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    الموضوع: الحل الكامل لــ كاسل فينيا سيركل لوف ذا موون

    1. #1
      التسجيل
      01-12-2002
      الدولة
      في المنتدى
      المشاركات
      8
      المواضيع
      5
      شكر / اعجاب مشاركة

      الحل الكامل لــ كاسل فينيا سيركل لوف ذا موون(بالانجليزي)

      السلام عليكم

      هذا هو الحل الكامل للعبه كاسل فينيا سيركل اوف ذا موون

      وهو يشمل على :item,wepon,secrets,every thing

      تفضلو------------------------------------------------------------------------


      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

      =====Version History=====

      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      v0.7 (July 4th, 2001) - 163.3K
      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      -While waiting for my Final Fantasy IV guide to be posted, I decided to work on
      this guide.
      -I added a new section, reader tips, and finally got around to adding FAQs and
      Reader Tips.
      -The format to this guide has changed drastically, for the better.
      -I fixed up the walkthrough so much.
      -Changed percent done from 98 to 95, because I still have to do the battle
      arena guide, card combos, and Max Item Locations. And maybe even a Level guide.

      -------------------------------------------------------------------------------
      GAME PROGRESS
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      BEAT GAME!
      -------------------------------------------------------------------------------
      --------------------------------------------------------------------------------
      Location: Audience Room
      Level: 83
      Percent Cleared: 99.6
      Time: 17:36:40
      -------------------------------------------------------------------------------


      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      v0.6 (June 28, 2001) - 129.2K
      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      -There we go, I defeated the game.
      -Got the walkthrough completely finished.
      -Got the enemies list completely finished.
      -Got the items list completely finished.
      -I got rid of the review section.
      -All I have to do now is the DSS Card Comnbo list and the List of Max Item
      Locations and I am done.. and I might not even do those!
      -If I don't update this guide for a while, it's because there is nothing to
      update. Now, I shall do FF4..

      -------------------------------------------------------------------------------
      GAME PROGRESS
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      BEAT GAME!
      -------------------------------------------------------------------------------
      --------------------------------------------------------------------------------
      Location: Triumph Hallway
      Level: 61
      Percent Cleared: 99.4
      Time: 12:38:19
      -------------------------------------------------------------------------------

      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      v0.5 (June 27, 2001) - 70.5K
      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      -This is a special bonus afternoon update! ^_^
      -I added two new credits.
      -I changed the format around somewhat.
      -I did the Equipment list finally.
      -I finished the DSS Cards List, now I have to do the Combos and that section
      will be done.
      -I finished the List of Enemy names, now I may add stats.
      -That's it, I got bored so I decided to work on the lists. I will work on the
      walkthrough later, I am up to the Observation Tower!
      -And remember, God bless King Edge!

      -------------------------------------------------------------------------------
      GAME PROGRESS
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Location: Observation Tower
      Level: 50
      Percent Cleared: 87.1
      Time: 9:39:31
      -------------------------------------------------------------------------------

      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      v0.4 (June 26, 2001) - 62.3K
      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      -Sorry for the late update, I worked on the guide somewhat two nights ago, but
      I have been really busy lately.
      -I updated the top part of the guide.
      -Walkthrough updated through Underground Warehouse, which is where I am
      currently located. I am in the room with the two Holy Armors, they are killing
      me.
      -Boss guide updated through the two pain in the asses known as the Dragon
      Zombies.
      -Updated DSS Card List to reflect the new additions I got to my card ranks.
      -I updated the other information and conclusion sections.
      -Updated enemy list somewhat, I forgot to write down the name of the enemies I
      fought so I did it from memory, expect a bigger update to that list next update.
      -I updated the items list to include information I got from Devin Morgan, the
      tackle ability can be used to attack enemies, it turns out.
      -That just about does it for this update.
      -May I just add, King Edge!

      -------------------------------------------------------------------------------
      GAME PROGRESS
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Location: Machine Tower
      Level: 40
      Percent Cleared: 56.5
      Time: 602
      -------------------------------------------------------------------------------

      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      v0.3 (June 22, 2001) - 42.8K
      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      -v0.2 got posted, yay!
      -Walkthrough completed through 3rd boss, I just beat him, so now the guide is
      up to where I am at in the game.
      -Updated DSS Card List to reflect the new additions I got to my card ranks.
      -Updated Section Names, added new section (Enemies List) which was completed,
      and added a storyline and characters section to the guide.
      -Added strategies to secret section.
      -I updated the other information and conclusion sections.
      -Updated the look of the Game Progress screen.
      -That just about does it for this update. Took a long while, let me tell ya.

      -------------------------------------------------------------------------------
      GAME PROGRESS
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Location: Machine Tower
      Level: 20
      Percent Cleared: 33.3
      Time: 2:49:39
      -------------------------------------------------------------------------------

      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      v0.2 (June 21, 2001) - 24.6K
      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      -I hope this version gets posted.
      -Walkthrough completed through Outer Wall.
      -DSS Card List worked on, got list of Cards done. Added Card Effects for all
      Cards I currently have.
      -Added Game Progress section to Revision History.
      -Added KB totals to Revision History.
      -Changed version number from 1.0/1.1 to 0.1/0.2
      -Changed look of Revision History.
      -Added first hint and secret. Will work on secret rooms list later.
      -I updated the other information and conclusion sections, made them look nicer.
      -I added notes to the top of the guide, about contact information, instant
      messaging, e-mails, etc. Make sure to follow them, if you want your question
      answered!
      -Oops, almost forgot to add credits. There we go. That's enough for updates for
      now. Peace.

      -------------------------------------------------------------------------------
      GAME PROGRESS
      -------------------------------------------------------------------------------
      -------------------------------------------------------------------------------
      Location: Machine Tower
      Level: 13
      Percent Cleared: 27.8
      Time: 105
      -------------------------------------------------------------------------------

      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      v0.1 (June 21, 2001) - 11.3K
      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      -First version, walkthrough done through first boss, items list done.
      -Everything else will be worked on later..

      -------------------------------------------------------------------------------
      GAME PROGRESS
      -------------------------------------------------------------------------------
      -------------------------------------------------------------------------------
      Location: Machine Tower
      Level: 13
      Percent Cleared: 27.8
      Time: 105
      -------------------------------------------------------------------------------



      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(TABLE OF CONTENTS)---------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


      I. Introduction
      II. Storyline
      III. Controls and
      Characters
      IV. Walkthrough
      V. Frequently Asked Questions
      VI. Boss Guide
      VII. Items List
      VIII. DSS Cards List
      IX. Equipment List
      X. Enemies List
      XI. Secrets, etc.
      XII. Reader Tips
      XIII. Other Information
      XIV. Conclusion




      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(I. INTRODUCTION)-----------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

      Wow, I bet you all didn't think you'd ever be seeing another guide from me,
      huh? Well, I am here with a guide for one of my all time favorite games,
      Castlevania: Circle of the Moon. Now, some of you may be asking yourself, "Now,
      Steve, DaLadiesMan, why the hell are you doing a guide?" Well, kids, here are a
      few reasons.

      1) I missed out on doing a guide for Symphony of the Night. I loved that game
      to death, and was considering doing a guide for it, but there were already
      enough good guides for it, so I just gave up on the idea. But then this game
      came along, and it is a lot like Symphony of the Night, so there you go!

      2) Circle of the Moon is the best handheld game I have ever played. Better than
      Pokemon Yellow, better than Pokemon pinball, better than any other handheld game
      I have ever played. And it runs circles around all the other Game Boy Advance
      games I own, so there you go.

      3) I haven't done a guide in a while. Might as well start now, with a game I
      like, before I do one for FF4..

      With that, here is my guide! Enjoy. E-mail me with any questions!

      -DaLadiesMan/Psycho Penguin
      mcfaddendaman@aol.com/psychopenguin24@aol.com


      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(II. STORYLINE)-------------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

      (Taken from the instruction manual)

      The year is 1830. Lady Carmilla has brought Dracula back to life. Nathan Grabes
      and his best friend Hugh Baldwin head to Castle Dracula with Nathan's mentor and
      Hugh's father Maurice Baldwin to stop Dracula. Before they can fight Dracula, he
      destroys the floor beneath Hugh and Nathan, causing them to plummet down a long
      shaft leaving Maurice alone with Dracula and Carmilla. Hugh and Nathan land
      safely. Hugh runs off to save his father leaving Nathan behind Thus begins the
      adventure with you in Nathan's boots.

      The year is 1830. In an ancient castle on the outskirts of the Austrian
      empire, a demon lord that would unite the powers of darkness was being
      resurrected at the hand of a fiend yearning for chaos.

      At this demonic castle, Camilla, one of Dracula's minions, began the
      incantation of a ritual to bring her lord Dracula back to life.

      The vampire hunter Morris and his two apprentices, Nathan and Hugh, sensed an
      abnormality in the balance of nature and rushed to prevent Dracula's unholy
      reemergence.

      "That unholy monster must never return!"

      However, they arrived too late to prevent Dracula's return from his
      confinement. Dracula used his magical powers to imprison Morris, and cast
      Nathan and Hugh into a graveyard underneath the deomnic castle.

      Together the two began to search through the castle in order to vanquish
      Dracula and to rescue their master.



      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(III. CONTROLS AND CHARACTERS)----
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


      ----If you don't know what this section is about, I give up.----


      ==============================---------------==================================
      --------------------------------{CONTROLS}-------------------------------------
      ==============================---------------==================================

      (Taken from the instruction manual)

      L Button: DSS On/Off
      Control Pad: Move Player
      R Button: Special Move
      START: Start the game or Display the Status Screen
      SELECT: Display the Map Screen
      A Button: Jump
      B Button: Attack

      Left/Right Movement: Left/Right on the Control Pad
      Crouch Down: Down on the Control Pad
      Crouched Attack: Down and B button
      Sliding, Jump Down (when there is special footing): Down and A button
      Sub Weapon Attack: Up and B Button
      Jump: A Button
      Attack: B Button
      Dual Set Up System (DSS) On and Off: L Button
      Special Move: R Button


      ==============================---------------==================================
      --------------------------------{CHARACTERS}------------------------------------
      ==============================---------------==================================

      (Taken from the instruction manual)

      Nathan Graves: Nathan Graves (player) is the chosen successor to wield the
      'Hunter Whip.' His parents, who were Vampire Hunters, were killed 10 years
      before while banishing Dracula.

      Hugh Baldwin: Nathan's rival and the son of Morris, Master Vampire Hunter. He
      is bitter that Nathan, who he believes is the weaker of the two, was chosen as
      his father's successor.

      Morris Baldwin: Morris is Nathan's Master and is teaching him the skills
      necessary to combat Dracula and his minions. He and Nathan's parents succeeded
      in banishing Dracula 10 years previously. He chose Nathan as his successor
      over his son, Hugh, and passed on the 'Hunter Whip.'

      Camilla: A loyal minion plotting the complete resurrection of her master, the
      demon lord Dracula.

      Dracula: Sealed off from the world by Nathan's parents and Morris, he is
      attempting to reemerge after 10 years of confinement.



      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
      ----------------------------------------------[ IV. Walkthrough ]------------
      -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-

      ===============================================================================
      CATACOMBS
      ===============================================================================
      Main Enemies:
      Bone Heads
      Skeleton Bombers
      Skeletons
      Poison Worms
      Earth Demon
      Skeleton Spear
      Mudmen
      Zombies

      Bosses:
      Cerebus
      ===============================================================================
      Suggested Level: 1
      ===============================================================================

      -Move downward, killing all the Skeleton Bombers. Make sure to avoid their
      attacks, they will throw a weapon up in the air, and when it lands, it explodes
      for a second.
      -Move down, then left, then go to the top left to save your game.
      -Build your levels! I got to like Level 8 before fighting the Earth Demon. I
      always like to spend my time building levels, and as long as you just clear out
      all the rows, and move back and forth, you should be building up in no time at
      all.
      -Go down, get the Knife, then head right, killing enemies.
      -When you get to the Earth Demon, just make sure to jump when he hurls those
      damn spikes out of the ground. I like to take the approach of jumping, hitting,
      jumping, avoiding, jumping, hitting, jumping, hitting, jumping, avoiding. If he
      starts doing something else, just watch the pattern. If you built up like I
      said so, he should die in like 4 hits anyways.
      -Go to the right to get the Dash Boots. Now you can dash.
      -Keep on going along, the path is straight forward for now.
      -When you get to the tower, the bottom room has an Earth Demon, at the end of
      this room is a Max Heart container. The middle door houses a Max HP container.
      The top room is a save point.
      -Keep on going in the bottom room, getting the HP plus container later on.
      -Continue along, until you get near the boss. Raise up if you have to, then go
      through the blinking blue door.

      --------------------------------------------------------------------
      CEREBUS
      --------------------------------------------------------------------
      This sucker is pretty tough if you do not have good stats, so I'd advise
      levelling up for a while before fighting him. Cerebus has one main weakness: he
      tends to stay still a lot. Basically, just beat the crap out of him when he
      stands still. He usually will stand still after he pulls off an attack. He has
      two main attacks: In one, he will charge at you, just jump over him. In the
      second one, he will shoot off a laser beam. Just make sure to get behind him to
      get in some cheap hits. When he pulls out those electrical spheres, just stay
      away. You're probably going to cause more damage to yourself than to him. If
      you have the Holy Water, use it and he'll die pretty quickly!

      -Get the Jump item, allowing you to perform double jumps.
      -Go back to the previous room, continue all the way to the bottom, and go left
      into another room. Go left, to the end, double jump to the higher ledge than go
      up.
      -Hidden wall here, go to the right hand wall and whip it, there is a HP Max
      Increase bottle in there.
      -Double jump to the top left ledge, then go through the door.



      ===============================================================================
      ABYSS STAIRWAY
      ===============================================================================
      Main Enemies:
      Slime
      Skeleton
      Axe Armor
      Skeleton Bombers

      Bosses:
      None
      ===============================================================================
      Suggested Level: 9
      ===============================================================================

      -Drop downward into the next area. If you go up, it is just a dead end, but you
      will be back here soon enough.
      -Then go left, then double jump, and you will be in the other side.
      -Climb up, then the first chance you get, head to the right, then go down, and
      to the left, to get the MP Max Increase bottle. You can go up, or go down, then
      just curve back around to get to the spot you were at before.
      -Head up, when you see the Axe Armor, kill it, then head right.
      -Go to the first floating platform, then drop down. Jump left, and go into the
      room. Fight off the skeleton then nab the HP Max increase bottle.
      -Drop all the way down, then run to the left side. (Gotta love the dash boots)
      -Head all the way up to the top, then head right, jumping through the crubmling
      platforms, until you get to the save room.
      -Keep on going, basically follow the path. Kill off all the enemies, this is a
      good place to build your levels. I would recommend just killing off all the
      enemies, exiting, coming back in, and doing it again, until you've gained a few
      levels. There's a save point nearby to regain your energy, anyways.
      -Do not go through the door. Go up to the higher ledge, then go left. There is
      a hidden room here which contains a Heart Max increase. Now, go through the
      door to get to the Audience Room.


      ===============================================================================
      AUDIENCE ROOM
      ===============================================================================
      Main Enemies:
      Axe Armor
      Electric Skeleton
      Skeleton Soldier
      Skeleton

      Bosses:
      None
      ===============================================================================
      Suggested Level: 10
      ===============================================================================

      -Go up and right, then jump to the ledge to the left. There are crumbling
      platforms above, so just jump on them, then jump to the next one as soon as
      possible.
      -Get to the top, then head left. Then head downward, then head left. When you
      get to the wall, there is a hidden room here, which contains a Hearts Max
      Increase item.
      -Leave the room, then go right, through the door. When the path splits up, just
      take the middle path. There is a save room here, but this isn't the best place
      to gain levels.
      -Jump upwards, to get to the highest platform. Jump torwards the wall, and whip
      it, there is another hidden room here, which contains a MP Max Increase bottle.
      -Exit this room, then head right. Follow the path along, killing enemies. This
      is not a bad place to gain levels, but sadly there is no save room near here,
      unless you go all the way back to the other save room.
      -There is a pit here, so stand back, and dash, and you should make it. If you
      fall, you can just climb back up to this part, and I am pretty sure you can
      save your game/refill your energy along the way.
      -Go through the room, and get the HP Max Increase bottle. Now, head back left.
      -Now, go through the pit. Go right, there is a Hearts Max Increase bottle here.
      -Head left, go down, defeating Skeletons. These guys aren't tough, they throw
      boomerangs out, which can be easily avoided.
      -When you get to the bottom, head left. There are Electric Skeletons here,
      which are a pain in the ass. They charge at you with this electric laser type
      thing which takes off at least 30 HP (and I was on Level 13), so just avoid
      their charge at first, then come in and take them out with 2 or 3 hits. You
      might even want to use your special weapons just to be on the safe side.
      -Continue into the next room.
      -Jump up a few ledges to get to the middle of the room. There is a save point
      in the upper right hand side, use it. You can even go out, then fight the
      Electric Skeletons, since they give off large amounts of Experience (16 EXP
      each, I believe, plus all the enemies around, you'll pick up 100 EXP easy). So,
      you can definitely build levels here if you wish.
      -Head to the top, then go right. Continue to the right and get to the higher
      platform. Head up, killing enemies along the way. You can level up here, as
      well, since there is a pretty decent amount of enemies. Head left, then up,
      then left to the ledge.
      -Continue to the end, then double jump up, and you will be in the Outer Wall.



      ===============================================================================
      OUTER WALL
      ===============================================================================
      Main Enemies:
      Skeleton
      Brain Floats
      Skeleton Bomber
      Will O' Wisp

      Bosses:
      None
      ===============================================================================
      Suggested Level: 11
      ===============================================================================

      -Go right, make a double jump onto the column.
      -Keep on jumping across the columns. Jump off the last one, then whip and hold
      the B button down, you will do a spinning whip. Go down in this room to receive
      the Hearts Max Increase bottle.
      -Head out, then go all the way left. When you reach the dead end (no, no secret
      room , double jump on the column, kill the enemies, then jump across them. Go
      right, and go into the next room.
      -More jumping across columns here, when you get to the part where the Brain
      Floats are, use the Mercury/Serpent DSS combo to freeze them, then jump on
      them, like Super Metroid, where you had to freeze the little enemies and use
      them as platforms.
      -Head through the path, killing enemies, and double jumping onto columns. At
      the end, you will get a HP Max Increase bottle.
      -Go back to the highest platform, go left, and go back down the pit. Get onto
      the column, then jump right across them all again. Drop down the pit to get
      back to the Audience Room.


      ===============================================================================
      AUDIENCE ROOM
      ===============================================================================
      Main Enemies:
      Axe Armor
      Devil Tower
      Fleaman
      Clinging Man
      Electric Skeleton
      Will O' Wisp

      Bosses:
      Necromancer
      ===============================================================================
      Suggested Level: 12
      ===============================================================================

      -Head right, drop down the ledge, go through opening to get to the save point.
      -Drop down through the hole in the floor. Hop down, then head left.
      -At the end of this corridor is the Max MP Increase bottle.
      -Head back to the right, back to the area you came from. Go right, then into
      the next room.
      -Go right, then climb up the platforms into the right hand corner, in this room
      you can get a Hearts Max increase bottle.
      -Head down here, fighting off the enemies, and climbing down, then head to the
      left when you see the path open. Head left, whip the wall at the end to get the
      Max HP Increase bottle.
      -Now, head out of here, then go up and climb higher to the next ledge.
      -Head left, go all the way to the right, and save your game. May I point out
      that this is yet another good time to build your levels up?
      -Head out, go left, then jump up the two platforms. Double jump, follow the
      path and go through the distinct looking door to get to the 2nd boss.

      --------------------------------------------------------------------
      NECROMANCER
      --------------------------------------------------------------------
      I like to use the DSS Card Combo that combines the fire whip and 25 percent
      more damage for this battle. That combo would be Mercury/Salamander. When he
      starts off his battle, he will have these fire orbs around him, and he will
      shoot them off one by one. I say just whip him a few times, then stand back,
      and let him have his fun shooting them off. He will shoot them off one at a
      time, but they vary in speeds, so you can never be too careful. Zombies tend to
      pop up on the ground, so try to stay in the middle of the area if possible,
      hovering around the middle platforms. He shouldn't be too tough to beat as long
      as you have the Mercury card in your DSS Combo somewhere, it increases the
      damage you do! His second form is tougher, he is a skeleton demon. He does have
      less HP, however. When he turns into a giant orb like thing, just wait in any
      corner and he should bounce right by you. When he does the laser attack,
      skeletons will appear in the bottom instead of zombies.

      -After you beat this boss, go left and get the Tackle item.
      -Leave this room, then go back through the boss room and exit to the right.
      -Drop down in this area, to the bottom, then head left. When you get to the
      block, tackle it. Continue along until you get to the door.
      -Double jump over to the higher ledge, then jump along the platforms. Follow
      the path along until you get to the next door.
      -Break the block, then keep on going left. Go through the path, killing
      enemies, and you should soon reach the Machine Tower, which is a pain in the
      ass, so good luck.

      *gives up guide* JK. You people know I love you.


      ===============================================================================
      MACHINE TOWER
      ===============================================================================
      Main Enemies:
      Fox Archer
      Medusa Head
      Heat Shade
      Stone Armor

      Bosses:
      Iron Golem
      ===============================================================================
      Suggested Level: 15
      ===============================================================================

      -Head left, go all the way to the left and hop on the moving platform (it moves
      up and down).
      -Ride it up to the top, then double jump across the ledges, and get the Hearts
      Max increase bottle.
      -Drop down to the ledge below and tackle through the block. Drop down, then
      jump across the moving platforms. Go down and right and into the save room.
      -Go out, then jump on the moving platforms to the left. Double jump to the
      ledge, then jump on the moving platform going up. Jump on the ledge to the
      right and hit the torch to get the Stopwatch.
      -Go right, into another room. Follow the path here to nab the HP Max increase
      bottle.
      -Go to the top of the room, then go left and tackle through the block. Keep on
      going until you get to the moving platforms.
      -Dash and double jump onto the first one, then carefully time jumping onto the
      next ones.
      -Head up, kill the Fox Archer enemy on the left hand side, then break the wall
      behind him. Go inside, kill the Heat Shade enemy, and nab the MP Max increase
      bottle. Note that you can keep on killing this enemy to gain experience, but
      there's a better way later in this area.
      -Go out, then jump across the moving platform, then jump off onto the ledge.
      -Ignore the space on the right hand side for now.
      -Kill the Heat Shade enemy, then move left and kill the Heat Shade enemy again.
      There is a Fox Archer enemy in the corner as well, make sure to kill him first,
      then avoid the flames of the Heat Shade while killing it.
      -Go up, and in the second opening, go in to save your game. This is a good time
      and place to gain experience, read the next line for more details.
      -Go out, then down, and then over to the left, above the Fox Archer enemy. Kill
      all the enemies in here, at the end is a Hearts Max increase bottle. Here, you
      can exit the room, then go back in, that's about 200 easy experience points,
      plus with the Heat Shades and Fox Archers outside, you can gain levels
      relatively quickly, especially if you are on a lower level than I suggested.
      -Now head out, then go all the way up, killing Fox Archers and such. When you
      get to the ledge with the Heat Shade, kill it, then wait for the moving
      platform to come along.
      -Go down to the bottom right hand corner, kill the Fox Archer, then jump to the
      ledge above him. Slide in the hole.
      -Kill the Thunder Demon, move to the right, jump to the ledge, go over, go
      inside the room, kill the Fox Archer and take the HP Max increase bottle.
      -Go out, then go down, and have fun, because you get to take on a Thunder Demon
      while riding on a moving platform. Just kill him off, jump up and hit him, while
      avoiding the thunder. It's tough, I even got waxed a few times off this attack.
      -Head left, then up, then climb all the way up using the platforms to get to
      the HP Max increase bottle. Now, go down, and out to the left.
      -This area should seem familar to you, so head back to the main big area where
      you slid in before.
      -This time, get to the upper right hand corner. When you get to the top moving
      platform, duck under the electricity, then use your whip as a spinner to knock
      out the Medusa Heads, then jump over to the ledge.
      -Go in this room, defeat Earth Armor, and snatch the Hearts Max increase
      bottle. Then, head out, and go to the upper right hand corner.
      -Head into the next area, kill the enemies, tackle the block, and jump on the
      ledge. Enter the room to the right, kill the Stone Armor, and grab the MP Max
      increase bottle. In related news, I gained a level here by killing the enemy 21
      times in a row.
      -Head out, then go up, tackle the block, kill the Heat Shade, go down and in
      the room. At the end of this room is a Hearts Max increase bottle.
      -Now, swing down back to this area, but do not tackle the block this time.
      Double jump off it. Kill the Heat Shade, and jump across the ledges.
      -You will enter a room, and it's long. Just keep going, and take the left path
      at the end to save and recover. Good place to build levels, by the way.
      -Now take the upper path. At the top, head right, you got it, secret room. Whip
      the wall, at the end is a MP Max increase bottle.
      -Head out, go down and right. Go through the door and you will be face to face
      with Iron Golem.

      --------------------------------------------------------------------
      IRON GOLEM
      --------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. This guy is
      a pain, but he moves slow, so there is his weakness. Just attack him with your
      whip, don't stand too close or he will pull out one of his two short range
      attacks. One of these two attacks is the punch, while the other one, he will
      throw an electrical sphere of light at you. His main attack has him summoning
      these things to come out of the ceiling, so just try to avoid them. The main
      problem with this guy is he keeps on regaining health, like 5 HP a second for
      10 seconds, so just blitz him with attacks, and he will die soon enough. I was
      on Level 20 and I scorched him, even though he still managed to take away like
      half my health, that's only because I did not bother to guard against his
      attacks.

      -Head right to get the Kick Boots. Now, go back and save your game.
      -Head all the way right through this room, defeating the enemies along the way.
      Go right, and go down a few ledges, go right through the door you passed earlier
      to reach the Audience Room.


      ===============================================================================
      AUDIENCE ROOM AGAIN
      ===============================================================================
      Main Enemies:
      Axe Armor
      Electric Skeleton
      Skeleton Soldier
      Skeleton

      Bosses:
      None
      ===============================================================================
      Suggested Level: 22
      ===============================================================================

      -Head right, and use the Kick Boots to jump up.
      -Follow the path along, and save your game when you get to the save room.
      -Head out, then go left. Enter the new room, go left, then down. Head up, then
      right, then drop down the pit and you will be to the Abyss Stairway. *creepy
      music*


      ===============================================================================
      ABYSS STAIRWAY AGAIN
      ===============================================================================
      Main Enemies:
      Axe Armor
      Devil Tower
      Fleaman
      Clinging Man
      Electric Skeleton
      Will O' Wisp

      Bosses:
      None
      ===============================================================================
      Suggested Level: 23
      ===============================================================================

      -Head right, then when you get to the door, use the Kick Boots to jump up.
      Follow the path to get to the Eternal Corridor.



      ===============================================================================
      ETERNAL CORRIDOR
      ===============================================================================
      Main Enemies:
      Gorgon
      Ectoplasm
      Flame Demon
      Were-Bear
      Beast Demon
      Bone Tower
      Skeleton Boomerang
      Ghoul
      Skeleton

      Bosses:
      None
      ===============================================================================
      Suggested Level: 23
      ===============================================================================

      -Go right and beat up all the enemies. In the next room, go right and fight
      Flame Demon. You can build up levels here if you want using my tried and true
      method of leaving the room then re-entering it, but nah.
      -Keep on going right. When you get to the next room, destroy all the enemies,
      then walk into the next room. What excitement, eh?
      -In the next room, go right, then drop down the bottom, whip through the wall,
      go through the room, on the right hand side is the Hearts Max increase item.
      -Head out of the room, then head left, then kick off the walls to get up to the
      ledge. When you get to the fork, head down, then go right to get to the warp
      zone.
      -Head left, out of the room. Head left and keep on going along through this
      room. Ehen you reach the wall, double jump, then whip the wall. Go in the room
      and get the HP Max Increase item.
      -Keep on going up, take the Hearts Max Increase item.
      -Now, follow the path down, then right, then up, then you will see a door on
      the left. That is the door to Chapel Tower.


      ===============================================================================
      CHAPEL TOWER
      ===============================================================================
      Main Enemies:
      Flame Armor
      Bone Tower
      Bloody Sword
      Marionette
      Hyena
      Bone Tower
      Gorgon
      Brain Float

      Bosses:
      Adramelech
      ===============================================================================
      Suggested Level: 23
      ===============================================================================

      I really don't like this place. Here is a word of advice on two of the enemies
      in here that pissed me off.

      Marionette - That curse attack is annoying. They come after you, so stand back
      and use your special weapons if you can. They hover, then suddenly swoop in on
      you.

      Bloody Sword - My God, these suckers are annoying. Just follow their pattern,
      when they spina round, they're gonna shoot after you, just dodge them then hit
      them when you have a chance. Easier said than done.

      -Head right, and when you see a hole in the ceiling, jump through it. Head
      right, and save your game. Now go down and build up levels. You can get like
      3200 experience points in this room, that's easy level building! I got to Level
      38 here so stop your whining. .
      -Now head up, jumping on the ledges to the left. Then jump on the ledge to the
      right and kill the Flame Armors and other fun enemies. Double jump to the next
      ledge, then dash and double jump to the ledge after that. Get to the wall, whip
      it, go in, and take the MP Max Increase bottle.
      -Leave the room, head out, go right, and jump onto the next ledge. Keep on
      going to the right, then double jump across some ledges to get to the top of
      the room.
      -Go left into the next room. In this new room, go left and down through the
      room. Get to the far left and use the stone whip combo to turn the Brain Floats
      into stone, then jump up them to get through this room. When you get to the last
      Brain Float, double jump onto the ledge. Take the Hearts Max Increase bottle
      from the top of the room.
      -Now head all the way to the ground. When you get back to the exit, double jump
      and kick off the walls until you get to the ledge. Now follow this path along,
      at the end, grab the MP Max Increase bottle.
      -Now head out of this room, go right, double jump onto the ledge, and go into
      the next room.
      -Go right, then keep on double jumping across the ledges. I really hate this
      part, so follow the path and avoid the Marionettes and Bloody Swords. If you
      need help in obliberating these pests, just read what I typed in the opening
      part of this section.
      -When you see a ledge, double jump, then kick off the wall to land on the
      ledge. Whip through the wall and snatch the MP Max Increase bottle while
      avoiding that piece of crap Bloody Sword. I wish there was some DSS Card Combo
      that just killed these suckers instantly. Oh yeah, you can get the Mars card
      from these suckers, so just exit this room and come back in until you get it,
      no need fighting 4 at one time just to get the card.
      -Now, go out, and off the ledge, and go right. Jump to the ledge you will see
      soon. Jump up ledges (fun fun fun), and go left into the save room and recover
      your game.
      -Head out and double jump up into the next room. There is a Thunder Demon in
      here, this is yet another good place to gain levels. Head left and fight
      through all the enemies. Now double jump up, and head right, killing enemies
      and avoiding the pits.
      -Head right and double jump over the pit, and take out all your anger on the
      Thunder Demon. Head right into the next room, turn the Bloody Swords to stone
      (tough) then jump onto the ledge and turn all the Brain Floats to stone
      (easier, but still tough), and grab the MP Max Increase bottle. Then head out,
      go left, over the pit (or down and out to save your game) and double jump onto
      the next ledge you see.
      -Double jump up some ledges here, then kick off the wall, but when you do, whip
      the right hand side of the wall and go in there to get the HP Max Increase
      bottle.
      -Now head out and continue to follow the path. (Left, kick up wall, down, left,
      jump kick the wall to get to the top, left, down some ledges). When you get to
      the end of this path, grab the Hearts Max Increase bottle.
      -Drop down to the bottom and head right. Keep on double jumping up the ledges,
      and head left. Go left when the path splits. When you get to a wall, whip it
      and take the HP Max Increase bottle from in there.
      -Leave the room, then kick jump off the wall, and save your game and recover.
      Head right, and walk into the battle with the fun Adramelech.

      --------------------------------------------------------------------
      ADRAMELECH
      --------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. I basically
      just beat the crap out of him without worrying about his attacks, and if you are
      on a high enough level, you may just be able to get away with it. If not, well,
      he shoots off these blue lasers which surround his face, so you might just want
      to get back and allow him to shoot those things off, and use your special weapon
      like an axe or something to destroy him via long range. But then he will pull
      these orbs out of the ground, and those aren't really fun at all. Just destroy
      them, though, when he pulls those out. Remember that his head is the only weak
      part of his body, so just keep jumping and hitting it, and getting out of the
      way when he shoots the lasers. However, sometimes he will do this attack where
      a crapload of skulls will go flying out of his hand, so just slide away from
      that. I tried to kill the skulls but there was too many of them and I don't
      think I got any of them to die anyways. Just keep on whipping him, and if you
      have a good enough level, you should beat him with ease.

      -Now, head right and hit the switch, which will destroy the statue looking
      thingie, and all the other ones (some of which you have probably already
      encountered, I know I have). Now grab the MP Max Increase bottle.
      -Now, head back to the save room. Head out, then right, then drop through the
      last pit, then head right.
      -There is really only one basic concept here: follow the path. When you get to
      the huge room, just fall down, then slide, then head into the right side to
      save your game and recover.
      -Now head down, and down, and left, and keep on going left until you get back
      to the Eternal Corridor.



      ===============================================================================
      ETERNAL CORRIDOR
      ===============================================================================
      Main Enemies:
      Gorgon
      Ectoplasm
      Flame Demon
      Were-Bear
      Beast Demon
      Bone Tower
      Skeleton Boomerang
      Ghoul
      Skeleton

      Bosses:
      None
      ===============================================================================
      Suggested Level: 36
      ===============================================================================

      -For those of you that see my suggested level and think I am crazy, I'll have
      you know I was on Level 38 and I still almost got my butt kicked in the next
      area.
      -Head all the way left and into the next room. When you get to the pit, drop
      down, then head left. Oh look, the statue's not in the way any more. Time to go
      through the next area!



      ===============================================================================
      UNDERGROUND GALLERY
      ===============================================================================
      Main Enemies:
      Imp
      Specter
      Harpy
      Death Mantis
      Man Eater
      Killer Bee
      Evil
      Hand
      King Moth
      Myconid
      Poison Armor

      Bosses:
      Dragon Zombies (x2)
      ===============================================================================
      Suggested Level: 36
      ===============================================================================

      Two major enemies to point out here that gave me fits.

      Killer Bees - These guys are annoying because they fly in the air, and suddenly
      they swoop down and poison you. Stay back and fire away at them, do not let them
      get too close to you. I had to use about 10 antidotes between these guys and
      the..

      Poison Armor - These guys will shoot off a poison mist that can actually go
      right through you without hurting you, so I stood in front of it, let the mist
      go through me (avoiding the sword) and just kicking his ass, then avoiding the
      mist, because it will hurt you the second time around, enough to poison you.

      -Go left and kill all the Imps. Go down and press the switch, then go down, and
      over, and jump on the moving platform. Slide under the passage when you get
      there and go in to get the Hearts Max Increase bottle.
      -Now, head left, and over, and go through the door. Go through this room, and
      remember, there are Imps on the platforms, so kill them, then jump on the
      platforms.
      -When you get to the next room, kill a few million Specters (they keep
      appearing!) and jump up the crumbling platforms, to eventually get to the save
      room on the right. Enter, save your game, recover, all that good stuff.
      -Now head out, and go all the way to the bottom of this room. Go through the
      door, keep on going right until you get to the MP Max Increase bottle. Take it,
      then go back left.
      -Drop down to the lower area and go through the right hand door. Go through
      this area and grab the HP Max Increase item at the end. Now go back out of this
      room.
      -Now, head left through the next door.
      -Follow the path through this room, killing all the annoying enemies. When you
      get to the next room, drop down to the lower area, then head left. Double jump
      to the ledge, and whip the wall. Go inside, and head left. Double jump to start
      going across the bridge, then keep on sliding to get under the platform. Go
      down, and right to get the MP Max Increase bottle.
      -Now head out into the previous room. Go right and onto the edge and kill the
      Poison Armors.
      -Head into the room, and go up, and left in the first opening you see to get to
      the save room. Save, recover, head up, and to the left, and get ready for a
      tough ass battle.

      --------------------------------------------------------------------
      DRAGON ZOMBIES (X2)
      --------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. Goddamn,
      this boss is tough. There are 2 of them, one on each side, and their only
      weakness is their heads. It took me 5 times to beat them on Level 40, but I was
      beating on the one on the right first, and when I finally beat them, I took the
      one on the left first. I stayed on the bottom and just threw axes at them when
      their heads came swinging around, yes it was cheap, but it got the job done to
      a certain extent. The left hand side one had a bunch of nasty attacks, like
      this one where he threw rocks straight at me, and another one where he summoned
      stuff to fall from the ceiling. They were both very annoying. The one on the
      right hand side shot off these blue lasers from his mouth, which weren't half
      as annoying, but painful. They also swung their heads around a lot. When one
      dragon dies, the other one will recover HP, so try not to attack the other one
      too much before destroying one. When the one recovers HP, I whipped it a lot,
      which made it easier to kill, because you probably can get off a good 200 HP
      damage before it'll stop healing. Good luck!

      -Now, head left, and grab the Heavy Ring, which allows you to move those brown
      blocks you have seen along the way up to this point.
      -Go back to the save room and save your game. Head out, down, and left, out
      through the door. Kill the two poison armors and go left. Head across the
      crumbling bridge, and slide under, just like before. Head up, kill the Poison
      Armor, move the block, and head out, back to the Abyss Stairway.


      ===============================================================================
      ABYSS STAIRWAY AGAIN
      ===============================================================================
      Main Enemies:
      Axe Armor
      Devil Tower
      Fleaman
      Clinging Man
      Electric Skeleton
      Will O' Wisp

      Bosses:
      None
      ===============================================================================
      Suggested Level: 39
      ===============================================================================

      -Go left into the room. Jump onto the ledge, keep on killing enemies and going
      left. Jump up the ledges until you get to the top, double jump up to get back
      to the Audience Room.



      ===============================================================================
      AUDIENCE ROOM AGAIN
      ===============================================================================
      Main Enemies:
      Axe Armor
      Electric Skeleton
      Skeleton Soldier
      Skeleton

      Bosses:
      None
      ===============================================================================
      Suggested Level: 39
      ===============================================================================

      -Jump up to the ledge, then jump up the three crumbling platforms. Jump left,
      and head left. Drop down a few ledges, then head left. Go through the door to
      get back to the Triumph Hallway.


      ===============================================================================
      TRIUMPH HALLWAY
      ===============================================================================
      Main Enemies:
      Fleamen
      Flame Armor

      Bosses:
      None
      ===============================================================================
      Suggested Level: 39
      ===============================================================================

      -Keep heading left. Jump the ledge and whip the wall. Go into the secret room
      to get the HP Max Increase bottle. Leave the room, and go down through the
      room. When you reach the bottom, move the block on your right hand side. Keep
      going to get to the Underground Warehouse.



      ===============================================================================
      UNGERGROUND WAREHOUSE
      ===============================================================================
      Main Enemies:
      Hipogriff
      Fox Hunter
      Wight
      Arch Demon
      King Moth
      Bone Tower
      Thunder Armor
      Holy Armor
      Succubus
      Poltergeist
      Forest Armor
      Golem
      Dryad

      Bosses:
      Death
      ===============================================================================
      Suggested Level: 39
      ===============================================================================

      -Drop straight down to the bottom of the room. Go right, and drop the box to
      the bottom of the ground. Head right and grab the Max MP Increase bottle.
      -Now, head back left to where you started. Keep going left, down the hill, and
      push the block to the right. Use it to jump up to the higher ledge.
      -Go left into the next room. Take the bottom path and tackle through the block,
      the other blocks will fall down. Go up to the higher ledge, and take the block
      and move it left until it falls. Now, head left out of the room.
      -Go left and onto the higher ledge. Go left, then down. Continue all the way
      down and save your game when you get to the bottom (left hand side).
      -Exit, and go right.
      -In the next room, an interesting puzzle awaits. In order to defeat this puzzle
      and move on, go to the upper ledge, and stand on the white block. Move the brown
      block down to the ground below. Jump down, and tackle through the white block.
      Now move the block that was next to it to the right. Now tackle the final white
      block, and move the other brown block down below to the right. Slide under and
      move to the next room.
      -In this room, this is gonna be fun. Go down, killing Bone Towers. When you get
      to the path, go right. If you see a Hearts Max, go left and go up, then right.
      Climb up, killing Thunder Armors. When you get to the top, move the block down.
      Keep on moving it down until you see the Hearts Max Increase bottle, then double
      jump off the block and take the Hearts Max Increase bottle.
      -Now move left into the next room. This is interesting. When you see the white
      block, tackle it. Double jump off the brown block, and kill the Fox Hunter.
      Double jump into the next platform, then kill the other Fox Archer, and move
      the block down. Now, move the block on left down, and move the other block down
      too. Now slide off those 2 blocks, and go into the next room.
      -In this room, double jump across the ledges, killing Fox Hunters. When you get
      to the top, whip the wall on the right hand side, kill the Poltergeist, and nab
      the Hearts Max Increase bottle.
      -Now, head out. When you see the brown block, push it out halfway, but make
      sure it doesn't fall over. Go down, and when you get to the next brown block,
      push it all the way down. Go left and kill all the Fox Hunters, go up, double
      jump and then jump off the block, kill the Fox Hunter, and nab the MP Max
      Increase bottle.
      -Go down and kill the 2 Holy Armors (aiyee, duck!), and go left. Go down, and
      defeat all the Succubus. A couple of ledges down, whip the wall on the right
      and go in and get the Hearts Max Increase bottle. After you beat Camilla, come
      back here, and Lillith will be here, by the way.
      -Now keep going down, when you get to the bottom, head right. In the next room,
      the puzzle here is kind of tricky. Tackle the white block, then push a block off
      the platform to the area below. Now, go down and push the other block next to
      it. Go up, and push the final block all the way to the left, then drop it, then
      push it all the way over to the right. Jump on the blocks and side through.
      -Go right, dash and double jump off to the high ledge. Whip the wall and grab
      the MP Max Increase bottle. Go down, and beat up on the Forest Armors and
      Poltergeists. I raised levels here, because the room on the left is a.. save
      point!
      -Now, go down, and when you have a choice of going left or right, go right.
      Kill the two Forest Armors, and then go right. Kill all the enemies here,
      basically in here are Golems and Dryads. Get the HP Max Increase bottle in
      here.
      -Now, go all the way back and save your game again. Go down, and left, and
      fight Death.

      --------------------------------------------------------------------
      DEATH
      --------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. Death has
      two forms, and neither one is terribly tough. If you were on Level 46 like I
      was, this guy shouldn't even phase you. The toughest thing about this boss is
      the fact that little saber like things will be flying everywhere. Just avoid
      them and hit them, while jumping up to hit the boss. If you have the axe, use
      it. The boss itself will just do attacks like shooting orbs and this attack
      where he will have three spears coming out of him. That attack is so easy to
      avoid. After a while, he will turn into this walking thing. Hit its shell a few
      times, and he will die. If you have the boomerang, use it. Again, the thing to
      watch out for here is the damn enemies floating everywhere, just avoid them and
      attack the boss when you have a chance. He should die soon enough.

      -Go left and grab the Cleanse Magic item. Whip the left wall and defeat the
      Golem to get the HP Max Increase bottle.
      -Head right until you get to the part where you can slide, and do that. You'll
      be back in the beginning of the game!


      ===============================================================================
      CATACOMBS AGAIN!
      ===============================================================================
      Main Enemies:
      Grizzly
      Arachne
      Skeleton Bomber

      Bosses:
      None
      ===============================================================================
      Suggested Level: 43
      ===============================================================================

      -As you may notice, the enemies here are tougher. This is another good place to
      build levels. Go right, then go all the way down to the bottom. Go right into
      the next room. When you see a ledge above you, jump on it, then jump up, and
      you will be back in the Abyss Stairway.


      ===============================================================================
      ABYSS STARIWAY AGAIN!
      ===============================================================================
      Main Enemies:
      Axe Armor
      Devil Tower
      Fleaman
      Clinging Man
      Electric Skeleton
      Will O' Wisp

      Bosses:
      None
      ===============================================================================
      Suggested Level: 44
      ===============================================================================

      -Head left, all the way up, jumping from ledge to ledge. Continue all the way
      to the top, then go up into the next room. Go through the first door to the
      right. Head right and you will be in the Underground Waterway.


      ===============================================================================
      UNGERGROUND WATERWAY
      ===============================================================================
      Main Enemies:
      Merman
      Frozen Shade
      Evil Hand
      Spearfish
      Lizardman
      Abiondarg
      Fishhead
      Siren

      Bosses:
      Camilla
      ===============================================================================
      Suggested Level: 44
      ===============================================================================

      -Go right, then down, and left, and the Cleansing Magic item will prove to be
      useful finally. Go left and down until you get to the bottom corner of the
      room. Whip the wall, go in, and grab the Hearts Max Increase bottle.
      -Head out, continue right, killing enemies. Continue to the next room. In the
      next room, go right and across the water. Hit the switch on the ledge. Keep on
      going right, and hit the switch. Go back and climb up the stairs. Double jump
      to the ledge on the right. Get out of this room.
      -Jump to the right, and head right, and hit the switch. Keep on going right.
      Get to the higher ledge, and go up and left. Hit the switch. Go back, then
      down, then left, then take the steps up to the wall. Whip the wall and take the
      MP Max Increase bottle.
      -Drop all the way down and into the previous room. Go down the steps and go
      right, then down. Get to the bottom right area of this room, then continue into
      the next room. Hit the switch and go back to the previous room.
      -Go up the ledges and head all the way left. Kill the Ice Armor and take the HP
      Max Increase bottle. Jump onto the ledge and walk straight through the wall,
      where you wil find a Hearts Max Increase bottle. Take it, go down, then go back
      right and down to the following room.
      -Hit the switch, head right, and kill the Frozen Shade. Continue right and hit
      the switch at the end. Go left and go up the dteps. Go up, and right, then down
      and right and head into the next room.
      -Defeat the Witch, and keep going right. Hit the switch, then go back to the
      previous room.
      -Continue to the left and defeat enemies. Jump across until you get to the
      steps, then keep jumping until you get to the top of the room. Then go right
      and into the next rom. Defeat the Ice Armor and grab the HP Max Increase
      bottle.
      -Now, go out, then left, down, and right, into the following room. Go right and
      ignore the switch.
      -Take the path down and left into the water. At the end here is a MP Max
      Increase bottle. Now go back right, then down to the switch. Hit it, then go
      up. Continue up, hit the switch, and go into the next room. Go right and drop
      down through the room, defeating enemies. When you get to the end, hit the
      switch.
      -Now go back left, and up the steps. Jump up to the higher ledge, then kick up
      the wall to get to the top. Continue right, drop down, and go right into the
      next room.
      -Go right and drop down to the bottom of the area. Hit the switch. Continue to
      the right and collect the Hearts Max Increase bottle. Go left and up. Continue
      right into the next room.
      -Head right, and take the MP Max Increase bottle. Now head out and left.
      -Go left and down, then continue left into the follwoing room.
      -Go right and double jump to the right. Go up, then right and save your game.
      -Now go left, down, and right into the boss room.

      --------------------------------------------------------------------
      CAMILLA
      --------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. What a
      surprise, eh? She rides atop a skull, which means you have to hit her, not the
      skull. That is pretty much the toughest part of the battle, because you have to
      jump higher than usual to hit her. She has two main attacks: one is a laser that
      follows you around, up and down, and the other has these blue bubbles that also
      follow you around. To avoid the laser, get on the ground and duck. It should
      pass right over you. To avoid the bubbles, just run around and they will go
      away after a while. Do not stand under the boss, as it will shoot something at
      you and hit you. The wind attack is painful, and it's a pain because it is
      tough to avoid. Just try your best, you will know when she is about to do it if
      you are near her at the time. When she swoops down at you, just slide into the
      other side and she should miss you. Use healing items if you must, and she will
      die soon enough.

      -Go right and take the Roc Wing item. This allows you to do super high jumps.
      -Go back to the save room. Save and recover.
      -Go up, and about halfway up, go left and down and get the HP Max Increase
      bottle. Now go up and keep on going up until you get to the Hearts Max Increase
      bottle. Now go to the top. Go left and down and left to get back to the Eternal
      Corridor.


      ===============================================================================
      ETERNAL CORRIDOR AGAIN
      ===============================================================================
      Main Enemies:
      Gorgon
      Ectoplasm
      Flame Demon
      Were-Bear
      Beast Demon
      Bone
      Tower
      Skeleton Boomerang
      Ghoul
      Skeleton

      Bosses:
      None
      ===============================================================================
      Suggested Level: 46
      ===============================================================================

      -Now is a good time to go back and get a lot of hidden items, etc. btw. Here, I
      will lead you to a secret item myself to get you started. It's in the Triumph
      Hallway. Go in the room with the Will O Wisps and Clinking Men and go all the
      way left. Keep going left, kill the Flame Armor, and head up at the end using
      the Roc Wing to get the HP Max Increase bottle.
      -Now, pretend you didn't go there and you are here with me in the Eternal
      Corridor. Head straight up, take the first path going right into a warp room.
      Warp twice, and leave the room.


      ===============================================================================
      AUDIENCE ROOM AGAIN
      ===============================================================================
      Main Enemies:
      Axe Armor
      Electric Skeleton
      Skeleton Soldier
      Skeleton
      Wind Demon
      Forest Armor
      Succubus

      Bosses:
      None
      ===============================================================================
      Suggested Level: 46
      ===============================================================================

      -Just go right and up, then left and up to reach the Outer Wall.


      ===============================================================================
      OUTER WALL AGAIN
      ===============================================================================
      Main Enemies:
      Skeleton Bomber

      Bosses:
      None
      ===============================================================================
      Suggested Level: 46
      ===============================================================================

      -Use the Roc Wing to go up, then make your way left through this area to the
      next room. About halfway through this room, shoot up the ledge and grab the MP
      Max Increase bottle.
      -Go back to the bottom and continue left. When you reach the wall, use the Roc
      Wing and go right and up into the Observation Tower.


      ===============================================================================
      OBSERVATION TOWER
      ===============================================================================
      Main Enemies:
      Legion
      Evil Pillar
      Minotaur
      Siren
      Death
      Wind Armor
      Dark Armor
      Dullahan
      Heat Shade
      Frozen Shade
      Catoblepas
      Devil

      Bosses:
      Hugh
      ===============================================================================
      Suggested Level: 46
      ===============================================================================

      -Go left, kick up the wall, and double jump. Double jump up a few more ledges,
      then jump towards the left wall and whip it. Go through the hidden room, kill
      the Legion, and take the MP Max Increase bottle.
      -Exit the room, then keep going right, then down and right into the next room.
      Kill off all the Wind Armors, go up and left, kill some more, and grab the HP
      Max Increase bottle there.
      -Go right and down, then left, out of this room. Jump from ledge to ledge until
      you get to the top, then go right. Take the Hearts Max Increase bottle here and
      head out.
      -Now, go back to the previous room. Go down, when you can go left, do so. Go up
      and left into the next room.
      -Go to the top left of this room and whip the wall, and get the Hearts Max
      Increase bottle. Head out and go right. Save your game in the save point room.
      -Now, head out and go all the way to the bottom. Go right and in this room,
      grab the HP Max Increase bottle at the end. Head back out.
      -Now go up, and right, to get to the next room.
      -Go right, and when you get to the end, use the Roc Wing to go to the next room.
      -Go right and go from ledge to ledge. At the top, go left, down some ledges,
      and left again.
      -Collect the MP Max Increase bottle here. To kill the Alraune, jump and hit the
      top of the enemy, the woman part, the flower part doesn't do much damage.
      -Head out of this room. Go up and left into another room.
      -Make your way left, then shoot up into the platform. Go right and kill the 2
      Dark Armors. Go right, down, then right, then up. Go into the next room.
      -Go up the ledges to the top, whip the wall, grab the HP Max Increase bottle,
      go out, then down, and right, and out of this room.
      -Drop down the ledges to the bottom, go left and up another ledge, then left to
      another room. Take the Hearts Max Increase bottle at the end here. Go back out
      of this room.
      -Here, go right and go up to the higher ledges. Take the first path to the left
      into the next room. Avoid this enemy, take a hit if you have to.
      -Go left, then drop down through the room. Then land on the lower ledsge to the
      left. Whip the wall, and go through to get the Hearts Max Increase bottle.
      -Head out, then go down and left.
      -Here is a warp. I advise warping somewhere and saving your game, then coming
      back.
      -When you are back here, get to the top of the room and go right into the next
      room. Avoid the Devil again. Leave this room.
      -Get to the highest ledge and continue to the right. Defeat the Dark Armor
      here. Fly up to another ledge and go right, killing another SDark Armor. Go
      left into the next room. Use the Jupiter/Mandagora DSS Combo and stand still to
      regain HP, then go in.

      --------------------------------------------------------------------
      HUGH
      --------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. What a
      surprise, eh? You all should be getting used to that by now. . This guy is
      pretty easy, he is the same size as you, and his main attacks include charging
      up and dashing at you, hitting you with his sword, and shooting off spikes. I
      just stood back and kept on hitting him with my boomerang, he barely touched
      me. If you need to come in close, remember he likes to charge up and go after
      you, but he will charge up before dashing, so you will know when to get out of
      his way. When he charges, use the Roc Wing for a few seconds, then come down
      and he should be done. His sword attack does a decent amount of damage, but
      nothing too bad, and besides, if you are careful enough he should miss you
      every time with it. The spikes attack is simple, he only shoots off 3 at a
      time, and one goes up diagonal, one goes straight, and one goes down diagonal,
      so just avoid it. This guy isn't as tough as I expected. He will transform
      halfway through, but he doesn't get too much tougher.

      -Go left and get the Last Key.
      -Head right, and heal yourself.
      -Go right, drop down, and go left into the next room.
      -Go left, drop down to the bottom, and go left into the warp room.
      -Warp back to the Audience Room.


      ===============================================================================
      AUDIENCE ROOM AGAIN
      ===============================================================================
      Main Enemies:
      Axe Armor
      Electric Skeleton
      Skeleton Soldier
      Skeleton

      Bosses:
      None
      ===============================================================================
      Suggested Level: 53
      ===============================================================================

      -There is not much more to do, besides finding everything, than beating Dracula
      and winning the game. So, save your game and go directly right from the warp
      point to get to the Cerominal Room.


      ===============================================================================
      CEREMONIAL ROOM
      ===============================================================================
      Main Enemies:
      None

      Bosses:
      Dracula
      ===============================================================================
      Suggested Level: 55
      ===============================================================================

      -When you enter here, use your whip and spin it in the bottom most area here to
      fall below. Grab the HP Max Increase bottle. Head up, and left, and let the
      battle begin. Make sure to save after beating the first Dracula. Good luck!

      --------------------------------------------------------------------
      DRACULA (1st)
      --------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. What a
      surprise, eh? You all should be getting used to that by now. . This battle is
      really easy. I was surprised. Basically, all you have to do is hit him a few
      times, avoid his attack, and let him warp. He has three basic attacks. One, he
      will shoot three bats at you, just jump over them. Two, he will shoot bats
      after you, one after another. Just jump over these, too. Finally, he will shoot
      bats in all different directions. I just took the hits and killed him before he
      did. SIMPLE!

      -Go back and save your game.

      --------------------------------------------------------------------
      DRACULA (2nd)
      --------------------------------------------------------------------
      This guy is tough. No, I did not use the Mercury/Salamander combo this time
      well I did at first, but I changed it a lot as the battle went on. This guy is
      huge, and he warps before attacking, so it's hard to hit him. He has three main
      attacks. One, he will shoot lasers at you. This attack is easy enough to avoid,
      all you have to do is jump over them. Two, he will send a bunch of red bubbles
      after you. The Jupiter/Serpent combo protects you from this attack. Three, he
      will summon these giant rocks to come out of the sky. Just run back and forth
      and you should avoid these. Attack Dracula when the giant eyeball in his chest
      opens up. When it does, hit him a few times, then it will close up. It usually
      opens up right after he warps, so when he warps, get ready to hit him. When you
      do enough damage, he will start to blink, and charge after you. Use the Roc Wing
      to get high up in the air, but that won't stop Dracula from chasing after you
      for long, so MOVE! After he does this a few times, he will turn into a
      floating, flashing eyeball. Use the Ice Shield and the bats should die when
      they hit the shield. Whip the floating eye, and he will turn back into his
      normal form soon enough. He will start charging, so duck left and right, move
      around to avoid it. Use healing items, and keep on hitting him, and soon enough
      you will defeat him! Congrats!

      -Congratulations on beating Circle of the Moon! Hope you enjoyed the game as
      much as I did!


      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(V. FREQUENTLY ASKED QUESTIONS)---
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

      If you have a question, e-mail it to me, and if it's a good one, I'll post it
      here!


      Q: Can you make a map of this game and include it in the guide?
      A: No, sorry, I don't even know how to.

      Q: Where can I get the Mars card?
      A: Get it from the Bloody Sword enemy.


      ----------fouche83@hotmail.com asked----------
      Q: I have 100% of the map complete, but did not kill the final boss yet (have
      about14/15 cards). My question is if there is any more to the game
      possibly, I was thinking it may have something to do with the toy ring or
      one of the enemies that I got a toy ring from which is the running skeleton
      that is in the (double) secret area on the left of the corridor that you are
      falling in at the beginning of the game (the skeleton is in the second
      secret area that is found above the secret area on the left.). I just think
      that there is some reason for the toy ring, but can't figure out what.
      Please tell me if you have any ideas.

      A: There is absolutely no use for the Toy Ring whatsoever. You can also get it
      from the Evil Pillars in the Observation Tower.

      ----------sukjaejung@primus.ca asked----------
      Q: Hi i'm playing castlevania and I'm wondering how to beat trick candle what
      level do you suggest? I'm level 40 right now and have the rose sword but i
      still cant beatتhim. If this is already on the strategy guide i must have
      missed it if it is i'm sorry for bothering you.

      A: Level 40 should be fine.. 2 hits from the whip should kill him. What I
      reccomend is using the DSS combo Venus/Salamander which increases attack by 25
      percent, then hitting the candle directly when it shoots out, then again when
      it hits the ground. Good luck!

      ----------David G. RUDDERHAM (d.rudderham@sk.sympatico.ca) asked----------
      Q: Do you know what the neptune card does?

      A: It depends on what you combine it with.

      ----------Mike (haegylulsuh@yahoo.com) asked----------
      Q: Hi!

      I'm at the end of Circle of the Moon, and Dracula's
      second form killed me. Well, that's what I get for
      going at him on level 48.

      So, I figure while I'm trying to get my level up, I
      could go back and get any missing DSS cards and
      explore any map areas I missed. So far, so good. I
      only need three cards, and two of them are the ones
      that the monsters in the Battle Arena drop. But, I
      found two areas I haven't covered.

      The first is the Battle Arena. Well, I don't want to
      get beat there any more than I wanted Drac to beat me
      around. I'll get that later.

      But, the other area is in the underground waterway.
      In the large room with the switches and the stairs,
      there's a door on my map. I guess it leads to an MP
      up or a HP up. But, there are boxes in the way. I
      tried to hit the switches so that I'm down on that
      level and the boxes aren't in the way, but it seems
      that no matter how I move, I'm still cutting myself
      off from that area.

      Which brings me to my question. How do I get in
      there?

      Thanks for your time and help!

      Mike

      A: Press the switch you see directly to the right, go to the end of the room,
      go into the next room, hit the switch, go back to the first switch and hit it
      again.

      ----------illww@usa.net asked----------
      Q: Thanks for your very nice walkthru of Circle of Moon. It helped me a lot
      while playing the game. So far I'm at the last part, b4 defeating the 2nd
      transformation of Dracula. I am not able to defeat him just yet. However,
      that's not much of my interest since I know it's just a matter of time.
      Here is my question. I'm sure you have been to a place called the Battle
      Field or Battle Ground.. or something like that, where your mindpower got
      drowned, so no special attacks. After defeating the beasts in this area, you
      come to a place where there are bunch of candles waiting to be whipped. But
      the passage to those candles are too tiny, and it requires sliding thru it.
      However, since you can't slid while jumping, it's impossible to get thru the
      small passages, and see what the items are. I know it's not that big of a
      deal, but because b4 attempting the Battle Field, the game said that I'll be
      awarded for my effort. And i was thinking maybe something really special
      would come up. So how did you get pass this part?
      Thanks for any help.

      A: After completing the first 3 rooms, go down, and just go left through the
      door instead of sliding out the passage on the right. You can use these
      passages to escape if you are running low on energy and items, however. Hope
      this helps!


      ----There will be more questions added as long as you keep e-mailing me good
      questions!----



      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(VI. BOSS GUIDE)------------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


      ----This section is pretty self explanatory.----


      -------------------------------------------------------------------------------
      CEREBUS
      -------------------------------------------------------------------------------
      This sucker is pretty tough if you do not have good stats, so I'd advise
      levelling up for a while before fighting him. Cerebus has one main weakness: he
      tends to stay still a lot. Basically, just beat the crap out of him when he
      stands still. He usually will stand still after he pulls off an attack. He has
      two main attacks: In one, he will charge at you, just jump over him. In the
      second one, he will shoot off a laser beam. Just make sure to get behind him to
      get in some cheap hits. When he pulls out those electrical spheres, just stay
      away. You're probably going to cause more damage to yourself than to him. If
      you have the Holy Water, use it and he'll die pretty quickly!

      -------------------------------------------------------------------------------
      NECROMANCER
      -------------------------------------------------------------------------------
      I like to use the DSS Card Combo that combines the fire whip and 25 percent
      more damage for this battle. That combo would be Mercury/Salamander. When he
      starts off his battle, he will have these fire orbs around him, and he will
      shoot them off one by one. I say just whip him a few times, then stand back,
      and let him have his fun shooting them off. He will shoot them off one at a
      time, but they vary in speeds, so you can never be too careful. Zombies tend to
      pop up on the ground, so try to stay in the middle of the area if possible,
      hovering around the middle platforms. He shouldn't be too tough to beat as long
      as you have the Mercury card in your DSS Combo somewhere, it increases the
      damage you do!

      -------------------------------------------------------------------------------
      IRON GOLEM
      -------------------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. This guy is
      a pain, but he moves slow, so there is his weakness. Just attack him with your
      whip, don't stand too close or he will pull out one of his two short range
      attacks. One of these two attacks is the punch, while the other one, he will
      throw an electrical sphere of light at you. His main attack has him summoning
      these things to come out of the ceiling, so just try to avoid them. The main
      problem with this guy is he keeps on regaining health, like 5 HP a second for
      10 seconds, so just blitz him with attacks, and he will die soon enough. I was
      on Level 20 and I scorched him, even though he still managed to take away like
      half my health, that's only because I did not bother to guard against his
      attacks.

      -------------------------------------------------------------------------------
      ADRAMELECH
      -------------------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. I basically
      just beat the crap out of him without worrying about his attacks, and if you are
      on a high enough level, you may just be able to get away with it. If not, well,
      he shoots off these blue lasers which surround his face, so you might just want
      to get back and allow him to shoot those things off, and use your special weapon
      like an axe or something to destroy him via long range. But then he will pull
      these orbs out of the ground, and those aren't really fun at all. Just destroy
      them, though, when he pulls those out. Remember that his head is the only weak
      part of his body, so just keep jumping and hitting it, and getting out of the
      way when he shoots the lasers. However, sometimes he will do this attack where
      a crapload of skulls will go flying out of his hand, so just slide away from
      that. I tried to kill the skulls but there was too many of them and I don't
      think I got any of them to die anyways. Just keep on whipping him, and if you
      have a good enough level, you should beat him with ease.

      -------------------------------------------------------------------------------
      DRAGON ZOMBIES (X2)
      -------------------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. Goddamn,
      this boss is tough. There are 2 of them, one on each side, and their only
      weakness is their heads. It took me 5 times to beat them on Level 40, but I was
      beating on the one on the right first, and when I finally beat them, I took the
      one on the left first. I stayed on the bottom and just threw axes at them when
      their heads came swinging around, yes it was cheap, but it got the job done to
      a certain extent. The left hand side one had a bunch of nasty attacks, like
      this one where he threw rocks straight at me, and another one where he summoned
      stuff to fall from the ceiling. They were both very annoying. The one on the
      right hand side shot off these blue lasers from his mouth, which weren't half
      as annoying, but painful. They also swung their heads around a lot. When one
      dragon dies, the other one will recover HP, so try not to attack the other one
      too much before destroying one. When the one recovers HP, I whipped it a lot,
      which made it easier to kill, because you probably can get off a good 200 HP
      damage before it'll stop healing. Good luck!

      -------------------------------------------------------------------------------
      DEATH
      -------------------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. Death has
      two forms, and neither one is terribly tough. If you were on Level 46 like I
      was, this guy shouldn't even phase you. The toughest thing about this boss is
      the fact that little saber like things will be flying everywhere. Just avoid
      them and hit them, while jumping up to hit the boss. If you have the axe, use
      it. The boss itself will just do attacks like shooting orbs and this attack
      where he will have three spears coming out of him. That attack is so easy to
      avoid. After a while, he will turn into this walking thing. Hit its shell a few
      times, and he will die. If you have the boomerang, use it. Again, the thing to
      watch out for here is the damn enemies floating everywhere, just avoid them and
      attack the boss when you have a chance. He should die soon enough.

      -------------------------------------------------------------------------------
      CAMILLA
      -------------------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. What a
      surprise, eh? She rides atop a skull, which means you have to hit her, not the
      skull. That is pretty much the toughest part of the battle, because you have to
      jump higher than usual to hit her. She has two main attacks: one is a laser that
      follows you around, up and down, and the other has these blue bubbles that also
      follow you around. To avoid the laser, get on the ground and duck. It should
      pass right over you. To avoid the bubbles, just run around and they will go
      away after a while. Do not stand under the boss, as it will shoot something at
      you and hit you. The wind attack is painful, and it's a pain because it is
      tough to avoid. Just try your best, you will know when she is about to do it if
      you are near her at the time. When she swoops down at you, just slide into the
      other side and she should miss you. Use healing items if you must, and she will
      die soon enough.

      -------------------------------------------------------------------------------
      HUGH
      -------------------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. What a
      surprise, eh? You all should be getting used to that by now. . This guy is
      pretty easy, he is the same size as you, and his main attacks include charging
      up and dashing at you, hitting you with his sword, and shooting off spikes. I
      just stood back and kept on hitting him with my boomerang, he barely touched
      me. If you need to come in close, remember he likes to charge up and go after
      you, but he will charge up before dashing, so you will know when to get out of
      his way. When he charges, use the Roc Wing for a few seconds, then come down
      and he should be done. His sword attack does a decent amount of damage, but
      nothing too bad, and besides, if you are careful enough he should miss you
      every time with it. The spikes attack is simple, he only shoots off 3 at a
      time, and one goes up diagonal, one goes straight, and one goes down diagonal,
      so just avoid it. This guy isn't as tough as I expected. He will transform
      halfway through, but he doesn't get too much tougher.

      -------------------------------------------------------------------------------
      DRACULA (1st)
      -------------------------------------------------------------------------------
      I again used the DSS Card Combo Mercury/Salamander for this battle. What a
      surprise, eh? You all should be getting used to that by now. . This battle is
      really easy. I was surprised. Basically, all you have to do is hit him a few
      times, avoid his attack, and let him warp. He has three basic attacks. One, he
      will shoot three bats at you, just jump over them. Two, he will shoot bats
      after you, one after another. Just jump over these, too. Finally, he will shoot
      bats in all different directions. I just took the hits and killed him before he
      did. SIMPLE!

      -------------------------------------------------------------------------------
      DRACULA (2nd)
      -------------------------------------------------------------------------------
      This guy is tough. No, I did not use the Mercury/Salamander combo this time
      well I did at first, but I changed it a lot as the battle went on. This guy is
      huge, and he warps before attacking, so it's hard to hit him. He has three main
      attacks. One, he will shoot lasers at you. This attack is easy enough to avoid,
      all you have to do is jump over them. Two, he will send a bunch of red bubbles
      after you. The Jupiter/Serpent combo protects you from this attack. Three, he
      will summon these giant rocks to come out of the sky. Just run back and forth
      and you should avoid these. Attack Dracula when the giant eyeball in his chest
      opens up. When it does, hit him a few times, then it will close up. It usually
      opens up right after he warps, so when he warps, get ready to hit him. When you
      do enough damage, he will start to blink, and charge after you. Use the Roc Wing
      to get high up in the air, but that won't stop Dracula from chasing after you
      for long, so MOVE! After he does this a few times, he will turn into a
      floating, flashing eyeball. Use the Ice Shield and the bats should die when
      they hit the shield. Whip the floating eye, and he will turn back into his
      normal form soon enough. He will start charging, so duck left and right, move
      around to avoid it. Use healing items, and keep on hitting him, and soon enough
      you will defeat him! Congrats!


      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(VII. ITEMS LIST)-----------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

      ----Here is a list of the many items you will find in Castlevania: Circle of
      the
      Moon.----


      ==============================================================================
      -------------------------------{REGULAR ITEMS}--------------------------------
      ==============================================================================

      -------------------------------------------------------------------------------
      Item Name: Antidote
      Item Effect: It cures the poison status.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Cure Curse
      Item Effect: It cures the curse status.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Heart
      Item Effect: It recovers 10 Hearts.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Heart High
      Item Effect: It recovers 25 Hearts.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Heart Mega
      Item Effect: It recovers 100 Hearts.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Meat
      Item Effect: It recovers 50 Hit Points.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Mind High
      Item Effect: It recovers 50 percent of your total Magic Points.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Mind Restore
      Item Effect: It recovers 30 percent of your total Magic Points.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Potion
      Item Effect: It recovers 20 Hit Points.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Potion High
      Item Effect: It recovers 250 Hit Points.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Spiced Meat
      Item Effect: It recovers 100 Hit Points.
      -------------------------------------------------------------------------------


      ==============================================================================
      ------------------------------{MAGIC ITEMS LIST}------------------------------
      ==============================================================================

      -------------------------------------------------------------------------------
      Item Name: Cleanse
      Item Location: Underground Warehouse
      Item Effect: It allows you to purify the poisoned water in the Underground
      Waterway.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Dash Boots
      Item Location: Catacomb
      Item Effect: It allows you to dash/run by pushing the directional pad left or
      right twice in a row.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Double
      Item Location: Catacomb
      Item Effect: It allows you to make a jump followed by another jump, essentially
      giving you double the jumping height. Good for jumping into areas which you
      could not access before.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Heavy Ring
      Item Location: Underground Gallery
      Item Effect: It allows you to move blocks that you could not move before. This
      is good for the boxes and other blocks that you cannot Tackle. You can also
      tackle enemies using this item.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Kick Boots
      Item Location: Machine Tower
      Item Effect: It allows you to kick off a wall, which allows you to reach higher
      areas. Combining this with the Double Jump is an essential technique.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Last Key
      Item Location: Observation Tower
      Item Effect: It allows you to unlock the door which enables you to get to the
      Ceremonial Room.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Roc Wing
      Item Location: Underground Waterway
      Item Effect: It allows you to fly around by holding up and pushing the R button
      at the same time.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Tackle
      Item Location: Audience Room
      Item Effect: You can smash through blocks using this item, and you can also
      attack enemies using the Tackle ability you get from it.
      -------------------------------------------------------------------------------


      ==============================================================================
      ----------------------------{SUBWEAPONS}--------------------------------------
      ==============================================================================

      -------------------------------------------------------------------------------
      Item Name: Axe
      Heart Amount: 2
      Item Effect: You throw an axe up in the air, it curves and comes down, like if
      you were throwing a baseball in the air. You can only throw one of these bad
      boys at a time.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Boomerang
      Heart Amount: 6
      Item Effect: It's basically a boomerang. You know the drill, you throw it at
      the enemy, it goes through it and comes back to you. You can use up to 3 of
      them at one time.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Holy Water
      Heart Amount: 4
      Item Effect: This water can be thrown into the ground, causing flames. Any
      enemies that walk into the flames will be damaged. You can also hurl the Water
      directly at the enemy, as well.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Knife
      Heart Amount: 1
      Item Effect: Classic Castlevania weapon, it is basically a normal knife that
      does not cause too much damage. You can hurl one of these at a time I presume,
      I haven't tried to throw several at one time.
      -------------------------------------------------------------------------------

      -------------------------------------------------------------------------------
      Item Name: Stopwatch
      Heart Amount: 20
      Item Effect: It freezes time and allows you to kill enemies while they are not
      moving. You can use this to your advantage in more ways than one, but do not
      forget that it won't work on all enemies.
      -------------------------------------------------------------------------------



      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(VIII. DSS CARDS LIST)------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

      You can collect DSS Cards during the game. There are 20 in all, totalling over
      100 card combos. There are two types of cards: Action and Attribute. The action
      cards enable you to perform an action, like flames, while an attribute card
      gives you an added effect or benefit, such as higher attack power. You can
      combine the two types of cards to do combos like a flame whip with 25 percent
      higher attack power. They definitely come in handy, especially for boss battles.


      ==============================================================================
      -------------------------------{ACTION CARDS LIST}----------------------------
      ==============================================================================


      ==============================---------------==================================
      --------------------------------{APOLLO}---------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Received From: Arch Demon
      Located in: Machine Tower
      Descrption: Apollo, god of the sun, music, and prophecy. Has the potential to
      create explosives.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{DIANA}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Received From: Man Eater
      Located In: Underground Gallery
      Description: Diana, goddess of the moon and hunting. Has the potential of
      creation.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{JUPITER}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Heat Shade
      Location: Machine Tower
      Description: Jupiter, god of the heavens and leader of Olympus. Has the
      potential of defense.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      ----------------------------------{MARS}---------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Bloody Sword
      Location: Chapel Tower
      Description: Mars, god of war. Has the potential of change.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{MERCURY}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Bone Head
      Location: Catacomb
      Description: Mercury, the Messenger of the Gods. Has the potential of strength.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{NEPTUNE}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Ice Armor
      Location: Underground Waterway
      Description: Neptune, god of the seas. Has the potential of healing.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{PLUTO}----------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Trick Candle
      Location: Cerebus Boss Battle
      Description: Pluto, god of the underworld. Has the potential of special.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{SATURN}---------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Fallen Angel
      Location: Before Battle Arena
      Description: Saturn, god of agriculture and the father of Jupiter. Has the
      potential of a familiar.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{URANUS}---------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Scary Candle
      Location: Iron Golem Boss
      Description: Uranus, former god of the heavens. Has the potential of summoning.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{VENUS}----------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Slime
      Location: Audience Room
      Description: Venus, goddess of love and beauty. Has the potential of
      enchantment.
      -------------------------------------------------------------------------------


      ==============================================================================
      ----------------------------{ATTRIBUTE CARDS LIST}----------------------------
      ==============================================================================


      ==============================---------------==================================
      ------------------------------{BLACK DOG}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Devil Armor
      Location: Battle Arena
      Description: The Black Dog is said to consume darkness. Has the power of
      Darkness.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      -------------------------------{COCKATRICE}------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Death Mantis, Stone Armor
      Location: Underground Gallery
      Description: The Cockatrice is said to have the ability to turn things to
      stone. Has the power of stone.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      ---------------------------------{GOLEM}---------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Electric Skeleton, Minotaur
      Location: Audience Room, Observation Tower
      Description: The Golem is a mockery of man made from clay. Has the potential of
      Earth.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{GRIFFIN}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Siren, Skeleton Athlete
      Location: Observation Tower, Underground Waterway
      Description: The Griffin is said to have the head and wings of an eagle and
      body of a lion. Has the power of Wind.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      ------------------------------{MANDRAGORA}-------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Axe Armor, Lizardman
      Location: Audience Room, Underground Waterway
      Description: The Mandragora is represented as a humanoid with roots instead of
      feet. Has the power of plants.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{MANTICORE}------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Succubus, Thunder Demon
      Location: Observation Tower, Chapel Tower
      Description: The Manticore is said to have a body of a lion and the venomous
      tail of a scorpion. Power of Poison.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      -------------------------------{SALAMANDER}------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Skeleton Bomber
      Location: Catacomb
      Description: A lizard bathed in flames. Embodiment of the fire spirit.
      Salamander, has the power of fire.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{SERPENT}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Earth Demon, Holy Armor
      Location: Catacomb, Underground Warehouse
      Description: The serpent is said to be a dragon swimming in the sea. Has the
      power of ice.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      ----------------------------{THUNDERBIRD}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: Dullahan, Were-Panther
      Location: Chapel Tower
      Description: The legendary Thunderbird is said to have been able to release
      lightning. Has the power of Electricity.
      -------------------------------------------------------------------------------


      ==============================---------------==================================
      --------------------------------{UNICORN}--------------------------------------
      ==============================---------------==================================
      -------------------------------------------------------------------------------
      Recived From: White Armor
      Location: Battle Arena
      Description: The Unicorn is said to have been white with a single holy horn on
      its head. Has the power of Light.
      -------------------------------------------------------------------------------


      ------------------------------------------------------------
      COMBOS COMING SOON!
      ------------------------------------------------------------


      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(IX. ARMOR LIST)------------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


      ----Here is a list of all the armor in this game.----


      ==============================================================================
      -------------------------------{ROBES}----------------------------------------
      ==============================================================================

      --------------------------------------------------------------------------------
      Equipment Name: Cotton Robe
      Strength: 0
      Defense: +25
      Intelligence: +100
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Silk Robe
      Strength: 0
      Defense: +40
      Intelligence: +140
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Rainbow Robe
      Strength: 0
      Defense: +140
      Intelligence: +250
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Magical Robe
      Strength: 0
      Defense: +200
      Intelligence: +300
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Sage's Robe
      Strength: 0
      Defense: +250
      Intelligence: +500
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------


      ==============================================================================
      -----------------------------{PLATES}-----------------------------------------
      ==============================================================================

      --------------------------------------------------------------------------------
      Equipment Name: Leather Plate
      Strength: 0
      Defense: +30
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Bronze Plate
      Strength: 0
      Defense: +50
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Gold Plate
      Strength: 0
      Defense: +80
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Chain Plate
      Strength: 0
      Defense: +100
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Steel Plate
      Strength: 0
      Defense: +120
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Platinum Plate
      Strength: 0
      Defense: +150
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Diamond Plate
      Strength: 0
      Defense: +210
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Mirror Plate
      Strength: 0
      Defense: +300
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Needle Plate
      Strength: +10
      Defense: +400
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Dark Plate
      Strength: -10
      Defense: +550
      Intelligence: -10
      Luck: -10
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Shining Plate
      Strength: +10
      Defense: +500
      Intelligence: +10
      Luck: +10
      Special Effect: None
      Location: End of Battle Arena
      --------------------------------------------------------------------------------

      ==============================================================================
      -----------------------------{ARMOR}------------------------------------------
      ==============================================================================

      --------------------------------------------------------------------------------
      Equipment Name: Clothing
      Strength: 0
      Defense: +20
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Prisoner's Clothes
      Strength: +5
      Defense: +20
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Flashy Dress
      Strength: +10
      Defense: +40
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Ebony Clothes
      Strength: +20
      Defense: +60
      Intelligence: +10
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Ninja Suit
      Strength: +30
      Defense: +80
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Military Uniform
      Strength: +50
      Defense: +120
      Intelligence: 0
      Luck: +10
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Double Grip
      Strength: +75
      Defense: +75
      Intelligence: +75
      Luck: +75
      Special Effect: Must equip two of them to get increase in stats.
      --------------------------------------------------------------------------------


      ==============================================================================
      -----------------------------{ACCESSORIES}------------------------------------
      ==============================================================================

      --------------------------------------------------------------------------------
      Equipment Name: Star Bracelet (left hand)
      Strength: 0
      Defense: +25
      Intelligence: 0
      Luck: +25
      Special Effect: Different bonus on each arm.
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Star Bracelet (right hand)
      Strength: +25
      Defense: 0
      Intelligence: +25
      Luck: 0
      Special Effect: Different bonus on each arm.
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Power Ring
      Strength: +50
      Defense: -10
      Intelligence: -10
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Hard Ring
      Strength: -10
      Defense: +50
      Intelligence: 0
      Luck: -10
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Intelligence Ring
      Strength: -10
      Defense: 0
      Intelligence: +50
      Luck: -10
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Lucky Ring
      Strength: 0
      Defense: -10
      Intelligence: -10
      Luck: +50
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Cursed Ring
      Strength: +30
      Defense: +30
      Intelligence: 0
      Luck: -100
      Special Effect: It has strange effects..
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Titan's Bracelet
      Strength: +100
      Defense: - 25
      Intelligence: -25
      Luck: -25
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Durability Bracelet
      Strength: -25
      Defense: +100
      Intelligence: -25
      Luck: -25
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Sage's Bracelet
      Strength: -25
      Defense: -25
      Intelligence: +100
      Luck: -25
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Gambler's Bracelet
      Strength: -25
      Defense: -25
      Intelligence: -25
      Luck: +100
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Wristband
      Strength: +5
      Defense: 0
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Gauntlet
      Strength: +15
      Defense: 0
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Arm Guard
      Strength: 0
      Defense: +10
      Intelligence: 0
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Magic Glove
      Strength: 0
      Defense: 0
      Intelligence: +10
      Luck: 0
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Miracle Wrist
      Strength: 0
      Defense: 0
      Intelligence: 0
      Luck: +10
      Special Effect: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Toy Ring
      Strength: 0
      Defense: 0
      Intelligence: 0
      Luck: 0
      Special Effect: A completely useless ring.
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Equipment Name: Bear Ring
      Strength: -100
      Defense: -100
      Intelligence: -100
      Luck: -100
      Special Effect: 9999 damage taken, but you turn into a rocket shooting bear.
      --------------------------------------------------------------------------------



      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      ---------------------------------------------(X. ENEMIES LIST)-----------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

      ----Here is a list of all the enemies in the game, and their stats.----


      --------------------------------------------------------------------------------
      Name: Abiondarg
      Experience: 88
      Items Dropped: Potion, Spicy Meat
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Adramelech
      Hit Points: 1,800
      Experience: 16,000
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Alraune
      Experience: 2,500
      Items Dropped: Magic Robe, Potion Ex
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Arachne
      Experience: 1,300
      Items Dropped: Heart Hi, Heart Mega
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Arch Demon
      Experience: 1,000
      Items Dropped: Cursed Ring
      Card Dropped: Apollo
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Axe Armor
      Experience: 31
      Items Dropped: Leather Armor
      Card Dropped: Mandragora
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Bat
      Experience: 4
      Items Dropped: Heart, Wrist Bamd
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Beast Demon
      Experience: 260
      Items Dropped: Arm Guard, Cursed Ring
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Bloody Sword
      Experience: 200
      Items Dropped: Arm Guard
      Card Dropped: Mars
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Bone Head
      Experience: 7
      Items Dropped: Heart
      Card Dropped: Mercury
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Bone Tower
      Experience: 160
      Items Dropped: Heart, Heart Hi
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Brain Float
      Experience: 12
      Items Dropped: None
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Camilla
      Hit Points: 1,500
      Experience: 80,000
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Catoblepas
      Experience: 1,800
      Items Dropped: Heart Hi, Soldier Fatigues
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Cerebus
      Hit Points: 600
      Experience: 500
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Clinking Man
      Experience: 21
      Items Dropped: Prison Garb, Miracle Armband
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Death
      Hit Points: 1,760
      Experience: 60,000
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Death Mantis
      Experience: 400
      Items Dropped: Hard Ring
      Card Dropped: Cockatrice
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Demon Lord
      Experience: 1,950
      Items Dropped: Potion, Strength Armband
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Devil
      Experience: 10,000
      Items Dropped: Potion Hi, Mirror Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Devil Armor
      Experience: 14,600
      Items Dropped: Poison Hi
      Card Dropped: Black Dog
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Devil Tower
      Experience: 17
      Items Dropped: Potion, Wrist Band
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Dracula (1)
      Hit Points: 1,200
      Experience: 150,000
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Dracula (2)
      Hit Points: 3,000
      Experience: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Dragon Zombies (x2)
      Hit Points: 1,400 each
      Experience: 15,000 each
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Dryad
      Experience: 300
      Items Dropped: Heart Hi, Heart Mega
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Dullahan
      Experience: 2,200
      Items Dropped: Platinum Armor
      Card Dropped: Thunderbird
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Earth Armor
      Experience: 240
      Items Dropped: Gauntlet, Gold Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Earth Demon
      Experience: 25
      Items Dropped: Magic Gauntlet
      Card Dropped: Serpent
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Ectoplasm
      Experience: 2
      Items Dropped: Mind Fix, Wrist Band
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Electric Skeleton
      Experience: 30
      Items Dropped: Leather Armor
      Card Dropped: Golem
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Evil Hand
      Experience: 63
      Items Dropped: Intelligence Ring, Prison Garb
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Evil Pillar
      Experience: 480
      Items Dropped: Steel Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Fallen Angel
      Experience: 6,000
      Items Dropped: Heart Ex
      Card Dropped: Saturn
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Fishhead
      Experience: 486
      Items Dropped: Mind Ex, Chain Mail
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Flame Armor
      Experience: 280
      Items Dropped: Heart Ex, Bronze Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Flame Demon
      Experience: 600
      Items Dropped: Potion, Chain Mail
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Fleaman
      Experience: 29
      Items Dropped: Chain Mail, Rainbow Robe
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Fox Archer
      Experience: 53
      Items Dropped: Cotton Robe, Silk Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Fox Hunter
      Experience: 272
      Items Dropped: Potion, Meat
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Franken
      Experience: 2,100
      Items Dropped: Ninja Garb, Soldier Fatigues
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Frozen Shade
      Experience: 1,200
      Items Dropped: Magic Gauntlet, Star Bracelet
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Gargoyle
      Experience: 3
      Items Dropped: Heart Hi, Prison Harb
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Ghoul
      Experience: 3
      Items Dropped: Heart Hi, Prison Garb
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Golem
      Experience: 1,400
      Items Dropped: Steel Armor, Night Suit
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Gorgon
      Experience: 219
      Items Dropped: Heart, Meat
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Gremlin
      Experience: 2
      Items Dropped: Mind Fix, Wrist Band
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Grizzly
      Experience: 960
      Items Dropped: Spicy Meat, Strength Ring
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Harpy
      Experience: 271
      Items Dropped: Stylish Suit, Star Bracelet
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Heat Shade
      Experience: 136
      Items Dropped: Stylish Suit
      Card Dropped: Jupiter
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Hippogriff
      Experience: 740
      Items Dropped: Meat, Heart EX
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Holy Armor
      Experience: 1,700
      Items Dropped: Platinum Armor
      Card Dropped: Serpent
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Hopper
      Experience: 8
      Items Dropped: Cotton Clothes, Gauntlet
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Hugh Baldwin
      Hit Points: 2,800
      Experience: 120,000
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Hyena
      Experience: 105
      Items Dropped: Potion, Night Suit
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Ice Armor
      Experience: 1,500
      Items Dropped: Steel Armor
      Card Dropped: Neptune
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Ice Demon
      Experience: 4,200
      Items Dropped: Diamond Armor, Rainbow Robe
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Imp
      Experience: 103
      Items Dropped: Spicy Meat
      Card Dropped: Salamander
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Iron Golem
      Hit Points: 1,000
      Experience: 8,000
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Killer Bee
      Experience: 18
      Items Dropped: Antidote, Heart Ex
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: King Moth
      Experience: 24
      Items Dropped: Antidote, Stylish Suit
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Legion
      Experience: 1,590
      Items Dropped: Cure Curse, Potion Hi
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Lilim
      Experience: 8,000
      Items Dropped: Mind Hi, Dark Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Lilith
      Experience: 20,000
      Items Dropped: Mond Ex, Sage Robe
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Lizard Man
      Experience: 800
      Items Dropped: Chain Mail
      Card Dropped: Mandagora
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Man Eater
      Experience: 700
      Items Dropped: Heart
      Card Dropped: Diana
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Marionette
      Experience: 130
      Items Dropped: Cure Curse, Mind Hi
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Medusa Head
      Experience: 2
      Items Dropped: Wrist Band, Hard Ring
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Merman
      Experience: 10
      Items Dropped: Meat, Gauntlet
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Mimic Candle
      Experience: 6,600
      Items Dropped: Heart, Gambler Armband
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Minotaur
      Experience: 2,000
      Items Dropped: Spicy Meat
      Card Dropped: Golem
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Mudman
      Experience: 2
      Items Dropped: Mind Fix, Cotton Clothes
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Mummy
      Experience: 3
      Items Dropped: Heart, Cotton Clothes
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Myconid
      Experience: 130
      Items Dropped: Heart
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Necromancer
      Hit Points: 500
      Experience: 2,500
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Nightmare
      Experience: 2,000
      Items Dropped: Mind Fix, Needle Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Poison Armor
      Experience: 820
      Items Dropped: Antidote, Rainbow Robe
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Poison Worm
      Experience: 1
      Items Dropped: Antidote, Magic Gauntlet
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Poltergeist
      Experience: 510
      Items Dropped: Mind Hi, Cursed Ring
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Scary Candle
      Experience: 900
      Items Dropped: Heart Ex
      Card Dropped: Uranus
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Siren
      Experience: 880
      Items Dropped: Mind Hi
      Card Dropped: Griffin
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Skeleton
      Experience: 4
      Items Dropped: Potion, Leather Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Skeleton Athlete
      Experience: 25
      Items Dropped: Cotton Clothes
      Card Dropped: Griffon
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Skeleton Bomber
      Experience: 4
      Items Dropped: Potion
      Card Dropped: Salamander
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Skeleton Boomerang
      Experience: 112
      Items Dropped: Miracle Armband, Stylish Suit
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Skeleton Knight
      Experience: 39
      Items Dropped: Leather Armor, Bronze Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Skeleton Medalist
      Experience: 1,500
      Items Dropped: Toy Ring, Bear Ring
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Skeleton Soldier
      Experience: 16
      Items Dropped: Leather Armor, Bronze Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Skeleton Spear
      Experience: 6
      Items Dropped: Leather Armor, Cotton Robe
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Slime
      Experience: 11
      Items Dropped: Antidote
      Card Dropped: Venus
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Spearfish
      Experience: 280
      Items Dropped: Heart, Heart Ex
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Specter
      Experience: 3
      Items Dropped: Mind Fix, Mind Hi
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Spirit
      Experience: 1
      Items Dropped: Mind Fix, Wrist Band
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Stone Armor
      Experience: 222
      Items Dropped: Hard Ring
      Card Dropped: Cockatrice
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Succubus
      Experience: 710
      Items Dropped: Intelligence Ring
      Card Dropped: Manticore
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Thunder Armor
      Experience: 800
      Items Dropped: Gold Armor
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Thunder Demon
      Experience: 450
      Items Dropped: Magic Gauntlet
      Card Dropped: Manticore
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Trick Candle
      Experience: 1,400
      Items Dropped: Heart Mega
      Card Dropped: Pluto
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Were-Bear
      Experience: 227
      Items Dropped: Cotton Robe, Strength Ring
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Were-Horse
      Experience: 1,970
      Items Dropped: Meat, Defensive Armband
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Were-Jaguar
      Experience: 760
      Items Dropped: Gold Armor, Ninja Garb
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Were-Panther
      Experience: 270
      Items Dropped: Wrist Band
      Card Dropped: Thunderbird
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Were-Wolf
      Experience: 140
      Items Dropped: Meat, Gauntlet
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: White Armor
      Experience: 7,000
      Items Dropped: Potion Hi
      Card Dropped: Unicorn
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Wight
      Experience: 4
      Items Dropped: Silk Robe, Mind Hi
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Will O' Wisp
      Experience: 9
      Items Dropped: Mind Fix, Wrist Band
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Wind Armor
      Experience: 1,800
      Items Dropped: Potion, Potion Hi
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Wind Demon
      Experience: 3,600
      Items Dropped: Mind Hi, Sage Armband
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Witch
      Experience: 600
      Items Dropped: Mind Fix, Magic Robe
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Zombie
      Experience: 2
      Items Dropped: Potion, Cotton Clothes
      Card Dropped: None
      --------------------------------------------------------------------------------

      --------------------------------------------------------------------------------
      Name: Zombie Thief
      Experience: 58
      Items Dropped: Poison Garb, Luck Ring
      Card Dropped: None
      --------------------------------------------------------------------------------


      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      -----------------------------(XI. STRATEGY, SECRETS, ETC.)---------------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

      -Here is a basic hint: Since save rooms enable you to regain health and MP, use
      them to your advantage. Always raise levels near a save room!

      -Exactly how to use a DSS Card is not apparent just by finding one. An Action
      Card and Attribute card must be used in combination to make its effect known.
      Once a combination has been used, a description of the effect will appear on
      the DSS screen. There are a variety of different effects possible, which
      include an increase in offensive, defensive, and other attributes. There are
      also those that contain command techniques. Do not rely on just one card but be
      mindful of different cards depending on the situation at hand.

      -Save often and more than anything else be cautious not to get killed, which
      will end the game. Keeping this up will slowly but surely make the player
      stronger and closer to completing the quest.

      -Try attacking the walls surrouding any suspiciously empty spaces on the map.
      The walls might break away to reveal a hidden chamber.

      -Skillfully use the warp zones scattered throughout the Ancient Castle. It will
      become easier to move to far away spots.


      ----More coming soon!----


      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
      --------------------------------------(XII. READER TIPS)-----------------------
      =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=


      ----This is a new section, devoted to the helpful tips my loyal readers have
      sent it through email! Thanks!



      ----------S Saiyan 2 Vegeta (SSaiyan2Vegeta@aol.com)----------

      OK, here are all the cards I have and all the combinations and everything that
      I know of and can tell you about:

      Attribute Cards (top cards) - Mercury, Venus, Jupiter, and Diana

      Action Cards (bottom cards) - Salamader, Mandragora, Golem, Cockatrice,
      Manticore, and Thunderbird

      Here are the combinations, so far: تMercury + Salamander = Fire Whip

      Venus + Salamander = Damage increased by 25%

      Jupiter + Salamander = 2 Fireballs circle you in defense

      Diana + Salamander = A fireball is released with each attack

      Mercury + Mandragora = Whip of Thorns

      Venus + Mandragora = ??? ت(When I put question marks it means the game doesnt
      even know what the combo is, so I cant figure it out)

      Jupiter + Mandragora = ???

      Diana + Mandragora = 3 Plumes of Petals are released with each attack

      Mercury + Golem = Earth whip to attack distant enemies

      Venus + Golem = Defense increases as the % of the map uncovered increases

      Jupiter + Golem = ???

      Diana + Golem = A quake is released with each attack

      Mercury + Cockatrice = Stone whip. تEnemies turned to stone can be used as
      platforms

      Venus + Cockatrice = ???

      Jupiter + Cockatrice = Transform into stone and become invulnerable

      Diana + Cockatrice = 3 rocks are fired with each attack

      Mercury + Manticore = Poison whip that will release mist of poison.

      Venus + Manticore = ???

      Jupiter + Manticore = A cloud of poison spreads to protect you

      Diana + Manticore = When the whip is swung it releases a poison shower

      Mercury + Thunderbird = Electric whip. تWill electrocute while attack is held

      Venus + Thunderbird = Damage increases as the % of the map uncovered increases

      Jupiter + Thunderbird = ???

      Diana + Thunderbird = Electricity fills the air when the whip is spun.



      ----------Amarant (Krypto13@cs.com)----------

      Killer Bees-Hate them damn bees don't ya? Well, there's an easy way to get to
      'em without taking any damage. Just have the dagger and throw it at them from a
      safe distance.

      Dragon Zombie(s) Boss-I've found a very easy (yet long way) to beat the hard
      boss. Once you start have the Poison Cloud combo (DSS cards Jupiter/Manticore)
      or the Fireball combo (DSS cards Jupiter/Salamander). To lessen the risk of
      loosing your MP fast, have an item that gives you high intellagence (sorry if
      spelled wrong). Oh and make sure you also have the axe sub-weapon. When you
      start the battle, go over to the left dragon. Get on his left side (side
      closest to the wall) and keep jumping and hitting his head with your whip. When
      the head is out of reach, throw a couple of axes for extra damage. When he is
      just about to swing his head into the wall, slide under his neck and out into
      the middle (don't worry about the falling rocks since the Poison Cloud combo or
      the Fireball combo will destroy the rocks). Once the left side is done, do the
      same with the right side.


      ----------Sam Winotai (swinotai@yahoo.com)----------

      I found that Cerebus we pretty easy to kill... all you have to do is just
      stand on the side right by the doorway, and he can't pounce at you, just
      throw knives, and whip him when he gets near. The laser beam won't affect
      you at all since he will be facing the other direction. When he decides to
      do the sphere, just go to the other side of the room, and do the same thing
      over again... just thought you might want to add that to your walkthrough
      since it might be a helpful hint.


      ----------Elemental Knight (elemental_knight1@yahoo.com)----------

      Hello! A few things:
      1. (correction) In your FAQ's Faq, you said that the Mars DSS card comes from
      the Marionette enemy. It actually comes from the Bloody Sword.
      2. (extra) If you have 'em, Jupiter + Mandragora works great in the Zombie
      Dragons Room (you called 'em the Twin Dragons, and I suppose they might be).
      When your HP gets low, stand near the door and activate the combo - then stand
      still. Your HP will come back slowly! There is a small, SMALL chance that a
      fireball will hit you, but you can duck it.


      -Konami - http://www.konami.com
      For making the greatest portable game ever made!
      التعديل الأخير تم بواسطة mr-bambarz ; 01-12-2002 الساعة 03:34 PM


      سابقا...the_dead_cow...سابقا

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