MY tools that i use in Game Design
Sorry Guys i can't type arabic right now
but i will list some tools
that i use in Game Design
First of All
is my 3D & 2D App
http://www.idesignsol.com/cat/images...3d_3in_web.jpg
Reason :- maya is not only make the modeling much easier but also can make the rigging easier too
http://www.kurvstudios.com/images/Ge...rush31-lrg.jpg
Zbrush help you to add many details in your model then export it in maya and make a normal mapping easy right
+ i use it to make texture for my model
http://store.aramedia.com/shopimages..._Photoshop.jpg
i think everybody know the reason
First i used it to draw & paint Concept art
+ people use it in texture
http://xafus.com/uploaded/images/pub...0646256849.jpg
Well i don't know how to USE THE MOTION SYNTHEsis
but the nice about it that it make animation with phys simulation
read me more in there Official website
http://rapidshare.com/files/83305206/Endorphin2.5.2.rar
==Game Engines==
Well that is the game engines that i used before
Dx studio
http://i.d.com.com/i/dl/media/dlimag...428_large.jpeg
Free for Freeware Games
it use Java like language
support Ageia physix
Well it support many 3d format that why i liked it
DX Studio - 3D Editor & Real-time 3D Engine
http://img75.imageshack.us/img75/1606/mugen130jv8.png
Mugen
is more like a kids play than Game engine
make a Fighting Games
M.U.G.E.N - Wikipedia, the free encyclopedia
Panda3D
a python game engine
is very powerful
the bad thing that it does not have a world editor
http://www.panda3d.net/
http://www.devmaster.net/engines/scr...0Factory-2.jpg
Reality Factory
ONE of the Easiest Engines in World
but it use Genesis 3 as graphic engine
so the Graphic is outdated
but it is very powerful tools have a numbers of Great Features
http://www.realityfactory.info/cms/
http://sauerbraten.org/sauercomp.jpg
http://sauerbraten.org/
a
fps game but with the source Code & level editor
i hope the topic was useful
http://www.devmaster.net/engines/scr...20Engine-2.jpg
XNA Game engine but with level editor & other things
it use C#
NeoAxis Engine - Description
رد: MY tools that i use in Game Design
موفق اخى فى الموضوع ولله موضوع ممتاز و حيفيد البنئدمين هنا و حيفدنى انا شخصيا و ياريت تستمر فى موضيعك و متغبش علينا
رد: MY tools that i use in Game Design
بالمناسبة ... انت تقصد Game Development مش Game Design .... شوف تعريف التنين فى ويكى بيديا وانت تعرف الفرق "الكبير" بينهم
رد: MY tools that i use in Game Design
اقتباس:
موفق اخى فى الموضوع ولله موضوع ممتاز و حيفيد البنئدمين هنا و حيفدنى انا شخصيا و ياريت تستمر فى موضيعك و متغبش علينا
Thx
اقتباس:
بالمناسبة ... انت تقصد Game Development مش Game Design .... شوف تعريف التنين فى ويكى بيديا وانت تعرف الفرق "الكبير" بينهم
اقتباس:
Game design is the process of designing the content and rules of a game
اقتباس:
Some types of game design involve integration of many varying disciplines. Video game design, for example, requires the co-ordination of:
Game mechanics
Visual arts
Programming
Production Process
Audio
Narrative
This is my Game development pipline
is Narrative
visual arts
programming
& is not a huge porblem if i said
Game desing or development
رد: MY tools that i use in Game Design
اقتباس:
المشاركة الأصلية كتبت بواسطة محمد THE DARK K
Thx
This is my Game development pipline
is Narrative
visual arts
programming
& is not a huge porblem if i said
Game desing or development
معليش ... استنى ... الظاهر انك فهمت غلط ...مفيش ولا برنامج من اللى انت عرضتهم ممكن يشارك بشكل أساسى فى الجيم ديزين ... بص للتعريف تانى كده :-
Game design is the process of designing the CONTENT and RULES of a game
لكن ممكن الجيم ديزين ينسق مع التخصصات الأخرى
اعتقد ان انجليزيتك كويسه :D .... شوف مراجع اكتر عن الجيم ديزين وان شاء الله هتفهم قصدى ..
و بالمناسبة .. ده اللى انا قاعد بادن فيه مالصبح فى موضوع البامية :cray: