف