Other Specifications
16:9-format widescreen TFT LCD (4.3", 480x272 pixels, 24-bit full color)
MPEG4 AVC decoder
Wireless LAN (802.11b)
IrDA (Infrared Data Association)
IR Remote (SIRCS)
USB 2.0 (Target)
Memory Stick PRO Duo
AV in/out
Stereo headphone out
Microphone/Control connector
Lithium ion battery
Expansion port
DC Out 5V
Terminals for charging built-in battery
*NOTE - Exact details of this spec list may still subject to change. These specs are accurate up through the E3 Conference release, 05-11-2004
For the layperson, exactly how powerful is the PSP?
For those not able to understand the techno mumbo-jumbo spelled out in the PSP specs, what it all boils down to is that the PSP has a whole lot of power, portable system or otherwise. At GDC 2004 in April of 2004, Christ Charla (of the development outfits Digital Eclipse and now Backbone Entertainment) said at the handheld's tech demonstration unveiling conference: "Polygon for polygon, PSP has more power than PS2 ... A huge number of effects that are given to you in software on PS2 are available in hardware on PSP." And all indications at the E3 unveiling were that the system would indeed meet those lofty heights -- the preliminary box for Gran Turismo 4 Mobile stats that the game quality, "...is not at all inferior to its PS2 counterpart."
While most familiar with the hardware say it would still be unfair to put a PSP and a next-gen console game side-by-side in a professional test and expect the two to match up in technology terms, the advanced graphics processor technology of the PSP used to draw just enough to fill the pocket-sized screen means that PSP games will have more than enough power to create the kinds of vast 3D worlds, humanistic characters and cinematic effects that today's advanced games require.
Will Accessories be made available for PSP?
Absolutely -- just because this is a portable doesn't mean that it won't be home to innovative new hardware accessory technologies. Already announced and displayed in prototype form (but not necessarily announced as actual products planned for release) at E3 2004 for the PSP are the USB Camera for PSP, USB GPS for PSP (a satellite tracking unit), and USB Keyboard for PSP. Companies such as Logitech have also announced intended hardware support for the system.
What kind of disc will PSP games be made available on?
The PSP uses a proprietary Sony disc called the UMD, or Universal Media Disc. Capable of storing up to 1.8GB of data (a CD holds 0.650GB, a DVD holds 4.7GB), the UMD is a disc format enclosed in a small cartridge (similar to the Sony Mini-Disc format.)
Are PSP discs writeable or rewriteable?
No, the UMD cannot be written to. Only Sony will be able to create UMD media -- the company has no plans to make external UMD writers devices, and even third-party publishers will not be able to create their own discs without Sony's ability to press the data to UMD.
What will the PSP use for memory storage without a writeable disc?
The PSP will make use of Sony's Memory Stick format, small rewriteable Flash ROM cards about the size of a stick of bubble-gum. This format will mostly be used for the same uses as the Memory Card for PlayStation and PlayStation 2: game character and progress saves, user-created data, online downloaded content, and system profiles and hardware drivers. The Memory Stick media will also be used to store separate audio and video files for those who use the handheld's additional multimedia features. The specific Memory Stick format to be supported by PSP is the Memory Stick PRO Duo format.