Sorry Guys i can't type arabic right nowFirst of All
but i will list some tools
that i use in Game Design
is my 3D & 2D App
Reason :- maya is not only make the modeling much easier but also can make the rigging easier too
![]()
Zbrush help you to add many details in your model then export it in maya and make a normal mapping easy right
+ i use it to make texture for my model
![]()
i think everybody know the reason
First i used it to draw & paint Concept art
+ people use it in texture
Well i don't know how to USE THE MOTION SYNTHEsis
but the nice about it that it make animation with phys simulation
read me more in there Official website
http://rapidshare.com/files/83305206/Endorphin2.5.2.rar
==Game Engines==
Well that is the game engines that i used before
Dx studio
![]()
Free for Freeware Games
it use Java like language
support Ageia physix
Well it support many 3d format that why i liked it
DX Studio - 3D Editor & Real-time 3D Engine
![]()
Mugen
is more like a kids play than Game engine
make a Fighting Games
M.U.G.E.N - Wikipedia, the free encyclopedia
Panda3D
a python game engine
is very powerful
the bad thing that it does not have a world editor
http://www.panda3d.net/
Reality Factory
ONE of the Easiest Engines in World
but it use Genesis 3 as graphic engine
so the Graphic is outdated
but it is very powerful tools have a numbers of Great Features
http://www.realityfactory.info/cms/
![]()
http://sauerbraten.org/
a
fps game but with the source Code & level editor
i hope the topic was useful
![]()
XNA Game engine but with level editor & other things
it use C#
NeoAxis Engine - Description